/* pools.c */ /* XXX - add documentation to this file! */ #include #include #include #include #include #include #include #include #include #include #include #include #include #define POOL_ALLOC_SZ 4 * 1024 #define ROUND_TO_PAGE_SIZE(x) (((x) + (POOL_ALLOC_SZ) - 1) & ~((POOL_ALLOC_SZ) - 1)) #ifdef WALK_POOL_LIST void walk_pool_list(struct pool_ctl *p) { struct pool_mem *pb = p->list; dprintf("Pool: %p\n", p); dprintf(" -> list = %p\n", pb); while (pb) { dprintf(" -> mem_block %p, %p\n", pb, pb->next); pb = pb->next; } } #endif void pool_debug_walk(struct pool_ctl *p) { struct free_blk *ptr; int i = 1; dprintf("%ld byte blocks allocated, but now free:\n\n", p->alloc_size); #if POOL_USES_BENAPHORES ACQUIRE_BENAPHORE(p->lock); #else ACQUIRE_READ_LOCK(p->lock); #endif ptr = p->freelist; while (ptr) { ASSERT(ptr->magic == FREE_MAGIC); ASSERT(FREE_MAGIC + (uint32)ptr->next == ptr->magic_check); dprintf(" %02d: %p\n", i++, ptr); ptr = ptr->next; } #if POOL_USES_BENAPHORES RELEASE_BENAPHORE(p->lock); #else RELEASE_READ_LOCK(p->lock); #endif } void pool_debug(struct pool_ctl *p, char *name) { p->debug = 1; strlcpy(p->name, name, POOL_DEBUG_NAME_SZ); } static struct pool_mem * get_mem_block(struct pool_ctl *pool) { struct pool_mem *block; block = (struct pool_mem *)malloc(sizeof(struct pool_mem)); if (block == NULL) return NULL; memset(block, 0, sizeof(*block)); // ToDo: B_CONTIGUOUS for what??? block->aid = create_area("some pool block", (void **)&block->base_addr, B_ANY_KERNEL_ADDRESS, pool->block_size, B_CONTIGUOUS, B_KERNEL_READ_AREA | B_KERNEL_WRITE_AREA); if (block->aid < 0) { free(block); return NULL; } block->mem_size = block->avail = pool->block_size; block->ptr = block->base_addr; INIT_BENAPHORE(block->lock, "pool_mem_lock"); if (CHECK_BENAPHORE(block->lock) >= 0) { #if POOL_USES_BENAPHORES ACQUIRE_BENAPHORE(pool->lock); #else ACQUIRE_WRITE_LOCK(pool->lock); #endif // insert block at the beginning of the pools block->next = pool->list; pool->list = block; #ifdef WALK_POOL_LIST walk_pool_list(pool); #endif #if POOL_USES_BENAPHORES RELEASE_BENAPHORE(pool->lock); #else RELEASE_WRITE_LOCK(pool->lock); #endif return block; } UNINIT_BENAPHORE(block->lock); delete_area(block->aid); free(block); return NULL; } int32 pool_init(struct pool_ctl **_newPool, size_t size) { struct pool_ctl *pool = NULL; /* if the init failes, the new pool will be set to NULL */ *_newPool = NULL; /* minimum block size is sizeof the free_blk structure */ if (size < sizeof(struct free_blk)) size = sizeof(struct free_blk); pool = (struct pool_ctl *)malloc(sizeof(struct pool_ctl)); if (pool == NULL) return ENOMEM; memset(pool, 0, sizeof(*pool)); #if POOL_USES_BENAPHORES INIT_BENAPHORE(pool->lock, "pool_lock"); if (CHECK_BENAPHORE(pool->lock) < 0) { free(pool); return ENOLCK; } #else INIT_RW_LOCK(pool->lock, "pool_lock"); if (CHECK_RW_LOCK(pool->lock) < 0) { free(pool); return ENOLCK; } #endif // 4 puddles will always fit in one pool pool->block_size = ROUND_TO_PAGE_SIZE(size * 8); pool->alloc_size = size; pool->list = NULL; pool->freelist = NULL; /* now add a first block */ get_mem_block(pool); if (!pool->list) { #if POOL_USES_BENAPHORES UNINIT_BENAPHORE(pool->lock); #else UNINIT_RW_LOCK(pool->lock); #endif free(pool); return ENOMEM; } *_newPool = pool; return 0; } void * pool_get(struct pool_ctl *p) { /* ok, so now we look for a suitable block... */ struct pool_mem *mp = p->list; struct free_blk *rv = NULL; #if POOL_USES_BENAPHORES ACQUIRE_BENAPHORE(p->lock); #else ACQUIRE_WRITE_LOCK(p->lock); #endif if (p->freelist) { /* woohoo, just grab a block! */ rv = p->freelist; ASSERT(rv->magic == FREE_MAGIC); ASSERT(FREE_MAGIC + (uint32)rv->next == rv->magic_check); if (p->debug) dprintf("%s: allocating %p, setting freelist to %p\n", p->name, p->freelist, rv->next); p->freelist = rv->next; #if POOL_USES_BENAPHORES RELEASE_BENAPHORE(p->lock); #else RELEASE_WRITE_LOCK(p->lock); #endif memset(rv, 0, p->alloc_size); return rv; } #if !POOL_USES_BENAPHORES RELEASE_WRITE_LOCK(p->lock); ACQUIRE_READ_LOCK(p->lock); #endif /* no free blocks, try to allocate of the top of the memory blocks ** we must hold the global pool lock while iterating through the list! */ do { ACQUIRE_BENAPHORE(mp->lock); if (mp->avail >= p->alloc_size) { rv = (struct free_blk *)mp->ptr; mp->ptr += p->alloc_size; mp->avail -= p->alloc_size; RELEASE_BENAPHORE(mp->lock); break; } RELEASE_BENAPHORE(mp->lock); } while ((mp = mp->next) != NULL); #if POOL_USES_BENAPHORES RELEASE_BENAPHORE(p->lock); #else RELEASE_READ_LOCK(p->lock); #endif if (rv) { memset(rv, 0, p->alloc_size); return rv; } mp = get_mem_block(p); if (mp == NULL) return NULL; ACQUIRE_BENAPHORE(mp->lock); if (mp->avail >= p->alloc_size) { rv = (struct free_blk *)mp->ptr; mp->ptr += p->alloc_size; mp->avail -= p->alloc_size; } RELEASE_BENAPHORE(mp->lock); memset(rv, 0, p->alloc_size); return rv; } void pool_put(struct pool_ctl *p, void *ptr) { #if POOL_USES_BENAPHORES ACQUIRE_BENAPHORE(p->lock); #else ACQUIRE_WRITE_LOCK(p->lock); #endif memset(ptr, 0, p->alloc_size); ((struct free_blk*)ptr)->next = p->freelist; ((struct free_blk*)ptr)->magic = FREE_MAGIC; ((struct free_blk*)ptr)->magic_check = FREE_MAGIC + (uint32)p->freelist; if (p->debug) { dprintf("%s: adding %p, setting next = %p\n", p->name, ptr, p->freelist); } p->freelist = ptr; if (p->debug) dprintf("%s: freelist = %p\n", p->name, p->freelist); #if POOL_USES_BENAPHORES RELEASE_BENAPHORE(p->lock); #else RELEASE_WRITE_LOCK(p->lock); #endif } void pool_destroy(struct pool_ctl *p) { struct pool_mem *mp,*temp; if (p == NULL) return; /* the semaphore will be deleted, so we don't have to unlock */ ACQUIRE_WRITE_LOCK(p->lock); mp = p->list; while (mp != NULL) { delete_area(mp->aid); temp = mp; mp = mp->next; UNINIT_BENAPHORE(mp->lock); free(temp); } #if POOL_USES_BENAPHORES UNINIT_BENAPHORE(p->lock); #else UNINIT_RW_LOCK(p->lock); #endif free(p); }