/* Open Tracker License Terms and Conditions Copyright (c) 1991-2000, Be Incorporated. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice applies to all licensees and shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of Be Incorporated shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from Be Incorporated. Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks of Be Incorporated in the United States and other countries. Other brand product names are registered trademarks or trademarks of their respective holders. All rights reserved. */ #include #include #include #include #include #include "NodeWalker.h" namespace BTrackerPrivate { TWalker::~TWalker() { } // all the following calls are pure viruals, should not get called status_t TWalker::GetNextEntry(BEntry *, bool ) { TRESPASS(); return B_ERROR; } status_t TWalker::GetNextRef(entry_ref *) { TRESPASS(); return B_ERROR; } int32 TWalker::GetNextDirents(struct dirent *, size_t, int32) { TRESPASS(); return 0; } status_t TWalker::Rewind() { TRESPASS(); return B_ERROR; } int32 TWalker::CountEntries() { TRESPASS(); return -1; } TNodeWalker::TNodeWalker(bool includeTopDirectory) : fDirs(20), fTopIndex(-1), fTopDir(0), fIncludeTopDir(includeTopDirectory), fOriginalIncludeTopDir(includeTopDirectory), fJustFile(0), fOriginalJustFile(0) { } TNodeWalker::TNodeWalker(const char *path, bool includeTopDirectory) : fDirs(20), fTopIndex(-1), fTopDir(0), fIncludeTopDir(includeTopDirectory), fOriginalIncludeTopDir(includeTopDirectory), fJustFile(0), fOriginalDirCopy(path), fOriginalJustFile(0) { if (fOriginalDirCopy.InitCheck() != B_OK) { // not a directory, set up walking a single file fJustFile = new BEntry(path); if (fJustFile->InitCheck() != B_OK) { delete fJustFile; fJustFile = NULL; } fOriginalJustFile = fJustFile; } else { fTopDir = new BDirectory(fOriginalDirCopy); fTopIndex++; fDirs.AddItem(fTopDir); } } TNodeWalker::TNodeWalker(const entry_ref *ref, bool includeTopDirectory) : fDirs(20), fTopIndex(-1), fTopDir(0), fIncludeTopDir(includeTopDirectory), fOriginalIncludeTopDir(includeTopDirectory), fJustFile(0), fOriginalDirCopy(ref), fOriginalJustFile(0) { if (fOriginalDirCopy.InitCheck() != B_OK) { // not a directory, set up walking a single file fJustFile = new BEntry(ref); if (fJustFile->InitCheck() != B_OK) { delete fJustFile; fJustFile = NULL; } fOriginalJustFile = fJustFile; } else { fTopDir = new BDirectory(fOriginalDirCopy); fTopIndex++; fDirs.AddItem(fTopDir); } } TNodeWalker::TNodeWalker(const BDirectory *dir, bool includeTopDirectory) : fDirs(20), fTopIndex(-1), fTopDir(0), fIncludeTopDir(includeTopDirectory), fOriginalIncludeTopDir(includeTopDirectory), fJustFile(0), fOriginalDirCopy(*dir), fOriginalJustFile(0) { fTopDir = new BDirectory(*dir); fTopIndex++; fDirs.AddItem(fTopDir); } TNodeWalker::TNodeWalker() : fDirs(20), fTopIndex(-1), fTopDir(0), fIncludeTopDir(false), fOriginalIncludeTopDir(false), fJustFile(0), fOriginalJustFile(0) { } TNodeWalker::TNodeWalker(const char *path) : fDirs(20), fTopIndex(-1), fTopDir(0), fIncludeTopDir(false), fOriginalIncludeTopDir(false), fJustFile(0), fOriginalDirCopy(path), fOriginalJustFile(0) { if (fOriginalDirCopy.InitCheck() != B_OK) { // not a directory, set up walking a single file fJustFile = new BEntry(path); if (fJustFile->InitCheck() != B_OK) { delete fJustFile; fJustFile = NULL; } fOriginalJustFile = fJustFile; } else { fTopDir = new BDirectory(fOriginalDirCopy); fTopIndex++; fDirs.AddItem(fTopDir); } } TNodeWalker::TNodeWalker(const entry_ref *ref) : fDirs(20), fTopIndex(-1), fTopDir(0), fIncludeTopDir(false), fOriginalIncludeTopDir(false), fJustFile(0), fOriginalDirCopy(ref), fOriginalJustFile(0) { if (fOriginalDirCopy.InitCheck() != B_OK) { // not a directory, set up walking a single file fJustFile = new BEntry(ref); if (fJustFile->InitCheck() != B_OK) { delete fJustFile; fJustFile = NULL; } fOriginalJustFile = fJustFile; } else { fTopDir = new BDirectory(fOriginalDirCopy); fTopIndex++; fDirs.AddItem(fTopDir); } } TNodeWalker::TNodeWalker(const BDirectory *dir) : fDirs(20), fTopIndex(-1), fTopDir(0), fIncludeTopDir(false), fOriginalIncludeTopDir(false), fJustFile(0), fOriginalDirCopy(*dir), fOriginalJustFile(0) { fTopDir = new BDirectory(*dir); fTopIndex++; fDirs.AddItem(fTopDir); } TNodeWalker::~TNodeWalker() { delete fOriginalJustFile; for (;;) { BDirectory *directory = fDirs.RemoveItemAt(fTopIndex--); if (directory == NULL) break; delete directory; } } status_t TNodeWalker::PopDirCommon() { ASSERT(fTopIndex >= 0); // done with the old dir, pop it fDirs.RemoveItemAt(fTopIndex); fTopIndex--; delete fTopDir; fTopDir = NULL; if (fTopIndex == -1) // done return B_ENTRY_NOT_FOUND; // point to the new top dir fTopDir = fDirs.ItemAt(fTopIndex); return B_OK; } void TNodeWalker::PushDirCommon(const entry_ref *ref) { fTopDir = new BDirectory(ref); // OK to ignore error here. Will // catch at next call to GetNextEntry fTopIndex++; fDirs.AddItem(fTopDir); } status_t TNodeWalker::GetNextEntry(BEntry *entry, bool traverse) { if (fJustFile) { *entry = *fJustFile; fJustFile = 0; return B_OK; } if (!fTopDir) // done return B_ENTRY_NOT_FOUND; // If requested to include the top directory, return that first. if (fIncludeTopDir) { fIncludeTopDir = false; return fTopDir->GetEntry(entry); } // Get the next entry. status_t err = fTopDir->GetNextEntry(entry, traverse); if (err != B_OK) { err = PopDirCommon(); if (err != B_OK) return err; return GetNextEntry(entry, traverse); } // See if this entry is a directory. If it is then push it onto the // stack entry_ref ref; err = entry->GetRef(&ref); if (err == B_OK && fTopDir->Contains(ref.name, B_DIRECTORY_NODE)) PushDirCommon(&ref); return err; } status_t TNodeWalker::GetNextRef(entry_ref *ref) { if (fJustFile) { fJustFile->GetRef(ref); fJustFile = 0; return B_OK; } if (!fTopDir) // done return B_ENTRY_NOT_FOUND; // If requested to include the top directory, return that first. if (fIncludeTopDir) { fIncludeTopDir = false; BEntry entry; status_t err = fTopDir->GetEntry(&entry); if (err == B_OK) err = entry.GetRef(ref); return err; } // Get the next entry. status_t err = fTopDir->GetNextRef(ref); if (err != B_OK) { err = PopDirCommon(); if (err != B_OK) return err; return GetNextRef(ref); } // See if this entry is a directory. If it is then push it onto the // stack if (fTopDir->Contains(ref->name, B_DIRECTORY_NODE)) PushDirCommon(ref); return B_OK; } static int32 build_dirent(const BEntry *source, struct dirent *ent, size_t size, int32 count) { entry_ref ref; source->GetRef(&ref); size_t recordLength = strlen(ref.name) + sizeof(dirent); if (recordLength > size || count <= 0) // can't fit in buffer, bail return 0; // info about this node ent->d_reclen = static_cast(recordLength); strcpy(ent->d_name, ref.name); ent->d_dev = ref.device; ent->d_ino = ref.directory; // info about the parent BEntry parent; source->GetParent(&parent); if (parent.InitCheck() == B_OK) { entry_ref parentRef; parent.GetRef(&parentRef); ent->d_pdev = parentRef.device; ent->d_pino = parentRef.directory; } else { ent->d_pdev = 0; ent->d_pino = 0; } return 1; } int32 TNodeWalker::GetNextDirents(struct dirent *ent, size_t size, int32 count) { if (fJustFile) { if (!count) return 0; // simulate GetNextDirents by building a single dirent structure int32 result = build_dirent(fJustFile, ent, size, count); fJustFile = 0; return result; } if (!fTopDir) // done return 0; // If requested to include the top directory, return that first. if (fIncludeTopDir) { fIncludeTopDir = false; BEntry entry; if (fTopDir->GetEntry(&entry) < B_OK) return 0; return build_dirent(fJustFile, ent, size, count); } // Get the next entry. int32 result = fTopDir->GetNextDirents(ent, size, count); if (!result) { status_t err = PopDirCommon(); if (err != B_OK) return 0; return GetNextDirents(ent, size, count); } // push any directories in the returned entries onto the stack for (int32 i = 0; i < result; i++) { if (fTopDir->Contains(ent->d_name, B_DIRECTORY_NODE)) { entry_ref ref(ent->d_dev, ent->d_ino, ent->d_name); PushDirCommon(&ref); } ent = (dirent *)((char *)ent + ent->d_reclen); } return result; } status_t TNodeWalker::Rewind() { if (fOriginalJustFile) { // single file mode, rewind by pointing to the original file fJustFile = fOriginalJustFile; return B_OK; } // pop all the directories and point to the initial one for (;;) { BDirectory *directory = fDirs.RemoveItemAt(fTopIndex--); if (!directory) break; delete directory; } fTopDir = new BDirectory(fOriginalDirCopy); fTopIndex = 0; fIncludeTopDir = fOriginalIncludeTopDir; fDirs.AddItem(fTopDir); // rewind the directory return fTopDir->Rewind(); } int32 TNodeWalker::CountEntries() { // should not be calling this TRESPASS(); return -1; } TVolWalker::TVolWalker(bool knowsAttributes, bool writable, bool includeTopDirectory) : TNodeWalker(includeTopDirectory), fKnowsAttr(knowsAttributes), fWritable(writable) { /* Get things initialized. Find first volume, or find the first volume that supports attributes. */ NextVolume(); } TVolWalker::~TVolWalker() { } status_t TVolWalker::NextVolume() { status_t err; // The stack of directoies should be empty. ASSERT(fTopIndex == -1); ASSERT(fTopDir == NULL); do { err = fVolRoster.GetNextVolume(&fVol); if (err != B_OK) break; } while ((fKnowsAttr && !fVol.KnowsAttr()) || (fWritable && fVol.IsReadOnly())); if (err == B_OK) { // Get the root directory to get things started. There's always // a root directory for a volume. So if there is an error then it // means that something is really bad, like the system is out of // memory. In that case don't worry about truying to skip to the // next volume. fTopDir = new BDirectory(); err = fVol.GetRootDirectory(fTopDir); fIncludeTopDir = fOriginalIncludeTopDir; fTopIndex = 0; fDirs.AddItem(fTopDir); } return err; } status_t TVolWalker::GetNextEntry(BEntry *entry, bool traverse) { if (!fTopDir) return B_ENTRY_NOT_FOUND; // Get the next entry. status_t err = _inherited::GetNextEntry(entry, traverse); while (err != B_OK) { // We're done with the current volume. Go to the next one err = NextVolume(); if (err != B_OK) break; err = GetNextEntry(entry, traverse); } return err; } status_t TVolWalker::GetNextRef(entry_ref *ref) { if (!fTopDir) return B_ENTRY_NOT_FOUND; // Get the next ref. status_t err = _inherited::GetNextRef(ref); while (err != B_OK) { // We're done with the current volume. Go to the next one err = NextVolume(); if (err != B_OK) break; err = GetNextRef(ref); } return err; } int32 TVolWalker::GetNextDirents(struct dirent *ent, size_t size, int32 count) { if (!fTopDir) return B_ENTRY_NOT_FOUND; // Get the next dirent. status_t err = _inherited::GetNextDirents(ent, size, count); while (err != B_OK) { // We're done with the current volume. Go to the next one err = NextVolume(); if (err != B_OK) break; err = GetNextDirents(ent, size, count); } return err; } status_t TVolWalker::Rewind() { fVolRoster.Rewind(); return NextVolume(); } TQueryWalker::TQueryWalker(const char *predicate) : TWalker(), fQuery(), fVolRoster(), fVol() { fPredicate = strdup(predicate); NextVolume(); } TQueryWalker::~TQueryWalker() { free((char*) fPredicate); fPredicate = NULL; } status_t TQueryWalker::GetNextEntry(BEntry *entry, bool traverse) { status_t err; do { err = fQuery.GetNextEntry(entry, traverse); if (err == B_ENTRY_NOT_FOUND) { if (NextVolume() != B_OK) break; } } while (err == B_ENTRY_NOT_FOUND); return err; } status_t TQueryWalker::GetNextRef(entry_ref *ref) { status_t err; for (;;) { err = fQuery.GetNextRef(ref); if (err != B_ENTRY_NOT_FOUND) break; err = NextVolume(); if (err != B_OK) break; } return err; } int32 TQueryWalker::GetNextDirents(struct dirent *ent, size_t size, int32 count) { int32 result; for (;;) { result = fQuery.GetNextDirents(ent, size, count); if (result != 0) return result; if (NextVolume() != B_OK) return 0; } return result; } status_t TQueryWalker::NextVolume() { status_t err; do { err = fVolRoster.GetNextVolume(&fVol); if (err) break; } while (!fVol.KnowsQuery()); if (err == B_OK) { err = fQuery.Clear(); err = fQuery.SetVolume(&fVol); err = fQuery.SetPredicate(fPredicate); err = fQuery.Fetch(); } return err; } int32 TQueryWalker::CountEntries() { // should not be calling this TRESPASS(); return -1; } status_t TQueryWalker::Rewind() { fVolRoster.Rewind(); return NextVolume(); } } // namespace BTrackerPrivate