class InputServer { InputServer(void); ~InputServer(void); ArgvReceived(long, char**); InitKeyboardMouseStates(void) InitFilters(void) InitMethods(void) QuitRequested(void) ReadyToRun(void) MessageReceived(BMessage*); HandleSetMethod(BMessage*); HandleGetSetMouseType(BMessage*, BMessage*); HandleGetSetMouseAcceleration(BMessage*, BMessage*); HandleGetSetKeyRepeatDelay(BMessage*, BMessage*); HandleGetKeyInfo(BMessage*, BMessage*); HandleGetModifiers(BMessage*, BMessage*); HandleSetModifierKey(BMessage*, BMessage*); HandleSetKeyboardLocks(BMessage*, BMessage*); HandleGetSetMouseSpeed(BMessage*, BMessage*); HandleSetMousePosition(BMessage*, BMessage*); HandleGetSetMouseMap(BMessage*, BMessage*); HandleGetKeyboardID(BMessage*, BMessage*); HandleGetSetClickSpeed(BMessage*, BMessage*); HandleGetSetKeyRepeatRate(BMessage*, BMessage*); HandleGetSetKeyMap(BMessage*, BMessage*); HandleFocusUnfocusIMAwareView(BMessage*, BMessage*); EnqueueDeviceMessage(BMessage*); EnqueueMethodMessage(BMessage*); UnlockMethodQueue(void); LockMethodQueue(void); SetNextMethod(bool); SetActiveMethod(_BMethodAddOn_*); MethodReplicant(void); EventLoop(void*); EventLoopRunning(void); DispatchEvents(BList*); CacheEvents(BList*); GetNextEvents(BList*); FilterEvents(BList*); SanitizeEvents(BList*); MethodizeEvents(BList*, bool); StartStopDevices(char const*, input_device_type, bool); // device's name, type, 0 or 1 for start or stop) ControlDevices(char const*, input_device_type, unsigned long, BMessage*); DoMouseAcceleration(long*, long*); SetMousePos(long*, long*, long, long); SetMousePos(long*, long*, BPoint); SetMousePos(long*, long*, float, float); SafeMode(void) private: sEventLoopRunning sSafeMode fMouseState }