/* * Copyright 2009, Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _MULTI_CHANNEL_CONTROL_H #define _MULTI_CHANNEL_CONTROL_H #include class BMultiChannelControl : public BControl { public: BMultiChannelControl(BRect frame, const char* name, const char* label, BMessage* message, int32 channelCount = 1, uint32 resize = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flags = B_WILL_DRAW); BMultiChannelControl(BMessage* archive); virtual ~BMultiChannelControl(); virtual status_t Archive(BMessage* archive, bool deep = true) const; virtual void Draw(BRect updateRect) = 0; virtual void MouseDown(BPoint where) = 0; virtual void KeyDown(const char* bytes, int32 numBytes) = 0; virtual void FrameResized(float width, float height); virtual void SetFont(const BFont* font, uint32 mask = B_FONT_ALL); virtual void AttachedToWindow(); virtual void DetachedFromWindow(); virtual void ResizeToPreferred(); virtual void GetPreferredSize(float* _width, float* _height) = 0; virtual void MessageReceived(BMessage* message); //! SetValueChannel() determines which channel virtual void SetValue(int32 value); virtual status_t SetCurrentChannel(int32 channel); int32 CurrentChannel() const; virtual int32 CountChannels() const; virtual int32 MaxChannelCount() const = 0; virtual status_t SetChannelCount(int32 channelCount); int32 ValueFor(int32 channel) const; virtual int32 GetValues(int32* _values, int32 firstChannel, int32 channelCount) const; status_t SetValueFor(int32 channel, int32 value); virtual status_t SetValues(int32 firstChannel, int32 channelCount, const int32* _values); status_t SetAllValues(int32 values); status_t SetLimitsFor(int32 channel, int32 minimum, int32 maximum); status_t GetLimitsFor(int32 channel, int32* _minimum, int32* _maximum) const; virtual status_t SetLimits(int32 firstChannel, int32 channelCount, const int32* minimum, const int32* maximum); virtual status_t GetLimits(int32 firstChannel, int32 channelCount, int32* _minimum, int32* _maximum) const; status_t SetAllLimits(int32 minimum, int32 maximum); virtual status_t SetLimitLabels(const char* minLabel, const char* maxLabel); const char* MinLimitLabel() const; const char* MaxLimitLabel() const; private: // FBC padding virtual status_t _Reserverd_MultiChannelControl_0(void*, ...); virtual status_t _Reserverd_MultiChannelControl_1(void*, ...); virtual status_t _Reserverd_MultiChannelControl_2(void*, ...); virtual status_t _Reserverd_MultiChannelControl_3(void*, ...); virtual status_t _Reserverd_MultiChannelControl_4(void*, ...); virtual status_t _Reserverd_MultiChannelControl_5(void*, ...); virtual status_t _Reserverd_MultiChannelControl_6(void*, ...); virtual status_t _Reserverd_MultiChannelControl_7(void*, ...); // Forbidden BMultiChannelControl( const BMultiChannelControl&); BMultiChannelControl& operator=(const BMultiChannelControl&); protected: inline int32* const& MinLimitList() const; inline int32* const& MaxLimitList() const; inline int32* const& ValueList() const; private: int32 fChannelCount; int32 fValueChannel; int32* fChannelMinima; int32* fChannelMaxima; int32* fChannelValues; char* fMinLabel; char* fMaxLabel; uint32 _reserved_[16]; }; inline int32* const& BMultiChannelControl::MinLimitList() const { return fChannelMinima; } inline int32* const& BMultiChannelControl::MaxLimitList() const { return fChannelMaxima; } inline int32* const& BMultiChannelControl::ValueList() const { return fChannelValues; } #endif // _MULTI_CHANNEL_CONTROL_H