//------------------------------------------------------------------------------ // Copyright (c) 2001-2002, OpenBeOS // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: List.h // Author(s): The Storage kit Team // Description: BList class provides storage for pointers. // Not thread safe.. //------------------------------------------------------------------------------ #ifndef _BE_LIST_H #define _BE_LIST_H #include /*----- BList class --------------------------------------*/ class BList { public: BList(int32 count = 20); BList(const BList& anotherList); virtual ~BList(); BList& operator =(const BList &); /* Adding and removing items. */ bool AddItem(void *item, int32 index); bool AddItem(void *item); bool AddList(BList *list, int32 index); bool AddList(BList *list); bool RemoveItem(void *item); void *RemoveItem(int32 index); bool RemoveItems(int32 index, int32 count); bool ReplaceItem(int32 index, void *newItem); void MakeEmpty(); /* Reordering items. */ void SortItems(int (*compareFunc)(const void *, const void *)); bool SwapItems(int32 indexA, int32 indexB); bool MoveItem(int32 fromIndex, int32 toIndex); /* Retrieving items. */ void *ItemAt(int32 index) const; void *FirstItem() const; /* Be careful when using this function, since it doesn't */ /* check if the index you pass is valid, and can lead to */ /* unexpected results when it isn't. */ void *ItemAtFast(int32) const; void *LastItem() const; void *Items() const; /* Querying the list. */ bool HasItem(void *item) const; int32 IndexOf(void *item) const; int32 CountItems() const; bool IsEmpty() const; /* Iterating over the list. */ void DoForEach(bool (*func)(void *)); void DoForEach(bool (*func)(void *, void *), void *arg2); /*----- Private or reserved ---------------*/ private: virtual void _ReservedList1(); virtual void _ReservedList2(); // return type differs from BeOS version bool Resize(int32 count); private: void** fObjectList; size_t fPhysicalSize; int32 fItemCount; int32 fBlockSize; uint32 _reserved[2]; }; #endif // _BE_LIST_H