/* * Copyright 2007-2008, Haiku, Inc. All Rights Reserved. * Distributed under the terms of the MIT License. */ #ifndef _POP_UP_MENU_H #define _POP_UP_MENU_H #include #include class BPopUpMenu : public BMenu { public: BPopUpMenu(const char* title, bool radioMode = true, bool autoRename = true, menu_layout layout = B_ITEMS_IN_COLUMN); BPopUpMenu(BMessage* data); virtual ~BPopUpMenu(); virtual status_t Archive(BMessage* data, bool deep = true) const; static BArchivable* Instantiate(BMessage* data); BMenuItem* Go(BPoint where, bool autoInvoke = false, bool keepOpen = false, bool async = false); BMenuItem* Go(BPoint where, bool autoInvoke, bool keepOpen, BRect openRect, bool async = false); virtual void MessageReceived(BMessage* message); virtual void MouseDown(BPoint point); virtual void MouseUp(BPoint point); virtual void MouseMoved(BPoint point, uint32 code, const BMessage* message); virtual void AttachedToWindow(); virtual void DetachedFromWindow(); virtual void FrameMoved(BPoint newPosition); virtual void FrameResized(float newWidth, float newHeight); virtual BHandler* ResolveSpecifier(BMessage* message, int32 index, BMessage* specifier, int32 form, const char* property); virtual status_t GetSupportedSuites(BMessage* data); virtual status_t Perform(perform_code code, void* arg); virtual void ResizeToPreferred(); virtual void GetPreferredSize(float* _width, float* _height); virtual void MakeFocus(bool state = true); virtual void AllAttached(); virtual void AllDetached(); void SetAsyncAutoDestruct(bool state); bool AsyncAutoDestruct() const; protected: virtual BPoint ScreenLocation(); virtual void _ReservedPopUpMenu1(); virtual void _ReservedPopUpMenu2(); virtual void _ReservedPopUpMenu3(); BPopUpMenu& operator=(const BPopUpMenu& other); private: BMenuItem* _Go(BPoint where, bool autoInvoke, bool startOpened, BRect* specialRect, bool async); BMenuItem* _StartTrack(BPoint where, bool autoInvoke, bool startOpened, BRect* specialRect); BMenuItem* _WaitMenu(void* data); static int32 _thread_entry(void* data); BPoint fWhere; bool fUseWhere; bool fAutoDestruct; bool _fUnusedBool1; bool _fUnusedBool2; thread_id fTrackThread; uint32 _reserved[3]; }; #endif // _POP_UP_MENU_H