Writing filesystem drivers for Haiku ==================================== Filesystem drivers are in src/add-ons/kernel/file_system A filesystem usually relies on an underlying block device, but that's not required. For example, NFS is a network filesystem, so it doesn't need one. Implementation notes -------------------- Each filesystem driver must define a few structures which act as the interface between the VFS and the filesystem implementation. These structures contain function pointers, some of which are optional, which should point to functions defined by the implementer that perform the appropriate filesystem peration as defined by the documentation. See docs/user/drivers/fs_interface.dox for more detailed documentation of this interface. It's important to note that while there may be some similarities in the interface with that of other operations systems, one should not make any assumptions about the desired behavior based soley on the function prototypes defined in fs_interface.h. The following is a list of notes calling out some potential mistakes. # fs_vnode_ops.read_symlink Defining this function means that the filesystem driver supports symbolic links, and the function that f_vnode_ops.read_symlink points to should read the contents of a symlink from the specified node. This may seem similar to the posix function readlink(), but it is slightly different. Unlike readlink(), which returns the number of bytes copied into the output buffer, fs_vnode_ops.read_symlink is expected to always return the length of the symlink contents, even if the provided buffer is not large enough to contain the entire symlink contents. Development tools ----------------- # fs_shell It is not convenient to test a filesystem by reloading its driver into a running Haiku system (kernel debugging is often not as easy as userland). Moreover, the filesystem interacts with other components of the system (file cache, block cache, but also any application reading or writing files). For the early development steps, it is much easier to run the filesystem code in a more controlled environment. This can be achieved through the use of a "filesystem shell": a simple application that runs the filesystem code, and allows performing specific operations through a command line interface. Example of fs_shell implementations are available under src/tests/add-ons/kernel/file_systems/ for the bfs and btrfs filesystems. For example, to build the fs_shell for btrfs, use jam -q "btrfs_shell" To run it, use jam run objects/haiku_host/x86_gcc2/release/tests/add-ons/kernel/file_systems/btrfs/btrfs_shell/btrfs_shell [arguments] You need to pass at least a file or device containing a filesystem image as an argument. You need some tool to create one. It is possible to work using an actual disk volume (but be careful, it's risky to use one with useful data in it), a file, or a RAM disk, depending on what you are doing. # userlandfs As a second step, it's possible to use the filesystem as part of a runing system, while still running it in userland. This allows use of Debugger, memory protection, and in general any kind of userland debugging or tracing tool. When the filesystem crashes, it does not bring down the whole system. Userlandfs can run the filesystem code using the same interface as the kernel, therefore, once everything is working with userlandfs, running the filesystem as kernel code is usually quite easy (and provides a performance boost) # Torture and performance tests Once the basic operations are working fine, it is a good idea to perform more agressive testing. Examples of scripts doing this are available in src/tests/add-ons/kernel/file_systems/ for the fat and ext2 filesystems.