/* * Copyright 2006, Haiku, Inc. All Rights Reserved. * Distributed under the terms of the MIT License. */ #ifndef _OUTLINE_LIST_VIEW_H #define _OUTLINE_LIST_VIEW_H #include class BListItem; class BOutlineListView : public BListView { public: BOutlineListView(BRect frame, const char* name, list_view_type type = B_SINGLE_SELECTION_LIST, uint32 resizeMode = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE); BOutlineListView(BMessage* archive); virtual ~BOutlineListView(); static BArchivable* Instantiate(BMessage* archive); virtual status_t Archive(BMessage* archive, bool deep = true) const; virtual void MouseDown(BPoint where); virtual void KeyDown(const char* bytes, int32 numBytes); virtual void FrameMoved(BPoint newPosition); virtual void FrameResized(float newWidth, float newHeight); virtual void MouseUp(BPoint where); virtual bool AddUnder(BListItem* item, BListItem* underItem); virtual bool AddItem(BListItem* item); virtual bool AddItem(BListItem* item, int32 fullListIndex); virtual bool AddList(BList* newItems); virtual bool AddList(BList* newItems, int32 fullListIndex); virtual bool RemoveItem(BListItem* item); virtual BListItem* RemoveItem(int32 fullListIndex); virtual bool RemoveItems(int32 fullListIndex, int32 count); BListItem* FullListItemAt(int32 fullListIndex) const; int32 FullListIndexOf(BPoint point) const; int32 FullListIndexOf(BListItem* item) const; BListItem* FullListFirstItem() const; BListItem* FullListLastItem() const; bool FullListHasItem(BListItem* item) const; int32 FullListCountItems() const; int32 FullListCurrentSelection(int32 index = 0) const; virtual void MakeEmpty(); bool FullListIsEmpty() const; void FullListDoForEach(bool (*func)(BListItem* item)); void FullListDoForEach(bool (*func)(BListItem* item, void *), void*); BListItem* Superitem(const BListItem* item); void Expand(BListItem* item); void Collapse(BListItem* item); bool IsExpanded(int32 fullListIndex); virtual BHandler* ResolveSpecifier(BMessage* message, int32 index, BMessage* specifier, int32 what, const char* property); virtual status_t GetSupportedSuites(BMessage* data); virtual status_t Perform(perform_code d, void* arg); virtual void ResizeToPreferred(); virtual void GetPreferredSize(float* _width, float* _height); virtual void MakeFocus(bool focus = true); virtual void AllAttached(); virtual void AllDetached(); virtual void DetachedFromWindow(); void FullListSortItems(int (*compareFunc)(const BListItem* first, const BListItem* second)); void SortItemsUnder(BListItem* underItem, bool oneLevelOnly, int (*compareFunc)(const BListItem* first, const BListItem* second)); int32 CountItemsUnder(BListItem* under, bool oneLevelOnly) const; BListItem* EachItemUnder(BListItem* underItem, bool oneLevelOnly, BListItem* (*eachFunc)(BListItem* item, void* arg), void* arg); BListItem* ItemUnderAt(BListItem* underItem, bool oneLevelOnly, int32 index) const; protected: virtual bool DoMiscellaneous(MiscCode code, MiscData* data); virtual void MessageReceived(BMessage *message); private: virtual void _ReservedOutlineListView1(); virtual void _ReservedOutlineListView2(); virtual void _ReservedOutlineListView3(); virtual void _ReservedOutlineListView4(); typedef BListView _inherited; int32 FullListIndex(int32 index) const; int32 ListViewIndex(int32 index) const; protected: virtual void ExpandOrCollapse(BListItem* underItem, bool expand); virtual BRect LatchRect(BRect itemRect, int32 level) const; virtual void DrawLatch(BRect itemRect, int32 level, bool collapsed, bool highlighted, bool misTracked); virtual void DrawItem(BListItem* item, BRect itemRect, bool complete = false); private: void _PopulateTree(BList* tree, BList& target, int32& firstIndex, bool onlyVisible); void _SortTree(BList* tree, bool oneLevelOnly, int (*compareFunc)(const BListItem* a, const BListItem* b)); void _DestructTree(BList* tree); BList* _BuildTree(BListItem* underItem, int32& index); BListItem* _RemoveItem(BListItem* item, int32 fullListIndex); BListItem* RemoveOne(int32 fullListIndex); static void TrackInLatchItem(void *); static void TrackOutLatchItem(void *); bool OutlineSwapItems(int32 a, int32 b); bool OutlineMoveItem(int32 from, int32 to); bool OutlineReplaceItem(int32 index, BListItem* item); void CommonMoveItems(int32 from, int32 count, int32 to); BListItem* SuperitemForIndex(int32 fullListIndex, int32 level); int32 FindPreviousVisibleIndex(int32 fullListIndex); private: BList fFullList; uint32 _reserved[2]; }; #endif // _OUTLINE_LIST_VIEW_H