# Haiku Jamrules # Main directories used by the build. HAIKU_OUTPUT_DIR ?= [ FDirName $(HAIKU_TOP) generated ] ; HAIKU_BUILD_OUTPUT_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) build ] ; HAIKU_BUILD_DIR = [ FDirName $(HAIKU_TOP) build ] ; HAIKU_BUILD_RULES_DIR = [ FDirName $(HAIKU_BUILD_DIR) jam ] ; HAIKU_OBJECT_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) objects ] ; HAIKU_COMMON_PLATFORM_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_DIR) common ] ; # Cache files for header scanning and jamfile caching HCACHEFILE = header_cache ; JCACHEFILE = jamfile_cache ; LOCATE on $(HCACHEFILE) $(JCACHEFILE) = $(HAIKU_BUILD_OUTPUT_DIR) ; # The build setup and rules are neatly organized in several files. Include # them now. Start with the side-effect-less rules, since they are the most # likely to be used in the top level context (i.e. not only in rules). # At the end include BuildSetup that sets up global variables etc. The # optional user-defined UserBuildConfig is included thereafter. include [ FDirName $(HAIKU_BUILD_RULES_DIR) HelperRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) BeOSRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) ConfigRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) DocumentationRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) FileRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) FreetypeRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) HeadersRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) KernelRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) ImageRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) MainBuildRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) MiscRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) OverriddenJamRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) PackageRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) TestsRules ] ; include [ FDirName $(HAIKU_BUILD_RULES_DIR) BuildSetup ] ; # Include UserBuildConfig. { local userBuildConfig = [ GLOB $(HAIKU_BUILD_RULES_DIR) : UserBuildConfig ] ; if $(userBuildConfig) { include $(userBuildConfig) ; } } PrepareConfigVariables ; # specify the Haiku image contents include [ FDirName $(HAIKU_BUILD_RULES_DIR) HaikuImage ] ;