This patch adds an API call to BFont, called LoadFont, that
takes a string path to a font file. The user fonts are managed
via a new class called AppFontManager that inherits from the base
class FontManagerBase but adds the methods to add and remove user
fonts from disk or memory. There is also a new method called UnloadFont
to remove a user font, but on exit of an app all user fonts should be
automatically cleaned up.
Global/system fonts are managed by the GlobalFontManager, which is
a new class that also inherits from the base class FontManagerBase,
replacing the old "FontManager" class.
A maximum of 128 user fonts may be loaded, and memory fonts
may not exceed 20MB.
There's also an overloaded version of LoadFont that accepts
an area_id and loads the font from memory. A size and offset may
optionally be provided to allow for an area that contains more
than just a font.
Change-Id: I6add42bdf0c0cefc0e2e2a4984fd848c3e7269e5
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4790
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
* aborted transfers will release the notify semaphore when the cancel is notified.
* the allocated buffer would be freed on return, while the usb stack eventually copied
data in the buffer in our back, leading to KDL crashes, because the freed buffer would
be right reallocated for some kernel team structures.
* regression introduced by hrev55806, the transfers didn't need to be cancelled before.
Change-Id: Ifb6e941f71d05c37c36f878059c33883bb72a67c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5905
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
the entropy source is read every second and pushed to the PRNG.
the PCI device is tested, not the ACPI.
Change-Id: I9bb6b21c7189b28a1d8a624d83b33ff6682152dc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5825
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
There's currently no way for an application to convert between view and
drawing coordinates with a drawing states stack without keeping track of
all the transformations itself, which is not very convenient for helper
or library functions.
Handle other spaces too, for good measure.
Change-Id: Ic8404a1c111e273fff1eebf2f9f59f58246b796c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5775
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
The overall design does not deviate much from my proof of concept [2] and that still makes a good read to
understanding the overall architecture. If you want to get a sense of how it is built up, the API comes with
full doxygen documentation for the public API [3], and I have also done a PoC change for HaikuDepot which is
useful as an illustration on what the impact for the user of the new library is. [4] There is also a test suite
that may give some insight into the day to day ergonomics of the API [5].
The current state is that I am fairly confident that many HTTP requests will actually work, but I do expect
rough edges with a protocol with this many diverse implementations. There is also a list of features yet to be
implemented on Trac [6]. Additionally, I still want/need to do performance testing.
The goal of merging the kit right now is to start making it available for more uses, and through that also give
a chance to shape its future. There are also some design decisions that need review, most notably I expect some
discussion around the uses of C++ 17 idioms (like std::optional and std::string_view) and around the use of
exceptions for error handling.
The impact of merging right now should be near zero: the netservices2 kit lives in its own header space, and
builds into its own static library (libnetservices2.a). It is not yet used in any of the apps in our
repository.
The branch does remove the deprecated services kit from the libnetapi.so library, though it leaves
libnetservices.a intact. After our previous announcement to remove it after beta 3, this should be expected.
[2] https://github.com/nielx/haiku-netservices-rfc/tree/exceptions
[3] https://git.haiku-os.org/haiku/tree/docs/user/netservices?h=dev/netservices
[4] https://review.haiku-os.org/c/haiku/+/5692
[5] https://git.haiku-os.org/haiku/tree/src/tests/kits/net/netservices2?h=dev/netservices
[6] https://dev.haiku-os.org/wiki/Development/NetServices2
Change-Id: I5d0b7e2619699f39a2506588417b57391f0f5cc2
* Nothing in the tree and few things outside it used BIG_{SPACING|INSETS};
it seems a value of 15px (at default font size) is not that useful.
There are, however, a lot of things around the tree that use multiples
of 20px. So, make BIG be that, with the intent to replace those
with BIG directly.
* Introduce CORNER_{SPACING|INSETS}. There are a lot of applications
(e.g. Tracker, Terminal, Debugger etc.) which use scroll bar width/height
to metrically align controls with the window frame or with some other
control which contains scroll bars. Rather than have to invoke
BScrollBar or BControlLook directly to get the value, we should just
derive the size of scrollbars from a spacing constant instead
and get rid of the custom function. (For now it is just replaced.)
This reuses the old values for BIG, as it is equal to 14px at default.
* Introduce BORDER_{SPACING|INSETS}. This is equal to the typical border
size of 1px at default font size (or lower) and uses floor() instead of
ciel() to compute what the size should be (i.e. it will remain 1px
at 150%/18pt and only go up at 200%/24pt.) This will allow a lot of
the hardcoded border sizes around the tree and elsewhere to use
ComposeSpacing() instead.
Change-Id: Iaea3fa30364859888e816a9d61ac156268d70758
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5702
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reviewed-by: nephele <nep@packageloss.eu>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
The GetNextNetwork() method is really inefficient: it fetches all the
networks at once from the kernel every single time and then winds
up returning only one of them. In parts of the GUI that iterate over
all networks more than once per refresh (sometimes within a loop, even!)
this was often a noticeable lag on the GUI, especially with OpenBSD
drivers which have extra overhead to do struct translation in the
ioctl handler.
Now, we have a way to fetch all scan results at once and just iterate
over them as many times as we need, and this is what NetworkStatus
and Network preferences now do, saving lots of time and effort.
only scsi_disk checks the actual value, other drivers take the logical block size.
This change reports the physical block size from the disk rather than the block
size used by IDE/SATA/SCSI commands. On typical modern SATA disks, the SATA
commands will use 512 byte blocks, but the disk will actually read and write
4K blocks internally. This is only of importance for partition alignment for DriveSetup,
and is independant of file systems or partitioning systems. This could also influence
the recommended block size for some file systems.
Change-Id: Id0f2e22659e89fcef64c1f8d04f81cd68995e01f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5667
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
This was a holdover from BeOS, which did this as inline assembly.
We do not on any platform other than 32-bit x86, and even there
we may have preferred to do things a little differently on non-BeOS
ABIs.
Most things ported from other systems, or even native apps, are going to
use _Thread_local variables anyway, which will bypass this system
altogether.
This takes an int32 (e.g. B_MINI_ICON or another constant) and
then returns a BSize scaled appropriately, the same as ComposeSpacing()
does already for the *_SPACING constants.
This will be used to replace icon size computations throughout the tree.
... and B_WORKSPACES_CHANGED too.
hrev50148 propagated B_SCREEN_CHANGED messages to
children allowing them to respond to screen changes
fixing #8035 back in 2016.
This does the same thing for workspace messages only
I spelled propagate correctly this time.
Add private _PropagateMessageToChildViews() convinience
method to BWindow to do this work.
Call PostMessage() instead of calling MessageReceived()
directly which can work better in certain circumstances.
Change-Id: I5978c3fe674bbe75d9eafb7afb654a49ee3e0c11
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5516
Reviewed-by: Axel Dörfler <axeld@pinc-software.de>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This considerably overhauls touchpad event generation, simplifying and
cleaning it up considerably:
* Return the touchpad specifications through the MS_IS_TOUCHPAD ioctl.
* There is now a dedicated MS_READ_TOUCHPAD ioctl, as touchpads
can either return touchpad_movement structures or mouse_movement
ones depending on what mode they are operating in.
* Event repeating on timeouts is now handled in MovementMaker and
the input_server control thread, so MS_READ_TOUCHPAD takes
a timeout value. This means we can drop all the EventProducers.
* Use the real floating-point math functions in MovementMaker now
that we are running in userland.
* Drop unused structures, constants, headers, and other things
related to touchpad support.
Change-Id: I28cdb28e4100393a9338a8ebb865573cec13fc1e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5455
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This was introduced into the main API in 2010 (d72ede75fb),
but was actually only fully used for the past month (c2a9a890f3)
when SIOCGIFMEDIA was supported for all *BSD drivers and not just WiFi.
Most userland consumers of this structure did not use it correctly,
as was the case in #17770, and only worked because in the fallback case
the network stack just treated it as if it were an ifreq.
Nothing actually used the ifm_count/ifm_ulist (though tentative APIs
were exposed for it) as noted by previous commits; and the fact that
Haiku's IFM_* declarations are so spartan makes most of the returned
values unintelligible to userland without using FreeBSD compat headers.
If, in the future, we decide to implement ifmedia listing and selection
properly, that should likely be done with separate ioctls instead of
having multi-function ones like this.
This is technically an ABI break, but in practice it should not matter:
ifmediareq::ifm_current aligns with ifreq::ifr_media, so the things
that used this structure like our in-tree code did will continue to work.
Until this past May, the only other field that was usually set was
ifm_active, but in the absence of setting ifm_status all non-Haiku
consumers should ignore it completely.
The only consumer of this ioctl that I know of out of the tree,
wpa_supplicant, still works after these changes.
This file contains a set of constants and flags which are already passed
between applications, net_server, and wpa_supplicant to indicate network
security, connection modes, and a variety of other things.
As the OpenBSD net80211 stack does not need wpa_supplicant for WPA2/PSK,
it only makes sense that we would pass the same information we pass
to wpa_supplicant into the stack instead. Rather than expose yet another
set of constants and flags to userland besides the FreeBSD and these
Haiku native ones, just make it so this file can be included in the kernel,
and the constants thus used directly.
* Fully remove unused and deprecated functions.
* Comment as to which functions are deprecated.
* Rename _by_name functions to be without the suffix, as this is C++
and there's no reason not to use overloads here.
Change-Id: I4e2152f17806605eb965795417013cea800e661e
* This will be needed for the following commit that implements
`pthread_tryjoin_np` and `pthread_timedjoin_np`.
Change-Id: Idccb1aa588d6d10825294d14925d9bd046b65f19
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5098
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
- All servers are now Werror
- All bus_managers are now Werror
- All input_server add-ons are now Werror
- Some more things in bin/ are Werror
Only tested on x86_64, I'll let the buildbot test on x86_gcc2 and RISC-V
Change-Id: I5ec86512eac729c862828a45d8431f85c4ec422b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5226
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
bus_type has been added to MediaRoster.h and the serial driver.
It is not used enough to be in any shared header.
media_roster only uses it for buffer size estimation.
Change-Id: If4f372d44e871230da4744d99ec7cde0c79c8344
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5209
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
* Create and use *_mouse_acceleration_by_name functions to replace older *_mouse_acceleration functions. Now consistent with related functions (such as *_mouse_speed_by_name).
* Passing mouse_name to HandleGetSetMouseAcceleration in the BMessage fixes mouse acceleration changes not applying properly.
Change-Id: I668cdbbbb81e3cb9069a3fc2ce77e6ef75ba8476
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5189
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This reverts commit 8497a2cc28.
The VFS layer is not at all ready for this. Many places in the
code implicitly assume ino_t values will never change. This
functionality is only necessary for live shrinking of partitions,
which is a feature niche enough we do not need to worry about
implementing it in the first round of resizing (if ever.)
The old versions used pixel-count dimensions, not pixel-span dimensions
as the entire rest of the API does, which was probably a mistake
in the first place. The new APIs using BSize always use pixel-span
dimensions.
The old versions will shortly be deprecated.
Discovered while working on Xlibe.
Change-Id: I604a5ac6e0588420ff0b667d9193d60ac27b92c6
* Working under qemu smp 1,2+
* Working on SiFive Unmatched
* x86_64 efi not broken by smp_boot_other_cpus change
Change-Id: I32ebc17913e46ed082be9ade8f56448bbf12f16e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4705
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
This file should ideally contain only those things needed
across all system headers, even POSIX ones, and all other
declarations (B_* ones especially) should go in SupportDefs.h.
However, as nothing but riscv64 uses this right now, I've just
moved it to there.
* Delete dropped out networks.
* Add in newly discovered networks.
* Add static (aka class) compare method to WirelessNetworkMenuItem
that is used to sort items by signal strength descending.
Add == operator to wireless_network struct to determine if
existing items have a known network attached.
Remove the non-network items from the menu, save them, sort
network menu items, then add non-network items back into the
menu.
Update NetworkStatus preflet to use same compare method as Network
preflet. signal_strength_compare function had a bool return value
instead of int which worked to sort items the first time, but does
not work on successive compares.
By not deleting and recreating the menu items each Pulse(),
the Network preflet no longer crashes on update. The menu flashes
on update still but doesn't crash.
Fixes#12024
Change-Id: Ie5b22cea4e66350b9c5df8e3b8de266ede50ad6d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4243
Reviewed-by: John Scipione <jscipione@gmail.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reviewed-by: Axel Dörfler <axeld@pinc-software.de>
... methods which call the respective methods in BList.
These convinience methods allow you to sort a menu of menu items
via a compare function, swap two menu items, or move a menu item
to a new index. Update items layout if menu is open.
Previously there was no easy way to rearrange menu items in a menu.
Change-Id: Ice3d6e5404e895196d8bd32d696dce7c55bd72d4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4296
Reviewed-by: John Scipione <jscipione@gmail.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
The code in this module was derived from the one in driver/tty. However,
the driver uses a shared lock between the master and slave side of a
TTY, and this was changed to use two separate locks. The approach with
two locks does not work. It seems the change was unfinished and the
second TTY was never locked. But attempting to lock it will result in
lock inversion problems, unless we do complicated things (try to find
which of the two TTY is the master side, and lock that first, for
example). It is simpler to restore the shared lock as used in the
driver.
To set up the shared lock, I modified the tty_create function to take a
pointer to the master TTY when creating the slave. Maybe it makes more
sense to create both sides in the same call, create_tty_pair?
However, this does not work as easily as I wanted, because there is some
recursion going on: at least in one case, the tty_control function is
calling the driver's tty_service function, which in turns attempts to
call back into tty_control for the "other side" TTY. To handle this
case, replace the mutex with a recursive_lock.
Fixes#17091, where the root problem was access to
other_tty->select_pool without locking. This was also made unconvenient
to debug because select_pool objects are self-deleting, when the last
item in the pool is removed. As a result, the code accessing it without
log would suddenly find out that the data it was accessing had been
freed and erased.
This also makes the TTY code in driver/tty and generic/tty a bit more
similar than it was before, and brings us one step closer to merging the
two together. There are still two main differences and I don't know
enough about TTY to decide if they are important, and which version
should be kept:
- The driver has extra code for "background" read and write. I don't
know what this is used for.
- The driver has a single "settings" instance shared by a master and
slave TTY, while the module has two separate instances, but seems to
copy one to the other. I'm not sure which approach is correct.
Change-Id: Ie2daddd027859ce32ba395af76b4f109f8b984b0
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4604
Reviewed-by: waddlesplash <waddlesplash@gmail.com>