rule SetupObjectsDir { local relPath = [ FDirName $(SUBDIR_TOKENS[2-]) ] ; COMMON_PLATFORM_LOCATE_TARGET = [ FDirName $(HAIKU_COMMON_PLATFORM_OBJECT_DIR) $(relPath) ] ; local var ; for var in COMMON_ARCH COMMON_DEBUG DEBUG_$(HAIKU_DEBUG_LEVELS) { HOST_$(var)_LOCATE_TARGET = [ FDirName $(HOST_$(var)_OBJECT_DIR) $(relPath) ] ; TARGET_$(var)_LOCATE_TARGET = [ FDirName $(TARGET_$(var)_OBJECT_DIR) $(relPath) ] ; } LOCATE_TARGET = $(COMMON_PLATFORM_LOCATE_TARGET) ; LOCATE_SOURCE = $(LOCATE_TARGET) ; SEARCH_SOURCE = $(SUBDIR) $(LOCATE_SOURCE) $(HOST_COMMON_DEBUG_LOCATE_TARGET) # Also add the standard output $(TARGET_COMMON_DEBUG_LOCATE_TARGET) # dirs for generated sources. ; } rule SubIncludeGPL { # SubInclude rule that can be used to conditionally include GPL licensed # add-ons if $(INCLUDE_GPL_ADDONS) = 1 { SubInclude $(1) ; } } rule MakeLocateCommonPlatform { MakeLocate $(1) : $(COMMON_PLATFORM_LOCATE_TARGET) ; } rule MakeLocatePlatform { local files = $(1) ; local file ; for file in $(files) { if [ on $(file) return $(PLATFORM) ] = host { MakeLocate $(file) : $(HOST_COMMON_ARCH_LOCATE_TARGET) ; } else { MakeLocate $(file) : $(TARGET_COMMON_ARCH_LOCATE_TARGET) ; } } } rule MakeLocateArch { local files = $(1) ; local file ; for file in $(files) { if [ on $(file) return $(PLATFORM) ] = host { MakeLocate $(file) : $(HOST_COMMON_DEBUG_LOCATE_TARGET) ; } else { MakeLocate $(file) : $(TARGET_COMMON_DEBUG_LOCATE_TARGET) ; } } } rule MakeLocateDebug { local files = $(1) ; local file ; for file in $(files) { on $(file) { if $(PLATFORM) = host { MakeLocate $(file) : $(HOST_DEBUG_$(DEBUG)_LOCATE_TARGET) ; } else { MakeLocate $(file) : $(TARGET_DEBUG_$(DEBUG)_LOCATE_TARGET) ; } } } }