/* * ui_settings ThemesAddon class */ #include #ifdef B_HAIKU_VERSION_1 #include #include #include #include #include #include #include #include #include #include #include #include "ThemesAddon.h" #include "UITheme.h" #include "Utils.h" #ifdef SINGLE_BINARY #define instanciate_themes_addon instanciate_themes_addon_ui_settings #endif #define DEBUG_TA #ifdef DEBUG_TA #define FENTRY PRINT(("*ThemesAddon[%s]::%s()\n", Name(), __FUNCTION__)) #else #define FENTRY #endif #define DERR(e) { PRINT(("%s: err: %s\n", __FUNCTION__, strerror(e))); } // private font API extern void _set_system_font_(const char *which, font_family family, font_style style, float size); extern status_t _get_system_default_font_(const char* which, font_family family, font_style style, float* _size); #define A_NAME "System Colors and Fonts" #define A_MSGNAME Z_THEME_UI_SETTINGS #define A_DESCRIPTION "System colors, fonts and other goodies" class UISettingsThemesAddon : public ThemesAddon { public: UISettingsThemesAddon(); ~UISettingsThemesAddon(); const char *Description(); status_t RunPreferencesPanel(); status_t AddNames(BMessage &names); status_t ApplyTheme(BMessage &theme, uint32 flags=0L); status_t MakeTheme(BMessage &theme, uint32 flags=0L); status_t ApplyDefaultTheme(uint32 flags=0L); }; struct ui_color_map { const char *name; color_which id; } gUIColorMap[] = { { B_UI_PANEL_BACKGROUND_COLOR, B_PANEL_BACKGROUND_COLOR }, { B_UI_PANEL_TEXT_COLOR, B_PANEL_TEXT_COLOR }, // { B_UI_PANEL_LINK_COLOR, B_PANEL_LINK_COLOR }, { B_UI_DOCUMENT_BACKGROUND_COLOR, B_DOCUMENT_BACKGROUND_COLOR }, { B_UI_DOCUMENT_TEXT_COLOR, B_DOCUMENT_TEXT_COLOR }, // { B_UI_DOCUMENT_LINK_COLOR, B_DOCUMENT_LINK_COLOR }, { B_UI_CONTROL_BACKGROUND_COLOR, B_CONTROL_BACKGROUND_COLOR }, { B_UI_CONTROL_TEXT_COLOR, B_CONTROL_TEXT_COLOR }, { B_UI_CONTROL_BORDER_COLOR, B_CONTROL_BORDER_COLOR }, { B_UI_CONTROL_HIGHLIGHT_COLOR, B_CONTROL_HIGHLIGHT_COLOR }, { B_UI_NAVIGATION_BASE_COLOR, B_NAVIGATION_BASE_COLOR }, { B_UI_NAVIGATION_PULSE_COLOR, B_NAVIGATION_PULSE_COLOR }, { B_UI_SHINE_COLOR, B_SHINE_COLOR }, { B_UI_SHADOW_COLOR, B_SHADOW_COLOR }, { B_UI_TOOLTIP_BACKGROUND_COLOR, B_TOOLTIP_BACKGROUND_COLOR }, { B_UI_TOOLTIP_TEXT_COLOR, B_TOOLTIP_TEXT_COLOR }, { B_UI_MENU_BACKGROUND_COLOR, B_MENU_BACKGROUND_COLOR }, { B_UI_MENU_SELECTED_BACKGROUND_COLOR, B_MENU_SELECTED_BACKGROUND_COLOR }, { B_UI_MENU_ITEM_TEXT_COLOR, B_MENU_ITEM_TEXT_COLOR }, { B_UI_MENU_SELECTED_ITEM_TEXT_COLOR, B_MENU_SELECTED_ITEM_TEXT_COLOR }, { B_UI_MENU_SELECTED_BORDER_COLOR, B_MENU_SELECTED_BORDER_COLOR }, { B_UI_SUCCESS_COLOR, B_SUCCESS_COLOR }, { B_UI_FAILURE_COLOR, B_FAILURE_COLOR }, { NULL, (color_which)-1 } }; UISettingsThemesAddon::UISettingsThemesAddon() : ThemesAddon(A_NAME, A_MSGNAME) { FENTRY; } UISettingsThemesAddon::~UISettingsThemesAddon() { FENTRY; } const char *UISettingsThemesAddon::Description() { return A_DESCRIPTION; } status_t UISettingsThemesAddon::RunPreferencesPanel() { status_t err = B_OK; entry_ref ref; BEntry ent; FENTRY; /* err = ent.SetTo("/boot/beos/preferences/Colors"); if (!err) { err = ent.GetRef(&ref); if (!err) { err = be_roster->Launch(&ref); } } */ if (!err) return B_OK; err = ent.SetTo("/boot/beos/preferences/Appearance"); if (!err) { err = ent.GetRef(&ref); if (!err) { err = be_roster->Launch(&ref); } } return err; } status_t UISettingsThemesAddon::AddNames(BMessage &names) { FENTRY; names.AddString(Z_THEME_UI_SETTINGS, "UI Settings"); // Haiku doesn't know about them, wo add them //XXX: use symbolic names. names.AddString("be:c:PanBg", "Panel Background"); names.AddString("be:c:PanTx", "Panel Text"); names.AddString("be:c:PanLn", "Panel Link"); names.AddString("be:c:DocBg", "Document Background"); names.AddString("be:c:DocTx", "Document Text"); names.AddString("be:c:DocLn", "Document Link"); names.AddString("be:c:CtlBg", "Control Background"); names.AddString("be:c:CtlTx", "Control Text"); names.AddString("be:c:CtlBr", "Control Border"); names.AddString("be:c:CtlHg", "Control Highlight"); names.AddString("be:c:NavBs", "Navigation Base"); names.AddString("be:c:NavPl", "Navigation Pulse"); names.AddString("be:c:Shine", "Shine"); names.AddString("be:c:Shadow", "Shadow"); names.AddString("be:c:TipBg", "ToolTip Background"); names.AddString("be:c:TipTx", "ToolTip Text"); names.AddString("be:c:MenBg", "Menu Background"); names.AddString("be:c:MenSBg", "Menu Selected Background"); names.AddString("be:c:MenTx", "Menu Item Text"); names.AddString("be:c:MenSTx", "Menu Selected Item Text"); names.AddString("be:c:MenSBr", "Menu Selected Border"); names.AddString("be:c:Success", "Success"); names.AddString("be:c:Failure", "Failure"); names.AddString("be:f:MenTx", "Menu Item Text"); names.AddString("be:MenSep", "Menu Separator"); names.AddString("be:MenTrig", "Show Menu Triggers"); names.AddString("be:MenZSnake", "Menu ZSnake"); names.AddString("be:f:Tip", "ToolTip"); names.AddString("be:f:be_plain_font", "System Plain"); names.AddString("be:f:be_bold_font", "System Bold"); names.AddString("be:f:be_fixed_font", "System Fixed"); return B_OK; } status_t UISettingsThemesAddon::ApplyTheme(BMessage &theme, uint32 flags) { BMessage uisettings; BFont fnt; struct menu_info menuInfo; status_t err; status_t gmierr = ENOENT; int i; FENTRY; (void)flags; err = MyMessage(theme, uisettings); DERR(err); if (err) return err; font_family family; font_style style; err = FindFont(uisettings, "be:f:be_plain_font", 0, &fnt); //uisettings.RemoveName("be:f:be_plain_font"); DERR(err); if (err == B_OK) { fnt.GetFamilyAndStyle(&family, &style); _set_system_font_("plain", family, style, fnt.Size()); } err = FindFont(uisettings, "be:f:be_bold_font", 0, &fnt); DERR(err); //uisettings.RemoveName("be:f:be_bold_font"); if (err == B_OK) { fnt.GetFamilyAndStyle(&family, &style); _set_system_font_("bold", family, style, fnt.Size()); } err = FindFont(uisettings, "be:f:be_fixed_font", 0, &fnt); DERR(err); //uisettings.RemoveName("be:f:be_fixed_font"); if (err == B_OK) { fnt.GetFamilyAndStyle(&family, &style); _set_system_font_("fixed", family, style, fnt.Size()); } err = FindFont(uisettings, "be:f:Tip", 0, &fnt); DERR(err); //uisettings.RemoveName("be:f:Tip"); if (err == B_OK) { fnt.GetFamilyAndStyle(&family, &style); // not implemented yet in Haiku //_set_system_font_("tip", family, style, fnt.Size()); //_set_system_font_("tooltip", family, style, fnt.Size()); } gmierr = get_menu_info(&menuInfo); for (i = 0; gUIColorMap[i].name; i++) { rgb_color c; if (FindRGBColor(uisettings, gUIColorMap[i].name, 0, &c) == B_OK) { set_ui_color(gUIColorMap[i].id, c); PRINT(("set_ui_color(%d, #%02x%02x%02x)\n", gUIColorMap[i].id, c.red, c.green, c.blue)); if (gUIColorMap[i].id == B_MENU_BACKGROUND_COLOR) menuInfo.background_color = c; } } if (gmierr >= B_OK) { bool bval; int32 ival; if (uisettings.FindBool("be:MenTrig", &bval) >= B_OK) menuInfo.triggers_always_shown = bval; if (uisettings.FindInt32("be:MenSep", &ival) >= B_OK) menuInfo.separator = ival; err = FindFont(uisettings, "be:f:MenTx", 0, &fnt); DERR(err); if (err == B_OK) { fnt.GetFamilyAndStyle(&menuInfo.f_family, &menuInfo.f_style); menuInfo.font_size = fnt.Size(); } set_menu_info(&menuInfo); } return B_OK; } status_t UISettingsThemesAddon::MakeTheme(BMessage &theme, uint32 flags) { BMessage uisettings; BMessage names; BFont fnt; menu_info menuInfo; status_t err; int i; FENTRY; (void)flags; err = MyMessage(theme, uisettings); if (err) uisettings.MakeEmpty(); for (i = 0; gUIColorMap[i].name; i++) { rgb_color c = ui_color(gUIColorMap[i].id); AddRGBColor(uisettings, gUIColorMap[i].name, c); } // hack for legacy fonts AddFont(uisettings, "be:f:be_plain_font", (BFont *)be_plain_font); AddFont(uisettings, "be:f:be_bold_font", (BFont *)be_bold_font); AddFont(uisettings, "be:f:be_fixed_font", (BFont *)be_fixed_font); // XXX: FIXME //AddFont(uisettings, "be:f:Tip", (BFont *)be_tip_font); // menu stuff err = get_menu_info(&menuInfo); if (err >= B_OK) { uisettings.AddBool("be:MenTrig", menuInfo.triggers_always_shown); uisettings.AddInt32("be:MenSep", menuInfo.separator); fnt.SetFamilyAndStyle(menuInfo.f_family, menuInfo.f_style); fnt.SetSize(menuInfo.font_size); AddFont(uisettings, "be:f:MenTx", &fnt); } err = SetMyMessage(theme, uisettings); return err; } status_t UISettingsThemesAddon::ApplyDefaultTheme(uint32 flags) { BMessage theme; BMessage uisettings; rgb_color color; FENTRY; /* status_t err; err = get_default_settings(&uisettings); if (err) return err; */ font_family family; font_style style; float size; BFont f; if (_get_system_default_font_("plain", family, style, &size) != B_OK) return B_ERROR; f.SetFamilyAndStyle(family, style); f.SetSize(size); AddFont(uisettings, "be:f:be_plain_font", &f); if (_get_system_default_font_(Name(), family, style, &size) != B_OK) return B_ERROR; f.SetFamilyAndStyle(family, style); f.SetSize(size); AddFont(uisettings, "be:f:be_plain_font", &f); if (_get_system_default_font_(Name(), family, style, &size) != B_OK) return B_ERROR; f.SetFamilyAndStyle(family, style); f.SetSize(size); AddFont(uisettings, "be:f:be_plain_font", &f); // menu stuff sprintf(family,"%s","Bitstream Vera Sans"); sprintf(style,"%s","Roman"); f.SetFamilyAndStyle(family, style); f.SetSize(12.0); AddFont(uisettings, "be:f:MenTx", &f); color.red = 216; color.blue = 216; color.green = 216; color.alpha = 255; AddRGBColor(uisettings, "be:c:MenBg", color); uisettings.AddBool("be:MenTrig", false); uisettings.AddInt32("be:MenSep", 0); theme.AddMessage(A_MSGNAME, &uisettings); return ApplyTheme(theme, flags); } ThemesAddon *instanciate_themes_addon() { return (ThemesAddon *) new UISettingsThemesAddon; } #endif /* B_BEOS_VERSION_DANO */