rule FQualifiedBuildFeatureName features { # FQualifiedBuildFeatureName # # Prepends the name of the current target packaging architecture to the # given feature names. return $(TARGET_PACKAGING_ARCH):$(features) ; } rule FIsBuildFeatureEnabled feature { # FIsBuildFeatureEnabled ; # Returns whether the given build feature is enabled (if so: "1", # if not: empty list). # # - The name of the build feature (all lower case). feature = [ FQualifiedBuildFeatureName $(feature) ] ; return $(HAIKU_BUILD_FEATURE_$(feature:U)_ENABLED) ; } rule FMatchesBuildFeatures specification { # FMatchesBuildFeatures ; # Returns whether the given build feature specification # holds. consists of positive and negative build feature # conditions. Conditions can be individual list elements and multiple # conditions can be joined, separated by ",", in a single list element. The # effect is the same; they are considered as single set of conditions. # A positive condition does not start with a "!". It holds when the build # feature named by the element is enabled. # A negative condition starts with a "!". It holds when the build feature # named by the string resulting from removing the leading "!" is not # enabled. # holds when it is not empty and # * none of the negative conditions it contains hold and # * if it contains any positive conditions, at least one one of them holds. # # - The build feature specification. A list of individual # conditions or conditions joined by ",". local splitSpecification ; local element ; for element in $(specification) { splitSpecification += [ FSplitString $(element) : "," ] ; } return [ FConditionsHold $(splitSpecification) : FIsBuildFeatureEnabled ] ; } rule FFilterByBuildFeatures list { # FFilterByBuildFeatures ; # Filters the list annotated by build feature specifications and returns the # resulting list. The list can be annotated in two different ways: # * A single list element can be annotated by appending "@" # to it, with being a build feature specification (a # single comma-separated string). The element appears in the resulting # list, only if holds. # * A sublist can be annotated by enclosing it in " @{" (two # separate list elements) and "}@", with being a build # feature specification (a single comma-separated string). The enclosed # sublist appears in the resulting list, only if holds. # The sublist annotations can be nested. The annotations themselves don't # appear in the resulting list. # # - A list annotated with build feature specifications. local filteredList ; # Since we must look ahead one element to be able to decide whether an # element is a regular list element or a features specification for a # subsequent "@{". Hence we always process an element other than "@{" and # "}@" in the next iteration. We append a dummy element to the list so we # don't need special handling for the last element. local evaluationStack = 1 ; local previousElement ; local element ; for element in $(list) dummy { local stackTop = $(evaluationStack[1]) ; local processElement = $(previousElement) ; switch $(element) { case }@ : { # Pop the topmost specification off the stack. evaluationStack = $(evaluationStack[2-]) ; if ! $(evaluationStack) { Exit "FFilterByBuildFeatures: Unbalanced @{ in: " $(list) ; } processElement = $(previousElement) ; previousElement = ; } case @{ : { if ! $(previousElement) { Exit "FFilterByBuildFeatures: No feature specification" "after }@ in: " $(list) ; } if $(evaluationStack[1]) = 1 && [ FMatchesBuildFeatures $(previousElement) ] { evaluationStack = 1 $(evaluationStack) ; } else { evaluationStack = 0 $(evaluationStack) ; } processElement = ; previousElement = ; } case * : { processElement = $(previousElement) ; previousElement = $(element) ; } } if $(processElement) && $(stackTop) = 1 { local splitElement = [ Match "(.*)@([^@]*)" : $(processElement) ] ; if $(splitElement) { if [ FMatchesBuildFeatures $(splitElement[2]) ] { filteredList += $(splitElement[1]) ; } } else { filteredList += $(processElement) ; } } } if $(evaluationStack[2-]) { Exit "FFilterByBuildFeatures: Unbalanced )@ in: " $(list) ; } return $(filteredList) ; } rule EnableBuildFeatures features : specification { # EnableBuildFeatures : ; # Enables the build features , if the build features specification # holds. If is omitted, the features are # enabled unconditionally. # The rule enables a build feature by adding its given lower case name to # the build variable HAIKU_BUILD_FEATURES and defining a build variable # HAIKU_BUILD_FEATURE__ENABLED ( being the upper case name # of the build feature) to "1". # # - A list of build feature names (lower case). # - An optional build features specification (cf. # FMatchesBuildFeatures). features = [ FQualifiedBuildFeatureName $(features) ] ; local feature ; for feature in $(features) { if ! $(HAIKU_BUILD_FEATURE_$(feature:U)_ENABLED) && ( ! $(specification) || [ FMatchesBuildFeatures $(specification) ] ) { HAIKU_BUILD_FEATURES += $(feature) ; HAIKU_BUILD_FEATURE_$(feature:U)_ENABLED = 1 ; } } } rule BuildFeatureObject feature { # BuildFeatureObject ; # Returns a unique object for the given build feature. It is used for # attaching attribute values to it. feature = [ FQualifiedBuildFeatureName $(feature) ] ; local featureObject = $(HAIKU_BUILD_FEATURE_$(feature:U)) ; if ! $(featureObject) { featureObject = [ NewUniqueTarget ] ; HAIKU_BUILD_FEATURE_$(feature:U) = $(featureObject) ; } return $(featureObject) ; } rule SetBuildFeatureAttribute feature : attribute : values : package { # SetBuildFeatureAttribute : : # [ : ] ; # Sets attribute of a build feature to value . # If is specified, it names the package the attribute belongs to. local featureObject = [ BuildFeatureObject $(feature) ] ; HAIKU_ATTRIBUTE_$(attribute) on $(featureObject) = $(values) ; if $(package) { HAIKU_ATTRIBUTE_$(attribute):package on $(featureObject) = $(package) ; } } rule BuildFeatureAttribute feature : attribute : flags { # BuildFeatureAttribute : [ : ] ; # Returns the value of attribute of a build feature . # Flags can be a list of flags which influence the returned value. Currently # only flag "path" is defined, which will convert the attribute value -- # which is assumed to be a list of (gristed) targets with a path relative to # the extraction directory of the build feature archive files -- to paths. # A typical example is the "headers" attribute, whose value can be used as # dependency, but which must be converted to a path to be a valid headers # search path. local featureObject = [ BuildFeatureObject $(feature) ] ; local values = [ on $(featureObject) return $(HAIKU_ATTRIBUTE_$(attribute)) ] ; if path in $(flags) { # get the attribute's package and the corresponding extraction dir local package = [ BuildFeatureAttribute $(feature) : $(attribute):package ] ; local directory ; if $(package) { directory = [ BuildFeatureAttribute $(feature) : $(package):directory ] ; } # translate the values local paths ; local value ; for value in $(values:G=) { paths += [ FDirName $(directory) $(value) ] ; } values = $(paths) ; } return $(values) ; } rule ExtractBuildFeatureArchivesExpandValue value : fileName { if ! $(value) { return $(value) ; } # split the value local splitValue ; while $(value) { local components = [ Match "([^%]*)(%[^%]*%)(.*)" : $(value) ] ; if ! $(components) { splitValue += $(value) ; break ; } if $(components[1]) { splitValue += $(components[1]) ; } splitValue += $(components[2]) ; value = $(components[3]) ; } # reassemble the value, performing the substitutions local %packageName% ; local %portName% ; local %packageFullVersion% ; value = "" ; while $(splitValue) { local component = $(splitValue[1]) ; splitValue = $(splitValue[2-]) ; switch $(component) { case %packageRevisionedName% : splitValue = %packageName% "-" %packageFullVersion% $(splitValue) ; case %portRevisionedName% : splitValue = %portName% "-" %packageFullVersion% $(splitValue) ; case %*% : if ! x$(%packageName%) { # extract package name and version from file name local splitName = [ Match "([^-]*)-(.*).hpkg" : $(fileName) ] ; if $(splitName) { %packageName% = $(splitName[1]) ; %packageFullVersion% = [ Match "([^-]*-[^-]*)-.*" : $(splitName[2]) ] ; if ! $(packageFullVersion%) { packageFullVersion% = $(splitName[2]) ; } } else { %packageName% = [ Match "(.*).hpkg" : $(fileName) ] ; if ! $(%packageName%) { %packageName% = $(fileName) ; } %packageFullVersion% = "" ; } # get the port name from the package name splitName = [ FSplitPackageName $(%packageName%) ] ; %portName% = $(splitName[1]) ; } value = "$(value)$($(component):E=)" ; case * : value = "$(value)$(component)" ; } } return $(value) ; } rule ExtractBuildFeatureArchives feature : list { # ExtractBuildFeatureArchives : ; # Downloads and extracts one or more archives for build feature # and sets attributes for the build feature to extracted entries. The syntax # for is: # "file:" # : ... # ... # "file:" # ... # # specifies a short name for the archive (e.g. "base" for the # base package, "devel" for the development package, etc.), # the unversioned name of the package (e.g. "libsolv_devel"). # can be any name and any relative path in the # extraction directory. The following placeholders in will be # replaced with the respective value: # * %packageName% is replaced with the name of the package as extracted from # the package file name (may differ from the specified package name e.g. # for bootstrap packages). # * %portName% is replaced with the name of the port the package belongs to. # That is %packageName% with any well-known package type suffix ("_devel", # "_source", etc.) removed. # * %packageFullVersion% is replaced with the the full version string of the # package (i.e. including the revision) as extracted frmo the package file # name. # * %packageRevisionedName% is replaced with what # %packageName%-%packageFullVersion% would be replaced. # * %portRevisionedName% is replaced with what # %portName%-%packageFullVersion% would be replaced. # # The attribute with the name "depends" will be handled specially. Its # specifies the name of a package the current package depends on # (e.g. "devel" typically depends on "base"). If such a dependency is # specified the current package will be extracted to the same directory as # the package it depends on. The "depends" attribute must precede any other # attribute for the package. # # The rule also sets the build feature attribute ":directory" # to the extraction directory for each package. local qualifiedFeature = [ FQualifiedBuildFeatureName $(feature) ] ; list = [ FFilterByBuildFeatures $(list) ] ; while $(list) { if $(list[1]) != file: { Exit "ExtractBuildFeatureArchives: Expected \"file: ...\", got:" $(list) ; } local package = $(list[2]) ; local file = [ FetchPackage $(list[3]) ] ; local fileName = $(file:BS) ; list = $(list[4-]) ; local directory = [ FDirName $(HAIKU_OPTIONAL_BUILD_PACKAGES_DIR) $(fileName:B) ] ; directory = $(directory:G=$(package)) ; while $(list) { local attribute = [ Match "(.*):" : $(list[1]) ] ; if ! $(attribute) { Exit "ExtractBuildFeatureArchives: Expected attribute, got:" $(list) ; } if $(attribute) = file { break ; } list = $(list[2-]) ; local values ; while $(list) { switch $(list[1]) { case *: : { break ; } case * : { values += [ ExtractBuildFeatureArchivesExpandValue $(list[1]) : $(fileName) ] ; list = $(list[2-]) ; } } } if $(attribute) = depends { # Inherit the extraction directory (with a different grist) and # depend on the extraction directory of the base package. local basePackage = $(values[1]) ; local baseDirectory = [ BuildFeatureAttribute $(feature) : $(basePackage):directory ] ; directory = $(baseDirectory:G=$(package)) ; Depends $(directory) : $(directory:G=$(basePackage)) ; } else { SetBuildFeatureAttribute $(feature) : $(attribute) : [ ExtractArchive $(directory) : $(values) : $(file) : extracted-$(qualifiedFeature)-$(package) ] ; SetBuildFeatureAttribute $(feature) : $(attribute):package : $(package) ; } } SetBuildFeatureAttribute $(feature) : $(package):directory : $(directory:G=) ; } } rule InitArchitectureBuildFeatures architecture { # InitArchitectureBuildFeatures ; # # Enable the build features that can be derived directly from the # architecture. # The build feature rule use TARGET_PACKAGING_ARCH, so set that temporarily. local savedArchitecture = $(TARGET_PACKAGING_ARCH) ; TARGET_PACKAGING_ARCH = $(architecture) ; # Add the target architecture as a build feature. EnableBuildFeatures $(TARGET_ARCH_$(architecture)) ; # For the primary architecture add the "primary" build feature. if $(architecture) = $(TARGET_PACKAGING_ARCHS[1]) { EnableBuildFeatures primary ; } # Add all secondary architectures as build features (with prefix). EnableBuildFeatures secondary_$(TARGET_PACKAGING_ARCHS[2-]) ; if $(TARGET_CC_IS_LEGACY_GCC_$(architecture)) = 1 { EnableBuildFeatures gcc2 ; } TARGET_PACKAGING_ARCH = $(savedArchitecture) ; }