These worked in identical fashion to what the default copy
constructors would be, but their mere presence marks the class
as being "non-trivially copyable," which means that memcpy'ing
it is now a -Werror on GCC 8.
We have to be careful when making this change, though: classes
which *are* trivially copyable can be passed inside registers
on x86_64, so changes like these break ABI in a dangerous way.
These classes is private, so it should not be a problem, but
for other classes (e.g. BRect, BPoint) we cannot fix them
properly right now.
It warns on snprintf's output "possibly" being truncated (e.g.,
two B_PATH_NAME_LENGTH chars being concatenated together) which may
be exactly the behavior the programmer wanted. So that's not very
helpful.
I am unable to reproduce the problem locally, but
suspect that the lack of locking around one line
may be the cause. Hopefully fixes#14025.
Change-Id: I14ba6d2cb4f264af732fad9c783c55f690cece4f
Reviewed-on: https://review.haiku-os.org/c/1472
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Follow-on changes from recent commit of the same title
with some improvements and fixes.
Change-Id: Ic4439966340578b920345332669591f6cdfcc203
Reviewed-on: https://review.haiku-os.org/c/1471
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
should help for ports.
Change-Id: Id504bdb79cb68db4b615f58848e0e1a86ced8d2b
Reviewed-on: https://review.haiku-os.org/c/1467
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This also means that when attach fails, we destroy the root device.
This should fix stale root devices getting left around when attach
fails.
Probably helps with or even outright fixes#15016.
add-ons" is set.
Confirmed to fix#14361. It is finally possible to un-brick an install
with a bad system library in non-packaged without having to use another
install to do so.
Change-Id: Iafea7821f02cb34e77c766b1f97d1c19206b1081
Reviewed-on: https://review.haiku-os.org/c/1452
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Allows to make the scrollback visible again when resizing, instead of
adding blank lines at the bottom.
Change-Id: I7a14188cdcb14bcd197325b935d8cfe2435ae80f
Reviewed-on: https://review.haiku-os.org/c/1464
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This adds an average overhead of 10-15 us, which seems acceptable
(without the previous patch it adds 200-250 us, which is less so),
and it makes "listarea" output much more enlightening for applications
like app_server or WebKit which use a lot of them.
Change-Id: I48a4148e6e9fb0d1a8bbf67294deeafad9372f44
Reviewed-on: https://review.haiku-os.org/c/1462
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
If the caller does not want the symbol name/address/etc., we don't
need to spend the time finding it, and can just return after
finding the image.
Change-Id: I138f8bd4071ffc25738dac4d6c0c6d3fe25edf1c
Reviewed-on: https://review.haiku-os.org/c/1461
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
On 32-bit at least, our ASLR is too aggressive and fragments
the address space very quickly to the point where at 500MB (1/4)
usage, area insertion begins to fail.
We want applications to be able to handle out-of-memory
conditions gracefully, not just trigger an assert every time.
I disabled this before, looks like I missed it in the final
patch.
The Device object gets an ID before it begins initializing, and
loses its ID after it fully finishes tearing down, so simply
verifying the Device object is non-NULL is not enough to verify
that we can use it. We need to call InitCheck() every time.
In Device itself, we should also unset fInitOK when beginning
teardown, so that anyone who still has a handle can no longer
use this Device object while teardown occurs (which, depending
on the number of pipes, pending transfers, etc. may take some
time.)
Fixes#14949 and almost certainly any other USB-related KDLs
in these codepaths.
All of Barrett's individual reverts have been squashed into this
one commit, save a few actual bugfixes.
Change-Id: Ib0a7d0a841d3ac40b1fca7372c58b7f9229bd1f0
SuperSpeed (USB3) devices have a "companion descriptor" along with the
endpoint descriptors that describes certain other attributes they have,
which are important for the controller to schedule transfers properly.
Previously we were just using USB2 values; now we are properly using USB3
ones.
Tested on an Intel Lynx Point controller. As far as I can tell, no
regressions, but #15000 is not fixed anyway.
It has lower overhead and allows to name the areas so that they are
labeled as heap areas.
Note that we can still use munmap for releasing. It has the nicer
interface of using the base address and length which we already know
instead of needing the area id that would have to be queried with an
additional syscall.
Change-Id: I338c4043ecc2947b82b8fe9fd69a99ce3fa23138
Hoard, the LGPL-licensed locking thread-caching allocator that we have
used by default since libroot's introduction, is showing its age.
It is a "pseudo-sbrk-based" allocator (it predates our actual sbrk,
so instead it uses a single Be area), which has serious limitations:
as we cannot ever move the area, we can only resize it "in place",
and so once we hit the end of the ~1.5GB reserved part of the address
space for the heap, we are usually out of luck if we need more memory.
On 32-bit userspace has only 2GB of address space anyway, but on
64-bit where address space is not a resource worth worrying about,
this can be a serious problem for applications that want to use a
lot of RAM. As more and more large applications get ported to Haiku,
the time for a mmap-based allocator has come.
For posterity's sake, here are all the possible options there were,
and why this one was selected rather than one of them, beginning
with the immediate rejects:
* nedmalloc. Unmaintained since 2014 and all benchmarks show it
underperforming vs. virtually all other allocators.
* bmalloc. Significantly worse-performing vs. other options on
this list with no apparent advantages.
* hoard3. Now GPL only, which is obviously not acceptable for
use as a system library.
* ptmalloc2. glibc's default allocator; underperforms vs.
even most of the above-listeds.
And now on to the honorable mentions:
* tcmalloc. This is Google's allocator; it's designed for server
and other high-performance workloads. As a result, it almost
never unmaps memory unless ordered to do so in a very explicit
way, which obviously is unacceptable behavior for a general-purpose
allocator.
* jemalloc. This is FreeBSD and NetBSD's default allocator as well
as finding use in Firefox and Rust. It is again designed for
performance, with significantly higher memory overhead than
other allocators, especially for small heaps; which is of course
a problem for us, as we want to retain our light footprint.
Finally this brings us to rpmalloc. It's not as well-travelled as
tcmalloc or jemalloc, but by benchmarks done by itself [0] and
by developers of other allocators [1], it seems to typically hit
the "sweet spot" of very good performance with lower (if not the lowest)
memory use out of all the other allocators it's tested against;
even beating jemalloc in certain benchmarks for speed, too.
You can see a description of the allocator's design in its README [2].
[0]: https://github.com/rampantpixels/rpmalloc/blob/master/BENCHMARKS.md
[1]: https://github.com/ezrosent/allocators-rs/blob/master/info/elfmalloc-performance.md
[2]: https://github.com/rampantpixels/rpmalloc#rpmalloc---rampant-pixels-memory-allocator
In general testing thus far on Haiku, it appears to be a consistent
5-10% performance boost (1m28s real -> 1m23s real) when doing
the "HaikuDepot compile" benchmark. Memory usage by most apps
after a cold boot changed negligibly (launch_daemon: 444K -> 476K,
app_server: 15.86MB -> 15.49MB, Tracker: 6.19MB -> 4.49MB.)
The only adverse affect I have observed so far is that a certain few
WebKit double-frees cause crashes/asserts faster than they did before
(e.g. Google Maps crashes after less than a minute instead of a few
minutes.)
That being said, any new or strange behaviors, please report
immediately. Backing out this change should be as easy as
reverting the changes to the libroot/posix Jamfile. If nothing
else comes up in a few weeks, then I'll remove Hoard from
the repository.
Fixes#13554.
Change-Id: Id2871601b1e99dcf022fbef2c53008ee6c3f233b
This allows cpu_type.h to be used in C-based software,
with the get_cpu_*() functions all accessible via C as well
as C++ code.
Tested changes with sysinfo, AboutHaiku and Pulse.
Change-Id: Ide87d8e3f2ba5f0f1890f385b1ac90c677bcc274
Reviewed-on: https://review.haiku-os.org/c/1453
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
The HaikuDepot application has, thus far had its
own hard-coded list of languages that the user is
able to choose when (a) creating a new account or
(b) creating a user-rating. This change will mean
that those languages are loaded from the HDS
server dynamically and in this way the user can
choose from the full list. There have also been
improvements to the way in which the languages are
displayed in the menu as well.
Change-Id: If7cb7b87f348ca59d503d276a22444e72d0e6168
Reviewed-on: https://review.haiku-os.org/c/1425
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>