/* * Copyright 2002-2008, Haiku Inc. All rights reserved. * Distributed under the terms of the MIT License. * * Copyright 2001, Thomas Kurschel. All rights reserved. * Distributed under the terms of the NewOS License. */ /*! Manages kernel add-ons and their exported modules. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //#define TRACE_MODULE #ifdef TRACE_MODULE # define TRACE(x) dprintf x #else # define TRACE(x) ; #endif #define FATAL(x) dprintf x #define MODULE_HASH_SIZE 16 /*! The modules referenced by this structure are built-in modules that can't be loaded from disk. */ extern module_info gDeviceManagerModule; extern module_info gDeviceRootModule; extern module_info gDeviceGenericModule; extern module_info gFrameBufferConsoleModule; // file systems extern module_info gRootFileSystem; extern module_info gDeviceFileSystem; static module_info* sBuiltInModules[] = { &gDeviceManagerModule, &gDeviceRootModule, &gDeviceGenericModule, &gFrameBufferConsoleModule, &gRootFileSystem, &gDeviceFileSystem, NULL }; enum module_state { MODULE_QUERIED = 0, MODULE_LOADED, MODULE_INIT, MODULE_READY, MODULE_UNINIT, MODULE_ERROR }; /* Each loaded module image (which can export several modules) is put * in a hash (gModuleImagesHash) to be easily found when you search * for a specific file name. * TODO: Could use only the inode number for hashing. Would probably be * a little bit slower, but would lower the memory foot print quite a lot. */ struct module_image { struct module_image* next; module_info** info; // the module_info we use module_dependency* dependencies; char* path; // the full path for the module image_id image; int32 ref_count; // how many ref's to this file bool keep_loaded; }; /* Each known module will have this structure which is put in the * gModulesHash, and looked up by name. */ struct module { struct module* next; ::module_image* module_image; char* name; char* file; int32 ref_count; module_info* info; // will only be valid if ref_count > 0 int32 offset; // this is the offset in the headers module_state state; uint32 flags; }; #define B_BUILT_IN_MODULE 2 typedef struct module_path { const char* name; uint32 base_length; } module_path; typedef struct module_iterator { module_path* stack; int32 stack_size; int32 stack_current; char* prefix; size_t prefix_length; const char* suffix; size_t suffix_length; DIR* current_dir; status_t status; int32 module_offset; // This is used to keep track of which module_info // within a module we're addressing. ::module_image* module_image; module_info** current_header; const char* current_path; uint32 path_base_length; const char* current_module_path; bool builtin_modules; bool loaded_modules; } module_iterator; namespace Module { struct entry { dev_t device; ino_t node; }; struct hash_entry : entry { ~hash_entry() { free((char*)path); } HashTableLink link; const char* path; }; struct NodeHashDefinition { typedef entry* KeyType; typedef hash_entry ValueType; size_t Hash(ValueType* entry) const { return HashKey(entry); } HashTableLink* GetLink(ValueType* entry) const { return &entry->link; } size_t HashKey(KeyType key) const { return ((uint32)(key->node >> 32) + (uint32)key->node) ^ key->device; } bool Compare(KeyType key, ValueType* entry) const { return key->device == entry->device && key->node == entry->node; } }; typedef OpenHashTable NodeHash; struct module_listener : DoublyLinkedListLinkImpl { ~module_listener() { free((char*)prefix); } NotificationListener* listener; const char* prefix; }; typedef DoublyLinkedList ModuleListenerList; struct module_notification : DoublyLinkedListLinkImpl { ~module_notification() { free((char*)name); } int32 opcode; dev_t device; ino_t directory; ino_t node; const char* name; }; typedef DoublyLinkedList NotificationList; class DirectoryWatcher : public NotificationListener { public: DirectoryWatcher(); virtual ~DirectoryWatcher(); virtual void EventOccured(NotificationService& service, const KMessage* event); }; class ModuleWatcher : public NotificationListener { public: ModuleWatcher(); virtual ~ModuleWatcher(); virtual void EventOccured(NotificationService& service, const KMessage* event); }; class ModuleNotificationService : public NotificationService { public: ModuleNotificationService(); virtual ~ModuleNotificationService(); status_t InitCheck(); status_t AddListener(const KMessage* eventSpecifier, NotificationListener& listener); status_t UpdateListener(const KMessage* eventSpecifier, NotificationListener& listener); status_t RemoveListener(const KMessage* eventSpecifier, NotificationListener& listener); bool HasNode(dev_t device, ino_t node); void Notify(int32 opcode, dev_t device, ino_t directory, ino_t node, const char* name); virtual const char* Name() { return "modules"; } static void HandleNotifications(void *data, int iteration); private: status_t _RemoveNode(dev_t device, ino_t node); status_t _AddNode(dev_t device, ino_t node, const char* path, uint32 flags, NotificationListener& listener); status_t _AddDirectoryNode(dev_t device, ino_t node); status_t _AddModuleNode(dev_t device, ino_t node, int fd, const char* name); status_t _AddDirectory(const char* prefix); status_t _ScanDirectory(char* directoryPath, const char* prefix, size_t& prefixPosition); status_t _ScanDirectory(Stack& stack, DIR* dir, const char* prefix, size_t prefixPosition); void _Notify(int32 opcode, dev_t device, ino_t directory, ino_t node, const char* name); void _HandleNotifications(); recursive_lock fLock; ModuleListenerList fListeners; NodeHash fNodes; DirectoryWatcher fDirectoryWatcher; ModuleWatcher fModuleWatcher; NotificationList fNotifications; }; } // namespace Module using namespace Module; /* These are the standard base paths where we start to look for modules * to load. Order is important, the last entry here will be searched * first. */ static const directory_which kModulePaths[] = { B_BEOS_ADDONS_DIRECTORY, B_COMMON_ADDONS_DIRECTORY, B_USER_ADDONS_DIRECTORY, }; static const uint32 kNumModulePaths = sizeof(kModulePaths) / sizeof(kModulePaths[0]); static const uint32 kFirstNonSystemModulePath = 1; static ModuleNotificationService sModuleNotificationService; static bool sDisableUserAddOns = false; /* locking scheme: there is a global lock only; having several locks * makes trouble if dependent modules get loaded concurrently -> * they have to wait for each other, i.e. we need one lock per module; * also we must detect circular references during init and not dead-lock */ static recursive_lock sModulesLock; /* We store the loaded modules by directory path, and all known modules * by module name in a hash table for quick access */ static hash_table* sModuleImagesHash; static hash_table* sModulesHash; /*! Calculates hash for a module using its name */ static uint32 module_hash(void* _module, const void* _key, uint32 range) { module* module = (struct module*)_module; const char* name = (const char*)_key; if (module != NULL) return hash_hash_string(module->name) % range; if (name != NULL) return hash_hash_string(name) % range; return 0; } /*! Compares a module to a given name */ static int module_compare(void* _module, const void* _key) { module* module = (struct module*)_module; const char* name = (const char*)_key; if (name == NULL) return -1; return strcmp(module->name, name); } /*! Calculates the hash of a module image using its path */ static uint32 module_image_hash(void* _module, const void* _key, uint32 range) { module_image* image = (module_image*)_module; const char* path = (const char*)_key; if (image != NULL) return hash_hash_string(image->path) % range; if (path != NULL) return hash_hash_string(path) % range; return 0; } /*! Compares a module image to a path */ static int module_image_compare(void* _module, const void* _key) { module_image* image = (module_image*)_module; const char* path = (const char*)_key; if (path == NULL) return -1; return strcmp(image->path, path); } /*! Try to load the module image at the specified \a path. If it could be loaded, it returns \c B_OK, and stores a pointer to the module_image object in \a _moduleImage. Needs to be called with the sModulesLock held. */ static status_t load_module_image(const char* path, module_image** _moduleImage) { module_image* moduleImage; status_t status; image_id image; TRACE(("load_module_image(path = \"%s\", _image = %p)\n", path, _moduleImage)); ASSERT_LOCKED_RECURSIVE(&sModulesLock); ASSERT(_moduleImage != NULL); image = load_kernel_add_on(path); if (image < 0) { dprintf("load_module_image(%s) failed: %s\n", path, strerror(image)); return image; } moduleImage = (module_image*)malloc(sizeof(module_image)); if (moduleImage == NULL) { status = B_NO_MEMORY; goto err; } if (get_image_symbol(image, "modules", B_SYMBOL_TYPE_DATA, (void**)&moduleImage->info) != B_OK) { TRACE(("load_module_image: Failed to load \"%s\" due to lack of 'modules' symbol\n", path)); status = B_BAD_TYPE; goto err1; } moduleImage->dependencies = NULL; get_image_symbol(image, "module_dependencies", B_SYMBOL_TYPE_DATA, (void**)&moduleImage->dependencies); // this is allowed to be NULL moduleImage->path = strdup(path); if (!moduleImage->path) { status = B_NO_MEMORY; goto err1; } moduleImage->image = image; moduleImage->ref_count = 0; moduleImage->keep_loaded = false; recursive_lock_lock(&sModulesLock); hash_insert(sModuleImagesHash, moduleImage); recursive_lock_unlock(&sModulesLock); *_moduleImage = moduleImage; return B_OK; err1: free(moduleImage); err: unload_kernel_add_on(image); return status; } /*! Unloads the module's kernel add-on. The \a image will be freed. Needs to be called with the sModulesLock held. */ static status_t unload_module_image(module_image* moduleImage, bool remove) { TRACE(("unload_module_image(image %p, remove %d)\n", moduleImage, remove)); ASSERT_LOCKED_RECURSIVE(&sModulesLock); if (moduleImage->ref_count != 0) { FATAL(("Can't unload %s due to ref_cnt = %ld\n", moduleImage->path, moduleImage->ref_count)); return B_ERROR; } if (remove) hash_remove(sModuleImagesHash, moduleImage); unload_kernel_add_on(moduleImage->image); free(moduleImage->path); free(moduleImage); return B_OK; } static void put_module_image(module_image* image) { RecursiveLocker locker(sModulesLock); int32 refCount = atomic_add(&image->ref_count, -1); ASSERT(refCount > 0); // Don't unload anything when there is no boot device yet // (because chances are that we will never be able to access it again) if (refCount == 1 && !image->keep_loaded && gBootDevice > 0) unload_module_image(image, true); } static status_t get_module_image(const char* path, module_image** _image) { struct module_image* image; TRACE(("get_module_image(path = \"%s\")\n", path)); RecursiveLocker _(sModulesLock); image = (module_image*)hash_lookup(sModuleImagesHash, path); if (image == NULL) { status_t status = load_module_image(path, &image); if (status < B_OK) return status; } atomic_add(&image->ref_count, 1); *_image = image; return B_OK; } /*! Extract the information from the module_info structure pointed at by "info" and create the entries required for access to it's details. */ static status_t create_module(module_info* info, const char* file, int offset, module** _module) { module* module; TRACE(("create_module(info = %p, file = \"%s\", offset = %d, _module = %p)\n", info, file, offset, _module)); if (!info->name) return B_BAD_VALUE; module = (struct module*)hash_lookup(sModulesHash, info->name); if (module) { FATAL(("Duplicate module name (%s) detected... ignoring new one\n", info->name)); return B_FILE_EXISTS; } if ((module = (struct module*)malloc(sizeof(struct module))) == NULL) return B_NO_MEMORY; TRACE(("create_module: name = \"%s\", file = \"%s\"\n", info->name, file)); module->module_image = NULL; module->name = strdup(info->name); if (module->name == NULL) { free(module); return B_NO_MEMORY; } module->file = strdup(file); if (module->file == NULL) { free(module->name); free(module); return B_NO_MEMORY; } module->state = MODULE_QUERIED; module->info = info; module->offset = offset; // record where the module_info can be found in the module_info array module->ref_count = 0; module->flags = info->flags; recursive_lock_lock(&sModulesLock); hash_insert(sModulesHash, module); recursive_lock_unlock(&sModulesLock); if (_module) *_module = module; return B_OK; } /*! Loads the file at \a path and scans all modules contained therein. Returns \c B_OK if \a searchedName could be found under those modules, and will return the referenced image in \a _moduleImage. Returns \c B_ENTRY_NOT_FOUND if the module could not be found. Must only be called for files that haven't been scanned yet. \a searchedName is allowed to be \c NULL (if all modules should be scanned) */ static status_t check_module_image(const char* path, const char* searchedName, module_image** _moduleImage) { status_t status = B_ENTRY_NOT_FOUND; module_image* image; module_info** info; int index = 0; TRACE(("check_module_image(path = \"%s\", searchedName = \"%s\")\n", path, searchedName)); if (get_module_image(path, &image) < B_OK) return B_ENTRY_NOT_FOUND; for (info = image->info; *info; info++) { // try to create a module for every module_info, check if the // name matches if it was a new entry if (create_module(*info, path, index++, NULL) == B_OK) { if (searchedName && !strcmp((*info)->name, searchedName)) status = B_OK; } } if (status != B_OK) { // decrement the ref we got in get_module_image put_module_image(image); return status; } *_moduleImage = image; return B_OK; } /*! This is only called if we fail to find a module already in our cache... saves us some extra checking here :) */ static module* search_module(const char* name, module_image** _moduleImage) { status_t status = B_ENTRY_NOT_FOUND; uint32 i; TRACE(("search_module(%s)\n", name)); for (i = kNumModulePaths; i-- > 0;) { if (sDisableUserAddOns && i >= kFirstNonSystemModulePath) continue; // let the VFS find that module for us KPath basePath; if (find_directory(kModulePaths[i], gBootDevice, true, basePath.LockBuffer(), basePath.BufferSize()) != B_OK) continue; basePath.UnlockBuffer(); basePath.Append("kernel"); KPath path; status = vfs_get_module_path(basePath.Path(), name, path.LockBuffer(), path.BufferSize()); if (status == B_OK) { path.UnlockBuffer(); status = check_module_image(path.Path(), name, _moduleImage); if (status == B_OK) break; } } if (status != B_OK) return NULL; return (module*)hash_lookup(sModulesHash, name); } static status_t put_dependent_modules(struct module* module) { module_image* image = module->module_image; module_dependency* dependencies; // built-in modules don't have a module_image structure if (image == NULL || (dependencies = image->dependencies) == NULL) return B_OK; for (int32 i = 0; dependencies[i].name != NULL; i++) { status_t status = put_module(dependencies[i].name); if (status < B_OK) return status; } return B_OK; } static status_t get_dependent_modules(struct module* module) { module_image* image = module->module_image; module_dependency* dependencies; // built-in modules don't have a module_image structure if (image == NULL || (dependencies = image->dependencies) == NULL) return B_OK; TRACE(("resolving module dependencies...\n")); for (int32 i = 0; dependencies[i].name != NULL; i++) { status_t status = get_module(dependencies[i].name, dependencies[i].info); if (status < B_OK) { dprintf("loading dependent module %s of %s failed!\n", dependencies[i].name, module->name); return status; } } return B_OK; } /*! Initializes a loaded module depending on its state */ static inline status_t init_module(module* module) { switch (module->state) { case MODULE_QUERIED: case MODULE_LOADED: { status_t status; module->state = MODULE_INIT; // resolve dependencies status = get_dependent_modules(module); if (status < B_OK) { module->state = MODULE_LOADED; return status; } // init module TRACE(("initializing module %s (at %p)... \n", module->name, module->info->std_ops)); if (module->info->std_ops != NULL) status = module->info->std_ops(B_MODULE_INIT); TRACE(("...done (%s)\n", strerror(status))); if (status >= B_OK) module->state = MODULE_READY; else { put_dependent_modules(module); module->state = MODULE_LOADED; } return status; } case MODULE_READY: return B_OK; case MODULE_INIT: FATAL(("circular reference to %s\n", module->name)); return B_ERROR; case MODULE_UNINIT: FATAL(("tried to load module %s which is currently unloading\n", module->name)); return B_ERROR; case MODULE_ERROR: FATAL(("cannot load module %s because its earlier unloading failed\n", module->name)); return B_ERROR; default: return B_ERROR; } // never trespasses here } /*! Uninitializes a module depeding on its state */ static inline int uninit_module(module* module) { TRACE(("uninit_module(%s)\n", module->name)); switch (module->state) { case MODULE_QUERIED: case MODULE_LOADED: return B_NO_ERROR; case MODULE_INIT: panic("Trying to unload module %s which is initializing\n", module->name); return B_ERROR; case MODULE_UNINIT: panic("Trying to unload module %s which is un-initializing\n", module->name); return B_ERROR; case MODULE_READY: { status_t status = B_OK; module->state = MODULE_UNINIT; TRACE(("uninitializing module %s...\n", module->name)); if (module->info->std_ops != NULL) status = module->info->std_ops(B_MODULE_UNINIT); TRACE(("...done (%s)\n", strerror(status))); if (status == B_OK) { module->state = MODULE_LOADED; put_dependent_modules(module); return B_OK; } FATAL(("Error unloading module %s (%s)\n", module->name, strerror(status))); module->state = MODULE_ERROR; module->flags |= B_KEEP_LOADED; return status; } default: return B_ERROR; } // never trespasses here } static const char* iterator_pop_path_from_stack(module_iterator* iterator, uint32* _baseLength) { if (iterator->stack_current <= 0) return NULL; if (_baseLength) *_baseLength = iterator->stack[iterator->stack_current - 1].base_length; return iterator->stack[--iterator->stack_current].name; } static status_t iterator_push_path_on_stack(module_iterator* iterator, const char* path, uint32 baseLength) { if (iterator->stack_current + 1 > iterator->stack_size) { // allocate new space on the stack module_path* stack = (module_path*)realloc(iterator->stack, (iterator->stack_size + 8) * sizeof(module_path)); if (stack == NULL) return B_NO_MEMORY; iterator->stack = stack; iterator->stack_size += 8; } iterator->stack[iterator->stack_current].name = path; iterator->stack[iterator->stack_current++].base_length = baseLength; return B_OK; } static bool match_iterator_suffix(module_iterator* iterator, const char* name) { if (iterator->suffix == NULL || iterator->suffix_length == 0) return true; size_t length = strlen(name); if (length <= iterator->suffix_length) return false; return name[length - iterator->suffix_length - 1] == '/' && !strcmp(name + length - iterator->suffix_length, iterator->suffix); } static status_t iterator_get_next_module(module_iterator* iterator, char* buffer, size_t* _bufferSize) { status_t status; TRACE(("iterator_get_next_module() -- start\n")); if (iterator->builtin_modules) { for (int32 i = iterator->module_offset; sBuiltInModules[i] != NULL; i++) { // the module name must fit the prefix if (strncmp(sBuiltInModules[i]->name, iterator->prefix, iterator->prefix_length) || !match_iterator_suffix(iterator, sBuiltInModules[i]->name)) continue; *_bufferSize = strlcpy(buffer, sBuiltInModules[i]->name, *_bufferSize); iterator->module_offset = i + 1; return B_OK; } iterator->builtin_modules = false; } if (iterator->loaded_modules) { recursive_lock_lock(&sModulesLock); hash_iterator hashIterator; hash_open(sModulesHash, &hashIterator); struct module* module = (struct module*)hash_next(sModulesHash, &hashIterator); for (int32 i = 0; module != NULL; i++) { if (i >= iterator->module_offset) { if (!strncmp(module->name, iterator->prefix, iterator->prefix_length) && match_iterator_suffix(iterator, module->name)) { *_bufferSize = strlcpy(buffer, module->name, *_bufferSize); iterator->module_offset = i + 1; hash_close(sModulesHash, &hashIterator, false); recursive_lock_unlock(&sModulesLock); return B_OK; } } module = (struct module*)hash_next(sModulesHash, &hashIterator); } hash_close(sModulesHash, &hashIterator, false); recursive_lock_unlock(&sModulesLock); // prevent from falling into modules hash iteration again iterator->loaded_modules = false; } nextPath: if (iterator->current_dir == NULL) { // get next directory path from the stack const char* path = iterator_pop_path_from_stack(iterator, &iterator->path_base_length); if (path == NULL) { // we are finished, there are no more entries on the stack return B_ENTRY_NOT_FOUND; } free((char*)iterator->current_path); iterator->current_path = path; iterator->current_dir = opendir(path); TRACE(("open directory at %s -> %p\n", path, iterator->current_dir)); if (iterator->current_dir == NULL) { // we don't throw an error here, but silently go to // the next directory on the stack goto nextPath; } } nextModuleImage: if (iterator->current_header == NULL) { // get next entry from the current directory errno = 0; struct dirent* dirent; if ((dirent = readdir(iterator->current_dir)) == NULL) { closedir(iterator->current_dir); iterator->current_dir = NULL; if (errno < B_OK) return errno; goto nextPath; } // check if the prefix matches int32 passedOffset, commonLength; passedOffset = strlen(iterator->current_path) + 1; commonLength = iterator->path_base_length + iterator->prefix_length - passedOffset; if (commonLength > 0) { // the prefix still reaches into the new path part int32 length = strlen(dirent->d_name); if (commonLength > length) commonLength = length; if (strncmp(dirent->d_name, iterator->prefix + passedOffset - iterator->path_base_length, commonLength)) goto nextModuleImage; } // we're not interested in traversing these again if (!strcmp(dirent->d_name, ".") || !strcmp(dirent->d_name, "..")) goto nextModuleImage; // build absolute path to current file KPath path(iterator->current_path); if (path.InitCheck() != B_OK) return B_NO_MEMORY; if (path.Append(dirent->d_name) != B_OK) return B_BUFFER_OVERFLOW; // find out if it's a directory or a file struct stat stat; if (::stat(path.Path(), &stat) < 0) return errno; iterator->current_module_path = strdup(path.Path()); if (iterator->current_module_path == NULL) return B_NO_MEMORY; if (S_ISDIR(stat.st_mode)) { status = iterator_push_path_on_stack(iterator, iterator->current_module_path, iterator->path_base_length); if (status < B_OK) return status; iterator->current_module_path = NULL; goto nextModuleImage; } if (!S_ISREG(stat.st_mode)) return B_BAD_TYPE; TRACE(("open module at %s\n", path.Path())); status = get_module_image(path.Path(), &iterator->module_image); if (status < B_OK) { free((char*)iterator->current_module_path); iterator->current_module_path = NULL; goto nextModuleImage; } iterator->current_header = iterator->module_image->info; iterator->module_offset = 0; } // search the current module image until we've got a match while (*iterator->current_header != NULL) { module_info* info = *iterator->current_header; // TODO: we might want to create a module here and cache it in the // hash table iterator->current_header++; iterator->module_offset++; if (strncmp(info->name, iterator->prefix, iterator->prefix_length) || !match_iterator_suffix(iterator, info->name)) continue; *_bufferSize = strlcpy(buffer, info->name, *_bufferSize); return B_OK; } // leave this module and get the next one iterator->current_header = NULL; free((char*)iterator->current_module_path); iterator->current_module_path = NULL; put_module_image(iterator->module_image); iterator->module_image = NULL; goto nextModuleImage; } static void register_builtin_modules(struct module_info** info) { for (; *info; info++) { (*info)->flags |= B_BUILT_IN_MODULE; // this is an internal flag, it doesn't have to be set by modules itself if (create_module(*info, "", -1, NULL) != B_OK) dprintf("creation of built-in module \"%s\" failed!\n", (*info)->name); } } static status_t register_preloaded_module_image(struct preloaded_image* image) { module_image* moduleImage; struct module_info** info; status_t status; int32 index = 0; TRACE(("register_preloaded_module_image(image = \"%s\")\n", image->name)); image->is_module = false; if (image->id < 0) return B_BAD_VALUE; moduleImage = (module_image*)malloc(sizeof(module_image)); if (moduleImage == NULL) return B_NO_MEMORY; if (get_image_symbol(image->id, "modules", B_SYMBOL_TYPE_DATA, (void**)&moduleImage->info) != B_OK) { status = B_BAD_TYPE; goto error; } image->is_module = true; moduleImage->dependencies = NULL; get_image_symbol(image->id, "module_dependencies", B_SYMBOL_TYPE_DATA, (void**)&moduleImage->dependencies); // this is allowed to be NULL // Try to recreate the full module path, so that we don't try to load the // image again when asked for a module it does not export (would only be // problematic if it had got replaced and the new file actually exports // that module). Also helpful for recurse_directory(). { // ToDo: this is kind of a hack to have the full path in the hash // (it always assumes the preloaded add-ons to be in the system // directory) char path[B_FILE_NAME_LENGTH]; const char* suffix; const char* name; if (moduleImage->info[0] && (suffix = strstr(name = moduleImage->info[0]->name, image->name)) != NULL) { // even if strlcpy() is used here, it's by no means safe // against buffer overflows KPath addonsKernelPath; status_t status = find_directory(B_BEOS_ADDONS_DIRECTORY, gBootDevice, false, addonsKernelPath.LockBuffer(), addonsKernelPath.BufferSize()); if (status != B_OK) { dprintf("register_preloaded_module_image: find_directory() " "failed: %s\n", strerror(status)); } addonsKernelPath.UnlockBuffer(); if (status == B_OK) { status = addonsKernelPath.Append("kernel/"); // KPath does not remove the trailing '/' } if (status == B_OK) { size_t length = strlcpy(path, addonsKernelPath.Path(), sizeof(path)); strlcpy(path + length, name, strlen(image->name) + 1 + (suffix - name)); moduleImage->path = strdup(path); } else { moduleImage->path = NULL; // this will trigger B_NO_MEMORY, which is the only // reason to get here anyways... } } else moduleImage->path = strdup(image->name); } if (moduleImage->path == NULL) { status = B_NO_MEMORY; goto error; } moduleImage->image = image->id; moduleImage->ref_count = 0; moduleImage->keep_loaded = false; hash_insert(sModuleImagesHash, moduleImage); for (info = moduleImage->info; *info; info++) { create_module(*info, moduleImage->path, index++, NULL); } return B_OK; error: free(moduleImage); // We don't need this image anymore. We keep it, if it doesn't look like // a module at all. It might be an old-style driver. if (image->is_module) unload_kernel_add_on(image->id); return status; } static int dump_modules(int argc, char** argv) { hash_iterator iterator; struct module_image* image; struct module* module; hash_rewind(sModulesHash, &iterator); kprintf("-- known modules:\n"); while ((module = (struct module*)hash_next(sModulesHash, &iterator)) != NULL) { kprintf("%p: \"%s\", \"%s\" (%ld), refcount = %ld, state = %d, mimage = %p\n", module, module->name, module->file, module->offset, module->ref_count, module->state, module->module_image); } hash_rewind(sModuleImagesHash, &iterator); kprintf("\n-- loaded module images:\n"); while ((image = (struct module_image*)hash_next(sModuleImagesHash, &iterator)) != NULL) { kprintf("%p: \"%s\" (image_id = %ld), info = %p, refcount = %ld, %s\n", image, image->path, image->image, image->info, image->ref_count, image->keep_loaded ? "keep loaded" : "can be unloaded"); } return 0; } // #pragma mark - DirectoryWatcher DirectoryWatcher::DirectoryWatcher() { } DirectoryWatcher::~DirectoryWatcher() { } void DirectoryWatcher::EventOccured(NotificationService& service, const KMessage* event) { int32 opcode = event->GetInt32("opcode", -1); dev_t device = event->GetInt32("device", -1); ino_t directory = event->GetInt64("directory", -1); ino_t node = event->GetInt64("node", -1); const char *name = event->GetString("name", NULL); if (opcode == B_ENTRY_MOVED) { // Determine wether it's a move within, out of, or into one // of our watched directories. directory = event->GetInt64("to directory", -1); if (!sModuleNotificationService.HasNode(device, directory)) { directory = event->GetInt64("from directory", -1); opcode = B_ENTRY_REMOVED; } else { // Move within, doesn't sound like a good idea for modules opcode = B_ENTRY_CREATED; } } sModuleNotificationService.Notify(opcode, device, directory, node, name); } // #pragma mark - ModuleWatcher ModuleWatcher::ModuleWatcher() { } ModuleWatcher::~ModuleWatcher() { } void ModuleWatcher::EventOccured(NotificationService& service, const KMessage* event) { if (event->GetInt32("opcode", -1) != B_STAT_CHANGED || (event->GetInt32("fields", 0) & B_STAT_MODIFICATION_TIME) == 0) return; dev_t device = event->GetInt32("device", -1); ino_t node = event->GetInt64("node", -1); sModuleNotificationService.Notify(B_STAT_CHANGED, device, -1, node, NULL); } // #pragma mark - ModuleNotificationService ModuleNotificationService::ModuleNotificationService() { recursive_lock_init(&fLock, "module notifications"); } ModuleNotificationService::~ModuleNotificationService() { recursive_lock_destroy(&fLock); } status_t ModuleNotificationService::AddListener(const KMessage* eventSpecifier, NotificationListener& listener) { const char* prefix = eventSpecifier->GetString("prefix", NULL); if (prefix == NULL) return B_BAD_VALUE; module_listener* moduleListener = new(std::nothrow) module_listener; if (moduleListener == NULL) return B_NO_MEMORY; moduleListener->prefix = strdup(prefix); if (moduleListener->prefix == NULL) { delete moduleListener; return B_NO_MEMORY; } status_t status = _AddDirectory(prefix); if (status != B_OK) { delete moduleListener; return status; } moduleListener->listener = &listener; fListeners.Add(moduleListener); return B_OK; } status_t ModuleNotificationService::UpdateListener(const KMessage* eventSpecifier, NotificationListener& listener) { return B_ERROR; } status_t ModuleNotificationService::RemoveListener(const KMessage* eventSpecifier, NotificationListener& listener) { return B_ERROR; } bool ModuleNotificationService::HasNode(dev_t device, ino_t node) { RecursiveLocker _(fLock); struct entry entry = {device, node}; return fNodes.Lookup(&entry) != NULL; } status_t ModuleNotificationService::_RemoveNode(dev_t device, ino_t node) { RecursiveLocker _(fLock); struct entry key = {device, node}; hash_entry* entry = fNodes.Lookup(&key); if (entry == NULL) return B_ENTRY_NOT_FOUND; remove_node_listener(device, node, entry->path != NULL ? (NotificationListener&)fModuleWatcher : (NotificationListener&)fDirectoryWatcher); fNodes.Remove(entry); delete entry; return B_OK; } status_t ModuleNotificationService::_AddNode(dev_t device, ino_t node, const char* path, uint32 flags, NotificationListener& listener) { RecursiveLocker locker(fLock); if (HasNode(device, node)) return B_OK; struct hash_entry* entry = new(std::nothrow) hash_entry; if (entry == NULL) return B_NO_MEMORY; if (path != NULL) { entry->path = strdup(path); if (entry->path == NULL) { delete entry; return B_NO_MEMORY; } } else entry->path = NULL; status_t status = add_node_listener(device, node, flags, listener); if (status != B_OK) { delete entry; return status; } //dprintf(" add %s %ld:%Ld (%s)\n", flags == B_WATCH_DIRECTORY // ? "dir" : "file", device, node, path); entry->device = device; entry->node = node; fNodes.Insert(entry); return B_OK; } status_t ModuleNotificationService::_AddDirectoryNode(dev_t device, ino_t node) { return _AddNode(device, node, NULL, B_WATCH_DIRECTORY, fDirectoryWatcher); } status_t ModuleNotificationService::_AddModuleNode(dev_t device, ino_t node, int fd, const char* name) { struct vnode* vnode; status_t status = vfs_get_vnode_from_fd(fd, true, &vnode); if (status != B_OK) return status; ino_t directory; vfs_vnode_to_node_ref(vnode, &device, &directory); KPath path; status = path.InitCheck(); if (status == B_OK) { status = vfs_entry_ref_to_path(device, directory, name, path.LockBuffer(), path.BufferSize()); } if (status != B_OK) return status; path.UnlockBuffer(); return _AddNode(device, node, path.Path(), B_WATCH_STAT, fModuleWatcher); } status_t ModuleNotificationService::_AddDirectory(const char* prefix) { status_t status = B_ERROR; for (uint32 i = 0; i < kNumModulePaths; i++) { if (sDisableUserAddOns && i >= kFirstNonSystemModulePath) break; KPath pathBuffer; if (find_directory(kModulePaths[i], gBootDevice, true, pathBuffer.LockBuffer(), pathBuffer.BufferSize()) != B_OK) continue; pathBuffer.UnlockBuffer(); pathBuffer.Append("kernel"); pathBuffer.Append(prefix); size_t prefixPosition = strlen(prefix); status_t scanStatus = _ScanDirectory(pathBuffer.LockBuffer(), prefix, prefixPosition); pathBuffer.UnlockBuffer(); // It's enough if we succeed for one directory if (status != B_OK) status = scanStatus; } return status; } status_t ModuleNotificationService::_ScanDirectory(char* directoryPath, const char* prefix, size_t& prefixPosition) { DIR* dir = NULL; while (true) { dir = opendir(directoryPath); if (dir != NULL || prefixPosition == 0) break; // the full prefix is not accessible, remove path components const char* parentPrefix = prefix + prefixPosition - 1; while (parentPrefix != prefix && parentPrefix[0] != '/') parentPrefix--; size_t cutPosition = parentPrefix - prefix; size_t length = strlen(directoryPath); directoryPath[length - prefixPosition + cutPosition] = '\0'; prefixPosition = cutPosition; } if (dir == NULL) return B_ERROR; Stack stack; stack.Push(dir); while (stack.Pop(&dir)) { status_t status = _ScanDirectory(stack, dir, prefix, prefixPosition); if (status != B_OK) return status; } return B_OK; } status_t ModuleNotificationService::_ScanDirectory(Stack& stack, DIR* dir, const char* prefix, size_t prefixPosition) { bool directMatchAdded = false; struct dirent* dirent; while ((dirent = readdir(dir)) != NULL) { if (dirent->d_name[0] == '.') continue; bool directMatch = false; if (prefix[prefixPosition] != '\0') { // the start must match const char* startPrefix = prefix + prefixPosition; if (startPrefix[0] == '/') startPrefix++; const char* endPrefix = strchr(startPrefix, '/'); size_t length; if (endPrefix != NULL) length = endPrefix - startPrefix; else length = strlen(startPrefix); if (strncmp(dirent->d_name, startPrefix, length)) continue; if (dirent->d_name[length] == '\0') directMatch = true; } struct stat stat; status_t status = vfs_read_stat(dir->fd, dirent->d_name, true, &stat, true); if (status != B_OK) continue; if (S_ISDIR(stat.st_mode)) { int fd = _kern_open_dir(dir->fd, dirent->d_name); if (fd < 0) continue; DIR* subDir = (DIR*)malloc(DIR_BUFFER_SIZE); if (subDir == NULL) { close(fd); continue; } subDir->fd = fd; subDir->entries_left = 0; stack.Push(subDir); if (_AddDirectoryNode(stat.st_dev, stat.st_ino) == B_OK && directMatch) directMatchAdded = true; } else if (S_ISREG(stat.st_mode)) { if (_AddModuleNode(stat.st_dev, stat.st_ino, dir->fd, dirent->d_name) == B_OK && directMatch) directMatchAdded = true; } } if (!directMatchAdded) { // We need to monitor this directory to see if a matching file // is added. struct stat stat; status_t status = vfs_read_stat(dir->fd, NULL, true, &stat, true); if (status == B_OK) _AddDirectoryNode(stat.st_dev, stat.st_ino); } closedir(dir); return B_OK; } void ModuleNotificationService::_Notify(int32 opcode, dev_t device, ino_t directory, ino_t node, const char* name) { // construct path KPath pathBuffer; const char* path; if (name != NULL) { // we have an entry ref if (pathBuffer.InitCheck() != B_OK || vfs_entry_ref_to_path(device, directory, name, pathBuffer.LockBuffer(), pathBuffer.BufferSize()) != B_OK) return; pathBuffer.UnlockBuffer(); path = pathBuffer.Path(); } else { // we only have a node ref RecursiveLocker _(fLock); struct entry key = {device, node}; hash_entry* entry = fNodes.Lookup(&key); if (entry == NULL || entry->path == NULL) return; path = entry->path; } // remove kModulePaths from path for (uint32 i = 0; i < kNumModulePaths; i++) { KPath modulePath; if (find_directory(kModulePaths[i], gBootDevice, true, modulePath.LockBuffer(), modulePath.BufferSize()) != B_OK) continue; modulePath.UnlockBuffer(); modulePath.Append("kernel"); if (strncmp(path, modulePath.Path(), modulePath.Length())) continue; path += modulePath.Length(); if (path[i] == '/') path++; break; } KMessage event; // find listeners by prefix/path ModuleListenerList::Iterator iterator = fListeners.GetIterator(); while (iterator.HasNext()) { module_listener* listener = iterator.Next(); if (strncmp(path, listener->prefix, strlen(listener->prefix))) continue; if (event.IsEmpty()) { // construct message only when needed event.AddInt32("opcode", opcode); event.AddString("path", path); } // notify them! listener->listener->EventOccured(*this, &event); // we might need to watch new files now if (opcode == B_ENTRY_CREATED) _AddDirectory(listener->prefix); } // remove notification listeners, if needed if (opcode == B_ENTRY_REMOVED) _RemoveNode(device, node); } void ModuleNotificationService::_HandleNotifications() { RecursiveLocker _(fLock); NotificationList::Iterator iterator = fNotifications.GetIterator(); while (iterator.HasNext()) { module_notification* notification = iterator.Next(); _Notify(notification->opcode, notification->device, notification->directory, notification->node, notification->name); iterator.Remove(); delete notification; } } void ModuleNotificationService::Notify(int32 opcode, dev_t device, ino_t directory, ino_t node, const char* name) { module_notification* notification = new(std::nothrow) module_notification; if (notification == NULL) return; if (name != NULL) { notification->name = strdup(name); if (notification->name == NULL) { delete notification; return; } } else notification->name = NULL; notification->opcode = opcode; notification->device = device; notification->directory = directory; notification->node = node; RecursiveLocker _(fLock); fNotifications.Add(notification); } /*static*/ void ModuleNotificationService::HandleNotifications(void */*data*/, int /*iteration*/) { sModuleNotificationService._HandleNotifications(); } // #pragma mark - Exported Kernel API (private part) /*! Unloads a module in case it's not in use. This is the counterpart to load_module(). */ status_t unload_module(const char* path) { struct module_image* moduleImage; recursive_lock_lock(&sModulesLock); moduleImage = (module_image*)hash_lookup(sModuleImagesHash, path); recursive_lock_unlock(&sModulesLock); if (moduleImage == NULL) return B_ENTRY_NOT_FOUND; put_module_image(moduleImage); return B_OK; } /*! Unlike get_module(), this function lets you specify the add-on to be loaded by path. However, you must not use the exported modules without having called get_module() on them. When you're done with the NULL terminated \a modules array, you have to call unload_module(), no matter if you're actually using any of the modules or not - of course, the add-on won't be unloaded until the last put_module(). */ status_t load_module(const char* path, module_info*** _modules) { module_image* moduleImage; status_t status = get_module_image(path, &moduleImage); if (status != B_OK) return status; *_modules = moduleImage->info; return B_OK; } status_t start_watching_modules(const char* prefix, NotificationListener& listener) { KMessage specifier; status_t status = specifier.AddString("prefix", prefix); if (status != B_OK) return status; return sModuleNotificationService.AddListener(&specifier, listener); } status_t stop_watching_modules(const char* prefix, NotificationListener& listener) { KMessage specifier; status_t status = specifier.AddString("prefix", prefix); if (status != B_OK) return status; return sModuleNotificationService.RemoveListener(&specifier, listener); } /*! Setup the module structures and data for use - must be called before any other module call. */ status_t module_init(kernel_args* args) { struct preloaded_image* image; recursive_lock_init(&sModulesLock, "modules rlock"); sModulesHash = hash_init(MODULE_HASH_SIZE, 0, module_compare, module_hash); if (sModulesHash == NULL) return B_NO_MEMORY; sModuleImagesHash = hash_init(MODULE_HASH_SIZE, 0, module_image_compare, module_image_hash); if (sModuleImagesHash == NULL) return B_NO_MEMORY; // register built-in modules register_builtin_modules(sBuiltInModules); // register preloaded images for (image = args->preloaded_images; image != NULL; image = image->next) { status_t status = register_preloaded_module_image(image); if (status != B_OK && image->is_module) { dprintf("Could not register image \"%s\": %s\n", image->name, strerror(status)); } } new(&sModuleNotificationService) ModuleNotificationService(); sDisableUserAddOns = get_safemode_boolean(B_SAFEMODE_DISABLE_USER_ADD_ONS, false); add_debugger_command("modules", &dump_modules, "list all known & loaded modules"); return B_OK; } status_t module_init_post_threads(void) { return register_kernel_daemon( &ModuleNotificationService::HandleNotifications, NULL, 10); // once every second return B_OK; } status_t module_init_post_boot_device(void) { RecursiveLocker locker(sModulesLock); hash_iterator iterator; hash_open(sModuleImagesHash, &iterator); while (true) { struct module_image* image = (struct module_image*)hash_next(sModuleImagesHash, &iterator); if (image == NULL) break; if (image->ref_count == 0 && !image->keep_loaded) { hash_remove_current(sModuleImagesHash, &iterator); unload_module_image(image, false); } } return B_OK; } // #pragma mark - Exported Kernel API (public part) /*! This returns a pointer to a structure that can be used to iterate through a list of all modules available under a given prefix that adhere to the specified suffix. All paths will be searched and the returned list will contain all modules available under the prefix. The structure is then used by read_next_module_name(), and must be freed by calling close_module_list(). */ void* open_module_list_etc(const char* prefix, const char* suffix) { TRACE(("open_module_list(prefix = %s)\n", prefix)); if (sModulesHash == NULL) { dprintf("open_module_list() called too early!\n"); return NULL; } module_iterator* iterator = (module_iterator*)malloc( sizeof(module_iterator)); if (iterator == NULL) return NULL; memset(iterator, 0, sizeof(module_iterator)); iterator->prefix = strdup(prefix != NULL ? prefix : ""); if (iterator->prefix == NULL) { free(iterator); return NULL; } iterator->prefix_length = strlen(iterator->prefix); iterator->suffix = suffix; if (suffix != NULL) iterator->suffix_length = strlen(iterator->suffix); if (gBootDevice > 0) { // We do have a boot device to scan // first, we'll traverse over the built-in modules iterator->builtin_modules = true; iterator->loaded_modules = false; // put all search paths on the stack for (uint32 i = 0; i < kNumModulePaths; i++) { if (sDisableUserAddOns && i >= kFirstNonSystemModulePath) break; KPath pathBuffer; if (find_directory(kModulePaths[i], gBootDevice, true, pathBuffer.LockBuffer(), pathBuffer.BufferSize()) != B_OK) continue; pathBuffer.UnlockBuffer(); pathBuffer.Append("kernel"); // Copy base path onto the iterator stack char* path = strdup(pathBuffer.Path()); if (path == NULL) continue; size_t length = strlen(path); // TODO: it would currently be nicer to use the commented // version below, but the iterator won't work if the prefix // is inside a module then. // It works this way, but should be done better. #if 0 // Build path component: base path + '/' + prefix size_t length = strlen(sModulePaths[i]); char* path = (char*)malloc(length + iterator->prefix_length + 2); if (path == NULL) { // ToDo: should we abort the whole operation here? // if we do, don't forget to empty the stack continue; } memcpy(path, sModulePaths[i], length); path[length] = '/'; memcpy(path + length + 1, iterator->prefix, iterator->prefix_length + 1); #endif iterator_push_path_on_stack(iterator, path, length + 1); } } else { // include loaded modules in case there is no boot device yet iterator->builtin_modules = false; iterator->loaded_modules = true; } return (void*)iterator; } void* open_module_list(const char* prefix) { return open_module_list_etc(prefix, NULL); } /*! Frees the cookie allocated by open_module_list() */ status_t close_module_list(void* cookie) { module_iterator* iterator = (module_iterator*)cookie; const char* path; TRACE(("close_module_list()\n")); if (iterator == NULL) return B_BAD_VALUE; // free stack while ((path = iterator_pop_path_from_stack(iterator, NULL)) != NULL) free((char*)path); // close what have been left open if (iterator->module_image != NULL) put_module_image(iterator->module_image); if (iterator->current_dir != NULL) closedir(iterator->current_dir); free(iterator->stack); free((char*)iterator->current_path); free((char*)iterator->current_module_path); free(iterator->prefix); free(iterator); return B_OK; } /*! Return the next module name from the available list, using a structure previously created by a call to open_module_list(). Returns B_OK as long as it found another module, B_ENTRY_NOT_FOUND when done. */ status_t read_next_module_name(void* cookie, char* buffer, size_t* _bufferSize) { module_iterator* iterator = (module_iterator*)cookie; status_t status; TRACE(("read_next_module_name: looking for next module\n")); if (iterator == NULL || buffer == NULL || _bufferSize == NULL) return B_BAD_VALUE; if (iterator->status < B_OK) return iterator->status; status = iterator->status; recursive_lock_lock(&sModulesLock); status = iterator_get_next_module(iterator, buffer, _bufferSize); iterator->status = status; recursive_lock_unlock(&sModulesLock); TRACE(("read_next_module_name: finished with status %s\n", strerror(status))); return status; } /*! Iterates through all loaded modules, and stores its path in "buffer". TODO: check if the function in BeOS really does that (could also mean: iterate through all modules that are currently loaded; have a valid module_image pointer) */ status_t get_next_loaded_module_name(uint32* _cookie, char* buffer, size_t* _bufferSize) { if (sModulesHash == NULL) { dprintf("get_next_loaded_module_name() called too early!\n"); return B_ERROR; } //TRACE(("get_next_loaded_module_name(\"%s\")\n", buffer)); if (_cookie == NULL || buffer == NULL || _bufferSize == NULL) return B_BAD_VALUE; status_t status = B_ENTRY_NOT_FOUND; uint32 offset = *_cookie; RecursiveLocker _(sModulesLock); hash_iterator iterator; hash_open(sModulesHash, &iterator); struct module* module = (struct module*)hash_next(sModulesHash, &iterator); for (uint32 i = 0; module != NULL; i++) { if (i >= offset) { *_bufferSize = strlcpy(buffer, module->name, *_bufferSize); *_cookie = i + 1; status = B_OK; break; } module = (struct module*)hash_next(sModulesHash, &iterator); } hash_close(sModulesHash, &iterator, false); return status; } status_t get_module(const char* path, module_info** _info) { module_image* moduleImage = NULL; module* module; status_t status; TRACE(("get_module(%s)\n", path)); if (path == NULL) return B_BAD_VALUE; RecursiveLocker _(sModulesLock); module = (struct module*)hash_lookup(sModulesHash, path); // if we don't have it cached yet, search for it if (module == NULL) { module = search_module(path, &moduleImage); if (module == NULL) { FATAL(("module: Search for %s failed.\n", path)); return B_ENTRY_NOT_FOUND; } } if ((module->flags & B_BUILT_IN_MODULE) == 0) { /* We now need to find the module_image for the module. This will * be in memory if we have just run search_module(), but may not be * if we are using cached information. * We can't use the module->module_image pointer, because it is not * reliable at this point (it won't be set to NULL when the module_image * is unloaded). */ if (moduleImage == NULL && get_module_image(module->file, &moduleImage) < B_OK) return B_ENTRY_NOT_FOUND; // (re)set in-memory data for the loaded module module->info = moduleImage->info[module->offset]; module->module_image = moduleImage; // the module image must not be unloaded anymore if (module->flags & B_KEEP_LOADED) module->module_image->keep_loaded = true; } // The state will be adjusted by the call to init_module // if we have just loaded the file if (module->ref_count == 0) status = init_module(module); else status = B_OK; if (status == B_OK) { ASSERT(module->ref_count >= 0); module->ref_count++; *_info = module->info; } else if ((module->flags & B_BUILT_IN_MODULE) == 0 && (module->flags & B_KEEP_LOADED) == 0) put_module_image(module->module_image); return status; } status_t put_module(const char* path) { module* module; TRACE(("put_module(path = %s)\n", path)); RecursiveLocker _(sModulesLock); module = (struct module*)hash_lookup(sModulesHash, path); if (module == NULL) { FATAL(("module: We don't seem to have a reference to module %s\n", path)); return B_BAD_VALUE; } if (module->ref_count == 0) panic("module %s has no references.\n", path); if ((module->flags & B_KEEP_LOADED) == 0) { if (--module->ref_count == 0) uninit_module(module); } if ((module->flags & B_BUILT_IN_MODULE) == 0) put_module_image(module->module_image); return B_OK; }