#ifndef _RAW_FORMATS_H #define _RAW_FORMATS_H #include // The raw audio format types defined here are only to be used by // the media kit codec API, they are not supported for application // use. Only the raw decoder does understand them, they are created // by the file readers, like WAV or AIFF reader // these values match those from media_raw_audio_format // (type & B_AUDIO_FORMAT_SIZE_MASK) == sample size enum { B_AUDIO_FORMAT_UINT8 = 0x0011, B_AUDIO_FORMAT_INT8 = 0x0001, B_AUDIO_FORMAT_INT16 = 0x0002, B_AUDIO_FORMAT_INT24 = 0x1003, B_AUDIO_FORMAT_INT32 = 0x0004, B_AUDIO_FORMAT_FLOAT32 = 0x0024, B_AUDIO_FORMAT_FLOAT64 = 0x1008, B_AUDIO_FORMAT_MASK = 0xffff, B_AUDIO_FORMAT_SIZE_MASK = 0xf, B_AUDIO_FORMAT_CHANNEL_ORDER_WAVE = 0x100000, B_AUDIO_FORMAT_CHANNEL_ORDER_AIFF = 0x200000, }; // FYI: A few channel orders for 6 channel audio... // DTS channel order : C, FL, FR, SL, SR, LFE // AAC channel order : C, FL, FR, SL, SR, LFE // AC3 channel order : FL, C, FR, SL, SR, LFE // wav channel order : FL, FR, C, LFE, SL, SR // aiff channel order : FL, SL, C, FR, SR, LFE #endif // _RAW_FORMATS_H