/* * Copyright 2001-2009, Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _STRING_VIEW_H #define _STRING_VIEW_H #include class BStringView : public BView{ public: BStringView(BRect bounds, const char* name, const char* text, uint32 resizeFlags = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flags = B_WILL_DRAW); BStringView(const char* name, const char* text, uint32 flags = B_WILL_DRAW); BStringView(BMessage* archive); virtual ~BStringView(); static BArchivable* Instantiate(BMessage* archive); virtual status_t Archive(BMessage* archive, bool deep = true) const; void SetText(const char* text); const char* Text() const; void SetAlignment(alignment flag); alignment Alignment() const; virtual void AttachedToWindow(); virtual void DetachedFromWindow(); virtual void AllAttached(); virtual void AllDetached(); virtual void MakeFocus(bool state = true); virtual void GetPreferredSize(float* _width, float* _height); virtual BSize MinSize(); virtual BSize MaxSize(); virtual BSize PreferredSize(); virtual void InvalidateLayout(bool descendants = false); virtual void ResizeToPreferred(); virtual void FrameMoved(BPoint newPosition); virtual void FrameResized(float newWidth, float newHeight); virtual void Draw(BRect bounds); virtual void MessageReceived(BMessage* message); virtual void MouseDown(BPoint point); virtual void MouseUp(BPoint point); virtual void MouseMoved(BPoint point, uint32 transit, const BMessage* dragMessage); virtual BHandler* ResolveSpecifier(BMessage* message, int32 index, BMessage* specifier, int32 form, const char* property); virtual status_t GetSupportedSuites(BMessage* data); virtual void SetFont(const BFont* font, uint32 mask = B_FONT_ALL); private: // FBC padding and forbidden methods virtual status_t Perform(perform_code code, void* data); virtual void _ReservedStringView1(); virtual void _ReservedStringView2(); virtual void _ReservedStringView3(); BStringView& operator=(const BStringView& other); private: BSize _ValidatePreferredSize(); private: char* fText; alignment fAlign; BSize fPreferredSize; uint32 _reserved[1]; }; #endif // _STRING_VIEW_H