and DoLayout(). When the B_SUPPORTS_LAYOUT view flag is set (as is by
default when using one of the new constructors) the BBox completely manages
one true child (the first child that is not the label view).
* Centralized the layout related computation in new method
_ValidateLayoutData(). The computed infos are cached in a new private
LayoutData structure.
* GetPreferredSize() was broken in several respects. It does now return the
same result as PreferredSize(). If B_SUPPORTS_LAYOUT is not set, these are
the sums of the insets induces by the frame and the label. I.e. those values
can for instance be added to the child's preferred size to compute the
preferred size of the compound.
Not sure, if the Haiku-only TopBorderOffset() and InnerFrame() functions still
make sense. With layout management they're actually superfluous.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21356 a95241bf-73f2-0310-859d-f6bbb57e9c96
disjunction of all view flags before, and the new layout related flags were
missing. I suppose there was not striking reason for previous method.
* Made InvalidateLayout() virtual. When implementing layout management
directly in a derived class instead of a separate BLayout, one needs to
override it to know when to discard cashed layout infos.
* Added a ResizeTo(BSize) method.
* Avoided ugly multi-line strings in PrintToStream().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21355 a95241bf-73f2-0310-859d-f6bbb57e9c96
max, preferred) size triple so that they are compatible with each other.
* Implemented AlignInFrame(BView*, BRect).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21353 a95241bf-73f2-0310-859d-f6bbb57e9c96
little rounded box on the bottom with the full message in it.
Given that currently this version only uses fortune to get it's message this
allows maximum enjoyment of the little anecdotes and jokes provided by fortune.
Though after testing this 60+ times today I'm starting to get sick of fortunes.
I've implemented everything myself here, including breaking the string up on
newlines and drawing each line of text with the right vertical spacing. I
suppose some clever use of BTextView would have been better. But this works
fine and wasn't that much code.
I'm not sure if this was the most productive use of the last 5 hours, but I
learned quite a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21347 a95241bf-73f2-0310-859d-f6bbb57e9c96
parse strn chunk
fix spelling errors
prepare for INFO list parsing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21346 a95241bf-73f2-0310-859d-f6bbb57e9c96
AbstractButton.
* Added RadioButton and RadioButtonGroup.
* In the BBox test the border style can be switched now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21343 a95241bf-73f2-0310-859d-f6bbb57e9c96
correctly for out of bounds values.
* BView::ScrollBy() now limits itself to what eventually attached scroll bars allow;
this fixes the problem Stefano was observing after having applied his patch.
* Reenabled the limit check in BScrollBar::SetProportion(); after the above fix, I
could not see any misbehaviour of Tracker anymore; IOW Tracker did not rely on
this before, it was just hiding another bug :)
* Minor cleanup in ScrollBar.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21336 a95241bf-73f2-0310-859d-f6bbb57e9c96
spurious lines drawn over the menu. Thanks to Stephan for making me
notice this!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21327 a95241bf-73f2-0310-859d-f6bbb57e9c96
BMenuWindow. BMenuScroller now is just the scroller button, and it's a
child of BMenuWindow. This simplifies attaching/detaching the
scrollers, and it's also a bit cleaner.
The lower scroller wasn't shown anymore for some reason, and this commit also fixes this problem.
A drawing bug shows up now, though: when scrolling the menu UP, some
spurious lines are drawn over the menu. I wonder if this is an
app_server bug or what.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21326 a95241bf-73f2-0310-859d-f6bbb57e9c96
also works for partial matches (which for example broke "running" and "ready"
when you only entered a part of it).
* Renamed the global args pointer to sArguments.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21324 a95241bf-73f2-0310-859d-f6bbb57e9c96
correctly.
* Got rid of this superfluous cookie stuff - either the VFS behaves correctly, or
we're screwed anyway.
* Made adding debugger commands optional depending on if DEBUG_COMMANDS is defined
or not.
* Minor other cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21322 a95241bf-73f2-0310-859d-f6bbb57e9c96
doesn't work on i965 yet.
* B_GET_DISPLAY_MODE now returns the mode actually configured in the chip instead
of the last mode set; while this isn't really necessary, it allows to check what
mode was used during startup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21321 a95241bf-73f2-0310-859d-f6bbb57e9c96
* implemented full undo/redo for any playlist operations
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21317 a95241bf-73f2-0310-859d-f6bbb57e9c96
used during early boot. Thanks!
* Fixed open_module_list() so that it can deal with a NULL prefix.
* Added a note that get_next_loaded_module_name() is implemented incorrectly.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21315 a95241bf-73f2-0310-859d-f6bbb57e9c96