Commit Graph

65 Commits

Author SHA1 Message Date
Ryan Leavengood
59347b7f1b Reverse the meaning of BWindow fShowLevel to match BView.
This also matches the client_window_info.show_hide_level field used in Deskbar
and other applications.

While doing this, keep fShowLevel fully in sync between BWindow and app_server,
use one message type for both hiding and showing, and make the decision to show
and hide the window in the app_server.

Lastly make minimize behave as described in the Be Book: hidden windows cannot
be minimized, and minimized windows which get hidden become unminimized.
2012-08-15 23:45:15 -04:00
Axel Dörfler
48ae3e3808 * Followed Ingo's suggestion, and added a BWindow::Layout() method.
* Changed ShowImage to use that function.
+alpha in case Ingo gives his okay :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41782 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-05-27 22:21:59 +00:00
Ingo Weinhold
58bee54422 Renamed _CheckSizeLimits() to UpdateSizeLimits() and made it public.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39495 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-11-19 11:38:45 +00:00
Alex Wilson
1d6c7b6cb6 Big change deriving BLayout from BLayoutItem, and allowing viewless BLayouts.
a few highlights:
* BLayout now derives publicly from BLayoutItem
* Added BAbstractLayout class, which our layouts now derive from
* updated layout builders to avoid creating views when they don't need to
* updated layout classes
* updated AboutSystem to fix a little regression
* more details on #6407
* please tell me about any regressions, I've tried to find them all, but some
  may have slipped by.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38207 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-08-17 18:43:41 +00:00
Clemens Zeidler
5836cd75c2 Add a BWindowStack interface class. Please review if adding a BWindowStack as a friend of BWindow in Window.h is ok.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38171 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-08-17 06:47:26 +00:00
Axel Dörfler
09749e95dc * Added a BWindow::InViewTransaction() that determines whether or not the
window is currently updating its drawings as suggested by Stippi.
* Add this method to decide whether to call _FontChanged() in
  BListView::SetFont().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34109 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-11-18 10:48:44 +00:00
Stephan Aßmus
75a6d1db99 Optimized includes. For example, BeBuild.h is almost always already included
via SupportDefs.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32748 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-27 12:36:35 +00:00
Stephan Aßmus
89208c77f1 Finished unifying the Interface Kit headers:
* Fixed copyrights (puncuation and capitalization, removed authors from
  headers)
* Updated indentation style
* Unified pointer/reference style
* Re-ordered some methods for better grouping where it could be done
  (abd adopted source accordingly)
* Small coding style fixes here and there

No functional change intended.

+alphabranch


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32745 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-27 11:12:41 +00:00
Ryan Leavengood
19bce7226a Remove the forced resizing to preferred size when CenterIn is called, and
instead just check if the size limits need to be set. The code that previously
did this when processing the B_LAYOUT_WINDOW message was extracted into a
private method, which is called from both places.

This may be slightly wasteful in some cases (since the size limits may be set
multiple times), but it is definitely needed because without it both of the
current test apps (DiskProbe and Screenshot) did not have properly centered
windows.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32622 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-23 03:06:44 +00:00
Ryan Leavengood
b0586d610a Remove useless BRect* version of CenterIn, make remaining version take a const
BRect reference.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32614 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-22 16:10:18 +00:00
Ryan Leavengood
2ff62714d0 Finally implemented BWindow::CenterOnScreen, with associated CenterIn(BRect)
methods as well as Size(). To avoid the problem of centering the window before
it has been resized by the layout system, I force the resizing early. If there
is a better way to do this or some way to avoid doing it repeatedly, let me
know. But I figure the Center* methods should not be called that often.

Updated Screenshot and DiskProbe to use this new method as a test. It certainly
cleaned up DiskProbe. I will update other code over the next few days (if
anyone wants to help, please do :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32612 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-22 14:17:29 +00:00
Axel Dörfler
87da7984dc * Contrl-~ now switches between application windows. This is handier than the
mechanism used in BeOS, that is to press Control+Option-Tab (which didn't
  work on Haiku, though).
* Did not change the window switch logic, though, so it's still not really
  nice.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32524 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-19 15:45:17 +00:00
Axel Dörfler
8318af01b9 * Added a basic tool tip API, and implementation.
* The BView API can probably be regarded as good enough; the implementation
  might need to be improved over time (also, some things as archivability
  aren't fully implemented yet). The ToolTip.h header should get public once
  finalized.
* Added new B_MOUSE_IDLE message that is sent to a BView after a certain
  time has passed (BToolTipManager::ShowDelay()).
* Added small test app (ToolTipTest) that shows what is already working.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32078 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-03 14:47:41 +00:00
Stephan Aßmus
e343673a0b * The app_server implements modifiers for performing decorator actions anywhere
inside the window. These are Command + Alt. In X11, it's just Alt, but that
  is already used in various Haiku/BeOS apps.
* Introduced new window flag B_NO_SERVER_SIDE_WINDOW_MODIFIERS to disable the
  above.
* Made click to front in FFM mode less strict, you can slightly move the mouse
  now and still click windows to front.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31785 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-26 20:45:04 +00:00
Stephan Aßmus
f247113640 Added DecoratorFrame() method, which returns the outer frame of the window
on screen (ie including the decorator border and tab). Plus the necessary
refactoring as well as some TODO notes about windows with the tab on the left
side.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29820 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-03-31 13:34:16 +00:00
Axel Dörfler
aa87523e3c * This should have been part of r29776 and fixes the build. Thanks Alexandre!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29777 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-03-29 13:54:44 +00:00
Karsten Heimrich
d751323939 * reintroduce member fOffscreen which got removed in r2917
* check if locking the offscreen window succeeds before calling delete on it
* don't return offscreen windows in CountWindows and WindowAt (works now as on R5)

  fixes ticket 1522, 1591, 1946, 2318 and propably more

  While creating an BBitmap in BApplication the bitmaps window looper would
  be added to the applications gLooperList, thus calling Quit() on that window
  and later delete on a stale window pointer in BBitmaps dtor. The Lock() check
  would fix the problem, but tests on R5 have shown that BApplication hides the
  offscreen window in CountWindows() and WindowAt().



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28236 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-19 12:23:18 +00:00
Karsten Heimrich
a02979bb3f * cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28235 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-19 12:05:37 +00:00
Stephan Aßmus
71ea6c9229 * Refactored a method for getting the transit from a mouse moved message.
* In _StealMouseMessage(), don't maintain fLastMouseMovedView, instead,
  prevent B_MOUSE_MOVED message from being stolen that are important for
  detecting transit changes. The point is that some apps (like Tracker) are
  shooting themselves in the foot because they steal mouse messages via
  GetMouse() in one place, but then rely on sane transit values in another
  place. The way it works now, the view in question may get notified of the
  same mouse moved coordinate twice, once via GetMouse() and once via
  MouseMoved().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28002 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-12 19:30:59 +00:00
Stephan Aßmus
d6b036858b Move the now used boolean to the old place in order to avoid different padding
to happen and therefor changing the object size.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26021 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-06-19 14:17:56 +00:00
Stephan Aßmus
eaa6da1ef7 Use a flag in BWindow to store whether an update to a view (Invalidate()) has
been requested. The first call to a BView::Invalidate() will flush the link
so that app_server is notified as soon as possible. It makes no sense for
further calls to Invalidate() to flush also, since Flush() is not cheap. This
trick makes Invalidate() about 3.2 times faster, making it a cheaper operation.
I could not see any negative effects, I tested with apps that invalidate
multiple different parts inside a window in reaction to something. Thanks go to
Ingo who had the idea.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26020 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-06-19 13:07:44 +00:00
Stefano Ceccherini
838c73ba76 Removed unused BWindow friend classes, renamed some BView member
variables to fit our guidelines.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24912 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-11 09:26:11 +00:00
Axel Dörfler
7cb9337835 * Ingo broke binary compatibility of Window.h in r18649, thanks to Stefano
for finding this. This should fix bug #1734.
* Removed unused BWindow members and the temporary PrintToStream() method.
* Indentation cleanup (DirectWindow.h had some spaces instead of tabs).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23863 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-04 15:01:34 +00:00
Axel Dörfler
b73648647d * Fixed the TODO added by Ingo in r21957: locking the application didn't even make any
sense. Instead, we now lock its app_server connection only. The deadlock as exposed
  by starting Icon-O-Matic twice is now gone, at last.
* Fixed the TODO added by Ingo in r21953: moved the thread/handler renaming code in a
  dedicated method _SetName() which is now called from _InitData() and SetTitle(); the
  "w>" is no longer lost.
* Unlike the BeBook states, BMessageQueue::RemoveMessage() is indeed not supposed to
  delete the message it removes.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21959 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-15 01:06:20 +00:00
Axel Dörfler
288e17885a Implemented B_CLOSE_ON_ESCAPE as mentioned on the mailing list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21308 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-03 19:23:03 +00:00
Ingo Weinhold
c53b934329 Fixed indentation of the layout related methods.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21140 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-15 15:37:48 +00:00
Axel Dörfler
2a720453e1 One step closer to the Switcher - still doesn't work, though, but at least the
BWindow code looks okay now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19849 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-17 19:38:58 +00:00
Ingo Weinhold
9ecf9d1c1d Merge from layout management branch.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18649 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-08-26 16:21:15 +00:00
Axel Dörfler
fa407130aa Now this should nail down bug #762 pretty well: BView::GetMouse() no calls the
private BWindow::_StealMouseMessage() which makes sure only messages for the
preferred handler are stolen, and also, that nothing gets lost that shouldn't
get lost.
Also updates the fLastMouseMoved view in case the message is actually removed
due to GetMouse().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18601 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-08-24 09:52:12 +00:00
Stephan Aßmus
a502e8cd6e sorry, forgot about this change... fixes build
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17604 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-27 09:28:59 +00:00
Stephan Aßmus
b30e90211e added a way for BWindow to store and restore arbitrary decor settings,
currently those include only the tab location


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17583 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-25 12:01:28 +00:00
Stephan Aßmus
ecf9f94800 * cleaned up fPulseRunner stuff, I have no idea why fPulseEnabled was
useful... so I removed it
* fixed memory leak with SetPulseRate(0), fPulseRunner is now
  properly freed in the Window destructor
* fTitle is now freed as well
* fix some potential leaks in BView destructor as well

I wrote a stress test app, which I'm soon going to commit as well...
it shows that not all memory leaks are fixed by this patch, I could
use some help with this...



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16713 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-11 19:32:53 +00:00
Axel Dörfler
35e74831d4 * Shortcut messages now add a boolean "shutdown" field to the message - this
prevents Tracker from being quit by Command+Q.
* Also, it's now possible (as on R5) to remove the Command+Q shortcut.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16411 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-15 17:21:46 +00:00
Stephan Aßmus
c81d2e7a59 * fixed window zooming/unzooming behaviour
* fixed FrameResized() and FrameMoved() not
  being called anymore in response to ResizeTo()
  and MoveTo() since I introduced a check in
  DispatchMessage() (fixes bug #123)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16312 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-09 16:39:46 +00:00
Axel Dörfler
463e791c29 Added new window flag B_SAME_POSITION_IN_ALL_WORKSPACES.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15433 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 13:07:47 +00:00
Axel Dörfler
715476b7ef The resize code now works correctly, finally - it temporarily did harm ;)
The BViews must be resized directly after every change in the window size - we
cannot wait until B_WINDOW_RESIZED, since subsequent calls have wrong view
sizes, then.
B_WINDOW_RESIZED is only really useful for app_server caused window resizing.
Added TODO to SetLook(): it may change the window size as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15385 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-06 23:15:48 +00:00
Axel Dörfler
6450b76dd4 Next big step in the event handling:
* RootLayer's mouse event processing is now at its minimum - the
  EventDispatcher handles them now. As a result, a window will now
  get only one message per event.
* RootLayer adds "_view_token" to mouse moved messages that specify
  the view currently under the cursor.
* There is now a mouse event layer in RootLayer that gets preferred
  when it's set - this is now used for the window moving instead of
  the previous mechanism.
* changed the previous DistributeMessage() to an UnpackMessage()
  method following Adi's suggestion.
* caveat: some things might be functionally broken in RootLayer now
  because of removing the mouse notification stuff.
* "be:transit" handling is now done completely client side by
  BWindow::_SanitizeMessage(() (similar to what the input_server does).
  This should also make the mechanism pretty robust, since every
  B_MOUSE_MOVED message can now trigger the view transit (in case a
  message is lost). B_WINDOW_ACTIVATED messages should be generated
  client side as well.
* renamed AS_LAYER_GET_MOUSE_COORDS to AS_GET_MOUSE as it's not a
  layer specific command, and also gets the mouse buttons.
* B_MOUSE_* messages from the up server now contain only a "screen_where"
  field; "where" (in window's coordinates) and "be:view_where" are
  added in BMessage::_SanitizeMessage().
* messages that don't have a valid target in the looper are now
  dropped instead of being sent to the looper - this should be done
  in BLooper as well, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15087 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 15:17:58 +00:00
Axel Dörfler
b095201503 * changed the way a message is forwarded to the focus view (instead of adding
a suspend focus field to the message, there is now a "feed focus" field in
  case the message should be forwarded).
* added a comment to the BPoint version of _FindView() (since it's broken)
* _DistributeMessage() is now called after _DetermineTarget() - so that it
  can prevent sending the message twice to the focus view.
* removed BWindow::DoUpdate() as it's no longer used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15066 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-22 12:49:35 +00:00
Axel Dörfler
14d02d22f6 Huge cleanup and fixes:
* attachView() is now called _CreateSelf() and creates the app_server
  view counterpart for itself, and no longer for a child view.
* removed superfluous deleteView().
* moved drawing from BWindow::DoUpdate() to BView::_Draw().
* made the recursive hook call functions consistent.
* fixed BWindow::DispatchMessage() to send public messages to the intended
  target (instead of always handling them itself directly).
* DispatchMessage() no longer eats unmapped key events that were targeted
  at the window directly.
* B_KEY_DOWN and B_KEY_UP events are now send to the target view as well
  (this couldn't work before as BMessages were broken with B_PREFERRED_TOKEN).
* the default button is now correctly targeted by BWindow::_DetermineTarget()
  (previously, the enter key was hacked to get through via _HandleKeyDown()).
* removing a view now also makes sure it won't have focus any longer.
* also, the DetachedFromWindow() hooks are now called first, so that any
  changes made there cannot mess up our window anymore.
* removed BView::SetPattern(); _UpdatePattern() now does its job.
* renamend private methods to match our preferred style.
* removed unused methods and variables.
* more consistent naming overall.
* removed _PR3_COMPATIBLE_ stuff - there is definitely no need for us to be
  compatible to that one.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15060 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-21 16:58:36 +00:00
Axel Dörfler
4ceb1e519c * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
  you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
  in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
  counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
  to your UserBuildConfig:
	AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
  target the client handler, while the other will target the preferred handler of the
  client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:24:23 +00:00
Adi Oanca
ace01f864b Removed BWindow::_DetermineTarget(). BWindow's task_looper() just calls BLooper's one. Took Message4 stuff from BWindow's task_looper() and put it in BLooper::task_looper() - guess this is wanted...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15037 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-19 21:44:51 +00:00
Axel Dörfler
292d5ced0e * Rewrote shortkey handling - it now actually works as expected.
* Some work on _DetermineTarget(), more to come.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14869 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 16:13:06 +00:00
Adi Oanca
412586888e cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14566 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 11:38:38 +00:00
Axel Dörfler
ef5ab08df3 Fixed keyboard navigation; it should now behave pretty much like R5 AFAICT:
- moved standard keyboard navigation into the BView::KeyDown() hook
- the window now only handles tab+option/command key
- B_COMMAND_KEY triggers group jumping, not B_CONTROL_KEY (that activates the switcher,
  but directly in the app_server)
- fixed broken group navigation: (modifiers & B_COMMAND_KEY & B_SHIFT_KEY) is different
  to (modifiers & (B_COMMAND_KEY | B_SHIFT_KEY)) and is just never true with these
  constants.
That allows the tab key completion to be used again in Terminal.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14038 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-21 14:44:53 +00:00
Stephan Aßmus
2e6a5805ba MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13450 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:30:53 +00:00
Axel Dörfler
bb1336b44f Some refactoring and cleanup:
- renamed some members and methods to fit our style guide
- moved removeSelf() to RemoveSelf() (as those two are essentially
  the same), and fixed it on the way: the state of the child views
  is now also updated by the new _UpdateStateForRemove() method
- Moved BWindow::sendPulse() and activateView() to BView::_Pulse()
  and BView::_Activate()
- some minor stuff

This also fixes the broken previous commit - I forgot to update
View.h; this update contains the previous changes as well. Sorry
for the inconvenience.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13334 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 23:02:44 +00:00
Axel Dörfler
85bd83a710 AS_CREATE_WINDOW now also gets the actual frame width and size limits of
the window on server side - ie. if the app_server could not create a
window of the size requested, BWindow::fFrame will still be correct
(and the size limits will mirror actual decorator limits).
Renamed fMinWindHeight and friends to fMinHeight and so on.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13302 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 01:14:39 +00:00
Axel Dörfler
62bb447ee0 In order to be binary compatible, one should not change the location
of private members if the class has friends (and BWindow has a lot of
them...), stupid Axel!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 22:04:29 +00:00
Axel Dörfler
dd10337fd0 Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 21:28:56 +00:00
Stefano Ceccherini
8f9d0f685d Removed unused stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13078 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-12 14:48:49 +00:00