/* * Copyright 2004-2007, Ingo Weinhold, bonefish@users.sf.net. All rights reserved. * Distributed under the terms of the MIT License. */ #ifndef _REFERENCEABLE_H #define _REFERENCEABLE_H #include namespace BPrivate { class Referenceable { public: Referenceable( bool deleteWhenUnreferenced = true); virtual ~Referenceable(); void AddReference() { atomic_add(&fReferenceCount, 1); } bool RemoveReference(); // returns true after last int32 CountReferences() const { return fReferenceCount; } protected: vint32 fReferenceCount; bool fDeleteWhenUnreferenced; }; // Reference template class Reference { public: Reference() : fObject(NULL) { } Reference(Type* object, bool alreadyHasReference = false) : fObject(NULL) { SetTo(object, alreadyHasReference); } Reference(const Reference& other) : fObject(NULL) { SetTo(other.fObject); } ~Reference() { Unset(); } void SetTo(Type* object, bool alreadyHasReference = false) { Unset(); fObject = object; if (fObject && !alreadyHasReference) fObject->AddReference(); } void Unset() { if (fObject) { fObject->RemoveReference(); fObject = NULL; } } Type* Get() const { return fObject; } Type* Detach() { Type* object = fObject; fObject = NULL; return object; } Type& operator*() const { return *fObject; } Type* operator->() const { return fObject; } Reference& operator=(const Reference& other) { SetTo(other.fObject); return *this; } bool operator==(const Reference& other) const { return (fObject == other.fObject); } bool operator!=(const Reference& other) const { return (fObject != other.fObject); } private: Type* fObject; }; } // namespace BPrivate using BPrivate::Referenceable; using BPrivate::Reference; #endif // _REFERENCEABLE_H