/* * Copyright 2006, Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _SPACE_LAYOUT_ITEM_H #define _SPACE_LAYOUT_ITEM_H #include class BSpaceLayoutItem : public BLayoutItem { public: BSpaceLayoutItem(BSize minSize, BSize maxSize, BSize preferredSize, BAlignment alignment); virtual ~BSpaceLayoutItem(); static BSpaceLayoutItem* CreateGlue(); static BSpaceLayoutItem* CreateHorizontalStrut(float width); static BSpaceLayoutItem* CreateVerticalStrut(float height); virtual BSize MinSize(); virtual BSize MaxSize(); virtual BSize PreferredSize(); virtual BAlignment Alignment(); virtual void SetExplicitMinSize(BSize size); virtual void SetExplicitMaxSize(BSize size); virtual void SetExplicitPreferredSize(BSize size); virtual void SetExplicitAlignment(BAlignment alignment); virtual bool IsVisible(); virtual void SetVisible(bool visible); virtual BRect Frame(); virtual void SetFrame(BRect frame); private: BRect fFrame; BSize fMinSize; BSize fMaxSize; BSize fPreferredSize; BAlignment fAlignment; bool fVisible; }; #endif // _SPACE_LAYOUT_ITEM_H