//------------------------------------------------------------------------------ // Copyright (c) 2001-2002, Haiku, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: PicturePlayer.cpp // Author: Marc Flerackers (mflerackers@androme.be) // DarkWyrm // Description: Server class to interpret and play BPicture data. Based on // Marc Flerackers' TPicture class //------------------------------------------------------------------------------ #ifndef _PICTUREPLAYER_H #define _PICTUREPLAYER_H #include #include #include #include #include "LayerData.h" #include "PatternHandler.h" // for pattern_union class DisplayDriver; class PicturePlayer { public: PicturePlayer(DisplayDriver *driver,void *data, int32 size); virtual ~PicturePlayer(); int16 GetOp(); bool GetBool(); int16 GetInt8(); int16 GetInt16(); int32 GetInt32(); int64 GetInt64(); float GetFloat(); BPoint GetCoord(); BRect GetRect(); rgb_color GetColor(); //void GetString(char *); void *GetData(int32); void GetData(void *data, int32 size); void AddInt8(int8); void AddInt16(int16); void AddInt32(int32); void AddInt64(int64); void AddFloat(float); void AddCoord(BPoint); void AddRect(BRect); void AddColor(rgb_color); void AddString(char *); void AddData(void *data, int32 size); void BeginOp(int32); void EndOp(); void EnterStateChange(); void ExitStateChange(); void EnterFontChange(); void ExitFontChange(); void SetClippingRegion(BRect *rects, int32 numrects); status_t Play(int32 tableEntries,void *userData, LayerData *d); status_t Rewind(); private: BMemoryIO fData; int32 fSize; DisplayDriver *fdriver; LayerData fldata; BPoint forigin; Pattern stipplepat; BRegion *clipreg; }; #endif