/* * Copyright 2011-2014 Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. * * Authors: * Stephan Aßmus, superstippi@gmx.de * Marc Flerackers, mflerackers@androme.be * John Scipione, jscipione@gmail.com * * Corresponds to: * headers/os/interface/CheckBox.h hrev47274 * src/kits/interface/CheckBox.cpp hrev47274 */ /*! \file CheckBox.h \ingroup interface \ingroup libbe \brief Defines the BCheckBox class */ /*! \class BCheckBox \ingroup interface \ingroup libbe \brief A user interface element used to make a binary decision. A BCheckBox is used to draw a check box UI control. This simple control has 2 states, \c B_CONTROL_OFF when the check box is unchecked and \c B_CONTROL_ON when the check box is checked. A check box can also have a descriptive label drawn to the right of the check box. When the check box is checked it has an X drawn inside of it. The check box can be checked by a mouse click or by pushing \key{Space} on the keyboard when the check box has focus. A check box object with focus is surrounded by a blue border. A check box can also be set programmatically by calling the SetValue() method. A few check box examples can be seen below in unchecked state, checked state, and another unchecked check box with focus on it. \image html BCheckBox_example.png \since BeOS R3 */ /*! \fn BCheckBox::BCheckBox(BRect frame, const char* name, const char* label, BMessage* message, uint32 resizingMode, uint32 flags) \brief Construct a check box in the \a frame with a \a name, \a label, model \a message, \a resizingMode, and creation \a flags. \note This constructor will resize the control to it's minimum height if needed for compatibility with BeOS R5. The initial value of the check box is 0 (\c B_CONTROL_OFF). The \a label and the \a message parameters can be set to \c NULL. \param frame The \a frame to draw the check box in. \param name The \a name of the check box. \param label The \a label displayed along with the check box control. \param message The \a message to send when the check box is activated. \param resizingMode Defines the behavior of the check box as the parent view resizes. See BView for details. \param flags Behavior \a flags for the check box. See BView for details. \since BeOS R3 */ /*! \fn BCheckBox::BCheckBox(const char* name, const char* label, BMessage* message, uint32 flags) \brief Construct a check box with a \a name, \a label, model \a message, and creation \a flags suitable for use with the Layout API. The initial value of the check box is 0 (\c B_CONTROL_OFF). The \a label and the \a message parameters can be set to \c NULL. \param name The \a name of the check box. \param label The \a label displayed along with the check box control. \param message The \a message to send when the check box is activated. See BView for details. \param flags Behavior \a flags for the check box. See BView for details. \since Haiku R1 */ /*! \fn BCheckBox::BCheckBox(const char* label, BMessage* message) \brief Constructs a BCheckBox object with just a \a label and model \a message. The initial value of the check box is set to 0 (\c B_CONTROL_OFF). The \a label and the \a message parameters can be set to \c NULL. \param label The \a label displayed along with the check box. \param message The \a message to send when the check box is activated. \since Haiku R1 */ /*! \fn BCheckBox::BCheckBox(BMessage* archive) \brief Constructs a BCheckBox object from an \a archive message. This method is usually not called directly, if you want to build a check box from an archived message you should call Instantiate() instead because it can handle errors properly. \param archive The message to construct the BCheckBox object from. \since BeOS R3 */ /*! \fn BCheckBox::~BCheckBox() \brief Destructor, does nothing. \since BeOS R3 */ /*! \name Archiving */ //! @{ /*! \fn BArchivable* BCheckBox::Instantiate(BMessage* archive) \brief Creates a new BCheckBox object from the \a archive message. \param archive The \a archive message to restore from. \return A newly created check box or \c NULL if the message doesn't contain an archived BCheckBox. \since BeOS R3 */ /*! \fn status_t BCheckBox::Archive(BMessage* data, bool deep) const \brief Archives the object into the \a data message. \copydetails BControl::Archive() */ //! @} /*! \name Hook Methods */ //! @{ /*! \fn void BCheckBox::AttachedToWindow() \brief Hook method called when the control is attached to a window. \copydetails BControl::AttachedToWindow() */ /*! \fn void BCheckBox::DetachedFromWindow() \brief Hook method called when the control is detached from a window. \copydetails BControl::DetachedFromWindow() */ /*! \fn void BCheckBox::AllAttached() \brief Similar to AttachedToWindow() but this method is triggered after all child views have already been attached to a window. \copydetails BView::AllAttached() */ /*! \fn void BCheckBox::AllDetached() \brief Similar to AttachedToWindow() but this method is triggered after all child views have already been detached from a window. \copydetails BView::AllDetached() */ /*! \fn void BCheckBox::Draw(BRect updateRect) \brief Draws the area of the check box that intersects \a updateRect. \note This is an hook method called by the Interface Kit, you don't have to call it yourself. If you need to forcefully redraw a check box consider calling Invalidate() instead. \param updateRect The rectangular area to be drawn. \sa BView::Draw() \since BeOS R3 */ /*! \fn void BCheckBox::FrameMoved(BPoint newPosition) \brief Hook method called when the check box is moved. \copydetails BView::FrameMoved() */ /*! \fn void BCheckBox::FrameResized(float newWidth, float newHeight) \brief Hook method called when the check box is resized. \copydetails BView::FrameResized() */ /*! \fn void BCheckBox::GetPreferredSize(float* _width, float* _height) \brief Fill out the preferred width and height of the check box into the \a _width and \a _height parameters. \copydetails BView::GetPreferredSize() */ /*! \fn status_t BCheckBox::GetSupportedSuites(BMessage* message) \brief Report the suites of messages this control understands. \param message Allows you to add the names of the suites the check box implements to the suites array. \return \c B_OK if all went well or an error code otherwise. \sa BControl::GetSupportedSuites(); \since BeOS R3 */ /*! \fn void BCheckBox::KeyDown(const char* bytes, int32 numBytes) \brief Hook method called when a keyboard key is pressed. Inverts the value on \a B_ENTER or \a B_SPACE. \copydetails BControl::KeyDown() */ /*! \fn void BCheckBox::MessageReceived(BMessage* message) \brief Handle \a message received by the associated looper. \copydetails BControl::MessageReceived() */ /*! \fn void BCheckBox::MouseDown(BPoint where) \brief Hook method called when a mouse button is pressed. Begins tracking the mouse cursor. \copydetails BControl::MouseDown() */ /*! \fn void BCheckBox::MouseMoved(BPoint where, uint32 code, const BMessage* dragMessage) \brief Hook method called when the mouse is moved. Once MouseDown() has been called on a check box this method updates the outline when the cursor is inside the control redrawing as necessary. \copydetails BControl::MouseMoved() */ /*! \fn void BCheckBox::MouseUp(BPoint where) \brief Hook method called when a mouse button is released. Inverts the check box value. \copydetails BControl::MouseUp() */ /*! \fn void BCheckBox::WindowActivated(bool active) \brief Hook method called when the attached window is activated or deactivated. \copydetails BControl::WindowActivated() */ //! @} /*! \fn void BCheckBox::SetValue(int32 value) \brief Turn the check box on or off. \param value The value to set the check box to, should be either \c B_CONTROL_ON or \c B_CONTROL_OFF. \sa BControl::SetValue() \since BeOS R3 */ /*! \fn BHandler* BCheckBox::ResolveSpecifier(BMessage* message, int32 index, BMessage* specifier, int32 what, const char* property) \copydoc BHandler::ResolveSpecifier() */