/* FluidSynth - A Software Synthesizer * * Copyright (C) 2003 Peter Hanappe and others. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public License * as published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA * 02111-1307, USA */ #ifndef _FLUIDSYNTH_AUDIO_H #define _FLUIDSYNTH_AUDIO_H #ifdef __cplusplus extern "C" { #endif /** * @file audio.h * @brief Functions for audio driver output. * * Defines functions for creating audio driver output. Use * new_fluid_audio_driver() to create a new audio driver for a given synth * and configuration settings. The function new_fluid_audio_driver2() can be * used if custom audio processing is desired before the audio is sent to the * audio driver (although it is not as efficient). */ /** * Callback function type used with new_fluid_audio_driver2() to allow for * custom user audio processing before the audio is sent to the driver. This * function is responsible for rendering the audio to the buffers. * @param data The user data parameter as passed to new_fluid_audio_driver2(). * @param len Length of the audio in frames. * @param nin Count of buffers in 'in' * @param in FIXME - Not used currently? * @param nout Count of arrays in 'out' (i.e., channel count) * @param out Output buffers, one for each channel * @return Should return 0 on success, non-zero if an error occured. */ typedef int (*fluid_audio_func_t)(void* data, int len, int nin, float** in, int nout, float** out); FLUIDSYNTH_API fluid_audio_driver_t* new_fluid_audio_driver(fluid_settings_t* settings, fluid_synth_t* synth); FLUIDSYNTH_API fluid_audio_driver_t* new_fluid_audio_driver2(fluid_settings_t* settings, fluid_audio_func_t func, void* data); FLUIDSYNTH_API void delete_fluid_audio_driver(fluid_audio_driver_t* driver); #ifdef __cplusplus } #endif #endif /* _FLUIDSYNTH_AUDIO_H */