/*- * Copyright (c) 1998 Matthew Dillon. All Rights Reserved. * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * The radix bitmap structure is ported from FreeBSD. */ #ifndef _KERNEL_UTIL_RADIX_BITMAP_H #define _KERNEL_UTIL_RADIX_BITMAP_H #include typedef uint32 radix_slot_t; typedef uint32 bitmap_t; typedef struct radix_node { union { bitmap_t bitmap; // bitmap for the slots if we are a leaf int32 available; // available slots under us if we are not a leaf } u; int32 big_hint; // the biggest continuous slots under us } radix_node; // Bitmap which uses radix tree for hinting. // The radix tree is stored in an array. typedef struct radix_bitmap { radix_slot_t free_slots; // # of free slots radix_slot_t radix; // coverage radix radix_slot_t skip; // starting skip radix_node *root; // root of radix tree, actually it is an array radix_slot_t root_size; // size of the array(# of nodes in the tree) } radix_bitmap; #define BITMAP_RADIX (sizeof(radix_slot_t) * 8) #define NODE_RADIX 16 #define RADIX_SLOT_NONE ((radix_slot_t)-1) extern radix_bitmap *radix_bitmap_create(uint32 slots); extern radix_slot_t radix_bitmap_alloc(radix_bitmap *bmp, uint32 count); extern void radix_bitmap_dealloc(radix_bitmap *bmp, radix_slot_t slotIndex, uint32 count); extern void radix_bitmap_destroy(radix_bitmap *bmp); #endif // _KERNEL_UTIL_RADIX_BITMAP_H