/* * Copyright 2001-2007, Haiku Inc. * Distributed under the terms of the MIT License. * * Authors: * Marc Flerackers (mflerackers@androme.be) * Stefano Ceccherini (stefano.ceccherini@gmail.com) * Marcus Overhagen (marcus@overhagen.de) */ #ifndef _PICTURE_PLAYER_H #define _PICTURE_PLAYER_H /*! PicturePlayer is used to play picture data. */ #include <GraphicsDefs.h> #include <InterfaceDefs.h> #include <Point.h> #include <Rect.h> class BAffineTransform; class BList; class BPicture; class BShape; class Layer; namespace BPrivate { struct picture_player_callbacks { void (*move_pen_by)(void* userData, const BPoint& where); void (*stroke_line)(void* userData, const BPoint& start, const BPoint& end); void (*draw_rect)(void* userData, const BRect& rect, bool fill); void (*draw_round_rect)(void* userData, const BRect& rect, const BPoint& radii, bool fill); void (*draw_bezier)(void* userData, size_t numControlPoints, const BPoint controlPoints[], bool fill); void (*draw_arc)(void* userData, const BPoint& center, const BPoint& radii, float startTheta, float arcTheta, bool fill); void (*draw_ellipse)(void* userData, const BRect& rect, bool fill); void (*draw_polygon)(void* userData, size_t numPoints, const BPoint points[], bool isClosed, bool fill); void (*draw_shape)(void* userData, const BShape& shape, bool fill); void (*draw_string)(void* userData, const char* string, size_t length, float spaceEscapement, float nonSpaceEscapement); void (*draw_pixels)(void* userData, const BRect& source, const BRect& destination, uint32 width, uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 flags, const void* data, size_t length); void (*draw_picture)(void* userData, const BPoint& where, int32 token); void (*set_clipping_rects)(void* userData, size_t numRects, const BRect rects[]); void (*clip_to_picture)(void* userData, int32 token, const BPoint& where, bool clipToInverse); void (*push_state)(void* userData); void (*pop_state)(void* userData); void (*enter_state_change)(void* userData); void (*exit_state_change)(void* userData); void (*enter_font_state)(void* userData); void (*exit_font_state)(void* userData); void (*set_origin)(void* userData, const BPoint& origin); void (*set_pen_location)(void* userData, const BPoint& location); void (*set_drawing_mode)(void* userData, drawing_mode mode); void (*set_line_mode)(void* userData, cap_mode capMode, join_mode joinMode, float miterLimit); void (*set_pen_size)(void* userData, float size); void (*set_fore_color)(void* userData, const rgb_color& color); void (*set_back_color)(void* userData, const rgb_color& color); void (*set_stipple_pattern)(void* userData, const pattern& patter); void (*set_scale)(void* userData, float scale); void (*set_font_family)(void* userData, const char* familyName, size_t length); void (*set_font_style)(void* userData, const char* styleName, size_t length); void (*set_font_spacing)(void* userData, uint8 spacing); void (*set_font_size)(void* userData, float size); void (*set_font_rotation)(void* userData, float rotation); void (*set_font_encoding)(void* userData, uint8 encoding); void (*set_font_flags)(void* userData, uint32 flags); void (*set_font_shear)(void* userData, float shear); void (*set_font_face)(void* userData, uint16 face); void (*set_blending_mode)(void* userData, source_alpha alphaSourceMode, alpha_function alphaFunctionMode); void (*set_transform)(void* userData, const BAffineTransform& transform); void (*translate_by)(void* userData, double x, double y); void (*scale_by)(void* userData, double x, double y); void (*rotate_by)(void* userData, double angleRadians); void (*blend_layer)(void* userData, Layer* layer); void (*clip_to_rect)(void* userData, const BRect& rect, bool inverse); void (*clip_to_shape)(void* userData, int32 opCount, const uint32 opList[], int32 ptCount, const BPoint ptList[], bool inverse); }; class PicturePlayer { public: PicturePlayer(); PicturePlayer(const void* data, size_t size, BList* pictures); virtual ~PicturePlayer(); status_t Play(void** callbacks, int32 tableEntries, void* userData); status_t Play(const picture_player_callbacks& callbacks, size_t callbacksSize, void* userData); private: status_t _Play(const picture_player_callbacks& callbacks, void* userData, const void* data, size_t length, uint16 parentOp); const void* fData; size_t fSize; BList* fPictures; }; } // namespace BPrivate #endif // _PICTURE_PLAYER_H