/* * Copyright 2001-2007, Haiku. * Distributed under the terms of the MIT License. * * Authors: * Erik Jaesler (erik@cgsoftware.com) * Axel Dörfler, axeld@pinc-software.de */ #ifndef _TOKEN_SPACE_H #define _TOKEN_SPACE_H #include #include #include #include #include // token types as specified in targets #define B_PREFERRED_TOKEN -2 /* A little bird told me about this one */ #define B_NULL_TOKEN -1 #define B_ANY_TOKEN 0 // token types in the token list #define B_HANDLER_TOKEN 1 #define B_SERVER_TOKEN 2 namespace BPrivate { class BDirectMessageTarget; class BTokenSpace : public BLocker { public: BTokenSpace(); ~BTokenSpace(); int32 NewToken(int16 type, void* object); void SetToken(int32 token, int16 type, void* object); bool RemoveToken(int32 token); bool CheckToken(int32 token, int16 type) const; status_t GetToken(int32 token, int16 type, void** _object) const; status_t SetHandlerTarget(int32 token, BDirectMessageTarget* target); status_t AcquireHandlerTarget(int32 token, BDirectMessageTarget** _target); private: struct token_info { int16 type; void* object; BDirectMessageTarget* target; }; typedef std::map TokenMap; TokenMap fTokenMap; int32 fTokenCount; }; extern BTokenSpace gDefaultTokens; } // namespace BPrivate #endif // _TOKEN_SPACE_H