* There are GPIO pins for hotplug interrupts and i2c
communications (for edid). Add two fields to connector
(index for each in gGPIOInfo).
* DP aux communcation seems to want the hotplug GPIO pin
info, which we don't get (I think this is why DP AUX comms
is broken at the moment)
* GPIO LUT seems to know about a wide range of GPIO pins, while
the i2c gpio calls only know about the ones needed for i2c.
* I'm tempted to populate gGPIOInfo with the LUT pins and
then suplement that data with the i2c GPIO pins data.
(however, not sure how many pins there are generally defined
so it could impact performance. More investigation is needed)
This would reverse how it works now with this commit.
Priority penalties were made more strict in order to prevent situation
when two or more high priority threads uses up all available CPU time
in such manner that they do not receive a penalty but starve low priority
threads.
However, a significant change to thread priorites has been made since and
now priority of all non real time threads varies in a range from 1 to
static priority minus penalty. This means that the scheduler is able to
prevent thread starvation without any complex penalty policies.
Originially, core load was a sum of eastimated loads of all currently
running or ready threads on a given core. Such value is changing very
rapidly preventing the thread migration logic from making any reasonable
decisions.
This patch changes the way core load is computed to make it more stable
thus improving the qualitiy of decisions made by the thread migration logic.
Currently core load is a sum of estimated loads of all threads that have been
ready during last load measurement interval and haven't been migrated or
killed.
The main reason for this patch is to fix gcc 4.8.2 warning about
hierarchyLevels possibly being used not initialized. Such thing
actually can not happen since all x2APIC CPUs are aware of at least
3 topology levels. However, once more topology levels are introduced
we will have to deal with CPUs that do not report information about all
of them.
* The DPMS hook would be called on all
possible displays causing lots of link
training on incomplete connector structures
that may be not attached / connected.
The correct way is to set precomposeunicode = true in .git/config so
that git handles NFC vs. NFD. Not sure what a good place to document
that would be, though.
This is called whenever the DrawState is modified, so that it gets applied
to the DrawingEngine. Otherwise, the DrawingEngine works with an out-dated
state.
The current drawing state when the picture starts playing is the base
state that drawing commands in the picture itself should not be able to
modify. In the ClipToPicture test, the nested state test now at least
draws the last picture at the correctly scaled location.
* The window lets you pick the test via drop-down.
* The tests are concise and focus on a single thing.
* There is a second view showing the expected result via "regular" drawing.
... inside a selection. If you click outside a selection extend the
selection to include the new items as Tracker normally would and
then pop up the dialogs.
Works with control-click as well, same utility function used.
Fixes#10449
Create this utility method in Utilities.cpp and use it elsewhere tell if the
secondary mouse button is pressed or if it is emulated with a control-click.
The current view state is already used for the picture playback, the
remaining conversion needs to take into account screen location and scrolling
offset of the view. This may need further investigation: a) When is this
updated? It needs to be whenever a View changes screen location, size or scroll
offset, which may not be the times when this method is called. b) I am not
sure if the scrolling offset is indeed part of this conversion...
When BPictures are created on the stack and go out of scope, they send a
AS_DELETE_PICTURE command to the ServerApp thread, and that command may be
processed sooner than the AS_VIEW_CLIP_TO_PICTURE command in the ServerWindow
thread, causing that command to no longer find a ServerPicture for the given
token. Apparently, the Be API leaves you the choice not to sync, in case for
example when you cache your BPictures and they remain valid. The default
value for "sync" is true. The BeBook could explain the situation better when
sync is needed and when not.
Make Cmd+Left and Cmd+Right work the same as Option+Left and
Option+Right, that is, they do word-wise navigation.
Make Option+Up go to beginning of paragraph and Option+Down go to end
of paragraph like Cmd+Left and Cmd+Right used to.
Unfortunately option shortcuts are currently eaten by S&T until #9431
gets fixed.
This undoes the partial fix to #9431, both sets of shortcuts are supported
for the time being. This mirrors the functionality of ctrl+arrows and
ctrl+tab/ctrl+shift+tab to cycle through apps and windows via Twitcher.
We really need system keybinding settings to fix#9431 properly.
Partially fixes#9431
Cycle through tabs in current S&T group with option+tab and backwards
with option+shift+tab
Cycle through S&T groups with option+PgDn and backwards with option+PgUp
This change allows apps to once again use option+arrows when inside of a S&T group
The problem isn’t truely fixed though, just moved to different shortcuts that hopefully will
conflict in fewer applications.
I also made some improvements to how S&T cycling works.
A single window is now considered to be part of a S&T group for the purposes
of cycling through S&T groups.
We loop around when you get the last tab/group.
When you cycle through S&T groups it remembers the active tab in the group
instead of always activating the first tab.
* 80 char limit fixes
* remove leading tabs/spaces
* Add some helpful pragmas
* Add some newlines to separate stuff
* Compare pointers to NULL explicitly
Pass Cmd+Left/Right to the BTextView base class if the URL bar is focused.
This allows us to make use of the navigation shortcuts in BTextView when we
are focused on the URL bar, and activates back and forward navigation
otherwise.
Unfortunately this doesn't also work for text fields inside webpages.
Also make modifierKeys signed.
* Command+Left goes to beginning of line, ignoring softwrap
* Command+Right goes to the end of line, ignoring softwrap
* Home goes to beginning of line, accounting for softwrap
* End goes to end of line, accounting for softwrap
* Option+Left goes to previous word
* Option+Right goes to next word
* Command+Home and Command+Up go to beginning of document
* Command+End and Command+Down go to end of document
Shift with any of the above also selects the text.
This is similar to how the text editor Eddie works.
* Screenshot always used B_RGBA32 color space, but did not care about the
alpha channel at all. Now it only uses that space when "includeBorder"
is used.
* Utility::_MakeTabSpaceTransparent() now also makes sure that the rest
of the bitmap has the correct alpha channel set. This fixes bug #10491.
* Minor cleanup.
* Added cards need testing.
* 3dfx, ati, neomagic, and s3 still don't build due to some
more complex pointer size issues. (and I don't have hardware
to test on)