/******************************************************************************* / / File: Picture.h / / Description: BPicture records a series of drawing instructions that can / be "replayed" later. / / Copyright 1995-98, Be Incorporated, All Rights Reserved / *******************************************************************************/ #ifndef _PICTURE_H #define _PICTURE_H #include #include #include #include class BView; struct _BPictureExtent_; /*----------------------------------------------------------------*/ /*----- BPicture class -------------------------------------------*/ class BPicture : public BArchivable { public: BPicture(); BPicture(const BPicture &original); BPicture(BMessage *data); virtual ~BPicture(); static BArchivable *Instantiate(BMessage *data); virtual status_t Archive(BMessage *data, bool deep = true) const; virtual status_t Perform(perform_code d, void *arg); status_t Play(void **callBackTable, int32 tableEntries, void *userData); status_t Flatten(BDataIO *stream); status_t Unflatten(BDataIO *stream); /*----- Private or reserved -----------------------------------------*/ private: friend class BWindow; friend class BView; friend class BPrintJob; virtual void _ReservedPicture1(); virtual void _ReservedPicture2(); virtual void _ReservedPicture3(); BPicture &operator=(const BPicture &); void init_data(); void import_data(const void *data, int32 size, BPicture **subs, int32 subCount); void import_old_data(const void *data, int32 size); void set_token(int32 token); bool assert_local_copy(); bool assert_old_local_copy(); bool assert_server_copy(); /**Deprecated API**/ BPicture(const void *data, int32 size); const void *Data() const; int32 DataSize() const; void usurp(BPicture *lameDuck); BPicture *step_down(); int32 token; _BPictureExtent_ *extent; BPicture *usurped; uint32 _reserved[3]; }; /*-------------------------------------------------------------*/ /*-------------------------------------------------------------*/ #endif /* _PICTURE_H */