/******************************************************************************* / / File: PopUpMenu.h / / Description: BPopUpMenu represents a menu that pops up when you / activate it. / / Copyright 1994-98, Be Incorporated, All Rights Reserved / *******************************************************************************/ #ifndef _POP_UP_MENU_H #define _POP_UP_MENU_H #include #include /*----------------------------------------------------------------*/ /*----- BPopUpMenu class -----------------------------------------*/ class BPopUpMenu : public BMenu { public: BPopUpMenu( const char *title, bool radioMode = true, bool autoRename = true, menu_layout layout = B_ITEMS_IN_COLUMN ); BPopUpMenu(BMessage *data); virtual ~BPopUpMenu(); virtual status_t Archive(BMessage *data, bool deep = true) const; static BArchivable *Instantiate(BMessage *data); BMenuItem *Go(BPoint where, bool delivers_message = false, bool open_anyway = false, bool async = false); BMenuItem *Go(BPoint where, bool delivers_message, bool open_anyway, BRect click_to_open, bool async = false); virtual void MessageReceived(BMessage *msg); virtual void MouseDown(BPoint pt); virtual void MouseUp(BPoint pt); virtual void MouseMoved(BPoint pt, uint32 code, const BMessage *msg); virtual void AttachedToWindow(); virtual void DetachedFromWindow(); virtual void FrameMoved(BPoint new_position); virtual void FrameResized(float new_width, float new_height); virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index, BMessage *specifier, int32 form, const char *property); virtual status_t GetSupportedSuites(BMessage *data); virtual status_t Perform(perform_code d, void *arg); virtual void ResizeToPreferred(); virtual void GetPreferredSize(float *width, float *height); virtual void MakeFocus(bool state = true); virtual void AllAttached(); virtual void AllDetached(); void SetAsyncAutoDestruct(bool state); bool AsyncAutoDestruct() const; protected: virtual BPoint ScreenLocation(); virtual void _ReservedPopUpMenu1(); virtual void _ReservedPopUpMenu2(); virtual void _ReservedPopUpMenu3(); BPopUpMenu &operator=(const BPopUpMenu &); /*----- Private or reserved -----------------------------------------*/ private: BMenuItem *_go( BPoint where, bool autoInvoke, bool start_opened, BRect *special_rect, bool async); static int32 entry(void *); BMenuItem *start_track(BPoint where, bool autoInvoke, bool start_opened, BRect *special_rect); BPoint fWhere; bool fUseWhere; bool fAutoDestruct; bool _fUnusedBool1; bool _fUnusedBool2; thread_id fTrackThread; uint32 _reserved[3]; }; /*-------------------------------------------------------------*/ /*-------------------------------------------------------------*/ #endif /* _POP_UP_MENU_H */