* define ELF32_COMPAT to enable ELF32 macros.
* add a flag ELF_LOAD_USER_IMAGE_TEST_EXECUTABLE to only check the format.
It will be used by load_image_internal() to check which mode to use when
loading an image.
* in arch_elf_relocate_rel(), switch to elf_addr instead of addr_t, which
would be the wrong size for elf32 on x86_64.
* the ELF compat loader reuses the relevant parts of elf.cpp and arch_elf.cpp,
excluding for instance load_kernel_add_on() or dump functions.
Change-Id: Ifa47334e5adefd45405a823a3accbd12eee5b116
* Add function core_dump_write_core_file(). It writes a core file for
the current thread's team. The file format is similar to that of
other OSs (i.e. ELF with PT_LOAD segments and a PT_NOTE segment), but
most of the notes are Haiku specific (infos for team, areas, images,
threads). More data will probably need to be added.
* Add team flag TEAM_FLAG_DUMP_CORE, thread flag
THREAD_FLAGS_TRAP_FOR_CORE_DUMP, and Team property coreDumpCondition,
a condition variable available while a core dump is progress. A
thread that finds its flag THREAD_FLAGS_TRAP_FOR_CORE_DUMP set before
exiting the kernel to userland calls core_dump_trap_thread(), which
blocks on the condition variable until the core dump has finished. We
need the team's threads to stop so we can get their CPU state (and
have a generally unchanging team state while writing the core file).
* Add user debugger message B_DEBUG_WRITE_CORE_FILE. It causes
core_dump_write_core_file() to be called for the team.
* Dumping core as an immediate effect of a terminal signal has not been
implemented yet, but that should be fairly straight forward.
Reduce duplication of code by
* Removing from elf_common.h definitions available in os/kernel/elf.h
* Deleting elf32.h and elf64.h
* Renaming elf_common.h to elf_private.h
* Updating source to build using public and private ELF header files
together
Signed-off-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>