//////////////////////////////////////////////////////////////////////////////// // // File: StringItem.h // // Description: // // Copyright 2001, Ulrich Wimboeck // //////////////////////////////////////////////////////////////////////////////// #ifndef _STRING_ITEM_H #define _STRING_ITEM_H #include #ifdef USE_OPENBEOS_NAMESPACE namespace OpenBeOS { #endif //----- BStringItem class ---------------------------------------- class BStringItem : public BListItem { public: BStringItem(const char *text, uint32 outlineLevel = 0, bool expanded = true); BStringItem(BMessage *data); virtual ~BStringItem(); static BArchivable *Instantiate(BMessage *data); virtual status_t Archive(BMessage *data, bool deep = true) const; virtual void DrawItem(BView *owner, BRect frame, bool complete = false); virtual void SetText(const char *text); const char *Text() const; virtual void Update(BView *owner, const BFont *font); virtual status_t Perform(perform_code code, void *arg); private: virtual void _ReservedStringItem1(); virtual void _ReservedStringItem2(); BStringItem(const BStringItem &); BStringItem& operator=(const BStringItem &); char *fText; float fBaselineOffset; uint32 _reserved[2]; }; #ifdef USE_OPENBEOS_NAMESPACE } #endif #endif /* _STRING_ITEM_H */