/* * Copyright 2014 Haiku, Inc. All rights reserved. * Distributed under the terms of the MIT License. * * Authors: * John Scipione, jscipione@gmail.com * * Corresponds to: * headers/os/interface/Polygon.h hrev47240 * src/kits/interface/Polygon.cpp hrev47240 */ /*! \file Polygon.h \ingroup interface \ingroup libbe \brief BPolygon class definition. */ /*! \class BPolygon \ingroup interface \ingroup libbe \brief A closed, many-sided figure which defines an area in a two-dimensional Cartesian coordinate system. A BPolygon is defined as a set of BPoint objects, each BPoint represents a vertex of the polygon. Unlike a BRect, a BPolygon can can have any number of sides and the sides don't have to be aligned on coordinate axes. BPolygon objects are most commonly used for drawing. BView::StrokePolygon() and BView::FillPolygon() allow you to draw a polygon in a BView by taking a BPolygon object as an argument. \sa BView::StrokePolygon() \sa BView::FillPolygon() */ /*! \fn BPolygon::BPolygon(const BPoint* points, int32 count) \brief Initializes a new BPolygon object from an array of \a points. \param points The array of BPoint objects to add. \param count The number of BPoint objects in the array. */ /*! \fn BPolygon::BPolygon(const BPolygon& other) \brief Initializes a new BPolygon object from another BPolygon and copies the list of BPoint objects from \a other. \note This method was not available in BeOS R5. \param other The BPolygon object to copy from. */ /*! \fn BPolygon::BPolygon(const BPolygon* other) \brief Initializes a new BPolygon object from a pointer to another BPolygon and copies the list of BPoint objects from \a other. \param other A pointer to a BPolygon object to copy from. */ /*! \fn BPolygon::BPolygon() \brief Initializes an empty polygon without any points. \see BPolygon::AddPoints() to add points to the BPolygon. */ /*! \fn BPolygon::~BPolygon() \brief Destroys the object and frees the memory used by the associated BPoint objects. */ /*! \fn BPolygon& BPolygon::operator=(const BPolygon& other) \brief Initializes a new BPolygon object and copies the list of BPoint objects from \a other. \param other The BPolygon object to copy from. */ /*! \fn BRect BPolygon::Frame() const \brief Returns the frame rectangle that encloses the BPolygon object. */ /*! \fn void BPolygon::AddPoints(const BPoint* points, int32 count) \brief Adds an array of BPoint objects. \param points The array of BPoint objects to add. \param count The number of BPoint objects in the array. */ /*! \fn int32 BPolygon::CountPoints() const \brief Returns the number of points associated with the polygon. */ /*! \fn void BPolygon::MapTo(BRect source, BRect destination) \brief Modifies each BPoint in the BPolygon so that the shape fits inside the \a destination rectangle. The \a source rectangle is used so that the points are mapped proportionally. To modify a polygon so that it is inscribed in the \a destination rectangle exactly, pass the frame rectangle as the \a source. */ /*! \fn void BPolygon::PrintToStream() const \brief Prints each of the points of the BPolygon to standard output. \see BPoint::PrintToStream() */