/* * Copyright 2006-2010, Haiku, Inc. All Rights Reserved. * Distributed under the terms of the MIT License. */ #ifndef NET_SOCKET_H #define NET_SOCKET_H #include #include #include struct net_stat; struct selectsync; #define NET_SOCKET_MODULE_NAME "network/stack/socket/v1" typedef struct net_socket { struct net_protocol* first_protocol; struct net_protocol_module_info* first_info; int family; int type; int protocol; struct sockaddr_storage address; struct sockaddr_storage peer; int options; int linger; int bound_to_device; struct { uint32 buffer_size; uint32 low_water_mark; bigtime_t timeout; } send, receive; status_t error; } net_socket; struct net_socket_module_info { struct module_info info; status_t (*open_socket)(int family, int type, int protocol, net_socket** _socket); status_t (*close)(net_socket* socket); void (*free)(net_socket* socket); status_t (*readv)(net_socket* socket, const iovec* vecs, size_t vecCount, size_t* _length); status_t (*writev)(net_socket* socket, const iovec* vecs, size_t vecCount, size_t* _length); status_t (*control)(net_socket* socket, int32 op, void* data, size_t length); ssize_t (*read_avail)(net_socket* socket); ssize_t (*send_avail)(net_socket* socket); status_t (*send_data)(net_socket* socket, net_buffer* buffer); status_t (*receive_data)(net_socket* socket, size_t length, uint32 flags, net_buffer** _buffer); status_t (*get_option)(net_socket* socket, int level, int option, void* value, int* _length); status_t (*set_option)(net_socket* socket, int level, int option, const void* value, int length); status_t (*get_next_stat)(uint32* cookie, int family, struct net_stat* stat); // connections bool (*acquire_socket)(net_socket* socket); bool (*release_socket)(net_socket* socket); status_t (*spawn_pending_socket)(net_socket* parent, net_socket** _socket); status_t (*dequeue_connected)(net_socket* parent, net_socket** _socket); ssize_t (*count_connected)(net_socket* parent); status_t (*set_max_backlog)(net_socket* socket, uint32 backlog); bool (*has_parent)(net_socket* socket); status_t (*set_connected)(net_socket* socket); status_t (*set_aborted)(net_socket* socket); // notifications status_t (*request_notification)(net_socket* socket, uint8 event, struct selectsync* sync); status_t (*cancel_notification)(net_socket* socket, uint8 event, struct selectsync* sync); status_t (*notify)(net_socket* socket, uint8 event, int32 value); // standard socket API int (*accept)(net_socket* socket, struct sockaddr* address, socklen_t* _addressLength, net_socket** _acceptedSocket); int (*bind)(net_socket* socket, const struct sockaddr* address, socklen_t addressLength); int (*connect)(net_socket* socket, const struct sockaddr* address, socklen_t addressLength); int (*getpeername)(net_socket* socket, struct sockaddr* address, socklen_t* _addressLength); int (*getsockname)(net_socket* socket, struct sockaddr* address, socklen_t* _addressLength); int (*getsockopt)(net_socket* socket, int level, int option, void* optionValue, int* _optionLength); int (*listen)(net_socket* socket, int backlog); ssize_t (*receive)(net_socket* socket, struct msghdr* , void* data, size_t length, int flags); ssize_t (*send)(net_socket* socket, struct msghdr* , const void* data, size_t length, int flags); int (*setsockopt)(net_socket* socket, int level, int option, const void* optionValue, int optionLength); int (*shutdown)(net_socket* socket, int direction); status_t (*socketpair)(int family, int type, int protocol, net_socket* _sockets[2]); }; #endif // NET_SOCKET_H