been since long already.
This should help aljen reintegrate his gallium branch sooner than later,
which after the speed improvment on softpipe made last days will
be welcomed, I'll bet ;-)
Maybe it's possible to even have both current Mesa Software Renderer add-on
*and* Gallium-based SoftPipe one. Will need to actually support renderer
selection (in OpenGL preference panel or via a missing OpenGL Kit API),
as today the first add-on found is the only one ever selected...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33282 a95241bf-73f2-0310-859d-f6bbb57e9c96
work to do, but it's about time to give this code more exposure.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33176 a95241bf-73f2-0310-859d-f6bbb57e9c96
is obviously already configured not to use patented code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32577 a95241bf-73f2-0310-859d-f6bbb57e9c96
image and DevelopmentMin optional package. This is the original libjpeg (6b),
which I will updated to version 7 within the next few days. I need to
understand better the modifications made to it before updating.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32553 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed the headers/gnu from the default headers (the Jamfiles needing it
use it explicitly, now) and moved it under headers/compatibility/.
* Added libgnu.so to the image. Still untested, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32481 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved the ExpressionParser class to shared. It's now built into its own
static library.
* Added hexadecimal number support to the expression parser as well as
Evaluation*() methods to get a number instead of a string.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31298 a95241bf-73f2-0310-859d-f6bbb57e9c96
register. Therefore "cc" should be added to the clobber list. Adding that here
as it's part of a patch attached to the freetype bugtracker.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28945 a95241bf-73f2-0310-859d-f6bbb57e9c96
constraint, so I replaced it with a "d" input and "=d" output constraint
instead, which should be equivalent. Please yell if my logic is flawed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28944 a95241bf-73f2-0310-859d-f6bbb57e9c96
the libiconv that was available for R5
* cleaned up iconv.h
* moved public libiconv headers (iconv.h and localcharset.h) into a
specific folder in headers/libs
* renamed config.h to libiconv_config.h in order to circumvent strange
problems with regex.c from glibc picking it up
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28630 a95241bf-73f2-0310-859d-f6bbb57e9c96
* sync against the preview driver
* fixed totally broken multiple pages on single page preview
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26812 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Simplified the subpixel related methods for the AGG "pixel format" template
interface, the ones for the solid cover simply pass through the existing
methods, so only one subpixel blending function is left which does the actual
work (this removes a lot of the previously added code)
* Implemented a new rasterizer based on the original AGG rasterizer which
implements subpixel anti-aliasing for any generic AGG vector pipelines. It
is now optionally used in Painter and AGGTextRenderer (for vector fonts, ie
rotated, sheared or big enough fonts) depending on the global subpixel
setting.
* Put all subpixel variables into the new GlobalSubpixelSettings.h|cpp
* Simplified DesktopSettings related classes a bit and renamed previous
FontSubpixelAntialiasing to just SubpixelAntialiasing.
* The private libbe functions for subpixel related settings moved from Font.cpp
to InterfaceDefs.cpp where other such functions live. They are not related
to fonts only anymore.
* Removed the subpixel related settings again from the Fonts preflet and added
them to the Appearance preflet instead.
All of the above implements subpixel anti-aliasing on a global scale, which
to my knowledge no other OS is doing at the moment. Any vector rendering
can optionally use subpixel anti-aliasing in Haiku now. The bitmap cached fonts
are still affected by the Freetype complile time #define to enable the patented
subpixel rasterization (three times wide glyphs). Vector fonts and shapes are
not affected though at the moment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26755 a95241bf-73f2-0310-859d-f6bbb57e9c96
* get rid of three of them, i don't know why they where implemented in the first place
* fix broken scrollbar adjustment
* cleanup DocInfoWindow.h and DocInfoWindow.cpp
* make the window resizable and get rid of the tabview
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26690 a95241bf-73f2-0310-859d-f6bbb57e9c96
* adjust all drivers to take that into account
* fix UpdateText() signature in JSDSlider to avoid warning
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26648 a95241bf-73f2-0310-859d-f6bbb57e9c96
* move libprint headers into libs headers folder accordingly
* merge all shared folders sources into kits print, we might build later on a
real print kit, propably also to access cups from an nicely API, atm static
* move all shared headers into private print, also pr_server.h from interface
* adjust build to work with the changed folder layout
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26570 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Prepared the AGG base_renderer code with two more functions needed to
handle subpixel scanline coverage values.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26356 a95241bf-73f2-0310-859d-f6bbb57e9c96
name, as it in fact is like a kit in the kit. It combines the different BUSB*
classes as compared to SerialPort.h where there really is a 1:1 relationship
between the header and the (one) class. If someone has a better fitting name
please shout.
Separated the usb_raw.h into usb_raw.h which defines the protocol and
usb_raw_private.h which holds the internal device structure for usb_raw. This
reduces the header dependencies.
Hopefully cought all occurencies of USBKit.a usage (in usb_dev_info and
the usb_webcam media add-on) but might have missed something that is not in
the image.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24858 a95241bf-73f2-0310-859d-f6bbb57e9c96
usb_interface_descriptor of an alternate interface without having to switch
to it.
* Add some reserve bytes to all classes and add some reserved virtual slots
where the objects are publically constructable.
* Remove the source compatibilty defines that were briding the old USB* with
the new BUSB* class names.
* Implement the usb_raw side of getting an alternate interface descriptor.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24842 a95241bf-73f2-0310-859d-f6bbb57e9c96
on a patch by Salvatore Benedetto, adapted to the usb_raw interface by me
* Added two convenience functions IsStalled() and ClearStall() to USBEndpoint
Both changes are actually untested, so if you have a use for them and encounter
problems please shout.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24837 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Got rid of class ObjFunctionSummand. Both the constraint summands and
the objective function summands are now stored using class Summand.
* Some method names are more BeOS compliant now: SetX instead of ChangeX.
* linprog test code now uses new AddConstraint methods.
* CalculateMinSize and CalculateMaxSize did not free the memory they
allocated.
* Removed inappropriate setter and getter methods.
* Memory allocated in class Constraint is freed now.
* Other small changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24351 a95241bf-73f2-0310-859d-f6bbb57e9c96
* copyright headers for the files of the libraries linprog and alm
* new class Summand for representing summands in a linear constraint
* merged class SoftConstraint into class Constraint; Constraint now
supports both soft and hard constraint functionality
* new AddConstraint methods in class LinearSpec for directly setting
constraints with 1 to 4 summands
* code cleanups by using aforementioned AddConstraint methods
* a new very simple test application for alm
* some style corrections
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24108 a95241bf-73f2-0310-859d-f6bbb57e9c96
BLayout implementation (BALMLayout) using the Auckland Layout Model
(ALM). The original ALM was implemented by Christof Lutteroth, the
Haiku/C++ version by James Kim.
The code needs some review, but the test programs seem to work fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23889 a95241bf-73f2-0310-859d-f6bbb57e9c96