//------------------------------------------------------------------------------ // Copyright (c) 2001-2002, OpenBeOS // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: PictureButton.h // Author: Graham MacDonald (macdonag@btopenworld.com) // Description: BPictureButton displays and controls a picture button in a // window. //------------------------------------------------------------------------------ #ifndef _PICTURE_BUTTON_H #define _PICTURE_BUTTON_H // Standard Includes ----------------------------------------------------------- // System Includes ------------------------------------------------------------- #include #include #include /* For convenience */ // Project Includes ------------------------------------------------------------ // Local Includes -------------------------------------------------------------- // Local Defines --------------------------------------------------------------- // Globals --------------------------------------------------------------------- enum { B_ONE_STATE_BUTTON, B_TWO_STATE_BUTTON }; // BPictureButton class -------------------------------------------------------- class BPictureButton : public BControl { public: BPictureButton (BRect frame, const char* name, BPicture *off, BPicture *on, BMessage *message, uint32 behavior = B_ONE_STATE_BUTTON, uint32 resizeMask = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flgs = B_WILL_DRAW | B_NAVIGABLE); BPictureButton (BMessage *data); virtual ~BPictureButton (); static BArchivable *Instantiate (BMessage *data); virtual status_t Archive (BMessage *data, bool deep = true) const; virtual void Draw (BRect updateRect); virtual void MouseDown (BPoint point); virtual void KeyDown (const char *bytes, int32 numBytes); virtual void SetEnabledOn (BPicture *on); virtual void SetEnabledOff (BPicture *off); virtual void SetDisabledOn (BPicture *on); virtual void SetDisabledOff (BPicture *off); BPicture *EnabledOn () const; BPicture *EnabledOff () const; BPicture *DisabledOn () const; BPicture *DisabledOff () const; virtual void SetBehavior (uint32 behavior); uint32 Behavior () const; virtual void MessageReceived (BMessage *msg); virtual void MouseUp (BPoint point); virtual void WindowActivated (bool state); virtual void MouseMoved (BPoint pt, uint32 code, const BMessage *msg); virtual void AttachedToWindow (); virtual void DetachedFromWindow (); virtual void SetValue (int32 value); virtual status_t Invoke (BMessage *msg = NULL); virtual void FrameMoved (BPoint new_position); virtual void FrameResized (float new_width, float new_height); virtual BHandler *ResolveSpecifier (BMessage *msg, int32 index, BMessage *specifier, int32 form, const char *property); virtual status_t GetSupportedSuites (BMessage *data); virtual void ResizeToPreferred (); virtual void GetPreferredSize (float *width, float *height); virtual void MakeFocus (bool state = true); virtual void AllAttached (); virtual void AllDetached (); // Private or reserved ----------------------------------------------------- virtual status_t Perform (perform_code d, void *arg); private: virtual void _ReservedPictureButton1 (); virtual void _ReservedPictureButton2 (); virtual void _ReservedPictureButton3 (); BPictureButton &operator= (const BPictureButton &); void Redraw (); void InitData (); BPicture *fEnabledOff; BPicture *fEnabledOn; BPicture *fDisabledOff; BPicture *fDisabledOn; bool fOutlined; uint32 fBehavior; uint32 _reserved[4]; }; //------------------------------------------------------------------------------ #endif /* _PICTURE_BUTTON_H */ /* * $Log $ * * $Id $ * */