//------------------------------------------------------------------------------ // Copyright (c) 2001-2003, OpenBeOS // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: AccelerantDriver.cpp // Author: Gabe Yoder // Description: A display driver which works directly with the // accelerant for the graphics card. // //------------------------------------------------------------------------------ #include "AccelerantDriver.h" #include "Angle.h" #include "FontFamily.h" #include "ServerCursor.h" #include "ServerBitmap.h" #include "LayerData.h" #include #include #include #include #include #include #define RUN_UNDER_R5 #define CLIP_X(a) ( (a < 0) ? 0 : ((a > mDisplayMode.virtual_width-1) ? \ mDisplayMode.virtual_width-1 : a) ) #define CLIP_Y(a) ( (a < 0) ? 0 : ((a > mDisplayMode.virtual_height-1) ? \ mDisplayMode.virtual_height-1 : a) ) #define CHECK_X(a) ( (a >= 0) || (a <= mDisplayMode.virtual_width-1) ) #define CHECK_Y(a) ( (a >= 0) || (a <= mDisplayMode.virtual_height-1) ) /* TODO: Add handling of draw modes */ /*! \brief Sets up internal variables needed by AccelerantDriver */ AccelerantDriver::AccelerantDriver(void) : DisplayDriver() { cursor=NULL; under_cursor=NULL; cursorframe.Set(0,0,0,0); card_fd = -1; accelerant_image = -1; mode_list = NULL; } /*! \brief Deletes the heap memory used by the AccelerantDriver */ AccelerantDriver::~AccelerantDriver(void) { if (cursor) delete cursor; if (under_cursor) delete under_cursor; if (mode_list) free(mode_list); } /*! \brief Initializes the driver object. \return true if successful, false if not Initialize sets up the driver for display, including the initial clearing of the screen. If things do not go as they should, false should be returned. */ bool AccelerantDriver::Initialize(void) { int i; char signature[1024]; char path[PATH_MAX]; struct stat accelerant_stat; const static directory_which dirs[] = { B_USER_ADDONS_DIRECTORY, B_COMMON_ADDONS_DIRECTORY, B_BEOS_ADDONS_DIRECTORY }; card_fd = OpenGraphicsDevice(1); if ( card_fd < 0 ) { printf("Failed to open graphics device\n"); return false; } if (ioctl(card_fd, B_GET_ACCELERANT_SIGNATURE, &signature, sizeof(signature)) != B_OK) { close(card_fd); return false; } //printf("signature %s\n",signature); accelerant_image = -1; for (i=0; i<3; i++) { if ( find_directory(dirs[i], -1, false, path, PATH_MAX) != B_OK ) continue; strcat(path,"/accelerants/"); strcat(path,signature); if (stat(path, &accelerant_stat) != 0) continue; accelerant_image = load_add_on(path); if (accelerant_image >= 0) { if ( get_image_symbol(accelerant_image,B_ACCELERANT_ENTRY_POINT, B_SYMBOL_TYPE_ANY,(void**)(&accelerant_hook)) != B_OK ) return false; init_accelerant InitAccelerant; InitAccelerant = (init_accelerant)accelerant_hook(B_INIT_ACCELERANT,NULL); if (!InitAccelerant || (InitAccelerant(card_fd) != B_OK)) return false; break; } } if (accelerant_image < 0) return false; accelerant_mode_count GetModeCount = (accelerant_mode_count)accelerant_hook(B_ACCELERANT_MODE_COUNT, NULL); if ( !GetModeCount ) return false; mode_count = GetModeCount(); if ( !mode_count ) return false; get_mode_list GetModeList = (get_mode_list)accelerant_hook(B_GET_MODE_LIST, NULL); if ( !GetModeList ) return false; mode_list = (display_mode *)calloc(sizeof(display_mode), mode_count); if ( !mode_list ) return false; if ( GetModeList(mode_list) != B_OK ) return false; #ifdef RUN_UNDER_R5 get_display_mode GetDisplayMode = (get_display_mode)accelerant_hook(B_GET_DISPLAY_MODE,NULL); if ( !GetDisplayMode ) return false; if ( GetDisplayMode(&mDisplayMode) != B_OK ) return false; _SetDepth(GetDepthFromColorspace(mDisplayMode.space)); _SetWidth(mDisplayMode.virtual_width); _SetHeight(mDisplayMode.virtual_height); _SetMode(GetModeFromResolution(mDisplayMode.virtual_width,mDisplayMode.virtual_height, GetDepthFromColorspace(mDisplayMode.space))); memcpy(&R5DisplayMode,&mDisplayMode,sizeof(display_mode)); #else SetMode(B_8_BIT_640x480); #endif get_frame_buffer_config GetFrameBufferConfig = (get_frame_buffer_config)accelerant_hook(B_GET_FRAME_BUFFER_CONFIG, NULL); if ( !GetFrameBufferConfig ) return false; if ( GetFrameBufferConfig(&mFrameBufferConfig) != B_OK ) return false; AcquireEngine = (acquire_engine)accelerant_hook(B_ACQUIRE_ENGINE,NULL); ReleaseEngine = (release_engine)accelerant_hook(B_RELEASE_ENGINE,NULL); accFillRect = (fill_rectangle)accelerant_hook(B_FILL_RECTANGLE,NULL); accInvertRect = (invert_rectangle)accelerant_hook(B_INVERT_RECTANGLE,NULL); accSetCursorShape = (set_cursor_shape)accelerant_hook(B_SET_CURSOR_SHAPE,NULL); accMoveCursor = (move_cursor)accelerant_hook(B_MOVE_CURSOR,NULL); accShowCursor = (show_cursor)accelerant_hook(B_SHOW_CURSOR,NULL); return true; } /*! \brief Shuts down the driver's video subsystem Any work done by Initialize() should be undone here. Note that Shutdown() is called even if Initialize() was unsuccessful. */ void AccelerantDriver::Shutdown(void) { #ifdef RUN_UNDER_R5 set_display_mode SetDisplayMode = (set_display_mode)accelerant_hook(B_SET_DISPLAY_MODE, NULL); if ( SetDisplayMode ) SetDisplayMode(&R5DisplayMode); #endif uninit_accelerant UninitAccelerant = (uninit_accelerant)accelerant_hook(B_UNINIT_ACCELERANT,NULL); if ( UninitAccelerant ) UninitAccelerant(); if (accelerant_image >= 0) unload_add_on(accelerant_image); if (card_fd >= 0) close(card_fd); } /*! \brief Called for all BView::CopyBits calls \param src Source rectangle. \param rect Destination rectangle. Bounds checking must be done in this call. If the destination is not the same size as the source, the source should be scaled to fit. */ void AccelerantDriver::CopyBits(BRect src, BRect dest) { /* TODO: implement */ } /*! \brief Called for all BView::DrawBitmap calls \param bmp Bitmap to be drawn. It will always be non-NULL and valid. The color space is not guaranteed to match. \param src Source rectangle \param dest Destination rectangle. Source will be scaled to fit if not the same size. \param d Data structure containing any other data necessary for the call. Always non-NULL. Bounds checking must be done in this call. */ void AccelerantDriver::DrawBitmap(ServerBitmap *bmp, BRect src, BRect dest, LayerData *d) { /* TODO: implement */ } /*! \brief Utilizes the font engine to draw a string to the frame buffer \param string String to be drawn. Always non-NULL. \param length Number of characters in the string to draw. Always greater than 0. If greater than the number of characters in the string, draw the entire string. \param pt Point at which the baseline starts. Characters are to be drawn 1 pixel above this for backwards compatibility. While the point itself is guaranteed to be inside the frame buffers coordinate range, the clipping of each individual glyph must be performed by the driver itself. \param d Data structure containing any other data necessary for the call. Always non-NULL. \param delta Extra character padding */ void AccelerantDriver::DrawString(const char *string, int32 length, BPoint pt, LayerData *d, escapement_delta *edelta) { if(!string || !d) return; Lock(); pt.y--; // because of Be's backward compatibility hack ServerFont *font=&(d->font); FontStyle *style=font->Style(); if(!style) { Unlock(); return; } FT_Face face; FT_GlyphSlot slot; FT_Matrix rmatrix,smatrix; FT_UInt glyph_index=0, previous=0; FT_Vector pen,delta,space,nonspace; int16 error=0; int32 strlength,i; Angle rotation(font->Rotation()), shear(font->Shear()); bool antialias=( (font->Size()<18 && font->Flags()& B_DISABLE_ANTIALIASING==0) || font->Flags()& B_FORCE_ANTIALIASING)?true:false; // Originally, I thought to do this shear checking here, but it really should be // done in BFont::SetShear() float shearangle=shear.Value(); if(shearangle>135) shearangle=135; if(shearangle<45) shearangle=45; if(shearangle>90) shear=90+((180-shearangle)*2); else shear=90-(90-shearangle)*2; error=FT_New_Face(ftlib, style->GetPath(), 0, &face); if(error) { printf("Couldn't create face object\n"); Unlock(); return; } slot=face->glyph; bool use_kerning=FT_HAS_KERNING(face) && font->Spacing()==B_STRING_SPACING; error=FT_Set_Char_Size(face, 0,int32(font->Size())*64,72,72); if(error) { Unlock(); return; } // if we do any transformation, we do a call to FT_Set_Transform() here // First, rotate rmatrix.xx = (FT_Fixed)( rotation.Cosine()*0x10000); rmatrix.xy = (FT_Fixed)( rotation.Sine()*0x10000); rmatrix.yx = (FT_Fixed)(-rotation.Sine()*0x10000); rmatrix.yy = (FT_Fixed)( rotation.Cosine()*0x10000); // Next, shear smatrix.xx = (FT_Fixed)(0x10000); smatrix.xy = (FT_Fixed)(-shear.Cosine()*0x10000); smatrix.yx = (FT_Fixed)(0); smatrix.yy = (FT_Fixed)(0x10000); //FT_Matrix_Multiply(&rmatrix,&smatrix); FT_Matrix_Multiply(&smatrix,&rmatrix); // Set up the increment value for escapement padding space.x=int32(d->edelta.space * rotation.Cosine()*64); space.y=int32(d->edelta.space * rotation.Sine()*64); nonspace.x=int32(d->edelta.nonspace * rotation.Cosine()*64); nonspace.y=int32(d->edelta.nonspace * rotation.Sine()*64); // set the pen position in 26.6 cartesian space coordinates pen.x=(int32)pt.x * 64; pen.y=(int32)pt.y * 64; slot=face->glyph; strlength=strlen(string); if(lengthbitmap, BPoint(slot->bitmap_left,pt.y-(slot->bitmap_top-pt.y)), d); else BlitMono2RGB32(&slot->bitmap, BPoint(slot->bitmap_left,pt.y-(slot->bitmap_top-pt.y)), d); */ } else printf("Couldn't load character %c\n", string[i]); // increment pen position pen.x+=slot->advance.x; pen.y+=slot->advance.y; previous=glyph_index; } FT_Done_Face(face); Unlock(); } /*! \brief Called for all BView::FillRect calls \param r BRect to be filled. Guaranteed to be in the frame buffer's coordinate space \param d Data structure containing any other data necessary for the call. Always non-NULL. \param pat 8-byte array containing the pattern to use. Always non-NULL. */ void AccelerantDriver::FillRect(BRect r, LayerData *d, const Pattern &pattern) { Lock(); const int8 *pat=pattern.GetInt8(); #ifndef DISABLE_HARDWARE_ACCELERATION if ( accFillRect && AcquireEngine && (((uint8)*pat == 0xFF) || (*pat == 0)) ) { bool solidColor = true; int i; for (i=1; i<8; i++) if ( pat[i] != pat[i-1] ) solidColor = false; if ( solidColor && (AcquireEngine(0,0,NULL,&mEngineToken) == B_OK) ) { fill_rect_params fillParams; uint32 color=0; fillParams.right = (uint16)r.right; fillParams.left = (uint16)r.left; fillParams.top = (uint16)r.top; fillParams.bottom = (uint16)r.bottom; if ( (uint8)*pat == 0xFF ) { switch (mDisplayMode.space) { case B_CMAP8: case B_GRAY8: color = d->highcolor.GetColor8(); break; case B_RGB16_BIG: case B_RGB16_LITTLE: case B_RGB15_BIG: case B_RGBA15_BIG: case B_RGB15_LITTLE: case B_RGBA15_LITTLE: color = d->highcolor.GetColor16(); break; case B_RGB32_BIG: case B_RGBA32_BIG: case B_RGB32_LITTLE: case B_RGBA32_LITTLE: { rgb_color rgbcolor = d->highcolor.GetColor32(); color = (rgbcolor.alpha << 24) | (rgbcolor.red << 16) | (rgbcolor.green << 8) | (rgbcolor.blue); } break; } } else { switch (mDisplayMode.space) { case B_CMAP8: case B_GRAY8: color = d->lowcolor.GetColor8(); break; case B_RGB16_BIG: case B_RGB16_LITTLE: case B_RGB15_BIG: case B_RGBA15_BIG: case B_RGB15_LITTLE: case B_RGBA15_LITTLE: color = d->lowcolor.GetColor16(); break; case B_RGB32_BIG: case B_RGBA32_BIG: case B_RGB32_LITTLE: case B_RGBA32_LITTLE: { rgb_color rgbcolor = d->lowcolor.GetColor32(); color = (rgbcolor.alpha << 24) | (rgbcolor.red << 16) | (rgbcolor.green << 8) | (rgbcolor.blue); } break; } } accFillRect(mEngineToken, color, &fillParams, 1); if ( ReleaseEngine ) ReleaseEngine(mEngineToken,NULL); Unlock(); return; } } #endif PatternHandler pathandler(pattern); pathandler.SetColors(d->highcolor, d->lowcolor); switch (mDisplayMode.space) { case B_CMAP8: case B_GRAY8: { uint8 *fb = (uint8 *)mFrameBufferConfig.frame_buffer + (int)r.top*mFrameBufferConfig.bytes_per_row; int x,y; for (y=(int)r.top; y<=(int)r.bottom; y++) { for (x=(int)r.left; x<=r.right; x++) { fb[x] = pathandler.GetColor(x,y).GetColor8(); } fb += mFrameBufferConfig.bytes_per_row; } } break; case B_RGB16_BIG: case B_RGB16_LITTLE: case B_RGB15_BIG: case B_RGBA15_BIG: case B_RGB15_LITTLE: case B_RGBA15_LITTLE: { uint16 *fb = (uint16 *)((uint8 *)mFrameBufferConfig.frame_buffer + (int)r.top*mFrameBufferConfig.bytes_per_row); int x,y; for (y=(int)r.top; y<=(int)r.bottom; y++) { for (x=(int)r.left; x<=r.right; x++) { fb[x] = pathandler.GetColor(x,y).GetColor16(); } fb = (uint16 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row); } } break; case B_RGB32_BIG: case B_RGBA32_BIG: case B_RGB32_LITTLE: case B_RGBA32_LITTLE: { uint32 *fb = (uint32 *)((uint8 *)mFrameBufferConfig.frame_buffer + (int)r.top*mFrameBufferConfig.bytes_per_row); int x,y; rgb_color color; for (y=(int)r.top; y<=(int)r.bottom; y++) { for (x=(int)r.left; x<=r.right; x++) { color = pathandler.GetColor(x,y).GetColor32(); fb[x] = (color.alpha << 24) | (color.red << 16) | (color.green << 8) | (color.blue); } fb = (uint32 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row); } } break; default: printf("Error: Unknown color space\n"); } Unlock(); } //void AccelerantDriver::FillShape(SShape *sh, LayerData *d, const Pattern &pat) //{ //} /*! \brief Hides the cursor. Hide calls are not nestable, unlike that of the BApplication class. Subclasses should call _SetCursorHidden(true) somewhere within this function to ensure that data is maintained accurately. */ void AccelerantDriver::HideCursor(void) { Lock(); if(!IsCursorHidden()) { if ( accShowCursor ) accShowCursor(false); else BlitBitmap(under_cursor,under_cursor->Bounds(),cursorframe, B_OP_COPY); } DisplayDriver::HideCursor(); Unlock(); } /*! \brief Moves the cursor to the given point. \param x Cursor's new x coordinate \param y Cursor's new y coordinate The coordinates passed to MoveCursorTo are guaranteed to be within the frame buffer's range, but the cursor data itself will need to be clipped. A check to see if the cursor is obscured should be made and if so, a call to _SetCursorObscured(false) should be made the cursor in addition to displaying at the passed coordinates. */ void AccelerantDriver::MoveCursorTo(float x, float y) { /* TODO: Add correct handling of obscured cursors */ Lock(); if ( accMoveCursor ) { accMoveCursor((uint16)x,(uint16)y); } else { if(!IsCursorHidden()) BlitBitmap(under_cursor,under_cursor->Bounds(),cursorframe, B_OP_COPY); cursorframe.OffsetTo(x,y); ExtractToBitmap(under_cursor,under_cursor->Bounds(),cursorframe); if(!IsCursorHidden()) BlitBitmap(cursor,cursor->Bounds(),cursorframe, B_OP_OVER); } Unlock(); } /*! \brief Inverts the colors in the rectangle. \param r Rectangle of the area to be inverted. Guaranteed to be within bounds. */ void AccelerantDriver::InvertRect(BRect r) { Lock(); if ( accInvertRect && AcquireEngine && (AcquireEngine(0,0,NULL,&mEngineToken) == B_OK) ) { fill_rect_params fillParams; fillParams.right = (uint16)r.right; fillParams.left = (uint16)r.left; fillParams.top = (uint16)r.top; fillParams.bottom = (uint16)r.bottom; accInvertRect(mEngineToken, &fillParams, 1); if ( ReleaseEngine ) ReleaseEngine(mEngineToken,NULL); Unlock(); return; } switch (mDisplayMode.space) { case B_RGB32_BIG: case B_RGBA32_BIG: case B_RGB32_LITTLE: case B_RGBA32_LITTLE: { uint16 width=r.IntegerWidth(); uint16 height=r.IntegerHeight(); uint32 *start=(uint32*)mFrameBufferConfig.frame_buffer; uint32 *index; start = (uint32 *)((uint8 *)start+(int32)r.top*mFrameBufferConfig.bytes_per_row); start+=(int32)r.left; index = start; for(int32 i=0;iBounds(),cursorframe, B_OP_OVER); } DisplayDriver::ShowCursor(); Unlock(); } /*! \brief Obscures the cursor. Obscure calls are not nestable. Subclasses should call _SetCursorObscured(true) somewhere within this function to ensure that data is maintained accurately. When the next call to MoveCursorTo() is made, the cursor will be shown again. */ void AccelerantDriver::ObscureCursor(void) { Lock(); if (!IsCursorHidden() ) { if ( accShowCursor ) accShowCursor(false); else BlitBitmap(under_cursor,under_cursor->Bounds(),cursorframe, B_OP_COPY); } DisplayDriver::ObscureCursor(); Unlock(); } /*! \brief Changes the cursor. \param cursor The new cursor. Guaranteed to be non-NULL. The driver does not take ownership of the given cursor. Subclasses should make a copy of the cursor passed to it. The default version of this function hides the cursor, replaces it, and shows the cursor if previously visible. */ void AccelerantDriver::SetCursor(ServerCursor *csr) { if(!csr) return; Lock(); if ( accSetCursorShape && (csr->BitsPerPixel() == 1) ) { /* TODO: Need to fix transparency */ if(cursor) delete cursor; cursor=new ServerCursor(csr); cursorframe.right=cursorframe.left+csr->Bounds().Width(); cursorframe.bottom=cursorframe.top+csr->Bounds().Height(); uint16 width = (uint16)cursor->Bounds().Width(); uint16 height = (uint16)cursor->Bounds().Height(); uint16 hot_x = (uint16)cursor->GetHotSpot().x; uint16 hot_y = (uint16)cursor->GetHotSpot().y; uint8 *andMask = new uint8[width*height/8]; //uint8 *xorMask = new uint8[width*height/8]; memset(andMask,(uint8)255,width*height/8); accSetCursorShape(width,height,hot_x,hot_y,andMask,cursor->Bits()); delete[] andMask; //delete[] xorMask; } else { // erase old if visible if(!IsCursorHidden() && under_cursor) BlitBitmap(under_cursor,under_cursor->Bounds(),cursorframe, B_OP_COPY); if(cursor) delete cursor; if(under_cursor) delete under_cursor; cursor=new ServerCursor(csr); under_cursor=new ServerCursor(csr); cursorframe.right=cursorframe.left+csr->Bounds().Width(); cursorframe.bottom=cursorframe.top+csr->Bounds().Height(); ExtractToBitmap(under_cursor,under_cursor->Bounds(),cursorframe); if(!IsCursorHidden()) BlitBitmap(cursor,cursor->Bounds(),cursorframe, B_OP_OVER); } Unlock(); } //void AccelerantDriver::StrokeShape(SShape *sh, LayerData *d, const Pattern &pat) //{ //} /*! \brief Draws a series of lines - optimized for speed \param pts Array of BPoints pairs \param numlines Number of lines to be drawn \param colors Array of colors for each respective line \param d Data structure containing any other data necessary for the call. Always non-NULL. Data for this call is passed directly from userland - this call is responsible for all checking. All lines are to be processed in the call using the same LayerData settings for each line. */ void AccelerantDriver::StrokeLineArray(BPoint *pts, int32 numlines, RGBColor *colors, LayerData *d) { Lock(); Unlock(); } /*! \brief Sets the screen mode to specified resolution and color depth. \param mode constant as defined in GraphicsDefs.h Subclasses must include calls to _SetDepth, _SetHeight, _SetWidth, and _SetMode to update the state variables kept internally by the DisplayDriver class. */ void AccelerantDriver::SetMode(int32 mode) { /* TODO: Still needs some work to fine tune color hassles in picking the mode */ set_display_mode SetDisplayMode = (set_display_mode)accelerant_hook(B_SET_DISPLAY_MODE, NULL); int proposed_width, proposed_height, proposed_depth; int i; Lock(); if ( SetDisplayMode ) { proposed_width = GetWidthFromMode(mode); proposed_height = GetHeightFromMode(mode); proposed_depth = GetDepthFromMode(mode); for (i=0; ifont); FontStyle *style=font->Style(); if(!style) { Unlock(); return 0.0; } FT_Face face; FT_GlyphSlot slot; FT_UInt glyph_index=0, previous=0; FT_Vector pen,delta; int16 error=0; int32 strlength,i; float returnval; error=FT_New_Face(ftlib, style->GetPath(), 0, &face); if(error) { Unlock(); return 0.0; } slot=face->glyph; bool use_kerning=FT_HAS_KERNING(face) && font->Spacing()==B_STRING_SPACING; error=FT_Set_Char_Size(face, 0,int32(font->Size())*64,72,72); if(error) { Unlock(); return 0.0; } // set the pen position in 26.6 cartesian space coordinates pen.x=0; slot=face->glyph; strlength=strlen(string); if(lengthadvance.x; previous=glyph_index; } FT_Done_Face(face); returnval=pen.x>>6; Unlock(); return returnval; } /*! \brief Gets the height of a string in pixels \param string Source null-terminated string \param length Number of characters in the string \param d Data structure containing any other data necessary for the call. Always non-NULL. \return Height of the string in pixels The height calculated in this function does not include any padding - just the precise maximum height of the characters within and does not necessarily equate with a font's height, i.e. the strings 'case' and 'alps' will have different values even when called with all other values equal. */ float AccelerantDriver::StringHeight(const char *string, int32 length, LayerData *d) { if(!string || !d) return 0.0; Lock(); ServerFont *font=&(d->font); FontStyle *style=font->Style(); if(!style) { Unlock(); return 0.0; } FT_Face face; FT_GlyphSlot slot; int16 error=0; int32 strlength,i; float returnval=0.0,ascent=0.0,descent=0.0; error=FT_New_Face(ftlib, style->GetPath(), 0, &face); if(error) { Unlock(); return 0.0; } slot=face->glyph; error=FT_Set_Char_Size(face, 0,int32(font->Size())*64,72,72); if(error) { Unlock(); return 0.0; } slot=face->glyph; strlength=strlen(string); if(lengthmetrics.horiBearingYmetrics.height) descent=MAX((slot->metrics.height-slot->metrics.horiBearingY)>>6,descent); else ascent=MAX(slot->bitmap.rows,ascent); } Unlock(); FT_Done_Face(face); returnval=ascent+descent; Unlock(); return returnval; } /*! \brief Retrieves the bounding box each character in the string \param string Source null-terminated string \param count Number of characters in the string \param mode Metrics mode for either screen or printing \param delta Optional glyph padding. This value may be NULL. \param rectarray Array of BRect objects which will have at least count elements \param d Data structure containing any other data necessary for the call. Always non-NULL. See BFont::GetBoundingBoxes for more details on this function. */ void AccelerantDriver::GetBoundingBoxes(const char *string, int32 count, font_metric_mode mode, escapement_delta *delta, BRect *rectarray, LayerData *d) { } /*! \brief Retrieves the escapements for each character in the string \param string Source null-terminated string \param charcount Number of characters in the string \param delta Optional glyph padding. This value may be NULL. \param escapements Array of escapement_delta objects which will have at least charcount elements \param offsets Actual offset values when iterating over the string. This array will also have at least charcount elements and the values placed therein will reflect the current kerning/spacing mode. \param d Data structure containing any other data necessary for the call. Always non-NULL. See BFont::GetEscapements for more details on this function. */ void AccelerantDriver::GetEscapements(const char *string, int32 charcount, escapement_delta *delta, escapement_delta *escapements, escapement_delta *offsets, LayerData *d) { } /*! \brief Retrieves the inset values of each glyph from its escapement values \param string Source null-terminated string \param charcount Number of characters in the string \param edgearray Array of edge_info objects which will have at least charcount elements \param d Data structure containing any other data necessary for the call. Always non-NULL. See BFont::GetEdges for more details on this function. */ void AccelerantDriver::GetEdges(const char *string, int32 charcount, edge_info *edgearray, LayerData *d) { } /*! \brief Determines whether a font contains a certain string of characters \param string Source null-terminated string \param charcount Number of characters in the string \param hasarray Array of booleans which will have at least charcount elements See BFont::GetHasGlyphs for more details on this function. */ void AccelerantDriver::GetHasGlyphs(const char *string, int32 charcount, bool *hasarray) { } /*! \brief Truncates an array of strings to a certain width \param instrings Array of null-terminated strings \param stringcount Number of strings passed to the function \param mode Truncation mode \param maxwidth Maximum width for all strings \param outstrings String array provided by the caller into which the truncated strings are to be placed. See BFont::GetTruncatedStrings for more details on this function. */ void AccelerantDriver::GetTruncatedStrings( const char **instrings, int32 stringcount, uint32 mode, float maxwidth, char **outstrings) { } /*! \brief Draws a pixel in the specified color \param x The x coordinate (guaranteed to be in bounds) \param y The y coordinate (guaranteed to be in bounds) \param col The color to draw */ void AccelerantDriver::SetPixel(int x, int y, RGBColor col) { switch (mDisplayMode.space) { case B_CMAP8: case B_GRAY8: { uint8 *fb = (uint8 *)mFrameBufferConfig.frame_buffer + y*mFrameBufferConfig.bytes_per_row; fb[x] = col.GetColor8(); } break; case B_RGB16_BIG: case B_RGB16_LITTLE: case B_RGB15_BIG: case B_RGBA15_BIG: case B_RGB15_LITTLE: case B_RGBA15_LITTLE: { uint16 *fb = (uint16 *)((uint8 *)mFrameBufferConfig.frame_buffer + y*mFrameBufferConfig.bytes_per_row); fb[x] = col.GetColor16(); } break; case B_RGB32_BIG: case B_RGBA32_BIG: case B_RGB32_LITTLE: case B_RGBA32_LITTLE: { uint32 *fb = (uint32 *)((uint8 *)mFrameBufferConfig.frame_buffer + y*mFrameBufferConfig.bytes_per_row); rgb_color color = col.GetColor32(); fb[x] = (color.alpha << 24) | (color.red << 16) | (color.green << 8) | (color.blue); } break; default: printf("Error: Unknown color space\n"); } } /*! \brief Draws a point of a specified thickness \param x The x coordinate (not guaranteed to be in bounds) \param y The y coordinate (not guaranteed to be in bounds) \param thick The thickness of the point \param pat The PatternHandler which detemines pixel colors */ void AccelerantDriver::SetThickPixel(int x, int y, int thick, PatternHandler *pat) { if ( (!CHECK_X(x-thick/2) && !CHECK_X(x+thick/2)) || (!CHECK_Y(y-thick/2) && !CHECK_Y(y+thick/2)) ) return; int left, right, top, bottom; left = CLIP_X(x-thick/2); right = CLIP_X(x+thick/2); top = CLIP_Y(y-thick/2); bottom = CLIP_Y(y+thick/2); switch (mDisplayMode.space) { case B_CMAP8: case B_GRAY8: { int x,y; uint8 *fb = (uint8 *)mFrameBufferConfig.frame_buffer + top*mFrameBufferConfig.bytes_per_row; for (y=top; y<=bottom; y++) { for (x=left; x<=right; x++) { fb[x] = pat->GetColor(x,y).GetColor8();; } fb += mFrameBufferConfig.bytes_per_row; } } break; case B_RGB16_BIG: case B_RGB16_LITTLE: case B_RGB15_BIG: case B_RGBA15_BIG: case B_RGB15_LITTLE: case B_RGBA15_LITTLE: { int x,y; uint16 *fb = (uint16 *)((uint8 *)mFrameBufferConfig.frame_buffer + top*mFrameBufferConfig.bytes_per_row); for (y=top; y<=bottom; y++) { for (x=left; x<=right; x++) { fb[x] = pat->GetColor(x,y).GetColor16(); } fb = (uint16 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row); } } break; case B_RGB32_BIG: case B_RGBA32_BIG: case B_RGB32_LITTLE: case B_RGBA32_LITTLE: { int x,y; uint32 *fb = (uint32 *)((uint8 *)mFrameBufferConfig.frame_buffer + top*mFrameBufferConfig.bytes_per_row); rgb_color color; for (y=top; y<=bottom; y++) { for (x=left; x<=right; x++) { color = pat->GetColor(x,y).GetColor32(); fb[x] = (color.alpha << 24) | (color.red << 16) | (color.green << 8) | (color.blue); } fb = (uint32 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row); } } break; default: printf("Error: Unknown color space\n"); } } /*! \brief Draws a horizontal line \param x1 The first x coordinate (guaranteed to be in bounds) \param x2 The second x coordinate (guaranteed to be in bounds) \param y The y coordinate (guaranteed to be in bounds) \param pat The PatternHandler which detemines pixel colors */ void AccelerantDriver::HLine(int32 x1, int32 x2, int32 y, PatternHandler *pat) { /* TODO: Add hardware acceleration */ int x; if ( x1 > x2 ) { x = x2; x2 = x1; x1 = x; } switch (mDisplayMode.space) { case B_CMAP8: case B_GRAY8: { uint8 *fb = (uint8 *)mFrameBufferConfig.frame_buffer + y*mFrameBufferConfig.bytes_per_row; for (x=x1; x<=x2; x++) fb[x] = pat->GetColor(x,y).GetColor8(); } break; case B_RGB15_BIG: case B_RGBA15_BIG: case B_RGB15_LITTLE: case B_RGBA15_LITTLE: { uint16 *fb = (uint16 *)((uint8 *)mFrameBufferConfig.frame_buffer + y*mFrameBufferConfig.bytes_per_row); for (x=x1; x<=x2; x++) fb[x] = pat->GetColor(x,y).GetColor15(); } break; case B_RGB16_BIG: case B_RGB16_LITTLE: { uint16 *fb = (uint16 *)((uint8 *)mFrameBufferConfig.frame_buffer + y*mFrameBufferConfig.bytes_per_row); for (x=x1; x<=x2; x++) fb[x] = pat->GetColor(x,y).GetColor16(); } break; case B_RGB32_BIG: case B_RGBA32_BIG: case B_RGB32_LITTLE: case B_RGBA32_LITTLE: { uint32 *fb = (uint32 *)((uint8 *)mFrameBufferConfig.frame_buffer + y*mFrameBufferConfig.bytes_per_row); rgb_color color; for (x=x1; x<=x2; x++) { color = pat->GetColor(x,y).GetColor32(); fb[x] = (color.alpha << 24) | (color.red << 16) | (color.green << 8) | (color.blue); } } break; default: printf("Error: Unknown color space\n"); } } /*! \brief Draws a horizontal line \param x1 The first x coordinate (not guaranteed to be in bounds) \param x2 The second x coordinate (not guaranteed to be in bounds) \param y The y coordinate (not guaranteed to be in bounds) \param thick The thickness of the line \param pat The PatternHandler which detemines pixel colors */ void AccelerantDriver::HLineThick(int32 x1, int32 x2, int32 y, int32 thick, PatternHandler *pat) { /* TODO: Add hardware acceleration */ int x, y1, y2; if ( x1 > x2 ) { x = x2; x2 = x1; x1 = x; } y1 = y-thick/2; y2 = y+thick/2; if ( (x2 < 0) || (x1 >= mDisplayMode.virtual_width) || (!CHECK_Y(y1) && !CHECK_Y(y2)) ) return; x1 = CLIP_X(x1); x2 = CLIP_X(x2); y1 = CLIP_Y(y1); y2 = CLIP_Y(y2); switch (mDisplayMode.space) { case B_CMAP8: case B_GRAY8: { uint8 *fb = (uint8 *)mFrameBufferConfig.frame_buffer + y1*mFrameBufferConfig.bytes_per_row; for (y=y1; y<=y2; y++) { for (x=x1; x<=x2; x++) fb[x] = pat->GetColor(x,y).GetColor8(); fb += mFrameBufferConfig.bytes_per_row; } } break; case B_RGB15_BIG: case B_RGBA15_BIG: case B_RGB15_LITTLE: case B_RGBA15_LITTLE: { uint16 *fb = (uint16 *)((uint8 *)mFrameBufferConfig.frame_buffer + y*mFrameBufferConfig.bytes_per_row); for (y=y1; y<=y2; y++) { for (x=x1; x<=x2; x++) fb[x] = pat->GetColor(x,y).GetColor15(); fb = (uint16 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row); } } break; case B_RGB16_BIG: case B_RGB16_LITTLE: { uint16 *fb = (uint16 *)((uint8 *)mFrameBufferConfig.frame_buffer + y*mFrameBufferConfig.bytes_per_row); for (y=y1; y<=y2; y++) { for (x=x1; x<=x2; x++) fb[x] = pat->GetColor(x,y).GetColor16(); fb = (uint16 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row); } } break; case B_RGB32_BIG: case B_RGBA32_BIG: case B_RGB32_LITTLE: case B_RGBA32_LITTLE: { uint32 *fb = (uint32 *)((uint8 *)mFrameBufferConfig.frame_buffer + y*mFrameBufferConfig.bytes_per_row); rgb_color color; for (y=y1; y<=y2; y++) { for (x=x1; x<=x2; x++) { color = pat->GetColor(x,y).GetColor32(); fb[x] = (color.alpha << 24) | (color.red << 16) | (color.green << 8) | (color.blue); } fb = (uint32 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row); } } break; default: printf("Error: Unknown color space\n"); } } /*! \brief Copies a bitmap to the screen \param sourcebmp The bitmap containing the data to blit to the screen \param sourcerect The rectangle defining the section of the bitmap to blit \param destrect The rectangle defining the section of the screen to be blitted \param mode The drawing mode to use when blitting the bitmap The bitmap and the screen must have the same color depth, or this will do nothing. */ void AccelerantDriver::BlitBitmap(ServerBitmap *sourcebmp, BRect sourcerect, BRect destrect, drawing_mode mode) { /* TODO: Need to check for hardware support for this. */ if(!sourcebmp) return; if(sourcebmp->BitsPerPixel() != GetDepthFromColorspace(mDisplayMode.space)) return; uint8 colorspace_size=sourcebmp->BitsPerPixel()/8; // First, clip source rect to destination if(sourcerect.Width() > destrect.Width()) sourcerect.right=sourcerect.left+destrect.Width(); if(sourcerect.Height() > destrect.Height()) sourcerect.bottom=sourcerect.top+destrect.Height(); // Second, check rectangle bounds against their own bitmaps BRect work_rect; work_rect.Set( sourcebmp->Bounds().left, sourcebmp->Bounds().top, sourcebmp->Bounds().right, sourcebmp->Bounds().bottom ); if( !(work_rect.Contains(sourcerect)) ) { // something in selection must be clipped if(sourcerect.left < 0) sourcerect.left = 0; if(sourcerect.right > work_rect.right) sourcerect.right = work_rect.right; if(sourcerect.top < 0) sourcerect.top = 0; if(sourcerect.bottom > work_rect.bottom) sourcerect.bottom = work_rect.bottom; } work_rect.Set(0,0,mDisplayMode.virtual_width-1,mDisplayMode.virtual_height-1); if( !(work_rect.Contains(destrect)) ) { // something in selection must be clipped if(destrect.left < 0) destrect.left = 0; if(destrect.right > work_rect.right) destrect.right = work_rect.right; if(destrect.top < 0) destrect.top = 0; if(destrect.bottom > work_rect.bottom) destrect.bottom = work_rect.bottom; } // Set pointers to the actual data uint8 *src_bits = (uint8*) sourcebmp->Bits(); uint8 *dest_bits = (uint8*) mFrameBufferConfig.frame_buffer; // Get row widths for offset looping uint32 src_width = uint32 (sourcebmp->BytesPerRow()); uint32 dest_width = uint32 (mFrameBufferConfig.bytes_per_row); // Offset bitmap pointers to proper spot in each bitmap src_bits += uint32 ( (sourcerect.top * src_width) + (sourcerect.left * colorspace_size) ); dest_bits += uint32 ( (destrect.top * dest_width) + (destrect.left * colorspace_size) ); uint32 line_length = uint32 ((destrect.right - destrect.left+1)*colorspace_size); uint32 lines = uint32 (destrect.bottom-destrect.top+1); switch(mode) { case B_OP_OVER: { uint32 srow_pixels=src_width>>2; uint8 *srow_index, *drow_index; // This could later be optimized to use uint32's for faster copying for (uint32 pos_y=0; pos_y!=lines; pos_y++) { srow_index=src_bits; drow_index=dest_bits; for(uint32 pos_x=0; pos_x!=srow_pixels;pos_x++) { // 32-bit RGBA32 mode byte order is BGRA if(srow_index[3]>127) { *drow_index=*srow_index; drow_index++; srow_index++; *drow_index=*srow_index; drow_index++; srow_index++; *drow_index=*srow_index; drow_index++; srow_index++; // we don't copy the alpha channel drow_index++; srow_index++; } else { srow_index+=4; drow_index+=4; } } // Increment offsets src_bits += src_width; dest_bits += dest_width; } break; } default: // B_OP_COPY { for (uint32 pos_y = 0; pos_y != lines; pos_y++) { memcpy(dest_bits,src_bits,line_length); // Increment offsets src_bits += src_width; dest_bits += dest_width; } break; } } } /*! \brief Copies a bitmap to the screen \param destbmp The bitmap receing the data from the screen \param destrect The rectangle defining the section of the bitmap to receive data \param sourcerect The rectangle defining the section of the screen to be copied The bitmap and the screen must have the same color depth or this will do nothing. */ void AccelerantDriver::ExtractToBitmap(ServerBitmap *destbmp, BRect destrect, BRect sourcerect) { /* TODO: Need to check for hardware support for this. */ if(!destbmp) return; if(destbmp->BitsPerPixel() != GetDepthFromColorspace(mDisplayMode.space)) return; uint8 colorspace_size=destbmp->BitsPerPixel()/8; // First, clip source rect to destination if(sourcerect.Width() > destrect.Width()) sourcerect.right=sourcerect.left+destrect.Width(); if(sourcerect.Height() > destrect.Height()) sourcerect.bottom=sourcerect.top+destrect.Height(); // Second, check rectangle bounds against their own bitmaps BRect work_rect; work_rect.Set( destbmp->Bounds().left, destbmp->Bounds().top, destbmp->Bounds().right, destbmp->Bounds().bottom ); if( !(work_rect.Contains(destrect)) ) { // something in selection must be clipped if(destrect.left < 0) destrect.left = 0; if(destrect.right > work_rect.right) destrect.right = work_rect.right; if(destrect.top < 0) destrect.top = 0; if(destrect.bottom > work_rect.bottom) destrect.bottom = work_rect.bottom; } work_rect.Set(0,0,mDisplayMode.virtual_width-1,mDisplayMode.virtual_height-1); if( !(work_rect.Contains(sourcerect)) ) { // something in selection must be clipped if(sourcerect.left < 0) sourcerect.left = 0; if(sourcerect.right > work_rect.right) sourcerect.right = work_rect.right; if(sourcerect.top < 0) sourcerect.top = 0; if(sourcerect.bottom > work_rect.bottom) sourcerect.bottom = work_rect.bottom; } // Set pointers to the actual data uint8 *dest_bits = (uint8*) destbmp->Bits(); uint8 *src_bits = (uint8*) mFrameBufferConfig.frame_buffer; // Get row widths for offset looping uint32 dest_width = uint32 (destbmp->BytesPerRow()); uint32 src_width = uint32 (mFrameBufferConfig.bytes_per_row); // Offset bitmap pointers to proper spot in each bitmap src_bits += uint32 ( (sourcerect.top * src_width) + (sourcerect.left * colorspace_size) ); dest_bits += uint32 ( (destrect.top * dest_width) + (destrect.left * colorspace_size) ); uint32 line_length = uint32 ((destrect.right - destrect.left+1)*colorspace_size); uint32 lines = uint32 (destrect.bottom-destrect.top+1); for (uint32 pos_y = 0; pos_y != lines; pos_y++) { memcpy(dest_bits,src_bits,line_length); // Increment offsets src_bits += src_width; dest_bits += dest_width; } } /*! \brief Opens a graphics device for read-write access \param deviceNumber Number identifying which graphics card to open (1 for first card) \return The file descriptor for the opened graphics device The deviceNumber is relative to the number of graphics devices that can be successfully opened. One represents the first card that can be successfully opened (not necessarily the first one listed in the directory). */ int AccelerantDriver::OpenGraphicsDevice(int deviceNumber) { int current_card_fd = -1; int count = 0; char path[PATH_MAX]; DIR *directory; struct dirent *entry; directory = opendir("/dev/graphics"); if ( !directory ) return -1; while ( (count < deviceNumber) && ((entry = readdir(directory)) != NULL) ) { if ( !strcmp(entry->d_name, ".") || !strcmp(entry->d_name, "..") || !strcmp(entry->d_name, "stub") ) continue; if (current_card_fd >= 0) { close(current_card_fd); current_card_fd = -1; } sprintf(path,"/dev/graphics/%s",entry->d_name); current_card_fd = open(path,B_READ_WRITE); if ( current_card_fd >= 0 ) count++; } if ( count < deviceNumber ) { if ( deviceNumber == 1 ) { sprintf(path,"/dev/graphics/stub"); current_card_fd = open(path,B_READ_WRITE); } else { close(current_card_fd); current_card_fd = -1; } } return current_card_fd; } /*! \brief Determines a display mode constant from display size and depth \param width The display width \param height The display height \param depth The color depth \return The display mode constant */ int AccelerantDriver::GetModeFromResolution(int width, int height, int depth) { int mode = 0; switch (depth) { case 8: switch (width) { case 640: if ( height == 400 ) mode = B_8_BIT_640x400; else mode = B_8_BIT_640x480; break; case 800: mode = B_8_BIT_800x600; break; case 1024: mode = B_8_BIT_1024x768; break; case 1152: mode = B_8_BIT_1152x900; break; case 1280: mode = B_8_BIT_1280x1024; break; case 1600: mode = B_8_BIT_1600x1200; break; } break; case 15: switch (width) { case 640: mode = B_15_BIT_640x480; break; case 800: mode = B_15_BIT_800x600; break; case 1024: mode = B_15_BIT_1024x768; break; case 1152: mode = B_15_BIT_1152x900; break; case 1280: mode = B_15_BIT_1280x1024; break; case 1600: mode = B_15_BIT_1600x1200; break; } break; case 16: switch (width) { case 640: mode = B_16_BIT_640x480; break; case 800: mode = B_16_BIT_800x600; break; case 1024: mode = B_16_BIT_1024x768; break; case 1152: mode = B_16_BIT_1152x900; break; case 1280: mode = B_16_BIT_1280x1024; break; case 1600: mode = B_16_BIT_1600x1200; break; } break; case 32: switch (width) { case 640: mode = B_32_BIT_640x480; break; case 800: mode = B_32_BIT_800x600; break; case 1024: mode = B_32_BIT_1024x768; break; case 1152: mode = B_32_BIT_1152x900; break; case 1280: mode = B_32_BIT_1280x1024; break; case 1600: mode = B_32_BIT_1600x1200; break; } break; } return mode; } /*! \brief Determines the display width from a display mode constant \param mode The display mode \return The display height (640, 800, 1024, 1152, 1280, or 1600) */ int AccelerantDriver::GetWidthFromMode(int mode) { int width=0; switch (mode) { case B_8_BIT_640x400: case B_8_BIT_640x480: case B_15_BIT_640x480: case B_16_BIT_640x480: case B_32_BIT_640x480: width = 640; break; case B_8_BIT_800x600: case B_15_BIT_800x600: case B_16_BIT_800x600: case B_32_BIT_800x600: width = 800; break; case B_8_BIT_1024x768: case B_15_BIT_1024x768: case B_16_BIT_1024x768: case B_32_BIT_1024x768: width = 1024; break; case B_8_BIT_1152x900: case B_15_BIT_1152x900: case B_16_BIT_1152x900: case B_32_BIT_1152x900: width = 1152; break; case B_8_BIT_1280x1024: case B_15_BIT_1280x1024: case B_16_BIT_1280x1024: case B_32_BIT_1280x1024: width = 1280; break; case B_8_BIT_1600x1200: case B_15_BIT_1600x1200: case B_16_BIT_1600x1200: case B_32_BIT_1600x1200: width = 1600; break; } return width; } /*! \brief Determines the display height from a display mode constant \param mode The display mode \return The display height (400, 480, 600, 768, 900, 1024, or 1200) */ int AccelerantDriver::GetHeightFromMode(int mode) { int height=0; switch (mode) { case B_8_BIT_640x400: height = 400; break; case B_8_BIT_640x480: case B_15_BIT_640x480: case B_16_BIT_640x480: case B_32_BIT_640x480: height = 480; break; case B_8_BIT_800x600: case B_15_BIT_800x600: case B_16_BIT_800x600: case B_32_BIT_800x600: height = 600; break; case B_8_BIT_1024x768: case B_15_BIT_1024x768: case B_16_BIT_1024x768: case B_32_BIT_1024x768: height = 768; break; case B_8_BIT_1152x900: case B_15_BIT_1152x900: case B_16_BIT_1152x900: case B_32_BIT_1152x900: height = 900; break; case B_8_BIT_1280x1024: case B_15_BIT_1280x1024: case B_16_BIT_1280x1024: case B_32_BIT_1280x1024: height = 1024; break; case B_8_BIT_1600x1200: case B_15_BIT_1600x1200: case B_16_BIT_1600x1200: case B_32_BIT_1600x1200: height = 1200; break; } return height; } /*! \brief Determines the color depth from a display mode constant \param mode The display mode \return The color depth (8,15,16 or 32) */ int AccelerantDriver::GetDepthFromMode(int mode) { int depth=0; switch (mode) { case B_8_BIT_640x400: case B_8_BIT_640x480: case B_8_BIT_800x600: case B_8_BIT_1024x768: case B_8_BIT_1152x900: case B_8_BIT_1280x1024: case B_8_BIT_1600x1200: depth = 8; break; case B_15_BIT_640x480: case B_15_BIT_800x600: case B_15_BIT_1024x768: case B_15_BIT_1152x900: case B_15_BIT_1280x1024: case B_15_BIT_1600x1200: depth = 15; break; case B_16_BIT_640x480: case B_16_BIT_800x600: case B_16_BIT_1024x768: case B_16_BIT_1152x900: case B_16_BIT_1280x1024: case B_16_BIT_1600x1200: depth = 16; break; case B_32_BIT_640x480: case B_32_BIT_800x600: case B_32_BIT_1024x768: case B_32_BIT_1152x900: case B_32_BIT_1280x1024: case B_32_BIT_1600x1200: depth = 32; break; } return depth; } /*! \brief Determines the color depth from a color space constant \param mode The color space constant \return The color depth (1,8,16 or 32) */ int AccelerantDriver::GetDepthFromColorspace(int space) { int depth=0; switch (space) { case B_GRAY1: depth = 1; break; case B_CMAP8: case B_GRAY8: depth = 8; break; case B_RGB16: case B_RGB15: case B_RGBA15: case B_RGB16_BIG: case B_RGB15_BIG: case B_RGBA15_BIG: depth = 16; break; case B_RGB32: case B_RGBA32: case B_RGB24: case B_RGB32_BIG: case B_RGBA32_BIG: case B_RGB24_BIG: depth = 32; break; } return depth; }