stored now.
* Extended the debugger message for B_DEBUGGER_MESSAGE_HANDED_OVER by the
causing thread.
* Also send B_DEBUGGER_MESSAGE_HANDED_OVER to the debugger to which the team
was handed over. The message will be the very first one the debugger gets
from the team in question.
* Some harmless refactoring (added thread_hit_serious_debug_event()).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29302 a95241bf-73f2-0310-859d-f6bbb57e9c96
needed at all when used as intended. Thanks Ingo for the explanation on how this
is intended to work. Adjusted the overlay fs accordingly and updated/reverted
the changes to the other filesystems.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29250 a95241bf-73f2-0310-859d-f6bbb57e9c96
been mounted. This is to allow layered filesystems to setup internal data that
requires all the sub/super volumes to be available.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29248 a95241bf-73f2-0310-859d-f6bbb57e9c96
It causes the interrupt handler to be inserted at the very end of the list
instead of at the top. It is intended to be used as a workaround when a
interrupt handler cannot know if it actually handled the interrupt. This
should never be used by native drivers. Also if we know that the result is
not valid because of this flag we won't disable the vector in case we count
many unhandled interrupts as those numbers are then unreliable.
* Moved B_NO_LOCK_VECTOR to be a private flag as well.
* Made the interrupt handler list a simple manually maintaned singly linked list
instead of the doubly linked one used with insque and remque as it greatly
simplifies things for such an easy use case and is more compact.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29241 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed a typo in method name.
Please forgive me Stephan if I just screw your next commit...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29240 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Softer recessed frame for BMenuField to distinguish more from BButton
and make it slightly more similar to BTextControl.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29235 a95241bf-73f2-0310-859d-f6bbb57e9c96
overheard that they looked too ninety-ish.
TODO: The code behind this is work in progress. The basic idea
is to extract all drawing code into a new class BControlLook,
of which there is a global instance be_control_look, instantiated
in InterfaceDefs.cpp. At the moment, all the old drawing code is
still there, and the usage of be_control_look is inside if-bodies
checking the instance against NULL. In another words, by not
instanitating be_control_look, you can revert back to the old look.
BControlLook's job is to provide reusable methods for drawing
certain types of frames, backgrounds and labels, so that application
developers can make controls that re-use the same drawing code
as built-in controls and adopt to changes made there. I have added
the notion of "borders". Each of the frame drawing methods can be
made to draw certain borders only, which is supposed to help when
controls shall visually attach. This feature is not fully explored
at all ATM.
TODO: Update BColumnListView header view and BStringItem text
spacing. Update other apps where it makes sense to use BControlLook.
For the moment, only Tracker and LaunchBox are updated. More...
NOTE: The new look is not very radically different, so that existing
apps do not immediately look too ugly or out of place.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29221 a95241bf-73f2-0310-859d-f6bbb57e9c96
Renamed BGradient::color_step to BGradient::ColorStop
as it's called everywhere else. Also renamed BGradient::gradient_type
to just BGradient::Type. Renamed BGradient::Type() to GetType().
* Simplification of method names in Painter.cpp. Some not yet
complete and yet inactive code to accelerate vertical gradients
(bypassing AGG for this special case).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29214 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Remove the previous method of applying the overlay by flags. In the future the
overlay can just be mounted as a filesystem layer. This is probably how layers
were intended to work in the first place.
* Move the filesystem module info and filesystem name from the fs_mount to the
fs_volume structure. Filesystem layering is done by having multiple layered
volumes and we want to be able to have a different fs per layer.
* Adapt VFS code to this move.
* Implement mounting layered filesystems. Specifying multiple filesystems
separated by a colon on mount will cause the layers to be set up and the
corresponding filesystems to be mounted at that layer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29199 a95241bf-73f2-0310-859d-f6bbb57e9c96
node. That is needed for a layered filesystem to be able to construct a full
fs_vnode out of a volume/inode pair.
* Adapt places where get_vnode is used. Sadly this is a C API and we can't just
use a default NULL for that argument.
* Introduce a flag B_VNODE_WANTS_OVERLAY_SUB_NODE that can be returned in the
flags field of a fs get_vnode call. A filesystem can use this flag to indicate
that it doesn't support the full set of fs features (attributes, write support)
and it'd like to have unsupported calls emulated by an overlay sub node.
* Add a perliminary overlay filesystem that emulates file attributes using files
on a filesystem where attributes aren't supported. It does currently only
support reading attributes/attribute directories though. All other calls are
just passed through to the super filesystem.
* Adjust places where a HAS_FS_CALL() is taken as a guarantee that the operation
is supported. For the overlay filesystem we may later return a B_UNSUPPORTED,
so make sure that in that case proper fallback options are taken.
* Make the iso9660 filesystem request overlay sub nodes. This can be fine tuned
later to only trigger where there are features on a CD that need emulation
at all.
If you happened to know the attribute file format and location you could build
an iso with read-only attribute support now. Note that this won't be enough to
get a bootable iso-only image as the query and index support is yet missing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29177 a95241bf-73f2-0310-859d-f6bbb57e9c96
add the const in any case. As Axel points out these are C functions and we do
not affect binary compatibility by changing their signature.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29124 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Enable -Werror on GCC4 builds as well (limited to the same selected targets).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29118 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Replaced the use of offsetof() for structs that aren't PODs. Add a
offset_of_member() macro to util/khash.h because that's what it's used for
in our cases.
* Change the signature of add_debugger_command()/remove_debugger_command() on
GCC > 2 to avoid the depricated conversion from string constants to char *.
* Adding some "suggested" parenthesis. I know that not everyone likes that, but
it pointed out at least one bug that is fixed here as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29113 a95241bf-73f2-0310-859d-f6bbb57e9c96
* DoLayout did not work as expected, after the call
the scrollbars would have an 1px offset inside the target
* the target needs to be resized while setting a new border, otherwise
it would overlap the border and give some drawing artefacts
- I'm still unsure if the behavior change introduced with the layout stuff is nice
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29103 a95241bf-73f2-0310-859d-f6bbb57e9c96
- This has the side effect that now it actually works.
- This also indirectly fix BNetEndpoint usage of BNetBuffer.
- Added DynamicBuffer (the underlying buffer implementation) to the Jamfile.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28928 a95241bf-73f2-0310-859d-f6bbb57e9c96
* whitespace cleanup, etc
* some renaming to fit Haiku style
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28856 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Implement DeviceClass for easy analisys of discovered devices's type.
- Make harder the intantiation of RemoteDevices.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28809 a95241bf-73f2-0310-859d-f6bbb57e9c96
now resize with the tab view. There is probably a more elegant way overriding
DoLayout(), but this should do for the time being.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28706 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The BTabView can now be used with layout management. In this setup, children
views are managed by a BCardLayout and are hidden/shown instead of removed/
added when (de)activated.
Thanks a lot!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28701 a95241bf-73f2-0310-859d-f6bbb57e9c96
broke everything. If the added item has no chance to calculate it's height,
_RecalcItemTops() won't work of course. Whatever this was supposed to fix,
there has to be a correct way.
* Override BView::SetFont() to update all the items. I remember wanting to
implement this, that's why I refactored a _FontChanged() method, but I
obviousy never did...
* Moved the AttachedToWindow() and FrameMoved() implementations to a more
logical position in the file.
* Implement B_PAGE_UP/DOWN key presses. Don't know if that's what the BeOS
implementation did, will check later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28671 a95241bf-73f2-0310-859d-f6bbb57e9c96
it to the stream. This caused Read()/Write() to need two syscalls for nothing
(this only caused the actual stream to share the same position with the
BBufferIO, something you just cannot rely on when using buffered I/O).
* Anyway, this reduces the time VirtualBox needs to open some RAW test images
from over 4 minutes to less than 15 seconds...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28662 a95241bf-73f2-0310-859d-f6bbb57e9c96
Make sure the comments are C style in headers that are included by POSIX
headers.
Thanks! Should fix#2870.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28598 a95241bf-73f2-0310-859d-f6bbb57e9c96
class/namespace. Renamed the B_GRADIENT_* types to TYPE_* as the context
is already given.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28564 a95241bf-73f2-0310-859d-f6bbb57e9c96
gWidthBuffer.
* Tracker PoseView now uses BPrivate::gWidthBuffer instead of it's own
instance.
* TextView.h and PoseView.h are now a little cleaner.
* InterfaceDefs.cpp now deletes gWidthBuffer in _fini_interface_kit_().
* Added binary compatibility support for NetPositive in WidthBuffer.h and .cpp.
Obviously it kind of defeats the purpose of having WidthBuffer neatly tucked
away in the BPrivate namespace, but Haiku should run NetPositive, I guess.
Fixes#2879.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28532 a95241bf-73f2-0310-859d-f6bbb57e9c96
as public defines. They are now called THREAD_{MIN|MAX}_SET_PRIORITY to
better reflect what they are for. Minimum priority is now 1, ie. you no
longer can set another thread to the idle priority. This fixes part of
ticket #2959.
* set_thread_priority() will no longer allow to change the priority of the
idle thread to something else. This fixes the rest of ticket #2959.
* Automatic whitespace cleanup in OS.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28521 a95241bf-73f2-0310-859d-f6bbb57e9c96
discarding their changes. This functionality currently only works correctly
when no transactions are used.
* Started test application for the block cache, doesn't do anything yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28496 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a layout friendly constructor - it's not so nice to use, though, since
the original one already doesn't get a BRect (we just don't need the
resizing mode, and have to set the B_SUPPORTS_LAYOUT flag).
* Refactored size/frame computation a bit.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28258 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renamed _BDeviceAddOn_ to DeviceAddOn, and put it into the BPrivate namespace.
* Moved the DeviceManager functionality into the AddOnManager - this also
solves a locking issue, as BInputServerDevice::Control() was called in the
context of the DeviceManager before.
* The AddOnManager now uses the BPathMonitor to monitor the devices that
BInputServerDevices ask for - this greatly simplifies the code.
* Got rid of TList.h, and use ObjectList.h instead.
* Added PathList class that has a list of paths with reference count, used by
DeviceAddOn and the AddOnManager.
* DeviceAddOn got an actual implementation that lives in InputServerDevice.cpp.
* Added an experimental BInputServerDevice::AddDevices() that could be used
instead of recursing over devices manually. It replaces the functionality
that was found in the DeviceManager before (this was done implicitely for
all monitored devices).
* Greatly cleaned up and simplified the AddOnManager.
* Also fixed lots of potential errors/leaks when things go wrong.
* Removed the extra locker in AddOnManager - its BLooper lock is now used
instead.
* Replaced PRINT()/PRINTERR() macros in the AddOnManager with TRACE(), and
ERROR(), both now use debug_printf().
* Hopefully this fixes the problem that I don't have keyboard under VirtualBox
from time to time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28241 a95241bf-73f2-0310-859d-f6bbb57e9c96
* check if locking the offscreen window succeeds before calling delete on it
* don't return offscreen windows in CountWindows and WindowAt (works now as on R5)
fixes ticket 1522, 1591, 1946, 2318 and propably more
While creating an BBitmap in BApplication the bitmaps window looper would
be added to the applications gLooperList, thus calling Quit() on that window
and later delete on a stale window pointer in BBitmaps dtor. The Lock() check
would fix the problem, but tests on R5 have shown that BApplication hides the
offscreen window in CountWindows() and WindowAt().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28236 a95241bf-73f2-0310-859d-f6bbb57e9c96
bool return type. Did I mention this was an unstable Haiku extension?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28181 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a new class BAffineTransform, currently in the BPrivate namespace
and the inofficial "shared kit".
* Extended BPolygon to be transformable by a BAffineTransform.
Thanks a lot!
Minor fixes by myself:
* The class accidentally still derived from agg::trans_affine.
* Added then missing comparator operators.
* Swapped the BPoint* and count arguments of Apply(), since that seems
to be the more common order in the other Be API.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28176 a95241bf-73f2-0310-859d-f6bbb57e9c96
the data of two BMessages and allows recursive comparison (BMessage inside
BMessage). Note that using this API might require you to recompile your app in
the path to R1.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28174 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a general problem with respect to overriding of the reserved
virtual function slots: instead of statically invoking the method
that corresponds to the reserved slot on the class that contains the
slot, we now invoke the virtual Perform() method. Perform() then dispatches
the method invocation to the "proper" class, i.e. the highest class in the
hierarchy that actually implements the requested method.
This fixes a crash in apps that use liblayout's MSlider class and
should fix one or other spurious bug with old apps or libraries, too.
* added new header folder 'binary_compatibility' that contains files that
define the method codes and data structures required by Perform()
* looked for and implemented all used reserved virtual slot functions to
invoke Perform() where necessary or to pass on the method call statically
(for slots that were already maintained by Be)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28124 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented BGradient, BGradientLinear, BGradientRadial,
BGradientDiamond, BGradientConic and BGradientRadialFocus
new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
clashing with the new BGradient class. Re-use some
parts where possible.
Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)
TODO:
* Remove the need to have gradient type twice in the
app_server protocol.
* Refactor some parts of the patch to remove duplicated
code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
file system can write to files before mounting.
* Set the flag for all file systems that actually can write.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28055 a95241bf-73f2-0310-859d-f6bbb57e9c96
the methods IsFile() and GetFilePath() to BDiskDevice, and
BDiskDeviceRoster::GetFileDeviceForPath().
* Added new syscalls to implement this functionality.
* Added new flag B_DISK_DEVICE_IS_FILE.
* Fixed wrong operator precedence assumption in the BDiskDevice class at
several places.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28052 a95241bf-73f2-0310-859d-f6bbb57e9c96
* In _StealMouseMessage(), don't maintain fLastMouseMovedView, instead,
prevent B_MOUSE_MOVED message from being stolen that are important for
detecting transit changes. The point is that some apps (like Tracker) are
shooting themselves in the foot because they steal mouse messages via
GetMouse() in one place, but then rely on sane transit values in another
place. The way it works now, the view in question may get notified of the
same mouse moved coordinate twice, once via GetMouse() and once via
MouseMoved().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28002 a95241bf-73f2-0310-859d-f6bbb57e9c96
buffer format, the buffer can now also contain other events than just
stack traces. ATM these are only references to the image events
(created/deleted). Therefore we no longer have to flush the profiling
buffer after such an event, since the debugger can exactly match the
samples. Since we couldn't flush when the profiling timer hit while the
thread was in the kernel, that wasn't working that well anyway.
"profile -f" fails to translate stack trace addresses only very rarely,
now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27775 a95241bf-73f2-0310-859d-f6bbb57e9c96
enumeration (getting roothubs, enumerating child devices and detecting device
topology) and hub port management (resetting and disabling ports). These were
laying around for quite some time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27768 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extended the profiling API by an option to record a variable number of
samples per tick. The stack depth is used as a maximum.
* Added new option "-f" to the "profile" tool. When specified it
increments the hit counts of all symbols in the full available caller
stack. I.e. the resulting hit counts will approximate the total time
spent in each function or any function directly or indirectly called
by it. Thus "_start" and "main" will usually get 100% and leaf
functions only what time has actually been spent in them.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27699 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The class calculates a minimum width now, which is based on the line height,
this may also fix the bug with the small text inputs in the Pe Find window.
* Added TODOs about implementing GetHeightForWidth(), which may be a good idea
when a BTextView is used as non-editable informative text in an interface,
and one wants to make sure that the entire text is shown.
* Replaced the call to _Refresh() in Draw(), which recalculates all the line
breaks for no reason with _DrawLines() again. The TODO mentioned that text
will be drawn without drawing the background first, but maybe this is a
relict from times where Draw() was invoked directly? At least I cannot see
any negative consequences, and this should be much more efficient.
(Other than that, this patch should hopefully have no potential negative
side effects...<crosses fingers>)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27670 a95241bf-73f2-0310-859d-f6bbb57e9c96
into BTextView class as well, hopefully fixing the GCC4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27661 a95241bf-73f2-0310-859d-f6bbb57e9c96
buffer during a timer event that interrupted a kernel function: We do
now flush the buffer as soon as it is 70% full, *if* we didn't interrupt
a kernel function. When the buffer runs full and we still haven't hit a
user function, we drop the tick. The number of dropped ticks is recorded
and sent to the debugger with the next update message.
Reverted the previous partial solution (the temporary disabling of
profiling while in debugger support code).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27658 a95241bf-73f2-0310-859d-f6bbb57e9c96
is created or deleted (or exec*() has been invoked). The counter is
sent with several debugger messages.
* Track the image event counter that is used when samples are added to
the profiling buffer. If the current team counter differs, we flush
the buffer first (sending an update message to the debugger), so that
the debugger has a chance to match the addresses to the correct images.
* Disable profiling for a thread while it runs in the debugger support
code. This fixes potential deadlocks which could occur when a
profiling timer event occurred that would require the buffer to be
flushed while the thread was just sending something to the debugger or
waiting for a command. As it turns out, this is not sufficient either,
since we should never try to flush the buffer when the timer event
occurred in the kernel, since the thread might hold a lock that the
debugger thread could try to acquire. Will implement a more general
solution later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27656 a95241bf-73f2-0310-859d-f6bbb57e9c96
BTextView classes:
* Declared the directly used BTextView helper classes as private BTextView
classes and changed all affected files.
* Realized that Tracker's BPoseView was (accidentally?) using what used to
be _BWidthBuffer_. It had declared it's own class with the same name and
same members/size in headers/private/tracker/TextViewSupport.h, but the
implementation was nowhere to be found. I can only explain this that
the BTextView implementation was then actually linked and used. But the big
problem was that it was used without locking (unlike in BTextView)! When
many Tracker windows opened during system startup or later and they happened
to each request characters not yet in the cache, I imagine things could have
gone bad and corrupted memory. Anyways, since I can see the usefulness of
the cache, BPoseView uses BTextView::WidthBuffer on purpose now. And I moved
the locking inside BTextView::WidthBuffer::StringWidth().
* Adjusted InterfaceDefs.cpp accordingly.
* TODO: Move subsequent classes into BTextView namespace as well, ie derived
classes that BTextView doesn't directly know about. All stuff in src/kits/
inteface/textview_support/
* Added preliminary and not yet implemented layout friendly BTextView
constructors.
* I will try to handle the insets imposed by BTextView::fTextRect a bit
differently when used inside the new layout management framework. For this,
I added BTextView::SetInsets() and GetInsets(). SetInsets() doesn't do
anything yet.
So far, everything seems to work still... ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27654 a95241bf-73f2-0310-859d-f6bbb57e9c96
be tracked to the kernel, which then counts the hits, an area is
passed to kernel in which the hits are recorded. When the area is
full, the debugger is notified. For some reason that part doesn't work
yet -- the whole system freezes when waiting for a reply.
* Reorganized the profile tool code a bit. For one with respect to the
changed API, but also to prepare tracking of image creation/deletion.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27640 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The layout friendly constructors don't need to mess with the control size.
* The layout friendly constructors can use the respective BControl constructor.
* Refactored some duplicated code.
* Removed duplicated GetFontHeight() calls.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27585 a95241bf-73f2-0310-859d-f6bbb57e9c96
doing a lot of these things the same way as BMenuField are already doing.
Perhaps a private helper class could be refactored from these two controls
to avoid duplicating a lot of this code, although there are a few subtle
differences here and there.
These changes make a BTextControl behave properly in the layout management
frame work, in case CreateLabelLayoutItem() and CreateTextViewLayoutItem()
are _not_ used to layout the BTextControl.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27584 a95241bf-73f2-0310-859d-f6bbb57e9c96
MaxSize(). This makes sure that MaxSize() returns a proper size when the
user "unsets" the explicite max size.
* minimum label height is 0 if there is no label.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27583 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed unused fClean member
* Got rid of fSkipSetFlags member by simply calling the BView::SetFlags()
directly where fSkipSetFlags was supposed to prevent the custom
implementation.
* Added some debugging facilities.
* Used the layout friendly constructors of BControl where appropriate.
* Used B_FOLLOW_ALL for the child text input, it should be more correct.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27576 a95241bf-73f2-0310-859d-f6bbb57e9c96
still pretty much work in progress.
* Introduced init_thread_debug_info() which is used instead of
clear_thread_debug_info() when the thread is created. The latter
requires former initialization.
* user_debug_thread_deleted() is now already invoked in thread_exit(),
not in the undertaker.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27531 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The most important fix is that in BMenuField::_ValidateLayoutData(),
divider was calculated, but then never used. If the menu field was not
using the layout management, it should take the existing fDivider into
account, but never did. This caused #2728.
* Added some tracing that helped me debug this.
* Fixed a bunch of layouting inconsistencies. It will also improve some
unnecessary resizing of the menu bar.
Will test all of this some more. But in the test app I do have, the BMenuField
works more like in BeOS now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27508 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added BScrollBar::SetOrientation().
* Improved _DrawArrowButton() to have a good visual result even when the
scroll bar does not have the standard width or height.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27494 a95241bf-73f2-0310-859d-f6bbb57e9c96
interfaces, endpoints and generic descriptors.
* Add getter for active interface index and simplify the count operation as
it isn't misused to also get interface descriptors anymore.
* Refactor out some common code into helper functions.
* Adapt the USBKit to the changed/new interface.
* Change how alternate interfaces are exposed by USBKit by providing normal
BUSBInterface objects for alternate interfaces that can easily be examined
and used.
* Make BUSBInterface class aware of its alternate index and use the alternate
aware usb_raw functionallity to build the endpoint and descriptor lists.
* Add ActiveAlternateIndex() to find out what alternate is currently active.
* Style cleanup of the USBKit classes, use std::nothrow everywhere and check
all allocations. Simplify some code by removing optimization where the benefit
is questionable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27409 a95241bf-73f2-0310-859d-f6bbb57e9c96
for PPC would give compiler errors if this is not defined (to nothing). For
the MetroWerks compiler, one needed to explicitely import/export classes and
methods, but GCC does not need it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27405 a95241bf-73f2-0310-859d-f6bbb57e9c96
wake vector (not tested at all).
* Removed disabling interrupts when entering the sleep state - looks like
ACPI still needs memory then.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27403 a95241bf-73f2-0310-859d-f6bbb57e9c96
vector at the end of the file will be aligned to the given value.
* BFS uses an alignment of 512 bytes (should be block size of the
underlying device or BFS block size, whatever is less), which should
be fine, since file data are only stored in BFS blocks. This totally
avoids any partial operations at the I/O scheduler level, thus saving
disk operations. Not that I could measure any performance difference.
Theoretically it should help a lot though, particularly when dealing
with lots of small files, since we avoid using bounce buffers, which
are (a) limited in number and (b) require copying of the data.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27246 a95241bf-73f2-0310-859d-f6bbb57e9c96
- B_GET_ICON_NAME: returns the name of an icon. This will then be read from
a predefined location on disk (not yet implemented). This would also allow
to add specifiers like "-boot", or "-fat|bfs|ntfs|...", and have special
icons for those.
- B_GET_VECTOR_ICON: retrieves the vector icon of a device, if any.
* get_device_icon(BBitmap*, ...) now supports other color spaces than B_CMAP8.
* Added get_device_icon(), BPartition::GetIcon(), and BVolume::GetIcon()
variants that can also retrieve the icon data directly (like
BNodeInfo::GetIcon()).
* Reenabled the previous BPartition::GetIcon(), based on a patch by
Justin O'Dell - this fixes#1391.
* Tracker's MountMenu class now uses B_RGBA32 icons, instead of B_CMAP8.
* Added vector icon to scsi_disk, and scsi_cd. The former doesn't have any
special removable icon, though.
* Header cleanup, added/updated license, whitespace cleanup.
* Marked deprecated/obsolete driver ioctls in Drivers.h.
* Removed OpenBeOS namespace in the headers I touched that still had them.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27001 a95241bf-73f2-0310-859d-f6bbb57e9c96
currently points to /etc for the system, and dedicated "data" directories
for common/user (the system directory should get a dedicated "data", too,
though).
* Added B_USER_CACHE_DIRECTORY (in config/cache).
* These additions were discussed some years ago, but I just had a good reason
to use them :-)
* Coding style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26990 a95241bf-73f2-0310-859d-f6bbb57e9c96
our dma_restrictions structure (but we're using blocks instead of bytes,
since unlike the block size, the restrictions attributes are constant).
* We might want to use blocks for the dma_restrictions structure as well in
the future...
* Fixed another bug in the device_node variant of DMAResource::Init(): the max
segment size was specified in blocks as well.
* Removed the "hardcode" block_io module and header.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26973 a95241bf-73f2-0310-859d-f6bbb57e9c96
build for others, namely those that also include <Debug.h>
* This fixes the remaining problems of building Pe under Haiku.
* Those files need a giant style cleanup... Fredrik, time to have a look at
our style guide :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26931 a95241bf-73f2-0310-859d-f6bbb57e9c96
architecture: for now, we do this on the lowest layer only, therefore all
requests are handled synchronously (ie. in the scheduler's thread).
* Instead of using the block_io module, scsi_disk (and scsi_cd) are now
exporting a device on their own, and use an I/O scheduler with an appropriate
DMA resource.
* There are still lots of TODOs, and it can easily panic - don't update if
you intend to demo Haiku.
* scsi_periph now only has an io() function that get an io_operation, instead
of the previous read/write functions, moved preferred CCB size from those
functions into the device registration.
* Changed all scsi_periph files to C++.
* scsi_cd ported, too, but untested.
* Removed block_io from image - it will be removed completely soon.
* Temporarily commented an ASSERT() in the ATA bus manager (in case you use
it); it's sometimes triggered by the code now, and I haven't yet looked into
the issue -- doesn't seem to harm, at least.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26828 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added file_map_set_mode() function that you can use to keep a whole file
cached. This is needed for the swap file support: FILE_MAP_CACHE_ALL will
not only precache all file_io_vecs when called, but it will also cause all
file_map_translate() calls to fail that would require further caching (ie.
if the file size had changed).
* Updated the fs_shell file map code to the latest one (with several bug fixes).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26785 a95241bf-73f2-0310-859d-f6bbb57e9c96
actual caching in the file cache, i.e. all reads and writes go directly
to the underlying device. The implementation is not quite complete,
since the VM can still add pages to the cache when the file is mmap()ed,
which can lead to inconsistencies.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26779 a95241bf-73f2-0310-859d-f6bbb57e9c96
inode - unlike get_vnode() the busy flag won't prevent you from getting that
reference.
* Changed put_vnode() to return an error in case the vnode couldn't be found.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26713 a95241bf-73f2-0310-859d-f6bbb57e9c96
partially (e.g. due to hitting the end of file). The respective
classes have grown new methods and attributes to deal with that. The
"finished" callbacks have got additional parameters to indicate
whether the transfer was only partial and how much has been
transferred. Other callbacks and functions have a size_t* in/out
parameter instead of a simple size_t, now.
* vfs_{read,write}_pages() do now use the I/O request framework instead
of the underlying FS's {read,write}_pages() hooks (those should be
unused now). Furthermore they've got an additional "flags" parameter,
which is passed to IORequest::Init(), i.e. it allows to specify that
the given vecs refer to physical addresses.
* The file cache's read_into_cache() reads directly into physical
pages, now.
* Fixed bug in DoIO::IO(): The offset was not adjusted, so that all
pages were incorrectly transferred from/to the same location.
* Fixed broken subrequest scheduling loop head in
do_iterative_fd_io_iterate().
* Adjusted the test driver and implemented its io() hook. Using this
driver I/O requests are passed all the way from the VFS/VM to the
driver and through the I/O scheduler. It even seems to work. :-)
* Added missing const to the iovec* parameter of the IORequest::Init()
methods.
* Disabled some debug output by default. Added new optional debug
output.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26692 a95241bf-73f2-0310-859d-f6bbb57e9c96
const BBitmap* bitmap, BRect bitmapRect, BRect viewRect, uint32 options).
Only option so far is B_FILTER_BITMAP_BILINEAR.
* BView::DrawBitmap[Async](const BBitmap* bitmap, BRect viewRect) was accessing
the bitmap pointer without checking it. Would therefore crash when passing
NULL, unlike the other methods.
* The BPicture code already reserved room for the BBitmap flags, but did not
store the actual flags and neiter use them for anything. Since the bitmap
data is stored anyways, the bitmap creation flags do not matter. So I reused
this for the new bitmap drawing options.
* Rewrote Bitmap.h and removed the B_BITMAP_SCALE_BILINEAR flag again.
* Tried to optimize Painter::_DrawBitmapBilinearCopy32() a little by giving
the compiler better hints. There seems to be a marginal, possibly imagined
speed increase < 0.05 ms. ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26665 a95241bf-73f2-0310-859d-f6bbb57e9c96
that from the start. Please review for possible binary compatibility problems!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26663 a95241bf-73f2-0310-859d-f6bbb57e9c96
to provide asynchrounous (or only synchronous, if asynchronous is not
supported) I/O request support. It will eventually replace
{read,write}_pages(). None of the FS implementations implement them
yet.
* Implemented some support functions for request-based I/O. File system
implementations can use do_fd_io() which passes an I/O request to the
layer responsible for a given FD, and do_iterative_fd_io(), which
translates a request for a file to subrequests for the underlying
device and passes them on. Both fall back to synchrounous processing
when the io() hook is not supported.
Furthermore added vfs_synchronous_io() which should be handy for the
devfs to perform io_requests synchronously for devices that don't
support the io() hook.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26655 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When drawing BBitmaps with scaling in the app_server, use a bilinear
filter when a bitmap has this flag set. (Hope nobody objects, otherwise
I can revert or improve this. Performance can certainly be improved, since
the AGG implementation is too generic. But that goes for the nearest
neighbor implementation as well.)
* Flags are uint32, fix app_server side code to declare them correctly. Use
appropriate link methods in BBitmap and ServerApp.
* Enable the BeOS compatibility mode for B_RGB32 (works just like B_RGBA32
in B_OP_ALPHA mode).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26649 a95241bf-73f2-0310-859d-f6bbb57e9c96
get_memory_map(), but has a saner semantics and allows specifying a
team.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26600 a95241bf-73f2-0310-859d-f6bbb57e9c96
using a lock and I'm not very much in favor of a global one.
* Added "finished" callback to IORequest.
* IOOperation::Finish() no longer invokes its parent request's
ChunkFinished(). The finisher does this instead. ChunkFinished()
can optionally remove the chunk from the parent.
* Added IORequest::Wait() which waits for the completion of the request.
* Introduced IORequestChunk::ResetStatus() to make setting the status to
"pending" somewhat more explicit.
* Implemented the missing IOScheduler::SetCallback() methods.
* The NotifyAll() calls on the IOScheduler's condition variables were
missing, so it just waited forever.
* Added some more debug output.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26597 a95241bf-73f2-0310-859d-f6bbb57e9c96
fs_vnode_ops::write_pages() to be called with fsReenter = true. Since
this is no longer the case, the argument has become superfluous. For
read_pages() it always was. Removed the argument from the functions
and all functions that propagated it.
* Some whitespace at the end of lines was removed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26579 a95241bf-73f2-0310-859d-f6bbb57e9c96
This allows drivers to lock the memory outside of the original team context.
* create_area_etc() got a struct team as first argument, but that should have
been a team_id.
* Removed delete_area_etc() - there is already vm_delete_area() doing the same
thing.
* Renamed vm_get_address_space_by_id() to vm_get_address_space(), as there is
no other method of getting an address space.
* Removed erroneous white space.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26455 a95241bf-73f2-0310-859d-f6bbb57e9c96
really makes no sense if the pointer belongs to the derived class and
only confuses). Note this change does not affect binary compatibility.
* Introduced a new MaxUpdateTextWidth() virtual method which is really
necessary to handle the update text correctly in the layout.
* Introduced a new UpdateTextChanged() method which can be called to
notify the control of a changed update text. Internally, SetValue()
also uses it.
* Handle the width or height of the UpdateText() correctly in the layout.
For horizontal layout, the width was forgotten to be included in
GetPreferredSize(), for vertical layout, it was completely broken before.
* Handle invalidation correctly when the UpdateText() changes.
* Remove the arbitrary insets for labels from the border the control. This
makes it easier to align the control's labels with other controls.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26447 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Improve the minimum size calculation and cache it.
* Invalidate the layout on various property changes that require it.
Vertical BSliders are very broken... that's up next.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26441 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use constructor lists for initializing members
* Simplified initial SetBarColor()
* Update the offscreen view with ViewColor() and LowColor(), someone might
have changed it after AttachedToWindow() was called.
* Cleanup here and there
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26440 a95241bf-73f2-0310-859d-f6bbb57e9c96
do this.
* Fix build, appearantly I made a last minute change in Draw()...
BTW, confirmed that adding virtuals declared in the base class is ok for
binary compatibility.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26425 a95241bf-73f2-0310-859d-f6bbb57e9c96
GetPreferredSize() accordingly.
* No longer adds margins to the left/right side and top/bottom. These will
make it difficult to make exact visual alignments with other controls and
labels.
* Invalidate the layout in SetText().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26422 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added NetEndpointTest that exposed a couple of bugs
* fixed several bugs in the implementation of BNetEndpoint, some of which kept
NetPenguin from working
* fixed a couple of constness issues in BNetEndpoint and BNetAddress
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26405 a95241bf-73f2-0310-859d-f6bbb57e9c96
used by file systems to get a useful name, if the file system (or just
that specific volume) doesn't have one.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26403 a95241bf-73f2-0310-859d-f6bbb57e9c96
systems can get the partition they reside on easily.
* Updated TODO.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26401 a95241bf-73f2-0310-859d-f6bbb57e9c96
when set, prevents any old mouse moved message discarding.
* BWindow::DispatchMessage(B_MOUSE_MOVED) checks the event time of the
message and discards too old events, but only if there is another event
in the queue and the view does not specify B_FULL_POINTER_HISTORY.
* BView::GetMouse() ignores the checkHistory flag passed to the function
in case the event mask specifies B_NO_POINTER_HISTORY.
B_FULL_POINTER_HISTORY on the other hand prevents the dropping of old
messages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26341 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixed several byte order inconsistencies, it does not make sense to always
convert the byte order input/output values - no we convert where it can
be expected and leave it where it is confusing
* fixed size inconsistencies with respect to family and port, both of which
were sometimes handled as int8, as int16 and as int32 in different places
(now they are always int16)
These fixes make Beam connect to the correct address and port, but it still doesn't work, as it seems to be using UDP instead of TCP (doh!). Will look into that tomorrow.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26269 a95241bf-73f2-0310-859d-f6bbb57e9c96
Patch by Mika Lindqvist. Could we give give him Commit access?
I am getting daily patches from him with fixes and new features.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26227 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed logic error in CountItemsUnder() that would sometimes
return the wrong count. This would result in issues such as
Vision's network reordering failing to reorder down due to
retrieving the wrong item based on the count.
This fixes ticket #2447.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26149 a95241bf-73f2-0310-859d-f6bbb57e9c96
been requested. The first call to a BView::Invalidate() will flush the link
so that app_server is notified as soon as possible. It makes no sense for
further calls to Invalidate() to flush also, since Flush() is not cheap. This
trick makes Invalidate() about 3.2 times faster, making it a cheaper operation.
I could not see any negative effects, I tested with apps that invalidate
multiple different parts inside a window in reaction to something. Thanks go to
Ingo who had the idea.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26020 a95241bf-73f2-0310-859d-f6bbb57e9c96
Adding some helper methods to the Local and remote devices
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26011 a95241bf-73f2-0310-859d-f6bbb57e9c96
We now keep track of a lower bound as to when the list should scale
itself back down. When increasing the list size, we double the current,
with the lower bound set to 1/4 of the current size, not allowing it to
go any smaller than the block size. These combined allow us to do very
cheap tests to see if an operation requires a resize at all, and minimize
how often the list actually needs to be resized, since the difference in upper
and lower bounds prevents bouncing back and forth between a size in the case
of adding/removing an item while close to a boundary. All in all this should
make BList noticably more scalable when doing large numbers of add/remove
operations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25946 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Tailor a bit the main module
- Fix definitions in the main header
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25943 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added B_BITMAPS_SUPPORT_OVERLAY flag to indicate overlay support for the
color space.
* Rewrote GraphicsDefs.h - the previous one was obvious a copy of the Be header,
including typos and strange white space. I was a bit lazy with respect to
the color space details, and mostly trusted the information provided by the
Be header else.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25793 a95241bf-73f2-0310-859d-f6bbb57e9c96
B_DEBUG_SPINLOCK_CONTENTION is defined to 1. It typedefs spinlock to a
structure (thus breaking BeOS binary compatibility), containing a
counter which is incremented whenever a thread has to wait for the
spinlock.
* Added macros for spinlock initialization and access and changed
code using spinlocks accordingly. This breaks compilation for BeOS --
the macros should be defined in the respective compatibility wrappers.
* Added generic syscall to get the spinlock counters for the thread and
the team spinlocks.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25752 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renamed scsi_dsk to scsi_disk.
* Joined all scsi_disk sources together to a single scsi_disk.cpp file.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25737 a95241bf-73f2-0310-859d-f6bbb57e9c96
the message count doesn't really make much sense anyway (as opposed to
limiting the maximum size of waiting messages), we might still want to
enlarge this even more.
* This should further help with #2212.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25709 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved devfs from fs/ to device_manager/, and separated the legacy driver
support from it.
* Removed fast_log module.
* There are a couple of (temporary) regressions, though:
- legacy SATA and ISA IDE support is disabled, the drivers haven't been
ported yet.
- The not yet used ATA bus manager hasn't been ported yet, either.
- AHCI changes have not been tested.
- the listdev command has been removed from the build (as it currently
doesn't work anymore).
- device manager generated IDs currently are not freed anymore when a device
node is removed.
- generic drivers can't yet use the new driver architecture.
- simple busses that do not support device types won't work yet.
- legacy driver publishing/unpublishing (ie. what USB needs) has not been
tested, and may be broken.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25662 a95241bf-73f2-0310-859d-f6bbb57e9c96
Our font has some extra styles and these could be picked up as the
"regular" face by accident, as witnessed by Firefox. Tracked down by
Michael Lotz. Firefox uses the correct font now for it's interface.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25636 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Patch by Shinta: switch between input methods are now not only done with Alt+Space but Alt+Zenkaku/Hankaku.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25416 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added BDiskDeviceRoster::GetDiskSystem() method, that can get a disk system
by short/pretty/module name - since they should all be unique, I put them
in a single namespace, please complain if you don't like that :-)
* Cleaned up DiskSystem.h and DiskDeviceRoster.h according to the updated
header guidelines.
* Renamed ntfs pretty name from "ntfs File System" to "Windows NT File System".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25414 a95241bf-73f2-0310-859d-f6bbb57e9c96
compile time checks. Incidently those are not totally uncommon in
portable code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25385 a95241bf-73f2-0310-859d-f6bbb57e9c96
this (seems to be what R5 BStatusBar does):
* combine the "trailing text" with the "trailing label" and truncate the
resulting string on the left side according to the width of the entire
control
* combine the "label" with the "text" and truncate that on the right side
according to the space left by the right hand text.
-> No more overlaps (theoretically, in practise there are still overlaps
because our BFont::TruncateString() does not respect the width in some
situations.)
* Changed _SetTextData() accordingly, it is not used anymore for the
label and trailing label, and could therefor be simplified a little.
* fixed _BarFrame() to not return fractional coords, which could sometimes
leave a dirty line of pixels.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25244 a95241bf-73f2-0310-859d-f6bbb57e9c96
- use the dano version by default
- s/ddraquire/ddaquire/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25203 a95241bf-73f2-0310-859d-f6bbb57e9c96
- the dano version is exposed as v1.1 so drivers can use select with a simple ifdef
- add copyrights from the tty driver as I'll be copying code from it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25201 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Also removed the header files that belong to those files.
* Only kept the userland_ipc.h header for now, to remember us about the
former userland server driver (that I also removed - it can always be
resurrected from SVN if needed).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25045 a95241bf-73f2-0310-859d-f6bbb57e9c96
to port_buffer_size_etc(), but returns the info through a structure,
which also identifies the sender (uid, gid, team ID) of the message.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25003 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added virtual destructor to BRefFilter in case the GCC version is 3 or newer
(can't do it for GCC 2.95.3, since that would break binary compatibility
AFAIKT)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24986 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renamed BView::Alignment() to LayoutAlignment() which fixes a ton of warnings
and some conflicts with BControls.
* Added virtual destructor to BRefFilter in case the GCC version is 3 or newer
(can't do it for GCC 2.95.3, since that would break binary compatibility
AFAIKT)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24983 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Updated code so Processor IDs for older processor do not have to be
modified.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24979 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Updated Intel processor IDs.
- Only take extended family/model into account on Intel processors.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24958 a95241bf-73f2-0310-859d-f6bbb57e9c96
BMenuItem and BWindow are no longer friends of BMenu, but use this class
instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24909 a95241bf-73f2-0310-859d-f6bbb57e9c96
suffix. You can use this to verify the version of a module_info structure.
* Made module_info::std_ops optional.
* Minor cleanup in module.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24873 a95241bf-73f2-0310-859d-f6bbb57e9c96
API, uses the _PRINTFLIKE macro where appropriate.
* Got rid of the "qent" structure, struct timer now contains everything we
need. This makes the affected code in sem.cpp, signal.cpp, and timer.c much
cleaner, and resolves a few TODOs.
* Minor cleanup in vfs.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24871 a95241bf-73f2-0310-859d-f6bbb57e9c96
_init_interface_kit_() in there.
* Moved private get_mode_parameter() into the BPrivate namespace.
* Renamed interface_misc.h to InterfacePrivate.h.
* Minor other cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24869 a95241bf-73f2-0310-859d-f6bbb57e9c96
name, as it in fact is like a kit in the kit. It combines the different BUSB*
classes as compared to SerialPort.h where there really is a 1:1 relationship
between the header and the (one) class. If someone has a better fitting name
please shout.
Separated the usb_raw.h into usb_raw.h which defines the protocol and
usb_raw_private.h which holds the internal device structure for usb_raw. This
reduces the header dependencies.
Hopefully cought all occurencies of USBKit.a usage (in usb_dev_info and
the usb_webcam media add-on) but might have missed something that is not in
the image.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24858 a95241bf-73f2-0310-859d-f6bbb57e9c96
* It's not a good idea to archive fProportion as int32, seeing it's a float
on [0..1].
* Implemented archive constructor for BScrollBar. Untested.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24832 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Moved most file_system_module_info hooks into separate structures.
Those that operate on mounted volumes to fs_volume_ops, those
operating on a vnode to fs_vnode_ops.
- Got rid of the fs_volume, fs_cookie, fs_vnode typedefs. We use void*
again.
- Instead of a void* volume and node cookie hooks are passed a
fs_volume and fs_vnode structure pointer, which contain the cookie
and an ops pointer (fs_volume a few more things).
- The VFS {new,publish,get,...}_vnode() functions take a fs_volume*
instead of the volume ID. So does vfs_get_fs_node_from_path().
- Added type and flags arguments to publish_vnode() and the
get_vnode() hook and removed the type argument from lookup() hook.
Added vnode::type using formerly unused bits to store the node type.
Simplified a few things in the VFS due to the now always available
node type.
- Added fs_volume_ops::{create,delete}_sub_vnode() and
fs_vnode_ops::get_super_vnode() hooks. They are used to support file
system layers, e.g. allowing to extend an FS not supporting BeOS
attribute with attribute support. Needs some more work in the VFS.
- Added fs_vnode_ops::create_special_node() hook for creating special
nodes (e.g. FIFOs).
* Adjusted the built-in file systems and BFS according to the interface
changes. Removed all other FSs from the image for the time being.
We'll see whether further API changes are necessary before porting
them.
* Adjusted the bfs_shell accordingly.
* Implemented create_special_node() in rootfs to support special nodes.
* Added support for FIFOs:
- Added syscall _kern_create_fifo() (used by mkfifo()), which creates
a special node (type S_IFIFO) in the respective file system.
- When a special node is published the VFS creates a respective sub
node. Currently only FIFOs are supported.
- Added a little support for FIFO subnodes by using functionality from
the pipefs.
- Added mkfifo to the image. It can create FIFOs in the rootfs, but
the FIFOs aren't really usable ATM, since they still work like
pipes, i.e. readers and writers need to have them open at the same
time.
* Some smaller changes in the VFS:
- Made the *_CALL macros nicer to use (vargs).
- Refactored FS entry lookup into new function lookup_dir_entry().
- create_vnode() no longer just calls the FS create() hook. First it
looks up the entry and uses open_vnode(), if it already exists. This
is necessary for two reasons: 1) The FS might not support create()
while still allowing to open() entries. 2) When the FS has other
layers on to of it (or the respective node) it might not be
responsible for opening the node.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24816 a95241bf-73f2-0310-859d-f6bbb57e9c96
of r24768 (block cache notification mechanism rewrite).
Thanks for the note, Vasilis!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24772 a95241bf-73f2-0310-859d-f6bbb57e9c96
hasn't been used for more than 2 seconds.
* Replaced the block_cache::lock benaphore with a recursive lock, so that
you can call cache functions from within the notification listeners.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24737 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Polish a bit the classes composing the Discovery process
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24697 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add a cached_pages field to the system_info structure, and change the
meaning of the used_pages field to not include cached pages.
* Provide the needed info using the new calls vm_get_available_memory(),
and vm_page_num_available_pages().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24571 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed appearantly unused satic variables. Hope this does not break
binary compatibility, going to test.
* There are three more private methods, which could probably be removed
as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24558 a95241bf-73f2-0310-859d-f6bbb57e9c96
file system to not fill newly created space with zeros.
BFile::SetSize() now uses this, while [f]truncate() does not. This
is only a temporary work-around until BFS supports sparse files.
* Apps that want to reserve space to fill up later should use
BFile::SetSize() for now, as this will be a lot faster than
[f]truncate().
* cache_io() and the functions below now use a special mode when you
pass in a NULL buffer: for read access, the cache is only populated
(useful for prefetching), for write access, the file is filled with
zeros.
* Implemented BFS's Inode::FillGapWithZeros() using this method now.
* Removed extraneous white space.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24555 a95241bf-73f2-0310-859d-f6bbb57e9c96
the former ones).
* Removed extraneous white space.
* net_server settings are now also updated when the size of the
file changed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24552 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Take extended family and model into account when generating the cpu
type and revision.
- Added Intel Core 2 Extreme to the cpu list.
Please review.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24509 a95241bf-73f2-0310-859d-f6bbb57e9c96
Move implementation from LocalDevice for retrieving the BluetoothServer Messenger
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24385 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Move Messages id to a private header
* New constructor for RemoteDevice
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24376 a95241bf-73f2-0310-859d-f6bbb57e9c96
* _Alloc() can now preserve the original reference count, only _Clone()
still initializes it to 1. As Karsten pointed out, this is necessary to
preserve the "shareable" status of the private data.
* I hope that's finally it. What happened to our testing suite, anyway? :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24355 a95241bf-73f2-0310-859d-f6bbb57e9c96
_ReplaceAtPositions(), and _DoCharacterEscape() (we don't need to preserve
it, though, as it must be 1).
* Factored out an _Alloc() method which is now always called when the private
data is allocated. It also takes care of correct initialization (and thus
fixes the above problem).
* This fix finally allows turning on reference counting again, thanks Karsten!
* Minor cleanup, renamed "oldAdr"/"newAdr" to "oldString", resp. "newString".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24348 a95241bf-73f2-0310-859d-f6bbb57e9c96
copy constructors, effectively turning of references completely.
* Since that caused troubles (NetPositive now crashes when started), I
temporarily disabled references by letting _IsShareable() always return
false until the issue is resolved.
* _FreePrivateData() now sets the fPrivateData member to NULL, and is also
safe to be called when fPrivateData is NULL.
* Removed my comment about the threading problem in _Detach() and _DetachWith()
as that just couldn't happen.
* _Clone() must not use memcpy() as the string pointed to by "data" might not
be as long as "length".
* LockBuffer() now marks a string as unshareable.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24345 a95241bf-73f2-0310-859d-f6bbb57e9c96
the new sematic of transfer_area so a message area is transfered into the right
teams' address space and it does not need to be cloned there anymore. Passing
by area is only used for messages bigger than a certain size (currently
hardcoded to 40KB) which should be somehow bound to the max port message size.
This makes passing large messages (i.e. > the port limit) possible, so for
example copy&paste of long text, image data, etc. should now work.
Got rid of the fClonedArea member as it is not necessary with the new design,
renamed shared_area to message_area in the private message_header, avoid
an unnecessary allocation of the header for the copy constructors, check
allocations in a few more places and some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24321 a95241bf-73f2-0310-859d-f6bbb57e9c96
string stuff.
* It's still not thread-safe for all usage patterns, though, so we might want
to remove or disable it: if a string is shared between several threads, and
one of those starts to use a reference, all kinds of problems can happen.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24312 a95241bf-73f2-0310-859d-f6bbb57e9c96
disabled by default. Appears to work correctly though, so
enabling it since it produces far less flicker here.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24255 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Major cleanup of Appearance prefs - colors are now dynamically
read from the app_server, and updating them also works, but
triggers a bug: the state of the current window somehow gets
confused, i.e. if I update the panel background color, for some
reason the color of the BButtons in the appearance pref change color
and also the textviews begin misbehaving. Have not yet tracked down
the cause of this, but newly created windows after making the change
do show up with the updated color and behave properly. Also vastly
simplified the pref and cleaned up some obsolete definitions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24185 a95241bf-73f2-0310-859d-f6bbb57e9c96
if the items were the same height.
- Modified _RecalcItemTops to allow us to specify a range instead of
just a starting point. This is useful for cases like Swap, where
only the items in between those being swapped need to be
recalculated.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24139 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renaming things in Tracker list mode no longer magically grows the text view.
* ScrollToOffset() is not supposed to depend on the existence of any scroll
bars, in R5 text views simply scroll to where they need to. This fixes
renaming things in Tracker when hitting the window bounds (text widget stops
growing and starts to autoscroll) and also the Text tool in WonderBrush.
* _ScrollToOffset() is therefor no longer needed.
* The insets of the text rect are not so interesting as the original width.
In auto resizing mode, the original width is important when there is no
container view. In this setup, the text rect auto resizing is mainly needed
for auto scrolling, but it should never shrink below the original size.
* Further improved auto scrolling for right aligned and center aligned text
views, it works like R5 now. Also take the line height into account when
checking for the bounds bottom. Removed extra spacing for vertical
scrolling.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24130 a95241bf-73f2-0310-859d-f6bbb57e9c96
NodeMonitor.h.
* The latter will be set in "statFields" for interim updates when you have
asked to get them via the former.
* BFS now uses the B_STAT_INTERIM_UPDATE flag for sending updates to actively
written files.
* This makes us more compatible with BeOS again; if you only asked for
B_WATCH_STAT, you will now only receive a notification if the file in
question has been closed.
* Tracker now uses B_WATCH_INTERIM_STAT to always get all updates (ie.
downloading a file will update its size and modification time in Tracker
periodically during the download).
* Wether "needsTrimming" was true or not has no influence on wether or not
the size index needs to be updated in BFS - only the actual file size is
stored there, not the on-disk size.
* Added a TODO comment in Inode::WriteAt() that it would actually need to
update the size index when changing the file size, not when the file has
been closed (but that's probably too slow).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24114 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Placed _BTextInput_ into BPrivate namespace.
* Made _BTextInput_::AlignTextRect() smarter, it centers the line vertically,
for the case that the BTextControl has a larger label font. Improved insets
for asthetics.
* Used _BTextInput_::AlignTextRect() consistently in BTextControl, no more
custom calls to SetTextRect(). Account for minimum vertical inset of 2
pixels in GetPreferredSize().
* Consistendly select all text when gaining focus in _BTextInput_.
* Override MouseDown() in case the control did not have focus before, or else
BTextView::MouseDown() will deselct the text again and place the cursor.
(in line with BeOS behavior)
* Removed unused fBool member from _BTextInput_ and other cleanup.
BTextView:
* Reimplemented BTextView::_AutoResize() so that it works well with
BTextControl and autoscrolling when the alignment is not B_ALIGN_LEFT.
I needed two new members for this, fLeftInset and fRightInset which are
the original insets from the fTextRects. It might currently be broken
for renaming things in Tracker, I will have to check. _AutoResize() no
longer messes up the fTextRect insets.
* Fixed stray carrets sometimes being left over, mostly when auto scrolling,
but I observed them in other cases as well.
* Prevent negative scrolling offsets when autoscrolling. Fixes weird scrolling
offsets when navigating to the left.
* Reset scrolling to B_ORIGIN when SetText() is called. Fixes for example
starting to type in the middle of the control in Vision when entering new
text and autoscrolling was triggered before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24101 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BListItems now store the top offset of the frame within the parent BListView.
* This allows binary searching the clicked item.
* ItemFrame() is now a cheap call.
* Fixed several bugs in the sorting code of BOutlineListView which lead to
crashes of client applications.
* Implemented previously unimplemented functions in BOutlineListView.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24092 a95241bf-73f2-0310-859d-f6bbb57e9c96
for finding this. This should fix bug #1734.
* Removed unused BWindow members and the temporary PrintToStream() method.
* Indentation cleanup (DirectWindow.h had some spaces instead of tabs).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23863 a95241bf-73f2-0310-859d-f6bbb57e9c96
When specified it desigantes that the interrupt handler should not lock the
vector with a spinlock when executing the installed interrupt handlers. This
is necessary to allow the same interrupt vector to be handled in parallel on
different CPUs. And it is required for the CPU halt to work synchronously when
there is more than one AP CPU. Though the acquire_spinlock() should cause IPIs
to be processed, only this fixed the SMP_MSG_FLAG_SYNC problem for me.
Not locking is safe as long as it is guaranteed that no interrupt handler is
registered or removed while the interrupt handler is running. We can guarantee
this for the SMP interrupt handlers we install in arch_smp_init() as they are
never uninstalled. Probably this flag should be made private though.
Restored the SMP_MSG_FLAG_SYNC when entering the kernel debugger.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23838 a95241bf-73f2-0310-859d-f6bbb57e9c96
(I guess frenchies are guilty here, as mmu_man's ThemeAddOn have the same disease...)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23757 a95241bf-73f2-0310-859d-f6bbb57e9c96
work on haiku... let's start reverting some headers changes I did,
although these don't look harmful.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23729 a95241bf-73f2-0310-859d-f6bbb57e9c96
move it to its own file, but it's not implemented yet... we'll see.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23717 a95241bf-73f2-0310-859d-f6bbb57e9c96
is recorded in a kernel trace entry (if tracing is enabled).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23686 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented palette mode and fixed bugs listed at ticket #1701. Thanks
for your work!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23671 a95241bf-73f2-0310-859d-f6bbb57e9c96
blocks into the new transaction, but it would set that transaction on all
blocks of the old transaction, too. Also, it did not correctly update the
num_blocks/sub_num_blocks fields of the old transaction. Even worse, it did
return B_OK instead of the ID of the new transaction...
* get_writable_cached_block() did not correctly maintain the number of blocks
in the sub transaction.
* write_cached_block() did not free the original_data of a block when it wrote
it back as part of a previous transaction.
* Changed "cookie" for cache_next_block_in_transaction() to "long", so it will
be 64 bits when needed.
* Improved the API for detaching sub transactions: you can now get the blocks
of only the main (parent) transaction as well, added new
cache_block_in_main_transaction() function.
* BFS now flushes the log when there is no space left for the current
transaction.
* _WriteTransactionToLog() allocated a "vecs" array, but never freed it.
* _WriteTransactionToLog() now also supports detaching the current sub
transaction if the whole thing is getting too large (it will now also panic
if that doesn't work out).
* Removed a useless optimization: making the blocks available in the cache
isn't really needed, as all blocks in a transaction are locked into the
cache, anyway.
* Implemented Transaction::WriteBlocks().
* Minor cleanup, removed some dead code, fixed warnings in the fs_shell's
block_cache when compiled with debug output on.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23610 a95241bf-73f2-0310-859d-f6bbb57e9c96
(suggested by stippi). The movement threshold will be subject to
changes, as I only tested on vmware and it's probably too high.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23528 a95241bf-73f2-0310-859d-f6bbb57e9c96
transaction ends or has been aborted.
* BFS now listens for transactions when it created an inode to see if
the transaction will be aborted without freeing the inode (in which
case it will panic for now).
* Started implementing tracing support, but it's not working yet.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23492 a95241bf-73f2-0310-859d-f6bbb57e9c96
which already existed in the region backend ported from XOrg
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23394 a95241bf-73f2-0310-859d-f6bbb57e9c96
Moved GetMouse() calls near the check for exit conditions.
Reorganized a bit the code, and hopefully simplified it in some places.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96
_LoadDefaultSettings() if no settings were loaded already, in order to
return valid values. Renamed private methods to fit our guidelines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23204 a95241bf-73f2-0310-859d-f6bbb57e9c96
* improved naming of some private BView functions and used our underscore
prefix
* added a _DrawAfterChildren method to BView which does the necessary setup
and calls the DrawAfterChildren hook
* call the new _DrawAfterChildren method in the BWindow implementation, this
was easy since the view tokens are already hierachically sorted
* implement support for B_DRAW_ON_CHILDREN in the app_server's ViewLayer, it
simply means that children are ignored for the views clipping region, any
drawing methods will paint over children (therefor the B_DRAW_ON_CHILDREN
flag is even properly named)
With these changes, support for B_DRAW_ON_CHILDREN and the DrawAfterChildren()
hook are implemented and behave exactly as on R5 as far as I can tell, also
for the view background painting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23154 a95241bf-73f2-0310-859d-f6bbb57e9c96
the complete extent info or not.
* file_map_translate() now cuts down the request to the file bounds.
* Adjusted BFS and FAT to the API changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22913 a95241bf-73f2-0310-859d-f6bbb57e9c96
that can be used by file systems.
* Changed the way the file cache works: instead of reading/writing to the
underlying device directly, it can now be used for any data source, ie.
also network file systems.
* As a result, the former pages_io() moved to the VFS layer, and can now be
called by a file system via {read|write}_file_io_vec_pages() (naming
suggestions are always welcomed :-)). It now gets an FD, and uses that to
communicate with the device (via its fs_{read|write}_pages() hooks).
* The file_cache_{read|write}() functions must now be called without holding
an I/O relevant file system lock. That allows the file cache to prepare the
pages without colliding with the page writer, IOW the "mayBlock" flag can
go into the attic again (yay!).
* This also results in a much better performance when the system does I/O and
is low on memory, as the page writer can now finally write back some pages,
and that even without maxing out the CPU :)
* The API changes put slightly more burden on the fs_{read|write}_pages()
hooks, but in combination with the file_map it's still pretty straight
forward. It just will have to dispatch the call to the underlying device
directly, usually it will just call its fs_{read|write}_pages() hooks
via the above mentioned calls.
* Ported BFS and FAT to the new API, the latter has not been tested, though.
* Also ported the API changes to the fs_shell. I also completely removed its
file cache level page handling - the downside is that device access is no
longer cached (ie. depends on the host OS now), the upside is that the code
is greatly simplified.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22886 a95241bf-73f2-0310-859d-f6bbb57e9c96
think it wasn't a really good idea. The alignment of shortcut
charachters and submenu symbols could use some more work, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22849 a95241bf-73f2-0310-859d-f6bbb57e9c96
Mac is there already (TODO: rename some stuff from apple to mac).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22770 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added missing job classes (they don't do anything yet, though) and
completed the implementation of the job generator.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22767 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Rewrote TextView.h
* Renamed all private methods to have the underscore prefix.
And also:
* Whitespace and line width cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22688 a95241bf-73f2-0310-859d-f6bbb57e9c96