/* ** Copyright 2001-2002, Travis Geiselbrecht. All rights reserved. ** Distributed under the terms of the NewOS License. */ #ifndef _THREAD_H #define _THREAD_H #ifdef __cplusplus extern "C" { #endif #include #include #include void scheduler_reschedule(void); void start_scheduler(void); void thread_enqueue(struct thread *t, struct thread_queue *q); struct thread *thread_lookat_queue(struct thread_queue *q); struct thread *thread_dequeue(struct thread_queue *q); struct thread *thread_dequeue_id(struct thread_queue *q, thread_id thr_id); void scheduler_enqueue_in_run_queue(struct thread *thread); void scheduler_remove_from_run_queue(struct thread *thread); void thread_atkernel_entry(void); // called when the thread enters the kernel on behalf of the thread void thread_atkernel_exit(void); int thread_init(kernel_args *ka); int thread_init_percpu(int cpu_num); void thread_exit(void); int thread_kill_thread(thread_id id); int thread_kill_thread_nowait(thread_id id); #define thread_get_current_thread arch_thread_get_current_thread struct thread *thread_get_thread_struct(thread_id id); struct thread *thread_get_thread_struct_locked(thread_id id); static thread_id thread_get_current_thread_id(void); static inline thread_id thread_get_current_thread_id(void) { struct thread *t = thread_get_current_thread(); return t ? t->id : 0; } thread_id spawn_kernel_thread_etc(thread_func, const char *name, int32 priority, void *args, team_id team); int team_init(kernel_args *ka); struct team *team_get_kernel_team(void); team_id team_create_team(const char *path, const char *name, char **args, int argc, char **envp, int envc, int priority); int team_kill_team(team_id); status_t wait_for_team(team_id id, status_t *returnCode); void team_remove_team_from_hash(struct team *team); team_id team_get_kernel_team_id(void); team_id team_get_current_team_id(void); char **user_team_get_arguments(void); int user_team_get_arg_count(void); struct team *team_get_team_struct(team_id id); struct team *team_get_team_struct_locked(team_id id); // used in syscalls.c int user_thread_wait_for_thread(thread_id id, int *uretcode); team_id user_team_create_team(const char *path, const char *name, char **args, int argc, char **envp, int envc, int priority); int user_team_wait_for_team(team_id id, int *uretcode); status_t user_set_thread_priority(thread_id thread, int32 newPriority); status_t user_suspend_thread(thread_id thread); status_t user_resume_thread(thread_id thread); thread_id user_spawn_thread(thread_func func, const char *name, int32 priority, void *arg1, void *arg2); status_t user_wait_for_thread(thread_id id, status_t *returnCode); status_t user_wait_for_team(team_id id, status_t *returnCode); status_t user_snooze_etc(bigtime_t timeout, int timebase, uint32 flags); void user_exit_thread(status_t return_value); bool user_has_data(thread_id thread); status_t user_send_data(thread_id thread, int32 code, const void *buffer, size_t buffer_size); status_t user_receive_data(thread_id *sender, void *buffer, size_t buffer_size); status_t user_get_thread_info(thread_id id, thread_info *info); status_t user_get_next_thread_info(team_id team, int32 *cookie, thread_info *info); status_t user_get_team_info(team_id id, team_info *info); status_t user_get_next_team_info(int32 *cookie, team_info *info); int user_getrlimit(int resource, struct rlimit * rlp); int user_setrlimit(int resource, const struct rlimit * rlp); // ToDo: please move the "env" setter/getter out of the kernel! int user_setenv(const char *name, const char *value, int overwrite); int user_getenv(const char *name, char **value); #if 1 // XXX remove later int thread_test(void); #endif #ifdef __cplusplus } #endif #endif /* _THREAD_H */