# Haiku Jamrules

# Main directories used by the build.
HAIKU_OUTPUT_DIR					?= [ FDirName $(HAIKU_TOP) generated ] ;
HAIKU_BUILD_OUTPUT_DIR				= [ FDirName $(HAIKU_OUTPUT_DIR) build ] ;
HAIKU_BUILD_DIR						= [ FDirName $(HAIKU_TOP) build ] ;
HAIKU_BUILD_RULES_DIR				= [ FDirName $(HAIKU_BUILD_DIR) jam ] ;
HAIKU_OBJECT_DIR					= [ FDirName $(HAIKU_OUTPUT_DIR) objects ] ;
HAIKU_COMMON_PLATFORM_OBJECT_DIR	= [ FDirName $(HAIKU_OBJECT_DIR) common ] ;
HAIKU_DOWNLOAD_DIR					= [ FDirName $(HAIKU_OUTPUT_DIR)
											download ] ;
HAIKU_OPTIONAL_BUILD_PACKAGES_DIR	= [ FDirName $(HAIKU_OUTPUT_DIR)
											build_packages ] ;

# Cache files for header scanning and jamfile caching
HCACHEFILE = header_cache ;
JCACHEFILE = jamfile_cache ;
LOCATE on $(HCACHEFILE) $(JCACHEFILE) = $(HAIKU_BUILD_OUTPUT_DIR) ;

# include BuildConfig
local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
if ! $(buildConfig) {
	ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
	EXIT "Run ./configure in the source tree's root directory first!" ;
}
LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
include BuildConfig ;

# The build setup and rules are neatly organized in several files. Include
# them now. Start with the side-effect-less rules, since they are the most
# likely to be used in the top level context (i.e. not only in rules).
# At the end include BuildSetup that sets up global variables etc. The
# optional user-defined UserBuildConfig is included thereafter.
include [ FDirName $(HAIKU_BUILD_RULES_DIR) HelperRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) MathRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) BeOSRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) LocaleRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) CommandLineArguments ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) ConfigRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) DocumentationRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) FileRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) FreetypeRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) HeadersRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) KernelRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) ImageRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) CDRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) MainBuildRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) MiscRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) OverriddenJamRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) PackageRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) TestsRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) BuildSetup ] ;

# Declare no-op user-overridable build rules.
rule UserBuildConfigRulePostBuildTargets	{ }
rule UserBuildConfigRulePreImage			{ }
rule UserBuildConfigRulePostImage			{ }

# Include UserBuildConfig.
if ! $(HAIKU_IGNORE_USER_BUILD_CONFIG) {
	local userBuildConfig
		= [ GLOB $(HAIKU_BUILD_RULES_DIR) : UserBuildConfig ] ;
	if $(userBuildConfig) {
		include $(userBuildConfig) ;
	}

	# allow for a separate UserBuildConfig per output directory
	local userBuildConfig
		= [ GLOB $(HAIKU_OUTPUT_DIR) : UserBuildConfig ] ;
	if $(userBuildConfig) {
		include $(userBuildConfig) ;
	}
}

include [ FDirName $(HAIKU_BUILD_RULES_DIR) ReleaseBuildProfiles ] ;

# If a build profile was specified on the command line, now is the time to
# check whether it is unknown or one of the default profiles.
if $(HAIKU_BUILD_PROFILE) && ! $(HAIKU_BUILD_PROFILE_DEFINED) {
	# define the obvious default profiles
	if $(HAIKU_BUILD_PROFILE) in anyboot-image cd-image image install
			vmware-image {
		DefineBuildProfile $(HAIKU_BUILD_PROFILE) : $(HAIKU_BUILD_PROFILE) ;
	} else {
		Exit "Build profile" $(HAIKU_BUILD_PROFILE) "not defined." ;
	}
}

# Include embedded board-specific file.
# UserBuildConfig can override HAIKU_BOOT_BOARD.
if $(HAIKU_BOOT_BOARD) {
	include [ FDirName $(HAIKU_BUILD_RULES_DIR) board $(HAIKU_BOOT_BOARD)
		BoardSetup ] ;
}

PrepareConfigVariables ;