* Added BShape::ArcTo() and BShapeIterator::IterateArcTo(), using a previously
unused virtual slot. (Added the symbols for binary compatibility for GCC2
and GCC4.)
* Added operator=(), operator==() and operator!=() to BShape.
* Added BShape::BezierTo() version taking three points, which is sometimes
more convenient.
* Added the four new shape data ops OP_LARGE_ARC_TO_CW, OP_LARGE_ARC_TO_CCW,
OP_SMALL_ARC_TO_CW and OP_SMALL_ARC_TO_CCW. For a single arc, provided the
radius is large enough, there are four possibilities to draw the arc, these
are controlled by the two boolean flags to ArcTo() and mapped to the new
commands accordingly.
* Some style cleanup in Shape.cpp (sorry for mixing it up, but it gets
worse below...)
* Added ShapeTest to src/tests/servers/app.
* Changed the way BShapes are transformed from view to screen space in the
app_server. For arcs, it would be nontrivial to apply a proper transformation,
it's much easier to let AGG take care of it. This affects ServerPicture as
well.
* Wrapped iterating the BShape into try/catch blocks in ShapeIterator. But
I really don't understand the purpose of the class in the first place.
Maybe it can now be dropped, since coordinates don't have to be transformed
in place anymore.
* Refactored copy&paste shape iteration code in Painter. The transformation
to screen space happens there.
* Since RemoteDrawingEngine needed to be adopted anyway, I also updated
it for the new DrawString() with offsets version. But the client still needs
to be adapted.
* Style cleanup in Painter.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35905 a95241bf-73f2-0310-859d-f6bbb57e9c96
support file creation.
* Extended open() and open_from() to support O_CREAT to create files.
open_from() has got an optional "permissions" parameter for that purpose.
* Fixed errno. It would crash when being used. Also changed the POSIX functions
to return their error code via errno as expected.
* Added writev().
* FAT file system:
- Added support for reading long file names.
- Added support for creating files (8.3 name only) and writing to them.
- Enabled scanning partitions with it.
* Boot loader menu:
- Enabled the "Reboot" menu item unconditionally.
- Added "Save syslog from previous session" menu item to the debug menu.
Currently saving the syslog to FAT32 volumes is supported.
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of locations, one for each glyph.
* Added a test for the new functionality.
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received, but if the signal was in the thread's signal block mask, it would
not be handled. Added thread::sig_temp_enabled, an additional mask of not
blocked signals, which is set by sigsuspend() and evaluated and reset by
handle_signals(). Fixes#5567.
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* The kernel syslog ring buffer is no longer emptied by the syslog sender
thread. Instead we only drop the oldest data from the buffer when we're
writing to it and there's not enough free space in it.
Advantages: We drop old data rather than the most recent data when the buffer
is full. The "syslog" KDL command has more data available now. So the odds
are that kernel syslog messages not written to disk yet are at least still
in the kernel buffer.
* Changed dprintf_no_syslog() semantics: Now it writes to the syslog, but
doesn't notify the syslog sender thread.
boot loader:
* Added the ring_buffer implementation and a dummy user_memcpy().
* bios_x86: Moved the syslog stuff from serial.{cpp,h} to debug.{cpp.h}.
* Moved the debug options from the "Select safe mode options" menu to a new
"Select debug options" menu.
* Added option "Enable debug syslog" to the new menu (ATM available on x86
only). It allocates a 1 MB in-memory buffer for the syslog for this session
in such a way that it can be accessed by the boot loader after a reset.
* Added item "Display syslog from previous session" to the new menu, doing
what its name suggests.
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a given flat buffer.
* Added ring_buffer_peek() for random position reading from the ring buffer
without changing its state.
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takes such an id.
* Reused the existing mechanism to to have hardcoded tokens for the system
cursors, i.e. removed cursor_which enumeration from ServerProtocol.h and
used BCursorID where cursor_which was previously used.
* Reworked CursorManager.h and CursorSet.h accordingly and removed some methods
that where intended to replace system cursors with client cursors, since
those would break the reference counting and forget to maintain the cursor
list.
* Replaced the cursors in CursorData.h/cpp with the new ones I just designed.
* Removed HaikuSystemCursor.h and HaikuLogo.h from the source, as those are/were
no longer used.
I hope I will not get too much beating for this one... :-) I know the new
default cursor is slightly larger, but I believe the old one was just too small.
Also I noticed that the cursor may be slightly too dark, at least the old one
seems noticeably brighter when compared side by side (the new one has a slight
gradient). That is something I may correct at least. Otherwise I hope nothing
is broken, I've tested in QEMU and so far everything works as intended.
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* Extended BTime, BDate and BDateTime with archiving functionality.
* Adjusted code which uses these classes, since including DateTime.h
already imports the classes from the BPrivate namespace.
* Moved DateTime.h into Support Kit. It is still in the BPrivate namespace,
as I am uncertain what to do with time_type and diff_type. I'd favor
moving the constants into the classes itself. Possibly removing the B_
prefix from them. Feedback welcome.
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* Made the page table allocation more flexible. Got rid of sMaxVirtualAddress
and added new virtual_end address to the architecture specific kernel args.
* Increased the virtual space we reserve for the kernel to 16 MB. That
should suffice for quite a while. The previous 2 MB were too tight when
building the kernel with debug info.
* mmu_init(): The way we were translating the BIOS' extended memory map to
our physical ranges arrays was broken. Small gaps between usable memory
ranges would be ignored and instead marked allocated. This worked fine for
the boot loader and during the early kernel initialization, but after the
VM has been fully set up it frees all physical ranges that have not been
claimed otherwise. So those ranges could be entered into the free pages
list and would be used later. This could possibly cause all kinds of weird
problems, probably including ACPI issues. Now we add only the actually
usable ranges to our list.
Kernel:
* vm_page_init(): The pages of the ranges between the usable physical memory
ranges are now marked PAGE_STATE_UNUSED, the allocated ranges
PAGE_STATE_WIRED.
* unmap_and_free_physical_pages(): Don't free pages marked as unused.
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happen on syscalls or "int" instructions. The debug exception handler sets
the thread debug flags B_THREAD_DEBUG_STOP and
B_THREAD_DEBUG_NOTIFY_SINGLE_STEP (new) and lets the thread continue. Before
leaving the kernel the thread is stopped and a single-step notification is
sent. Fixes#3487.
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over ownership of the object. Fixes double free introduced in r35605.
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they were never freed unless the cache was destroyed (I just wondered why
my system would bury >1G in the magazines).
* Made the magazine capacity variable per cache, ie. for larger objects, it's
not a good idea to have 64*CPU buffers lying around in the worst case.
* Furthermore, the create_object_cache_etc()/object_depot_init() now have
arguments for the magazine capacity as well as the maximum number of full
unused magazines.
* By default, you might want to initialize both to zero, as then some hopefully
usable defaults are computed. Otherwise (the only current example is the
vm_page_mapping cache) you can just put in the values you'd want there.
The page mapping cache uses larger values, as its objects are usually
allocated and deleted in larger chunks.
* Beware, though, I couldn't test these changes yet as Qemu didn't like to run
today. I'll test these changes on another machine now.
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needs to be or'ed to the address specification), "uncached" is assumed.
* Set the memory type for the "BIOS" and "DMA" areas to write-back. Not sure, if
that's correct, but that's what was effectively used on my machines before.
* Changed x86_set_mtrrs() and the CPU module hook to also set the default memory
type.
* Rewrote the MTRR computation once more:
- Now we know all used memory ranges, so we are free to extend used ranges
into unused ones in order to simplify them for MTRR setup.
- Leverage the subtractive properties of uncached and write-through ranges to
simplify ranges of any other respectively write-back type.
- Set the default memory type to write-back, so we don't need MTRRs for the
RAM ranges.
- If a new range intersects with an existing one, we no longer just fail.
Instead we use the strictest requirements implied by the ranges. This fixes
#5383.
Overall the new algorithm should be sufficient with far less MTRRs than before
(on my desktop machine 4 are used at maximum, while 8 didn't quite suffice
before). A drawback of the current implementation is that it doesn't deal with
the case of running out of MTRRs at all, which might result in some ranges
having weaker caching/memory ordering properties than requested.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35515 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fix the TimeFormat API, there was a double free. Make it work as expected : you send it a number of seconds and it will format it properly in days, hours, minutes, seconds with proper plural.
* Cleanup other parts of the Format API from useless things. They may get reintroduced later if we feel the need to do so.
* AboutSystem now use TimeFormat to display the uptime in properly localized way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35506 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added vm_clear_page_mapping_accessed_flags() and
vm_remove_all_page_mappings_if_unaccessed(), which combine the functionality
of vm_test_map_activation(), vm_clear_map_flags(), and
vm_remove_all_page_mappings(), thus saving lots of calls to translation map
methods. The backend is the new method
VMTranslationMap::ClearAccessedAndModified().
* Started to make use of the cached page queue and changed the meaning of the
other non-free queues slightly:
- Active queue: Contains mapped pages that have been used recently.
- Inactive queue: Contains mapped pages that have not been used recently. Also
contains unmapped temporary pages.
- Modified queue: Contains unmapped modified pages.
- Cached queue: Contains unmapped unmodified pages (LRU sorted).
Unless we're actually low on memory and actively do paging, modified and
cached queues only contain non-temporary pages. Cached pages are considered
quasi free. They still belong to a cache, but since they are unmodified and
unmapped, they can be freed immediately. And this is what
vm_page_[try_]reserve_pages() do now when there are no more actually free
pages at hand. Essentially this means that pages storing cached file data,
unless mmap()ped, no longer are considered used and don't contribute to page
pressure. Paging will not happen as long there are enough free + cached pages
available.
* Reimplemented the page daemon. It no longer scans all pages, but instead works
the page queues. As long as the free pages situation is harmless, it only
iterates through the active queue and deactivates pages that have not been
used recently. When paging occurs it additionally scans the inactive queue and
frees pages that have not been used recently.
* Changed the page reservation/allocation interface:
vm_page_[try_]reserve_pages(), vm_page_unreserve_pages(), and
vm_page_allocate_page() now take a vm_page_reservation structure pointer.
The reservation functions initialize the structure -- currently consisting
only of a count member for the number of still reserved pages.
vm_page_allocate_page() decrements the count and vm_page_unreserve_pages()
unreserves the remaining pages (if any). Advantages are that reservation/
unreservation mismatches cannot occur anymore, that vm_page_allocate_page()
can verify that the caller has indeed a reserved page left, and that there's
no unnecessary pressure on the free page pool anymore. The only disadvantage
is that the vm_page_reservation object needs to be passed around a bit.
* Reworked the page reservation implementation:
- Got rid of sSystemReservedPages and sPageDeficit. Instead
sUnreservedFreePages now actually contains the number of free pages that
have not yet been reserved (it cannot become negative anymore) and the new
sUnsatisfiedPageReservations contains the number of pages that are still
needed for reservation.
- Threads waiting for reservations do now add themselves to a waiter queue,
which is ordered by descending priority (VM priority and thread priority).
High priority waiters are served first when pages become available.
Fixes#5328.
* cache_prefetch_vnode(): Would reserve one less page than allocated later, if
the size wasn't page aligned.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35393 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Remove no longer necessary support functions.
* The new version uses a single BString as input/output parameter and only
modifies that one by removing non-fitting chars and inserting the ellipsis
where appropriate, so avoids copying around bytes/chars/strings in a few
places. It uses the new Chars functions of BString so also no need for manual
multibyte handling.
* Adjusted the BFont and ServerFont usage of truncate_string() which are both
simplified by using the single BString. It avoids a lot of temprary
allocations and string copying. The char * version of BFont
GetTruncatedStrings() now uses the BString version and not the other way
around anymore which requires us to allocate temporary BString objects, it's
not worse than before though.
* This fixes a bunch of problems with the previous functions like always
prepending the ellipsis for B_TRUNCATE_BEGINNING, crashing on short enough
widths, violating the width in the B_TRUNCATE_END case when the width was
short enough, non-optimal truncation in a few cases and sometimes truncation
where none would've been needed. Also fixes#4128 which was a symptom of the
broken B_TRUNCATE_BEGINNING.
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general "flags" parameter. It encodes the target state of the page -- so
that the page isn't unnecessarily put in the wrong page queue first -- a
flag whether the page should be cleared, and one to indicate whether the
page should be marked busy.
* Added page state PAGE_STATE_CACHED. Not used yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35333 a95241bf-73f2-0310-859d-f6bbb57e9c96
flag. The obvious advantage is that one can still see what state a page is in
and even move it between states while being marked busy.
* Removed the vm_page::is_dummy flag. Instead we mark marker pages busy, which
in all cases has the same effect. Introduced a vm_page_is_dummy() that can
still check whether a given page is a dummy page.
* vm_page_unreserve_pages(): Before adding to the system reserve make sure
sUnreservedFreePages is non-negative. Otherwise we'd make nonexisting pages
available for allocation. steal_pages() still has the same problem and it
can't be solved that easily.
* map_page(): No longer changes the page state/mark the page unbusy. That's the
caller's responsibility.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35331 a95241bf-73f2-0310-859d-f6bbb57e9c96
argument. They replace the previous special-purpose allocation functions
(malloc_nogrow(), vip_io_request_malloc()).
* Moved the I/O VIP heap to heap.cpp accordingly.
* Added quite a bit of passing around of allocation flags in the VM,
particularly in the VM*AddressSpace classes.
* Fixed IOBuffer::GetNextVirtualVec(): It was ignoring the VIP flag and always
allocated on the normal heap.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35316 a95241bf-73f2-0310-859d-f6bbb57e9c96
memory and page reservation functions have a new "priority" parameter that
indicates how deep the function may tap into that reserve. The currently
existing priority levels are "user", "system", and "VIP". The idea is that
user programs should never be able to cause a state that gets the kernel into
trouble due to heavy battling for memory. The "VIP" level (not really used
yet) is intended for allocations that are required to free memory eventually
(in the page writer). More levels are thinkable in the future, like "user real
time" or "user system server".
* Added "priority" parameters to several VMCache methods.
* Replaced the map_backing_store() "unmapAddressRange" parameter by a "flags"
parameter.
* Added area creation flag CREATE_AREA_PRIORITY_VIP and slab allocator flag
CACHE_PRIORITY_VIP indicating the importance of the request.
* Changed most code to pass the right priorities/flags.
These changes already significantly improve the behavior in low memory
situations. I've tested a bit with 64 MB (virtual) RAM and, while not
particularly fast and responsive, the system remains at least usable under high
memory pressure.
As a side effect the slab allocator can now be used as general memory allocator.
Not done by default yet, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35295 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added support to do larger raw allocations (up to one large chunk (128 pages))
in the slab areas. For an even larger allocation an area is created (haven't
seen that happen yet, though).
* Added kernel tracing (SLAB_MEMORY_MANAGER_TRACING).
* _FreeArea(): Copy and paste bug: The meta chunks of the to be freed area
would be added to the free lists instead of being removed from them. This
would corrupt the lists and also lead to all kinds of misuse of meta chunks.
object caches:
* Implemented CACHE_ALIGN_ON_SIZE. It is no longer set for all small object
caches, but the block allocator sets it on all power of two size caches.
* object_cache_reserve_internal(): Detect recursion and don't wait in such a
case. The function could deadlock itself, since
HashedObjectCache::CreateSlab() does allocate memory, thus potentially
reentering.
* object_cache_low_memory():
- I missed some returns when reworking that one in r35254, so the function
might stop early and also leave the cache in maintenance mode, which would
cause it to be ignored by object cache resizer and low memory handler from
that point on.
- Since ReturnSlab() potentially unlocks, the conditions weren't quite correct
and too many slabs could be freed.
- Simplified things a bit.
* object_cache_alloc(): Since object_cache_reserve_internal() does potentially
unlock the cache, the situation might have changed and their might not be an
empty slab available, but a partial one. The function would crash.
* Renamed the object cache tracing variable to SLAB_OBJECT_CACHE_TRACING.
* Renamed debugger command "cache_info" to "slab_cache" to avoid confusion with
the VMCache commands.
* ObjectCache::usage was not maintained anymore since I introduced the
MemoryManager. object_cache_get_usage() would thus always return 0 and the
block cache would not be considered cached memory. This was only of
informational relevance, though.
slab allocator misc.:
* Disable the object depots of block allocator caches for object sizes > 2 KB.
Allocations of those sizes aren't so common that the object depots yield any
benefit.
* The slab allocator is now fully self-sufficient. It allocates its bootstrap
memory from the MemoryManager, and the hash tables for HashedObjectCaches use
the block allocator instead of the heap, now.
* Added option to use the slab allocator for malloc() and friends
(USE_SLAB_ALLOCATOR_FOR_MALLOC). Currently disabled. Works in principle and
has virtually no lock contention. Handling for low memory situations is yet
missing, though.
* Improved the output of some debugger commands.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35283 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added optional parameter "void** oldTable" to Resize(). If given the old
allocation for the table is returned instead of freeing it.
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CACHE_DONT_LOCK_KERNEL_SPACE. If the former is given, the slab memory manager
does not wait when reserving memory or pages. The latter prevents area
operations. The new flags add a bit of flexibility. E.g. when allocating page
mapping objects for userland areas CACHE_DONT_WAIT_FOR_MEMORY is sufficient,
i.e. the allocation will succeed as long as pages are available.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35246 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented a more elaborated raw memory allocation backend (MemoryManager).
We allocate 8 MB areas whose pages we allocate and map when needed. An area is
divided into equally-sized chunks which form the basic units of allocation. We
have areas with three possible chunk sizes (small, medium, large), which is
basically what the ObjectCache implementations were using anyway.
* Added "uint32 flags" parameter to several of the slab allocator's object
cache and object depot functions. E.g. object_depot_store() potentially wants
to allocate memory for a magazine. But also in pure freeing functions it
might eventually become useful to have those flags, since they could end up
deleting an area, which might not be allowable in all situations. We should
introduce specific flags to indicate that.
* Reworked the block allocator. Since the MemoryManager allocates block-aligned
areas, maintains a hash table for lookup, and maps chunks to object caches,
we can quickly find out which object cache a to be freed allocation belongs
to and thus don't need the boundary tags anymore.
* Reworked the slab boot strap process. We allocate from the initial area only
when really necessary, i.e. when the object cache for the respective
allocation size has not been created yet. A single page is thus sufficient.
other:
* vm_allocate_early(): Added boolean "blockAlign" parameter. If true, the
semantics is the same as for B_ANY_KERNEL_BLOCK_ADDRESS.
* Use an object cache for page mappings. This significantly reduces the
contention on the heap bin locks.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35232 a95241bf-73f2-0310-859d-f6bbb57e9c96
one for each per CPU store):
* The depot is now protected by a R/W lock combined with a spinlock. It is
required to either hold read lock + spinlock or just the write lock.
* When accessing the per CPU stores we only need to acquire the read lock
and disable interrupts. When switching magazines with the depot we
additionally get the spinlock.
* When allocating a new magazine we do completely unlock.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35200 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The threads beside the main thread are killed earlier now (in the new
team_shutdown_team()), before removing the team from the team hash and from
its process group. This fixes#5296.
* Use a condition variable instead of a semaphore to wait for the non-main
threads to die. We notify the condition right after a thread has left the
team. The semaphore was released by the undertaker.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35196 a95241bf-73f2-0310-859d-f6bbb57e9c96
things a bit.
* Some style cleanup.
* The object depot does now have a cookie that will be passed to the return
hook.
* Fixed object_cache_return_object_wrapper() using the new cookie.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35174 a95241bf-73f2-0310-859d-f6bbb57e9c96
VMCacheRef object which points to the cache. This allows to optimize
VMCache::MoveAllPages(), since it no longer needs to iterate over all pages
to adjust their cache pointer. It can simple swap the cache refs of the two
caches instead.
Reduces the total -j8 Haiku image build time only marginally. The kernel time
drops almost 10%, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35155 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added "bool consumerLocked" parameter to VMCache::Unlock() and
ReleaseRefAndUnlock(). Since Unlock() may cause the cache to be merged with
a consumer cache, the flag is needed to prevent a deadlock in case the
caller still holds a lock to the consumer. Hasn't been a problem yet, since
that situation never occurred.
* VMCacheChainLocker: Reversed unlocking order to bottom-up. The other
direction could cause a deadlock in case caches would be merged, since the
locking order would be reversed. The way VMCacheChainLocker was used this
didn't happen, though.
* fault_get_page(): While copying a page from a lower cache to the top cache,
we do now unlock all caches but the top one, so we don't unnecessarily
kill concurrency.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35153 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The media_addon_server before unloading addons need to be sure the nodes are deleted.
For instance, applications could keep references on global nodes, thus preventing deletion.
To release all references, the media_addon server uses a new method BMediaRosterEx::ReleaseNodeAll().
* Quit the MediaRoster looper when quitting media_addon server before unloading addons.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35133 a95241bf-73f2-0310-859d-f6bbb57e9c96
behaviorally in sync - it now hides the root volume Trash dir like PoseView,
and adds the Trash entry as needed when navigating down the Desktop.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35125 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Move functionality for assembling ACL/events packets of the driver to this module
- Move h2generic driver to c++ (not style)
- Pass checkstyle.py to all commited files.
Fixes:
- Wrong condition for finishing l2cap packet segmentation.
- Place NetBuffersPrependers in a inner scope to avoid Sycing twice in destructor.
- Avoid keeping trace of l2cap responses of any other kind of thread.
- Do not free net_buffers of for Frame containers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35117 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reorganized the code for [un]mapping pages:
- Added new VMTranslationMap::Unmap{Area,Page[s]}() which essentially do what
vm_unmap_page[s]() did before, just in the architecture specific code, which
allows for specific optimizations. UnmapArea() is for the special case that
the complete area is unmapped. Particularly in case the address space is
deleted, some work can be saved. Several TODOs could be slain.
- Since they are only used within vm.cpp vm_map_page() and vm_unmap_page[s]()
are now static and have lost their prefix (and the "preserveModified"
parameter).
* Added VMTranslationMap::Protect{Page,Area}(). They are just inline wrappers
for Protect().
* X86VMTranslationMap::Protect(): Make sure not to accidentally clear the
accessed/dirty flags.
* X86VMTranslationMap::Unmap()/Protect(): Make page table skipping actually
work. It was only skipping to the next page.
* Adjusted the PPC code to at least compile.
No measurable effect for the -j8 Haiku image build time, though the kernel time
drops minimally.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35089 a95241bf-73f2-0310-859d-f6bbb57e9c96
currently similar to HashMap, which is also based on that version. The kernel
has OpenHashTable by Hugo Santos, which is a bit nicer, but I didn't want to
change too much code, although HashMap and HashSet exist for this as well.
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* Pulled the physical page mapping functions out of vm_translation_map into
a new interface VMPhysicalPageMapper.
* Renamed vm_translation_map to VMTranslationMap and made it a proper C++
class. The functions in the operations vector have become methods.
* Added class GenericVMPhysicalPageMapper implementing VMPhysicalPageMapper
as far as possible (without actually writing new code).
* Adjusted the x86 and the PPC specifics accordingly (untested for the
latter). For the other architectures the build is, I'm afraid, seriously
broken.
The next steps will modify and extend the VMTranslationMap interface, so that
it will be possible to fix the bugs in vm_unmap_page[s]() and employ
architecture specific optimizations.
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* ioapic_init(): map_physical_memory() was called for already mapped
addresses. This worked fine, but only because the x86 page mapping code
didn't mind.
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Changed strings to sentence case in various places. This is the
case-misc.diff part of ticket #5169.
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* Added myself to copyrights, since I added some stuff to MediaExtractor.
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* Use atomic_{and,or}() instead of atomic_set(), as there are no built-ins
for the latter.
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This makes appending the pages to the active queue more efficient and we
don't need the vm_page::is_cleared bit anymore.
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* Added Debug{First,Next}() methods to allow easy iteration through the
address spaces in kernel debugger commands.
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device path + child partition name. When a "raw" device is unpublished the node
removal notification triggers the partition and child partitions to be
unpublished/removed. Since in that case the "raw" node is already unpublished
trying to resolve it in devfs_unpublish_partition() again to unpublish the child
partitions would fail, leaving the child partition nodes behind. When a new raw
device would then become available publishing its partitions would fail because
of these left behind nodes, causing bug #4587. Seeing that this code is more
compact and straight forward anyway I don't quite see why it was changed in the
first place.
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table. It is now inline and uses double-checked locking. This reduces the
contention on the lock to insignificant. Total -j8 Haiku image build speedup
is marginal, but the total kernel time drops 12%.
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access to a vm_page. It is basically an atomically accessed thread ID field
in the vm_page structure, which is explicitly set by macros marking the
critical sections. As a first positive effect I had to review quite a bit of
code and found several issues.
* Added several TODOs and comments. Some harmless ones, but also a few
troublesome ones in vm.cpp regarding page unmapping.
* file_cache: PrecacheIO::Prepare()/read_into_cache: Removed superfluous
vm_page_allocate_page() return value checks. It cannot fail anymore.
* Removed the heavily contended "pages" lock. We use different policies now:
- sModifiedTemporaryPages is accessed atomically.
- sPageDeficitLock and sFreePageCondition are protected by a new mutex.
- The page queues have individual locks (mutexes).
- Renamed set_page_state_nolock() to set_page_state(). Unless the caller says
otherwise, it does now lock the affected pages queues itself. Also changed
the return value to void -- we panic() anyway.
* set_page_state(): Add free/clear pages to the beginning of their respective
queues as this is more cache-friendly.
* Pages with the states PAGE_STATE_WIRED or PAGE_STATE_UNUSED are no longer
in any queue. They were in the "active" queue, but there's no good reason
to have them there. In case we decide to let the page daemon work the queues
(like FreeBSD) they would just be in the way.
* Pulled the common part of vm_page_allocate_page_run[_no_base]() into a helper
function. Also fixed a bug I introduced previously: The functions must not
vm_page_unreserve_pages() on success, since they remove the pages from the
free/clear queue without decrementing sUnreservedFreePages.
* vm_page_set_state(): Changed return type to void. The function cannot really
fail and no-one was checking it anyway.
* vm_page_free(), vm_page_set_state(): Added assertion: The page must not be
free/clear before. This is implied by the policy that no-one is allowed to
access free/clear pages without holding the respective queue's lock, which is
not the case at this point. This found the bug fixed in r34912.
* vm_page_requeue(): Added general assertions. panic() when requeuing of
free/clear pages is requested. Same reason as above.
* vm_clone_area(), B_FULL_LOCK case: Don't map busy pages. The implementation is
still not correct, though.
My usual -j8 Haiku build test runs another 10% faster, now. The total kernel
time drops about 18%. As hoped the new locks have only a fraction of the old
"pages" lock contention. Other locks lead the "most wanted list" now.
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the internal dependencies into account. This should fix bugs #5166, #5120,
and #5150.
* Also, the time source object manager, as well as the dormant node manager
are now recreated on media roster restart (when the media server is
restarted).
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* Renamed page_queue to VMPageQueue and made it a proper C++ class. Use
DoublyLinkedList instead of own list code.
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have one anymore anyway.
* Removed unnecessary setting the list links to NULL after removing a node.
* Replaced "element == NULL" check in Insert() by an assert. This just hid
potential errors.
* Added Insert{Before,After}() methods and declared the Insert() version
with the InsertBefore() semantics obsolete.
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sure that the kernel's frame buffer console points to the right data.
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* Changed the rw_lock_{read,write}_unlock() return values to void. They
returned a value != B_OK only in case of user error and no-one checked them
anyway.
* Optimized rw_lock_read_[un]lock(). They are inline now and as long as
there's no contending write locker, they will only perform an atomic_add().
* Changed the semantics of nested locking after acquiring a write lock: Read
and write locks are counted separately, so read locks no longer implicitly
become write locks. This does e.g. make degrading a write lock to a read
lock by way of read_lock + write_unlock (as used in the VM) actually work.
These changes speed up the -j8 Haiku image build on my machine by a few
percent, but more interestingly they reduce the total kernel time by 25 %.
Apparently we get more contention on other locks, now.
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* Added VMCache::MovePage() and MoveAllPages() to move pages between caches.
* VMAnonymousCache:
- _MergeSwapPages(): Avoid doing anything, if neither cache has swapped out
pages.
- _MergeSwapPages() does now also remove source cache pages that are
shadowed by consumer swap pages. This allows us to call _MergeSwapPages()
before _MergePagesSmallerSource(), save the swap page shadowing check
there and get rid of the vm_page::merge_swap flag. This is an
optimization based on the assumption that usually none or only few pages
are swapped out, so we save a lot of checks.
- Implemented _MergePagesSmallerConsumer() as an alternative to
_MergePagesSmallerSource(). The former is used when the source cache has
more pages than the consumer cache. It iterates over the consumer cache's
pages, moves them to the source and finally moves all pages back to the
consumer. The final move is relatively cheap (though unfortunately we
still have to update all pages' vm_page::cache field), so that overall we
save iterations of the main loop with the more expensive checks.
The optimizations particularly improve the common fork()+exec*() situations.
fork() uses CoW, which is implemented by putting two new empty caches between
the to be copied area and its cache. exec*() destroys one copy of the area,
its cache and thus causes merging of the other new cache with the old cache.
Since this usually happens in a very short time, the old cache does still
contain many pages and the new cache only few. Previously the many pages were
all checked and moved individually. Now we do that for the few pages instead.
A very extreme example of this situation is the Haiku image build. jam has a
huge heap (> 200 MB) and it fork()s+exec*()s for every action to be executed.
Since during the cache merging the cache is locked, any write access to a
heap page causes jam to block until the cache merging is done. Formerly that
took so long that it killed a lot of parallelism in multi-job builds. That
could be observed particularly well when lots of small actions where executed
(like the Link, XRes, Mimeset, SetType, SetVersion combos when building
executables/libraries/add-ons). Those look dramatically better now.
The overall speed improvement for a -j8 image build on my machine is only
about 15%, though.
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another. The code originates from vm_copy_on_write_area(). We now generate
the VM cache tracing entries, though.
* count_writable_areas() -> VMCache::CountWritableAreas()
* Added debugger command "cache_stack" which is enabled when VM cache tracing
is enabled. It prints the source caches of a given cache or area at the
time of a specified tracing entry.
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- Replaced the "userOnly" parameter by a "flags" parameter, that allows to
specify kernel and userland stack traces individually.
- x86, m68k: Don't always skip the first frame as that prevents the caller
from being able to record its own address.
* capture_tracing_stack_trace(): Replaced the "userOnly" parameter by
"kernelOnly", since one is probably always interested in the kernel stack
trace, but might not want the userland stack trace.
* Added stack trace support for VM cache kernel tracing.
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* Added Lock()/Unlock() for explicit locking by a service user.
* Added NotifyLocked() and made Notify() inline.
* Added HasListeners() so one can check whether there is a listener at all
before preparing the event message.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34736 a95241bf-73f2-0310-859d-f6bbb57e9c96
- enqueue_in_run_queue() no longer returns whether rescheduling is supposed
to happen. Instead is sets cpu_ent::invoke_scheduler on the current CPU.
- reschedule() does now handle cpu_ent::invoke_scheduler_if_idle(). No need
to let all callers do that.
* thread_unblock[_locked]() no longer return whether rescheduling is supposed
to happen.
* Got rid of the B_INVOKE_SCHEDULER handling. The interrupt hooks really
can't know, when it makes sense to reschedule or not.
* Introduced scheduler_reschedule_if_necessary[_locked]() functions for
checking+invoking the scheduler.
* Some semaphore functions (e.g. delete_sem()) invoke the scheduler now, if
they wake up anything with greater priority.
I've also tried to add scheduler invocations in the condition variable and
mutex/rw_lock code, but that actually has a negative impact on performance,
probably because it causes too much ping-ponging between threads when
multiple locking primitives are involved.
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* simple_smp scheduler: Rewrote the interesting part of
enqueue_in_run_queue(). It always selects a target CPU for the inserted
thread, now. If no CPU is idle, the CPU running the thread with the lowest
priority is chosen. If the thread running on the target CPU has a lower
priority than the inserted one, it will be asked to reschedule. If that's
the current CPU, we'll return the correct value (wasn't done before at
all).
These changes help reducing latencies. On my machine in an idle system
playing music DebugAnalyzer shows maximum latencies of about 1 us. I still
find that a bit much, but it's several orders of magnitude better than
before. The -j8 Haiku image build time dropped about 10%.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34635 a95241bf-73f2-0310-859d-f6bbb57e9c96
implemented by means of an additional member in cpu_ent.
* Removed thread::keep_scheduled and the related functions. The feature
wasn't used yet and wouldn't have worked as implemented anyway.
* Resurrected an older, SMP aware version of our simple scheduler and made it
the default instead of the affine scheduler. The latter is in no state to
be used yet. It causes enormous latencies (I've seen up to 0.1s) even when
six or seven CPUs were idle at the same time, totally killing parallelism.
That's also the reason why a -j8 build was slower than a -j2. This is no
longer the case. On my machine the -j2 build takes about 10% less time now
and the -j8 build saves another 20%. The latter is not particularly
impressive (compared with Linux), but that seems to be due to lock
contention.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34615 a95241bf-73f2-0310-859d-f6bbb57e9c96
accessible from the outside.
* Instead, request_data now retrieves/releases a reply port on its own.
* There were some more places that still used write_port()/read_port() instead
of QueryServer().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34597 a95241bf-73f2-0310-859d-f6bbb57e9c96
usual structures.
* Also, they now use the QueryServer()/SendToServer() functions instead of
duplicating them.
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* Fixed at least two reference counting problems, but nodes from killed teams
still remain alive (will look into this at a later point).
* GetLiveNodes() is now using transfer_area() as well.
* Made all sizes in the SendTo*() and Query*() functions size_t.
* Replaced reinterpret_casts with static_casts when casting void pointers.
* Ordered the request/reply structures by target.
* Tried to consolidate the use of add_on vs. addon.
* More cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34591 a95241bf-73f2-0310-859d-f6bbb57e9c96
look into this now.
* Renamed the MMediaFilesManager to MediaFilesManager.
* Got rid of its Map usage, we're using std::map now instead.
* The media_server is using an unsafe method to transfer areas from the server
to the client. I've changed this for the BMediaFiles API to use Haiku's new
transfer_area() function. However, this seems to cause the above mentioned
problems.
* Improved naming and data exchange structures used for the BMediaFiles API.
* Fixed BMediaFiles leaking its lists.
* Cleanup.
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system_time_nsecs(), returning the system time in nanoseconds. The function
is only really implemented for x86. For the other architectures
system_time() * 1000 is returned.
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* Renamed global variable _DormantNodeManager to gDormantNodeManager.
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waits for certain events on a given page, NotifyPageEvents() wakes up
waiting threads respectively.
* Used the new feature instead of condition variables for waiting on busy
pages. We save publishing and unpublishing of a condition variable whenever
a page is marked busy. There's only something to do, if there's at least
one thread waiting in the list of the respective cache. The general
assumption is that this is only rarely the case and even if it happens,
there should be only very few threads.
* Added an apparently missing notification in cache_io(). At least I didn't
see the reason for it not being there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34537 a95241bf-73f2-0310-859d-f6bbb57e9c96
to clarify that they never enlarge the area.
* Reimplemented VMKernelAddressSpace. It is somewhat inspired by Bonwick's
vmem resource allocator (though we have different requirements):
- We consider the complete address space to be divided into contiguous
ranges of type free, reserved, or area, each range being represented by
a VMKernelAddressRange object.
- The range objects are managed in an AVL tree and a doubly linked list
(the latter only for faster iteration) sorted by address. This provides
O(log(n)) lookup, insertion and removal.
- For each power of two size we maintain a list of free ranges of at least
that size. Thus for the most common case of B_ANY*_ADDRESS area
allocation, we find a free range in constant time (the rest of the
processing being O(log(n))) with a rather good fit. This should also
help avoiding address space fragmentation.
While the new implementation should be faster, particularly with an
increasing number of areas, I couldn't measure any difference in the -j2
haiku build. From a cursory test the -j8 build hasn't tangibly benefitted
either.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34528 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Renamed to AVLTreeBase and moved it into its own header/source file.
- Renamed FindClose() to FindClosest().
- Added CheckTree() method for debugging purposes. It checks the validity
of the tree.
* Added a templatized class AVLTree which doesn't offer a map-like interface
like AVLTreeMap, but rather one similar to BOpenHashMap and SplayTree. It
is more convenient to use, if one wants to store objects that already
contain the key.
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necessary and prevent the structures from being used in a union.
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each buffer, and once for each buffer group.
* Also, SharedBufferList::Get() now gets the area to clone from itself, if
necessary, the caller no longer has to provide it.
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into smaller parts:
media_addon_server:
* Removed (broken) use of (broken and inefficient) home-brewn Map, and List
classes. This also fixes a crash on shutdown when used with the malloc_debug
implementation. It's using stl::vector, and stl::map now instead.
_shared_buffer_list:
* Renamed _shared_buffer_list to SharedBufferList, and put it into the BPrivate
namespace. Also, made a class out of it.
* Separated shared buffer list creation from cloning.
* Enlarged maximum number of buffers to something that is not that evil, but
actually uses the space it has (ie. is a useful multiple of
shared_buffer_info that fills a multiple of B_PAGE_SIZE as much as possible).
* No longer drops into the debugger if the
* The list that is currently used is very inefficient for the features it
provides though (no change there).
_buffer_id_cache:
* Renamed to BufferCache, and put it into the private namespace
* It now deletes its buffers on deletion; since the BBufferConsumer will be
gone, too, at this point, there is little chance that there are still buffers
in use.
* Also, it's now using std::map instead of the (see above) Map class.
BBuffer:
* Got rid of the fBufferID member.
Misc.:
* Got rid of the global "team" variable; the media kit is now using the
private app kit's current_team() now.
* Added a lot of missing error checks (mostly memory allocations).
* Renamed fields like "flavorid" to flavor_id, renamed "dfi_*" fields to
something more detailed.
* Moved ServerInterface.h from src/servers/media/ to headers/private/media.
* Notifications.h was not self contained.
* Added missing licenses.
* Lots of cleanups, and coding style fixes.
What this doesn't fix:
* Bug #4954 which started all this (this comes next, though)
* Deinitialization is broken, as the PortPool is uninitialized too early, and
still used afterwards.
* The strange add-on monitoring code in the media_addon_server
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34500 a95241bf-73f2-0310-859d-f6bbb57e9c96
link to them.
* VM{Kernel,User}AddressSpace manage the respective VMArea subclass now, and
VMAddressSpace has grown factory methods {Create,Delete}Area.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34493 a95241bf-73f2-0310-859d-f6bbb57e9c96
new derived classes VM{Kernel,User}AddressSpace. Currently those are
identical, but that will change.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34492 a95241bf-73f2-0310-859d-f6bbb57e9c96
pure address space feature, so it should be handled there.
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and size.
* Made VMArea::Set{Base,Size}() private and made VMAddressSpace a friend.
In vm.cpp the new VMAddressSpace::ResizeArea{Head,Tail}() are used
instead.
Finally all address space changes happen in VMAddressSpace only. *phew*
Now it's ready to be thoroughly butchered. :-)
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* Instead, added a new function is_local_link_address() which returns the
interface with the matching link level address, and can additionally test
for unconfigured interfaces.
* Merged the two versions of fill_sockaddr_in() together in ipv4.cpp.
* ipv4 now uses the new is_local_link_address() function to figure out whether
the received packet should be processed or not. This should fix a few DHCP
issues with multiple and configured interfaces as recently explained on the
mailing list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34466 a95241bf-73f2-0310-859d-f6bbb57e9c96
This makes it more explicit where the fields are modified.
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simplify migration of the area management, but as a side effect, it also
makes area deletion O(1) (instead of O(n), n == number of areas in the
address space).
* Moved more area management functionality from vm.cpp to VMAddressSpace and
VMArea structure creation to VMArea. Made the list and list link members
itself private.
* VMAddressSpace tracks its amount of free space, now. This also replaces
the previous mechanism to do that only for the kernel address space. It
was broken anyway, since delete_area() subtracted the area size instead of
adding it.
* vm_free_unused_boot_loader_range():
- lastEnd could be set to a value < start, which could cause memory
outside of the given range to be unmapped. Haven't checked whether this
could happen in practice -- if so, it would be seriously unhealthy.
- The range between the end of the last area in the range and the end of
the range would never be freed.
- Fixed potential integer overflows when computing addresses.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34459 a95241bf-73f2-0310-859d-f6bbb57e9c96
of the condition variable and synchronization subsystem of the freebsd compat
layer which will be committed next.
* Also there was a discussion about adding these functions on the commit
mailing list. The mail in http://www.freelists.org/post/haiku-commits/r34395-in-haikutrunksrclibscompatfreebsd-network-compatsys,3
is a good sum up of it (need to scroll somewhat down, though).
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* "Classified" VMAddressSpace, i.e. turned the vm_address_space_*() functions
into methods, made all attributes (but "areas") private, and added
accessors.
* Also turned the vm.cpp functions vm_area_lookup() and
remove_area_from_address_space() into VMAddressSpace methods. The rest of
the area management functionality will follow soon.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34447 a95241bf-73f2-0310-859d-f6bbb57e9c96
CreateAsmStructOffsetsHeader mechanism to generate a header with macros
defined to the sizes of the structures we're interested in and when compiling
in C mode define the structures as "struct { char bytes[size]; }".
It works in principle, but due to how jam works, one would have to specify the
dependency to the generated header for all sources that include it directly or
indirectly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34441 a95241bf-73f2-0310-859d-f6bbb57e9c96
difference that the initialization function has an additional void* argument,
so that it is suitable for initializing stuff in objects.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34400 a95241bf-73f2-0310-859d-f6bbb57e9c96
and doesn't have to find it every time), and create_desktop_connection() that
is now used from BApplication::_ConnectToServer() as well as the DesktopLink.
* Move PortLink::SetTo() into base class ServerLink.
* Eliminated duplicated member fReplyPort in DesktopLink.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34397 a95241bf-73f2-0310-859d-f6bbb57e9c96
* be_clipboard is no longer created at libbe initialization time. The
BApplication creates it as done in BeOS. This requires manual
initialization in the registrar to avoid a deadlock on shutdown.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34388 a95241bf-73f2-0310-859d-f6bbb57e9c96
changes the semantics slightly: Previously after a failed initialization
another invocation of InitializeDefault() could theoretically initialize the
converter. Since the only error conditions are out of memory and broken app
server connection, this shouldn't really matter, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34383 a95241bf-73f2-0310-859d-f6bbb57e9c96
but wouldn't work when running it on Haiku anyway. At any rate, it was
relatively expensive (uname()) and used already in the libbe
initialization.
* Got rid of the non-Haiku support of main_thread_for().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34371 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Split locks.cpp into mutex.cpp, recursive_lock.cpp, and rw_lock.cpp (new
subdirectory locks/).
* runtime_loader no longer includes the rw_lock, allowing removal of the TLS
dependency again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34364 a95241bf-73f2-0310-859d-f6bbb57e9c96
Bosii is a transcription of 802.11. It is a work-in-progress title to
point out parts of the wlan stack which are still in an experimental state.
For example the control codes within bosii_driver.h are moving targets.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34349 a95241bf-73f2-0310-859d-f6bbb57e9c96
as a mutex, but allocates its semaphore lazily. This comes at the cost of an
additional atomic_add() when the semaphore has actually to be acquired, but
saves the semaphore creation completely in single-threaded programs and in
any program when there's no lock contention.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34339 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Add more debug info for the KDL debug command
- Request channel pointer also for non l2cap signal frames
- Add locks for packet queues
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34333 a95241bf-73f2-0310-859d-f6bbb57e9c96
use for the asm_offsets.cpp file, so it can be reused elsewhere.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34311 a95241bf-73f2-0310-859d-f6bbb57e9c96
resource manager.
* Could be drastically improved, though, by taking the fragmentation into
account.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34309 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented renameat(), faccessat(), fchownat(), fchmodat(), and mkfifoat().
* Added stub for mknodat().
* The kernel backend for faccessat() does not yet differentiate between
effective and real user/group IDs, though.
* Removed B_ENABLE_INCOMPLETE_POSIX_AT_SUPPORT, as we now support everything
(more or less). This also closes ticket #4928.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34288 a95241bf-73f2-0310-859d-f6bbb57e9c96
(O_MOUNT, O_EXLOCK, and O_SHLOCK). I only left the non-standard O_TEMPORARY
for the time being (as it shouldn't fool anyone).
* Fixed libutil that already used O_EXLOCK, even though it did not do anything.
* Moved O_NOCACHE, and O_NOFOLLOW to the section with implemented modes.
* Added O_DIRECTORY.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34278 a95241bf-73f2-0310-859d-f6bbb57e9c96
building on Haiku, since those will be defined already -- by way of the host
platform's <BeBuild.h>, which currently is included by the POSIX headers..
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34272 a95241bf-73f2-0310-859d-f6bbb57e9c96
would always inherit them all, causing quite a number of open files.
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* Removed AutoDeleter class and use the shared one instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34244 a95241bf-73f2-0310-859d-f6bbb57e9c96
regards to locking and seeking.
* Furthermore, we now not only cache 4 chunks, but chunk up to a certain
memory size (MediaExtractor uses 1 MB for now).
* Since I still have occasional hickups, it looks like this wasn't the main
cause for our audio problems. Still, this will reduce drive access
considerably during play.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34243 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added FSSH_[S]SIZE_MAX to headers/private/fs_shell/fssh_types.h.
* Fixed various 64 bit compiler warnings. Nothing too serious, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34241 a95241bf-73f2-0310-859d-f6bbb57e9c96
and types.h. The idea is to provide a basic architecture/compiler
abstraction by defining types and macros that allow the posix/ and os/
headers to be mostly architecture/compiler agnostic.
* Adjusted the posix/ and os/ headers accordingly.
* <SupportDefs.h>: Introduced B_PRI* and B_SCN* macros similar to the PRI*
and SCN* macros defined in <inttypes.h>, just for the BeOS/Haiku [u]int*
types and some POSIX types (e.g. off_t, dev_t, ino_t) that don't have POSIX
macros. Also the B_PRI* and B_SCN* macros are available unconditionally,
unlike the <inttypes.h> macros, which require __STDC_FORMAT_MACROS to be
defined in C++ mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34214 a95241bf-73f2-0310-859d-f6bbb57e9c96
incompatible releases, and makes sure clients using the old libbe.so will be
rejected.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34210 a95241bf-73f2-0310-859d-f6bbb57e9c96
checking the physical frame buffer location.
* This allows us to map the whole frame buffer at once, which means there is no
need anymore to remap the memory on mode change.
* Also, this will ease the burden of the MTRRs, as the memory size will be
properly aligned.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34206 a95241bf-73f2-0310-859d-f6bbb57e9c96
all MTRRs at once.
* Added a respective x86_set_mtrrs() kernel function.
* x86 CPU module:
- Implemented the new hook.
- Prefixed most debug output with the CPU index. Otherwise it gets quite
confusing with multiple CPUs.
- generic_init_mtrrs(): No longer clear all MTRRs, if they are already
enabled. This lets us benefit from the BIOS's setup until we install our
own -- otherwise with caching disabled things are *really* slow.
* arch_vm.cpp: Completely rewrote the MTRR handling as the old one was not
only slow (O(2^n)), but also broken (resulting in incorrect setups (e.g.
with cachable ranges larger than requested)), and not working by design for
certain cases (subtractive setups intersecting ranges added later).
Now we maintain an array with the successfully set ranges. When a new range
is added, we recompute the complete MTRR setup as we need to. The new
algorithm analyzing the ranges has linear complexity and also handles range
base addresses with an alignment not matching the range size (e.g. a range
at address 0x1000 with size 0x2000) and joining of adjacent/overlapping
ranges of the same type.
This fixes the slow graphics on my 4 GB machine (though unfortunately the
8 MTRRs aren't enough to fully cover the complete frame buffer (about 35
pixel lines remain uncachable), but that can't be helped without rounding up
the frame buffer size, for which we don't have enough information). It might
also fix#1823.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34197 a95241bf-73f2-0310-859d-f6bbb57e9c96
to be cloned.
* Added "flags" parameter to the SetTo(const void*,...) version.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34155 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Rename "Configure Favorites..." to "Edit Favorites...".
- Remove the old-style Configure Favorites dialog in favor of simply
opening the favorites folder (~/config/settings/Tracker/go) in a
Tracker window for the user to manipulate.
- Rename the "Favorite Folders" section to simply "Favorites" as files
are also allowed (i.e. to easily open a template document).
- Removed completely arbitrary (and silent) 20 item limit to favorites
list.
- Automatic whitespace cleanup
Still to do: Grab the ref filter from the file panel (if any) and run the
favorites through it as well, since we want to filter out any non-folder
favorites that the app is incapable of handling. Also, the setting for
the favorites menu to show recent documents needs a new home, as it was
previously in the no longer existing Configure Favorites window. Suggestions
welcome, as I'm not currently seeing a spot in the Tracker prefs that would
make good sense.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34071 a95241bf-73f2-0310-859d-f6bbb57e9c96
packages of the newly invented Haiku Package format
(http://dev.haiku-os.org/wiki/PackageFormat). It basically works, but it's
still work in progress (e.g. compression is not implemented yet), as is the
format itself.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34018 a95241bf-73f2-0310-859d-f6bbb57e9c96
server with GCC4 in a GCC2 system (and vice versa). See #4920 which this
patch closes, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33997 a95241bf-73f2-0310-859d-f6bbb57e9c96
returned by open() aren't suitable for directory iteration and because checks
have to be performed (like whether this is a directory at all and whether the
user has read permission).
* Added __create_dir_struct() for the attribute, index, and query open
functions to use instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33974 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Therefore, all pthread functions should now work fine on all threads.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33967 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When DEBUG_SPINLOCK_LATENCIES is 1, the system will panic if any spinlock is
held longer than DEBUG_LATENCY micro seconds (currently 200). If your system
doesn't boot anymore, a new safemode setting can disable the panic.
* Besides some problems during boot when the MTRRs are set up, 200 usecs work
fine here if all debug output is turned off (the output stuff is definitely
problematic, though I don't have a good idea on how to improve upon it a lot).
* Renamed the formerly BeOS compatible safemode settings to look better; there
is no need to be compatible there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33953 a95241bf-73f2-0310-859d-f6bbb57e9c96
variant as a field to a message, respectively initialize the variant from
one.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33901 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made reference returned by _GetKey() const. That's sufficient.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33898 a95241bf-73f2-0310-859d-f6bbb57e9c96
typedef, so it's clearer which one is the preferred one.
* Added BReference, a clone of BPrivate::Reference.
BPrivate::{Referenceable,Reference} are being phased out. Only the B* versions
should be used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33879 a95241bf-73f2-0310-859d-f6bbb57e9c96
to the owning team.
* Instead, the team now maintains a list containing the ports it owns.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33771 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added header for dealing with binary numbers and bitmasks (C++ templates)
these "macro's" might not work well for long words, though
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33749 a95241bf-73f2-0310-859d-f6bbb57e9c96
* This makes sem_delete_owned_sems() a lot more efficient; before it would need
to scan the entire semaphore table.
* This speeds up the test build of the kernel by another 2 seconds (with
KDEBUG=2) on my laptop.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33743 a95241bf-73f2-0310-859d-f6bbb57e9c96
(hopefully) correct place.
* It seems to be even harder to understand basic locking primitives: when you
think about it, it shouldn't surprise you that conditional variables never
return B_WOULD_BLOCK. This fixes gdb again.
* Added tracing support to the ports subsystem.
* get_port_message() will now resize the port heap if needed (but will also
take timeouts into account while doing so, more or less). The initial port
space is 4MB (as before), the growth rate is the same, and the system wide
limit is arbitrarily set to 64 MB (all swappable). A team limit has been set
to 8 MB, but is not enforced yet. Since ports are using up address space in
the kernel, those seems to be proper limits.
* This also fixes a strange, and rare lockup where the mouse cursor would still
move, but everything else would basically hang, but look perfectly normal from
KDL on the first look. As recently happened on Brecht's laptop, and debugged
by mmlr and me: the cbuf space got used up when lots of windows wanted to
redraw after a workspace switch. The app_server wouldn't answer anymore to
client requests, but thought it would have done so, as LinkSender::Flush()
doesn't care if it got a B_NO_MEMORY (the ports will now block until memory
is available if possible, so that should not be a problem anymore).
* Improved "port" KDL command, it now also prints the messages in the port.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33735 a95241bf-73f2-0310-859d-f6bbb57e9c96
(might cause some regressions in FFM)
* made accept first click user configurable
* updated the Mouse preflet to use the layout kit
* removed the warp and instant warp modes from the Mouse preflet
* changed internal representation of mouse modes (warp modes moved)
* coding style fixes
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33732 a95241bf-73f2-0310-859d-f6bbb57e9c96
* its own heap allocator instead of cbuf - this makes cbuf superfluous, and I
therefore removed it from the kernel. The heap is swappable, so lifts the
kernel's resource usage a bit. In the future, the heap should grow as well;
right now it should be at least as good as before.
* it no longer uses spinlocks, but just mutexes now for better scalability - it
was not usable with interrupts turned off anyway (due to its semaphore usage).
* it no longer uses semaphores, but condition variables.
* Needed to move the port initialization to a later point, as swappable memory
wasn't usable that early.
* All ports test are still passing, hopefully I didn't mess anything up :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33728 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Allow an allocator to be created on the heap to allow for non-locked
allocators to be created.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33721 a95241bf-73f2-0310-859d-f6bbb57e9c96
read out in the ConditionVariableEntry::WaitStatus(). That way you can notify
with a specific status that can be read out on the other end.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33718 a95241bf-73f2-0310-859d-f6bbb57e9c96
high contention of the read lock (I experimented with the VM page mapping
lock)), it actually hurt the compile performance pretty obviously.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33647 a95241bf-73f2-0310-859d-f6bbb57e9c96
Quad are all reported as "Core 2", because the CPU count is already reported
separately.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33646 a95241bf-73f2-0310-859d-f6bbb57e9c96
makes the reader case a lot less expensive, and should relieve the thread
spinlock contention a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33643 a95241bf-73f2-0310-859d-f6bbb57e9c96
I've now removed that code, and factored out a retrieve_current_mode()
function that can work on head A and B.
* This fixes Adrien's flickering problem on his laptop - I can't find the
bug ticket, though. Hopefully it does not break other laptop chips. Testing
would be welcome, as I don't have any other machine here.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33633 a95241bf-73f2-0310-859d-f6bbb57e9c96
software looking for them will find them) as a temporary fix for #4747.
In the long run, the functions declared in these headers should be
implemented by means of ICU and then the headers shall be made public again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33575 a95241bf-73f2-0310-859d-f6bbb57e9c96
Locker.cpp.
* The services are now using recursive_locks, and rw_locks instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33548 a95241bf-73f2-0310-859d-f6bbb57e9c96
libroot. The mutex is a simple benaphore, the rw_lock is pretty much the same
as the one from libkernelland_emu but uses a mutex per lock instead of emulating
a global thread lock. Also added MutexLocking and RWLock{Read|Write}Locking and
AutoLockers based on them. It's cased with __cplusplus so the locks are also
usable from C. Everything's currently exposed in shared/private/locks.h but I
think we should make these locking primitves public.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33543 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the free and/or clear queue. This performs better in the case where only few
pages are free/clear but performs worse in the case where there are a lot of
usable pages. It's not used anywhere but it might come in handy one time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33527 a95241bf-73f2-0310-859d-f6bbb57e9c96
takes a list of iovecs describing the physical pages to be mapped. With it one
can map a set of physically disjoint pages into one linear virtual range. This
is a private API right now, but we might want to make it public as
map_physical_memory_vecs alongside map_physical_memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33523 a95241bf-73f2-0310-859d-f6bbb57e9c96
are required to be physically contiguos, which should be reworked to put them
into seperate iovecs. Still this manages to combine a great deal of page
writes into larger bursts already. Reduces the amount of IO requests being
scheduled (and greatly benefits media where page wise writes are slow when
they are accessed through a non-IOScheduler path, i.e. USB mass storage until
that is properly implemented).
* Abstracted per page page writing tasks into a PageWriteWrapper class.
* Abstracted per transfer page writing tasks into PageWriteTransfer class which
formerly was the PageWriterCallback.
* Use both classes from the PageWriterRun and from
vm_page_write_modified_page_range to remove code duplication.
* Adjusted synchronous VMAnonymousCache::Write() to cope correctly with larger
iovecs and more than one iovec. It assumed that there was exactly one page per
vector previously.
* Introduced MaxPagesPerWrite() and MaxPagesPerAsyncWrite() to VMCache to allow
a cache to specify restricitions. VMAnonymousCache does restrict the max pages
to 1 for WriteAsync right now as I didn't feel like reworking that one to cope
with non single page writes just yet.
* Pulled out PageWriteTransfer methods for better readability.
* Some typo fixes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33507 a95241bf-73f2-0310-859d-f6bbb57e9c96
anymore).
* Added interface to get the current settings.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33486 a95241bf-73f2-0310-859d-f6bbb57e9c96
a dedicated mount server. This is pretty much a straight copy from the
AutoMounter code from Tracker, except
* the eject on unmount setting has been added (in Tracker, it's part of the
general settings, not the mount specific ones),
* scripting features have been added, such that it becomes possible to trigger
mounting the previoulsy mounted volumes from the outside, and most
importantly block until the operation is done (waiting for the reply).
TODO:
* Change Tracker to not run it's own AutoMounter, but send messages to the
new server.
* Move the eject when unmounting setting to the mount settings window.
* Enable the mount_server in the Bootscript.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33484 a95241bf-73f2-0310-859d-f6bbb57e9c96
to still receive keyboard events. This is now used for menu windows (before,
the menu feel alone would trigger that behaviour).
* This also fixes bug #4691, as tool tip windows use the menu feel as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33481 a95241bf-73f2-0310-859d-f6bbb57e9c96
enhanced it to also say Core 2 Quad and Core 2 Duo again, instead of just
Core 2. Thanks!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33470 a95241bf-73f2-0310-859d-f6bbb57e9c96
the same as the two finger scrolling option (could be disabled, too, opinions
welcome).
* Added a new settings to disable horizontal two finger scrolling, since it's
not that easy to only scroll in one direction with this. Maybe a higher
starting boundary would also be an option for this instead, Clemens what do
you think?
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33468 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Make the BuildScreenSaverDefaultSettingsView function be built into
libscreensaver.so and under the BPrivate namespace. This avoids the repetition
of the compiled code in each screen saver that uses it.
- Updated the ScreenSaver preferences to use this.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33403 a95241bf-73f2-0310-859d-f6bbb57e9c96
default look for the settings of screen savers without complicated settings
views. This is based on the code originally in the ScreenSaver preferences
window.
Also fixed a type in the ScreenSaverRunner header.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33400 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added new header headers/private/system/disk_device_types.h, which defines
the <DiskDeviceTypes.h> constants as macros and which can be used where the
constants cannot be used. The constants are defined using the macros, so now
there's only one place where the string literals should be specified.
* Use the macros in the partitioning systems. I was too lazy to also adjust the
file systems -- most of them seem to hard-code the string literal yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33386 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Fixed vfs_get_vnode_from_fd() return type.
- Added vfs_open_vnode().
- Added a "bool traverseLeafLink" parameter to vfs_get_fs_node_from_path().
It was always resolving symlinks.
* device manager/devfs:
- devfs: get_node_for_path() no longer resolves leaf symlinks. That still
doesn't help with file disk devices, as creating partition wouldn't work
anyway.
- Pulled the module-related implementation part of BaseDevice into new class
AbstractModuleDevice and made all methods of BaseDevice virtual. Small
adjustments to devfs to be happy with the new BaseDevice interface.
- Added BaseDevice subclass FileDevice, which maps the interface to a file's
file descriptor. Still got a few TODOs, but should basically work.
- Use FileDevice for publishing file disk devices in devfs. Now those do
actually work, though there's some BFS trouble with one of the images I
tested.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33385 a95241bf-73f2-0310-859d-f6bbb57e9c96
Remove the 4 cores limit at boot, and fix the allocator to handle 8 cores.
There are still performance problems, but this allows booting with 8 cores.
WARNING: since this changes x86 platform kernel args, you really don't want to update haiku_loader and kernel_x86 separately!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33349 a95241bf-73f2-0310-859d-f6bbb57e9c96
aren't routed correctly over the 8259, it seems.
- Removed passing the hpet_regs around, since there's a static variable.
- Added lots of debug dprintfs.
- Fixed setting the timer interrupt to edge
- Timer is initialized once.
- Use the timer 0 instead of 2.
- Renamed register definitions to be more readable
- Use 64 bits registers and unions where applicable.
- Other things I don't remember
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33345 a95241bf-73f2-0310-859d-f6bbb57e9c96
Also shortened some defines using "TN" instead of "TIMER". It's also
the same scheme used in the specs
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33334 a95241bf-73f2-0310-859d-f6bbb57e9c96
-Jamrule for collectcatkeys no longer print all the strings, only a message when it can't parse one (happens for TR(variable) basically)
-Added fingerprint check in the plaintext catalog ReadFromFile. However, the adler checksum is different each time the catalog is loaded because it relies on the string being iterated always in the same order, but this is not always the case with an HashMap ! Some rethinking is needed, so disabled the check for now so it does not breaks the build
-Some try to debug the bluetooth preflet localization. Still buggy, but I wanted to commit all this mess before I break everything up again.
-Also sorted the fr.catkeys files to be in the same order as the autogenerated en.catkeys (this is useless but makes them easier to check) and updated their fingerprint even if they are still not checked.
-Miscelaneous style fixes, small bugfixes, more error checking and error messages saying where they come from.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33322 a95241bf-73f2-0310-859d-f6bbb57e9c96
been since long already.
This should help aljen reintegrate his gallium branch sooner than later,
which after the speed improvment on softpipe made last days will
be welcomed, I'll bet ;-)
Maybe it's possible to even have both current Mesa Software Renderer add-on
*and* Gallium-based SoftPipe one. Will need to actually support renderer
selection (in OpenGL preference panel or via a missing OpenGL Kit API),
as today the first add-on found is the only one ever selected...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33282 a95241bf-73f2-0310-859d-f6bbb57e9c96
work to do, but it's about time to give this code more exposure.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33176 a95241bf-73f2-0310-859d-f6bbb57e9c96
Net_server starts services by invoking fork() followed by exec(). If the latter
fails (for instance because the service isn't installed), the forked child is
invoking exit(). This in turn unloads libbe, triggering static cleanup code in
BMessage, which deletes a couple of message ports that were inherited from the
parent during the fork. After that, net_server was desparately missing those
ports and no longer worked reliably.
* in InitTerminateLibBe, we now register an atfork-(child-)handler, which
takes care to re-initialize the static reply ports used by BMessage code
* added BMessage::Private::StaticReInitForkedChild wrapper and
BMessage::_StaticReInitForkedChild() implementation which overwrites the
inherited port IDs with a set of own ports
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33050 a95241bf-73f2-0310-859d-f6bbb57e9c96
mapped pages and a non-read and non-write protection to block a certain address
range from being used by anything.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33030 a95241bf-73f2-0310-859d-f6bbb57e9c96
that will fix the problem fixed in r32926 for all derived classes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32957 a95241bf-73f2-0310-859d-f6bbb57e9c96
Increased the scrollers size from 10 to 12, since at high resolutions,
they're really too small.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32932 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Got rid of <dirent_private.h> -- the __DIR structure is private to dirent.c,
now. The attribute directory, index directory, and query functions use the
the public POSIX API, so does the kernel module code. Those components were
not initializing the structure correctly anymore since the introduction of
telldir()/seekdir().
+alphabranch
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32819 a95241bf-73f2-0310-859d-f6bbb57e9c96
This fixes ticket #4362 and probably also #4360 and #4370
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32817 a95241bf-73f2-0310-859d-f6bbb57e9c96
workspace activation message was asynchronous, whether or not the
BWindowScreen stopped drawing in time was pure luck (this also caused crashes
with the VESA driver, as that one unmaps its frame buffer during mode switch).
Introduced a new AS_DIRECT_SCREEN_LOCK protocol for this.
* In the long term, we should let BWindowScreen use the same mechanism as
BDirectWindows, though.
* Removed superfluous locking in BDirectWindow::_InitData().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32746 a95241bf-73f2-0310-859d-f6bbb57e9c96
So either +alphabranch or remove the declarations from <dirent.h>.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32679 a95241bf-73f2-0310-859d-f6bbb57e9c96
* A test app for it. I added a src/test/kits/shared folder as i found it was the
most logical place for it. Shake it up.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32602 a95241bf-73f2-0310-859d-f6bbb57e9c96
AS_SCREEN_GET_MODE won't work with multi-screen support anymore, and is also
more overhead than needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32559 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Desktop is now including it as well to be able to use the new
B_CURRENT_WORKSPACE_INDEX constant.
* Include order cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32558 a95241bf-73f2-0310-859d-f6bbb57e9c96
* scheduler_enqueue_in_runqueue() now allows the scheduler to return a hint as to whether a reschedule is desirable or not. This is used in a few other places in order to relegate scheduling decisions entirely to the scheduler rather than the priority hacks previously used. There are probably other places in the kernel that could now make use of that information to more intelligently call reschedule() though.
* Switch over the default scheduler to scheduler_affine().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32554 a95241bf-73f2-0310-859d-f6bbb57e9c96
make it work, one would need to use versioning for all libbe symbols. This is
worth an 8k price per file that links against libbe.so, so I didn't want to
commit this as is. An alternative to this solution would be to write a
separate application that is responsible for the app_server's window. Comments
welcome.
* Removed BeOS compatbility of the libbe_test stuff.
* Renamed the libbe_test targets from *haiku* to *test*, ie. libbe_haiku.so is
now called libbe_test.so, haiku_registrar is now test_registrar, etc.
* This also removes BeOS compatibility from tracker/FSUtils.cpp (all BeOS
compatibility should be removed, but I don't want to make Alexandre more work
in his branch, and it's not urgent at all).
* Replaced the former "run" scripts for the test environment with a single
run script (see updated NOTES file).
* Removed the libbe_test target from some applications - this was only to help
developing them under BeOS, and is thus no longer necessary.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32521 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Keep track of the currently running threads.
* Make use of that info to decide if a thread that becomes ready should preempt
the running thread.
* If we should preempt we send the target CPU a reschedule message.
* This preemption strategy makes keeping track of idle CPUs by means of a bitmap
superflous and it is therefore removed.
* Right now only other CPUs are preempted though, not the current one.
* Add missing initialization of the quantum tracking code.
* Do not extend the quantum of the idle thread based quantum tracking as we want
it to not run longer than necessary. Once the preemption works completely
adding a quantum timer for the idle thread will become unnecessary though.
* Fix thread stealing code, it did missed the last thread in the run queue.
* When stealing, try to steal the highest priority thread that is currently
waiting by taking priorities into account when finding the target run queue.
* Simplify stealing code a bit as well.
* Minor cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32503 a95241bf-73f2-0310-859d-f6bbb57e9c96
Revert back start of kernel space to the usual place, no need to differ from other archs here.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32401 a95241bf-73f2-0310-859d-f6bbb57e9c96
device is not compatible, after all.
* No longer accept color changes if the mode is not an 8 bit one. I think that
BWindowScreen does that after changing the mode, so that is messes up the
colors, at least that's the theory, will test on real iron now.
* Use VGA as a fallback if setting the palette via VBE failed. This brings back
the colors for ParticlesII in Qemu (but not in VirtualBox, which seems to be
completely broken in this regard).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32359 a95241bf-73f2-0310-859d-f6bbb57e9c96
Start of framebuffer initialization for the Verdex board.
For now it points to the data section as framebuffer for testing and shows an RGB pattern.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32352 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The vesa driver no longer uses VGA programming if the chip does not support
VGA compatibility.
* The VESA driver now tries to set the DAC to 8 bits per color gun.
* In VESA modes, the driver no longer tries to use VGA programming; introduced
the new vesa_set_indexed_colors() that is now used for palette programming.
This should fix wrong colors of 8 bit BWindowScreen users with VESA on real
hardware (emulators usually didn't mind either way).
* Note that the app_server needs to maintain a palette per 8 bit screen, as
right now, the colors are garbled after a workspace switch. Stefano, are you
looking into that already?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32347 a95241bf-73f2-0310-859d-f6bbb57e9c96
current client of this AFAIK.) They should have been const to begin with...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32297 a95241bf-73f2-0310-859d-f6bbb57e9c96
- don't clobber the parameter regs in the entry point,
- fix entry point address for netbsd loader emulation,
- added a gUImage global to point to the uimage blob with the tgz,
- added tgz info to platform stage2 args,
- add simple uimage support, just dumps the header and gets the nth blob in the image, (seems we have a bug in the math code, some infos don't print),
- made devices.cpp use them to publish the MemoryDisk,
- add an haiku_loader_nbsd.ub target which puts both the loader and kernel_arm for now (need to replace with the tgz).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32295 a95241bf-73f2-0310-859d-f6bbb57e9c96
tool tip view with this lock, too.
* BTextToolTip::SetText() can now be called in all circumstances safely.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32242 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add an __ARM_ARCH__ macro defined to the arch version to simplify checks for >= some version.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32238 a95241bf-73f2-0310-859d-f6bbb57e9c96
- moved board/ folder around again, it probably belongs only to kernel stuff,
- added board_config.h templates for gumstix boards.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32197 a95241bf-73f2-0310-859d-f6bbb57e9c96
be broken in the app_server now, but I haven't checked yet.
* Fixed typo in vesa.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32141 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fleshed out the Encoder API to support parameter setters/getters and returning
a BView for configuration. (Not yet sure if this is a good idea.)
BMediaTrack:
* Implemented all but one of the unimplemented methods in BMediaTrack. It should
be working as far as that class is concerned, unless I missed some of the
vision. ReplaceFrames() remains a stub, added a comment on why it probably
stays that way.
* Release the Encoder reference in the destructor.
FFmpeg plugin:
* Refactoring to delay opening the AVCodec until encoding the first chunk,
so that we can still adjust parameters.
* Support adjusting parameters via [Set|Get]EncodeParameters(). Currently,
only quality is supported, added TODOs about supporting the bit_rate setup
versus the automatically calculated bit_rate.
* Extended EncoderDescription by a bit_rate scale. The Encoder calculates the
raw bitrate needed by the current media format, and then divides that
number by the specific codec's bit_rate_scale, while taking into account the
desired quality. This seems to work very well already (tested with MPEG4),
although a lot more parameters could be specified for libavcodec, depending
on the desired quality.
* Enabled the ogg muxer in libavformat, although it is currently still disabled
in MuxerTable.cpp, because it rejects unknown codecs. Added TODO to this
effect.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32124 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The BView API can probably be regarded as good enough; the implementation
might need to be improved over time (also, some things as archivability
aren't fully implemented yet). The ToolTip.h header should get public once
finalized.
* Added new B_MOUSE_IDLE message that is sent to a BView after a certain
time has passed (BToolTipManager::ShowDelay()).
* Added small test app (ToolTipTest) that shows what is already working.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32078 a95241bf-73f2-0310-859d-f6bbb57e9c96
- added some multiboot support code:
- dump some of the passed info,
- parse command line (skip the 'kernel' name and pass the rest to stage2_args.arguments),
- added an add_stage2_driver_settings() function which takes stage2_args.arguments and translates it into safe mode driver settings, a bit dumb for now.
This allows using qemu -kernel haiku_loader -append 'debug_screen true' and get debug output without having to enter the menu (once multiboot info is used to determine the boot device too).
The idea is to allow passing driver settings and using them to pass extra stuff (like 'force_keymap fr' and other stuff for demo), and to help automate tests ('run_test /bin/sometest').
This should answer Axel's question :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32076 a95241bf-73f2-0310-859d-f6bbb57e9c96
allow for more parallelism. Also introduce seperate locks for the bins and
for page allocation. This greatly reduces lock contention and reduces the
duration the locks are held due to them overall protecting less code. Now only
allocations of the same size hitting the same allocator or allocating larger
chunks of memory should block. Previously, basically any allocation and also
free would be mutually exclusive, making it scale pretty badely.
* Added memalign_nogrow(). As it uses heap_memalign() anyway, there's no real
reason not to allow for an alignment.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32074 a95241bf-73f2-0310-859d-f6bbb57e9c96
ROUNDUP to use '*' and '/' -- the compiler will optimize that for powers of
two anyway and this implementation works for other numbers as well.
* The thread::fault_handler use in C[++] code was broken with gcc 4. At least
when other functions were invoked. Trying to trick the compiler wasn't a
particularly good idea anyway, since the next compiler version could break
the trick again. So the general policy is to use the fault handlers only in
assembly code where we have full control. Changed that for x86 (save for the
vm86 mode, which has a similar mechanism), but not for the other
architectures.
* Introduced fault_handler, fault_handler_stack_pointer, and fault_jump_buffer
fields in the cpu_ent structure, which must be used instead of
thread::fault_handler in the kernel debugger. Consequently user_memcpy() must
not be used in the kernel debugger either. Introduced a debug_memcpy()
instead.
* Introduced debug_call_with_fault_handler() function which calls a function
in a setjmp() and fault handler context. The architecture specific backend
arch_debug_call_with_fault_handler() has only been implemented for x86 yet.
* Introduced debug_is_kernel_memory_accessible() for use in the kernel
debugger. It determines whether a range of memory can be accessed in the
way specified. The architecture specific back end
arch_vm_translation_map_is_kernel_page_accessible() has only been implemented
for x86 yet.
* Added arch_debug_unset_current_thread() (only implemented for x86) to unset
the current thread pointer in the kernel debugger. When entering the kernel
debugger we do some basic sanity checks of the currently set thread structure
and unset it, if they fail. This allows certain commands (most importantly
the stack trace command) to avoid accessing the thread structure.
* x86: When handling a double fault, we do now install a special handler for
page faults. This allows us to gracefully catch faulting commands, even if
e.g. the thread structure is toast.
We are now in much better shape to deal with double faults. Hopefully avoiding
the triple faults that some people have been experiencing on their hardware
and ideally even allowing to use the kernel debugger normally.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32073 a95241bf-73f2-0310-859d-f6bbb57e9c96
- stubbed out arch_cpu_init_percpu(),
- make atomic ops declarations extern "C",
- move calls to [i]sync inside the asm code that needs it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32067 a95241bf-73f2-0310-859d-f6bbb57e9c96
* SMP:
- Added smp_send_broadcast_ici_interrupts_disabled(), which is basically
equivalent to smp_send_broadcast_ici(), but is only called with interrupts
disabled and gets the CPU index, so it doesn't have to use
smp_get_current_cpu() (which dereferences the current thread).
- Added cpu index parameter to smp_intercpu_int_handler().
* x86:
- arch_int.c -> arch_int.cpp
- Set up an IDT per CPU. We were using a single IDT for all CPUs, but that
can't work, since we need different tasks for the double fault interrupt
vector.
- Set the per CPU double fault task gates correctly.
- Renamed set_intr_gate() to set_interrupt_gate and set_system_gate() to
set_trap_gate() and documented them a bit.
- Renamed double_fault_exception() x86_double_fault_exception() and fixed
it not to use smp_get_current_cpu(). Instead we have the new
x86_double_fault_get_cpu() that deducts the CPU index from the used stack.
- Fixed the double_fault interrupt handler: It no longer calls int_bottom to
avoid accessing the current thread.
* debug.cpp:
- Introduced explicit debug_double_fault() to enter the kernel debugger from
a double fault handler.
- Avoid using smp_get_current_cpu().
- Don't use kprintf() before sDebuggerOnCPU is set. Otherwise
acquire_spinlock() is invoked by arch_debug_serial_puts().
Things look a bit better when the current thread pointer is broken -- we run
into kernel_debugger_loop() and successfully print the "Welcome to KDL"
message -- but we still dereference the thread pointer afterwards, so that we
don't get a usable kernel debugger yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32050 a95241bf-73f2-0310-859d-f6bbb57e9c96
info is not part of the media_format otherwise.
* Finished enough in the AVFormatWriter and AVCodecEncoder that we can now
actually create AVIs and MPGs and encode MPEG1, MPEG2 and MPEG4 video.
But no audio as of yet. Also, there is no bit-rate/quality setup, so it seems
libavformat is using the least possible bit-rate/quality.
* Enable some more muxers and encoders in the FFmpeg libs.
* Uses pixel format conversion from libswsscale, need to read the documentation
again, but I think it makes the plugin GPL.
* Fixed includes in libswscale/swscale.h, this is now an unmodified FFmpeg 0.5
header again (AFAICT).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32043 a95241bf-73f2-0310-859d-f6bbb57e9c96
storage.
* Remove reduntant information from the header (field_count vs. fields_size).
* Remove checksums previously used to validate the message passing by area
mechanism.
* Move variables that are purely used by the instance out of the header and into
the BMessage object.
* Use more sensible types for the different message fields.
* Reduce some field sizes to realistic values.
* Make size_t values into uint32 values so the message format will not change
when later moving to 64 bits.
* Pack the structures used for flat message storage so it doesn't change
because of padding.
* Fix message passing by area. It never worked because the created area was
never actually filled with any data!
* Some more allocation checks with graceful fallbacks (should be all now).
* Some more checks for negative index values (should also be all now).
* Make printing more inline with how the rest of the class works and make some
of the output more consistent.
* Also add the new unsigned types to PrintToStream() output.
* Fix printing of unknown types and invalid BMessages, it would always have
printed only the first entry respectively the same error.
* Added some clarifying comments.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32039 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added x86_double_fault_get_cpu(), a save way to get the CPU index when in
the double fault handler. smp_get_current_cpu() requires at least a somewhat
intact thread structure, so we rather want to avoid it when handling a double
fault. There are a lot more of those dependencies in the KDL entry code.
Working on it...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32028 a95241bf-73f2-0310-859d-f6bbb57e9c96
media_file_format as input, so that the Writer knows what kind of file is
needed.
* Also, since information about the stream format is going to be needed at the
Writer level as well, the AllocateCookie() method gets the stream
media_format.
* Fleshed out some aspects of AVFormatWriter, many TODOs are left.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32025 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Improved Encoder API towards what we need for the get_next_encoder() variants
and the BMediaTrack API.
* Implemented the rest of MediaWriter. Still undecided what to make of
AddTrackInfo(). BMediaEncoder has that as well, which hints that this is
something the Encoder needs to support. But it could also be that this is
only possible to support in Writer.
* Wired a lot of previously unimplemented methods in BMediaFile and BMediaTrack
needed for write support. If I have not overlooked anything, only the
parameter stuff is still unimplemented now.
This is all untested, since the FFMpeg Encoder and Writer are still only stubs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32013 a95241bf-73f2-0310-859d-f6bbb57e9c96
The AddOnManager in the media_server registers one encoder entry per
successful EncoderPlugin::RegisterNextEncoder(). This gives us a first idea
what media_format_family and input/output media_type is supported. The
mechanism may have to be extended, or the Encoder needs an API to specialize
a format further. In that case, the get_next_encoder() version that takes
optional _acceptedInput/OutputFormat needs to instantiate the plugin and
needs to ask the Encoder. But AFAIK, no app uses it like that anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32005 a95241bf-73f2-0310-859d-f6bbb57e9c96
in PluginManager is reenabled. We use the media_codec_info.id to reference
a specific plugin, while the sub_id will be used to reference individual
Encoders that the plugin supports. No idea if that's how it was intented, but
some comments hint in this direction. I failed to mention this before, but
comments are of course very welcome on any of these commits, as always.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31993 a95241bf-73f2-0310-859d-f6bbb57e9c96
used to mark entries after recovering a tracing log from a previous session.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31991 a95241bf-73f2-0310-859d-f6bbb57e9c96
changed method signature accordingly and disabled the code for now, since
the media_server communication has not been adapted yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31985 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented old count_workspaces(), and set_workspace_count() using the
new functions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31971 a95241bf-73f2-0310-859d-f6bbb57e9c96
for every BMenuItem, have them created in _init_interface_kit(), and keep
them cached. This required some reorganisation of the code in Menu and MenuItem.
Also has the side effect that BMenuItem doesn't have to know about the
alt/ctrl/command keys stuff.
Added a comment in BMenu::AttachedToWindow().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31962 a95241bf-73f2-0310-859d-f6bbb57e9c96
* _SetTo(const BVariant&): Acquire a reference for the wrong object.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31959 a95241bf-73f2-0310-859d-f6bbb57e9c96
and rows.
* set_workspace_count() now uses the logic formerly found in
WorkspacesView::_GetGrid() to determine the layout.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31958 a95241bf-73f2-0310-859d-f6bbb57e9c96
media_file_format array (it remains with the plugin itself, as with
DecoderPlugins).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31955 a95241bf-73f2-0310-859d-f6bbb57e9c96
a list for known media_file_formats. The internal IDs map to plugins.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31950 a95241bf-73f2-0310-859d-f6bbb57e9c96
Don't yet know if that's the way it's supposed to work...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31933 a95241bf-73f2-0310-859d-f6bbb57e9c96
call to fetch non-clear pages.
* B_PHYSICAL_BASE_ADDRESS does now imply B_CONTIGUOUS.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31932 a95241bf-73f2-0310-859d-f6bbb57e9c96
retrieving WriterPlugins and EncoderPlugins from the media_addon_server.
* Enabled respective code in PluginManager (and fixed the copy&paste bugs),
the server side is still missing, though...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31924 a95241bf-73f2-0310-859d-f6bbb57e9c96
each attribute access needed 3 syscalls, now only one as it should.
* Renamed the new Haiku call fs_open_attr() to fs_fopen_attr(), and added a new
function fs_open_attr() that takes a path (same semantics as the
fs_[f]open_attr_dir() functions already present in BeOS).
* Merged former _kern_open_attr(), and _kern_create_attr() into one syscall.
* Cleaned up vfs.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31881 a95241bf-73f2-0310-859d-f6bbb57e9c96
Tracker's OpenHashTable.h which it should eventually replace. We've renamed the
class to BOpenHashTable and changed the interface slightly so that HashTableLink
became superfluous.
Adapted all the code that used it. Since the OpenHashTables no longer clash,
this should fix the GCC4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31791 a95241bf-73f2-0310-859d-f6bbb57e9c96
functions.
* Since we now use UserStringParameter, this fixes the missing null termination
of the parameter string, and thus bug #4045.
* Removed UserMemoryParameter, as it's no longer in use.
* Adjusted syscalls accordingly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31779 a95241bf-73f2-0310-859d-f6bbb57e9c96
in place of the own rolled implementation. Comment typo fix.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31757 a95241bf-73f2-0310-859d-f6bbb57e9c96
there are prefixed with the respective architecture name. Useful for remote
debugging a different architecture.
* <x86/arch_debugger.h>: Introduced a structure for the FPU state, so that it
isn't left to the debugger.
* Removed the _kern_get_thread_cpu_state() syscall. Was originally intended for
bdb compatiblity, but isn't really needed.
* Kernel x86 arch_get_debug_cpu_state(): The use of fnsave was broken, since
it reinits the FPU after saving the state. This resulted in weird results
when debugging functions using the FPU. We now use fxsave, if available.
Otherwise fnsave + frstor should be used -- not fully implemented yet.
Same for arch_set_debug_cpu_state().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31682 a95241bf-73f2-0310-859d-f6bbb57e9c96
parameter from start_system_profiler().
* Added stack depth, and interval parameters to it, though.
* Profiling the boot process is now possible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31671 a95241bf-73f2-0310-859d-f6bbb57e9c96
patch from about a year ago (I couldn't use any code of his yet, though,
but there are a few things left). The emergency keys are triggered by
pressing Alt-SysReq + key.
* By default, only Alt-SysReq+'d' is used as a means to deliberately enter
the kernel debugger. F12 belongs to userland again, now :-)
* Debugger add-ons now have another optional method to implement their own
emergency keys - 'd' for the debugger cannot be overridden, though.
* The mechanism can be turned off via a new kernel setting, so it's not that
easy anymore to "crash" Haiku if you don't want to.
* Right now, the PS/2 driver, and the pre-input_server in-kernel debugger
keyboard mini-driver support this, USB not yet.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31660 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added missing name parameter to the partitioning system module child creation
and child creation validation hooks. Pass the name to them.
* Added BPartitionParameterEditor interface, which is/will be used for editing
disk system specific parameters.
* Implemented partition parameter editors for BFS initialization and Intel
partition map child creation.
* Fixed the incorrect supported child partition type iteration in the Intel
partition map add-on. It does now return actual types.
* Handle the "active" flag parameter in the Intel partitioning system module.
* DriveSetup:
- Replaced the "Create" submenu by a simple menu item. The type can now by
chosen in the dialog.
- Make use of initialization and child creation parameter editors. Some
non-generic code has been moved to the respective editor implementations
(BFS, intel partitioning system).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31658 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added Bytes(), returning a pointer to the "raw" data, and Size(), returning
the data size.
* Added SetToTypedData(), which initializes the object from a data buffer and a
type code.
* Added SwapEndianess() to swap the endianess of the contained data (if
possible).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31627 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added new protocol method process_ancillary_data_no_container() that does not
need a container to fill the cmsghdr data.
* Added support for the IP_RECVDSTADDR option using this call.
* Implemented support for IP_MULTICAST_IF.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31585 a95241bf-73f2-0310-859d-f6bbb57e9c96
* devfs:
- devfs_[un]publish_partition(): They no longer get the partition path as
parameter, but rather the device path and the partition name.
- Added devfs_rename_partition(), which renames an already published
partition node.
* KPartition/KDiskDevice:
- Replaced the fPublished flag by fPublishedName, the name under which the
partition is published. This simplifies UnpublishDevice() and makes it
practically infallible.
- Added GetFileName(), which only returns the partition's file name.
Simplified GetPath() by using it.
- When a partition is added/removed the subsequent sibling partitions get a
new index. Now we also rename their published device nodes (and those of
their descendents). When something goes wrong we unpublish the concerned
partition's device to be on the safe side. Would be a shame to accidentally
format the wrong partition, eh? :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31520 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Functionality to stop services, start preferences, and show debug console
- Cleanups in signatures
-This line, and those below, will be ignored--
M headers/private/bluetooth/bluetoothserver_p.h
M src/servers/bluetooth/BluetoothServer.h
A src/servers/bluetooth/DeskbarReplicant.cpp
A src/servers/bluetooth/DeskbarReplicant.h
M src/servers/bluetooth/Jamfile
M src/servers/bluetooth/BluetoothServer.cpp
M src/preferences/bluetooth/BluetoothMain.cpp
M src/preferences/bluetooth/Jamfile
M src/preferences/bluetooth/defs.h
M src/preferences/bluetooth/BluetoothWindow.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31508 a95241bf-73f2-0310-859d-f6bbb57e9c96
KPartition::CreateChild(). CreateChild() calls AddChild(), which publishes
the new partition, though at that point offset and size were not set, so that
the published devices would not be usable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31463 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BMenuWindow no longer uses a fixed scroll step - instead, the menu sets it
to the height of its first item.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31389 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Handle Hardware error event
- Add function to retrieve an string from a bluetooth error
- Styling
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31376 a95241bf-73f2-0310-859d-f6bbb57e9c96
the old names still exist as deprecated aliases for the time being.
* Introduced hooks FirstReferenceAcquired() and LastReferenceReleased(). Besides
added flexibility this also makes the deleteWhenUnreferenced constructor
parameter and the fDeleteWhenUnreferenced attribute superfluous, since the
"don't delete" behavior can be obtained by overriding LastReferenceReleased().
Parameter and attribute will be removed eventually.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31367 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved the ExpressionParser class to shared. It's now built into its own
static library.
* Added hexadecimal number support to the expression parser as well as
Evaluation*() methods to get a number instead of a string.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31298 a95241bf-73f2-0310-859d-f6bbb57e9c96
pings to fail (raw socket initialization) after r31079.
* Further cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31238 a95241bf-73f2-0310-859d-f6bbb57e9c96
after all CPUs have been queried for their features. On SMP machines
sysenter/sysexit weren't used before due to the non-boot CPUs appearing not
to have the feature.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31226 a95241bf-73f2-0310-859d-f6bbb57e9c96
is a syscall iframe.
* User debugger support: Don't to call BreakpointManager::PrepareToContinue(),
if the thread returns from a syscall. We don't want to skip breakpoints in
that case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31223 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The bulk of the work -- i.e. juggling the software and hardware breakpoints,
watchpoints, and memory reads/writes -- is done in the new class
BreakpointManager.
* For the architectures a few capability macros have to be defined, one
pointing to the software breakpoint instruction opcode. Done for x86.
* Some more simplifications in the user debugger code, made possible by the
recently introduced debugger_changed_condition attribute.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31214 a95241bf-73f2-0310-859d-f6bbb57e9c96
installed team debugger and adjusted the code accordingly. It's not needed yet,
but I intend to add support for software breakpoints and those require a bit of
uninitialization that needs to be synchronized with debugger changes and can't
be done with interrupts disabled.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31194 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed unused inner struct State.
* Added work-around for the extremely annoying "fState my be used
uninitialized" warning gcc 4 produces. I'm not aware of any solution that
doesn't generate unnecessary code. :-/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31193 a95241bf-73f2-0310-859d-f6bbb57e9c96
window of the view into the application thread. This solves the
race condition with asynchronous SetViewCursor and deleting the
cursor immediately afterwards for real.
* The ServerApp now requires a reference to the current cursor,
just in case...
* Added TODOs for caching the BView token, it's currently resolved
for every single BView call that talks to the server... not good!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31133 a95241bf-73f2-0310-859d-f6bbb57e9c96
reference counting is maintained correctly in the app_server. While reviewing
this code, I have my doubts that my previous solution for handling pending
SetViewCursor() calls is always working as it is intended.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31131 a95241bf-73f2-0310-859d-f6bbb57e9c96
and added a _kern_unreserve_address_range() as well.
* The runtime loader now reserves the space needed for all its areas first
to make sure there is enough space left for all areas of a single image.
* This also fixes the final part of bug #4008.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31115 a95241bf-73f2-0310-859d-f6bbb57e9c96
the first part of making the runtime loader behave itself; it should already
make Clockwerk run okay with any number of translators (even if not all of
them will work yet).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31113 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Generalized address checks. The debugger can now also read the commpage.
* Added new syscall _kern_get_thread_cpu_state() to get the CPU state of a
not running thread. Introduced arch_get_thread_debug_cpu_state() for that
purpose, which is only implemented for x86 ATM (uses the new
i386_get_thread_user_iframe()).
* Don't allow a debugger to change a thread's "esp" anymore. That's the esp
register in the kernel. "user_esp" can still be changed.
* Generally set RF (resume flag) in eflags in interrupt handlers, not only
after a instruction breakpoint debug exception. This should prevent
breakpoints from being triggered more than once (e.g. when the breakpoint is
on an instruction that can cause a page fault). I still saw those with bdb
in VMware, but that might be a VMware bug.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31045 a95241bf-73f2-0310-859d-f6bbb57e9c96
needed. I've added MediaPlugin* fields to Reader and Decoder plugin classes
which are set when the PluginManager hands out new instances. This way the
manager knows what plugin created the Decoder or Reader instance in the
Destroy*() methods and can decrease the reference count accordingly. Also added
some FBC stuffing to Decoder and Reader. All media plugins need to be recompiled,
in case anyone has some outside the Haiku tree.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30984 a95241bf-73f2-0310-859d-f6bbb57e9c96
boot device is actually read-only (even if it's using the write overlay).
* Do not create a swap file on a read-only device - this would really be a
stupid use of the write overlay (just saw this happening on an older
machine).
* Made swap_file_{add|delete}() take a const char* path - there was no reason
this was writable, and this also avoids casting away the const when adding
the default swap file.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30975 a95241bf-73f2-0310-859d-f6bbb57e9c96
have a simple dedicated heap for the kernel debugger with stacked allocation
pools (deleting a pool frees all memory allocated in it). The heap should
eventually be used for all commands that need temporary storage too large for
the stack instead of each using its own static buffer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30949 a95241bf-73f2-0310-859d-f6bbb57e9c96
- While walking down the cache chain, we keep all upper caches locked.
- When we have to unlock -- when waiting for a busy page or reading a page in
-- we unlock completely, including the address space, and restart
vm_soft_fault().
- Folded fault_get_page() and fault_find_page() into one.
This simplifies and improves things considerably:
- We no longer need dummy pages.
- We no longer need vm_area::no_cache_change.
- #2710 is fixed, since we no longer hold the address space lock while
waiting.
* vm_soft_fault(): When we have found our page, we first check whether a page
is already mapped at the address. If it is already our page, we just change
its protection. If not, we unmap it first. Fixes race conditions when multiple
threads fault at the same address at the same time.
* fault_get_page(): When copying a read-only page from a lower cache, no longer
mark it active, since at least for the fault area it is shadowed from then on.
* vm_set_area_protection(): Fixed potential overflow for in the
vm_translation_map::protect() call.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30911 a95241bf-73f2-0310-859d-f6bbb57e9c96
gcc could apparently assume that the register assigned to the one in the
clobber list would keep its value (as can be observed when disassembling
add_debugger_command_etc()).
Using a dummy output register works around the problem and also avoids the
unnecessary initialization of the register.
Comments explaining the mystery welcome.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30909 a95241bf-73f2-0310-859d-f6bbb57e9c96
the syscall. Anything beyond st_mtim was therefore not filled in. Fixes
the incorrectly shown creation times in Tracker.
* The BStatable::GetStat() solution was not sufficient yet. We still have to
provide the old GetStat() symbol for BNode and BEntry, since those could be
used by old applications/libraries. We also still have to implement the old
GetStat() slots in the derived classes, but don't need to implement it in
the base class (was purely virtual before and is private now).
* The old BStatable::_OhSoStatable1() slot function was not implemented
correctly. Calling the virtual function at the vtable slot obviously results
in an infinite recursion. The correct implementation would make use of the
Perform() method, but Be didn't provide one for BStatable, so we have to use
the old GetStat() method. Fixed#3960.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30851 a95241bf-73f2-0310-859d-f6bbb57e9c96
versioning symbols, and private macro DEFINE_LIBROOT_KERNEL_SYMBOL_VERSION()
for symbols compiled into both libroot and kernel.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30828 a95241bf-73f2-0310-859d-f6bbb57e9c96
allowing optional prepending of a string to the symbol names.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30750 a95241bf-73f2-0310-859d-f6bbb57e9c96
determine (or guess) Haiku version and ABI and use those for compatibility
decisions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30747 a95241bf-73f2-0310-859d-f6bbb57e9c96
and the kernel read those values from the shared object (if available). In the
runtime loader this should eventually replace the gcc version guessing method
currently used (at least for shared objects built for Haiku). The optional
packages need to be rebuilt first, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30729 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Copied ide_adapter.h as ata_adapter.h in attempt to further
separate the two stacks.
* Continued renaming stuff in drivers/bus/ATA.h
* Make all the busses/ata drivers include the new headers,
specifically ata_types.h, ata_adapter.h and bus/ATA.h,
they were all including ide_types and bus/IDE.h still
* Some renaming of global variables for coding style consistency
* Removed the promise driver from the build, it's not used on the
image and I don't believe it compiled even for the old IDE stack.
* There is no more Command Queueing in the new ATA stack, so I
removed the capability indication from the busses/ata drivers
and ata_adapter.h.
The new ATA stack still boots fine on my computer and I proof-read
the diff like two times. Basically, this was a careful search&replace
job only. The only things I am not sure about is renaming some
publishing related strings, but it seems to all work fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30700 a95241bf-73f2-0310-859d-f6bbb57e9c96
every code has been moved to and adopted in the new Disk Device API backend.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30692 a95241bf-73f2-0310-859d-f6bbb57e9c96
ResizeAllColumnsToPreferred().
* Automatic white space cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30683 a95241bf-73f2-0310-859d-f6bbb57e9c96
into their new homes (at least for now, might need some adjustment).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30540 a95241bf-73f2-0310-859d-f6bbb57e9c96
with vm_cache_acquire_locked_page_cache().
* Added new function vm_page_num_unused_pages() which returns the pages that are
actually completely free and unused.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30514 a95241bf-73f2-0310-859d-f6bbb57e9c96
C friendly it's not an actual base class, but casting to it is fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30503 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented a way to do asynchronous pre-fetching when mapping files.
* There are slight code duplications in some places that could benefit
from cleaning up, but nothing too bad.
* Implementing smarter ways to trigger prefetching and more analysis of
the situations in the kernel would be nice. Currently up to 10 MB
of every mapped file are pre-fetched without further analysis.
* The speed improvement is nice for certain operations. On our test
system (real hardware), Firefox took 9 seconds from being launched
to display a window. Now it takes 5 seconds. Both measurements
right after booting. The same system took 35 seconds from launching
Haiku in the GRUB menu to displaying the Tracker desktop background
image. Now it takes 27 seconds.
* We didn't have the chance to check out the effects of this on the
CD boot, but potentially, they could speed it up a lot.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30465 a95241bf-73f2-0310-859d-f6bbb57e9c96
socket could be acquired, ie. when its reference count is 0, it cannot be
acquired anymore. This requires the protocol to do proper locking, though.
* The TCP EndpointManager now checks the return value of acquire_socket(), and
only returns the endpoint if that succeeded.
* This fixes bug #2197.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30363 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Moved scheduler listening interface to <listeners.h> and added more
convenient to use templatized notification functions.
- Added a listener mechanism for the wait objects (semaphores, condition
variables, mutex, rw_lock).
* system profiler:
- Hopefully fixed locking issues related to notifying the profiler thread
for good. We still had an inconsistent locking order, since the scheduler
notification callbacks are invoked with the thread lock held and have to
acquire the object lock then, while the other callbacks acquired the object
lock first and as a side effect of ConditionVariable::NotifyOne() acquired
the thread lock. Now we make sure the object lock is the innermost lock.
- Track the number of dropped events due to a full buffer.
_user_system_profiler_next_buffer() returns this count now.
- When scheduling profiling events are requested also listen to wait objects
and generate the respective profiling events. We send those events lazily
and cache the infos to avoid resending an event for the same wait object.
- When starting profiling we do now generate "thread scheduled" events for
the already running threads.
- _user_system_profiler_start(): Check whether the parameters pointer is a
userland address at all.
- The system_profiler_team_added event does now also contain the team's name.
* Added a sem_get_name_unsafe() returning a semaphore's name. It is "unsafe",
since the caller has to ensure that the semaphore exists and continues to
exist as long as the returned name is used.
* Adjusted the "profile" and "scheduling_recorder" according to the system
profiling changes. The latter prints the number of dropped events, now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30345 a95241bf-73f2-0310-859d-f6bbb57e9c96
will return consistent values. This helps with debug measurements for the time
being. Obviously we'll have to think of something different when we support
speed-stepping on models with frequency-dependent TSCs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30287 a95241bf-73f2-0310-859d-f6bbb57e9c96
theoretically write the given page.
* page writer: Fixed the incorrect check whether a temporary page can be
written by using the new CanWritePage().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30281 a95241bf-73f2-0310-859d-f6bbb57e9c96
bytes.
* strlcpy() isn't a particularly good string compare function.
* BDebugEventInputStream::_GetData():
- Also need to reset fBufferPosition to 0 when the buffer is empty.
- Fixed read position.
BDebugEventInputStream does now actually read the files written by
BDebugEventOutputStream.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30273 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reworked some of the transfer handling after reading the specs.
* Ensure that the device selection bit is set correctly for all commands.
* Generally disable interrupts and enable them only when expecting a DMA one.
* Renamed disk failure to device fault according to specs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30248 a95241bf-73f2-0310-859d-f6bbb57e9c96
system profiling interface and added classes BDebugEvent{Input,Ouput}Stream for
reading/writing those files.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30244 a95241bf-73f2-0310-859d-f6bbb57e9c96
passed in a structure now, so it is easier to extend it and ignore unused
parameters.
* One can now select which system profiling events one is interested in.
* Added scheduling events to the system profiling interface. Those are pretty
much the ones recorded when scheduler tracing is enabled. Still missing are
the "wait object" events that allow to interpret what a thread is waiting
for.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30243 a95241bf-73f2-0310-859d-f6bbb57e9c96
input_server filter if the screen saver should be run could be confused if
additional option flags were turned on. I've removed the SAVER_DISABLED
definition completely. Also, I renamed the confusing "fEnabled" member, which
really means "saver already running".
Thanks a lot! Fixes ticket #3474.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30207 a95241bf-73f2-0310-859d-f6bbb57e9c96
profiling events.
* profile: Avoid using get_{team,thread}_info() in common code paths. The
system profiling mode is asynchronous, so the team or thread in question
could already be gone.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30193 a95241bf-73f2-0310-859d-f6bbb57e9c96
debug context now. That's all it needs.
* Added the option "-a" to the profile command line tool. It triggers profiling
of the whole system. There are still some issues, particularly image related
ones.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30129 a95241bf-73f2-0310-859d-f6bbb57e9c96
methods that used an "event mask" field. There was no need to introduce
a "flags" field for the same purpose.
* Renamed protected DefaultNotificationService methods (removed "_" prefix).
* Adjusted the code providing a notification service accordingly.
* Changed the event message several notification services generated by renaming
the "opcode" field to "event".
* Implemented the TEAM_ADDED event and also added a TEAM_EXEC event.
* Added notifications for threads and images.
* Added visitor-like iteration functions for teams, threads, and images.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30126 a95241bf-73f2-0310-859d-f6bbb57e9c96
headers/private/shared is newer, though with small interface changes.
* Removed the unnecessary Debug.h include in
headers/private/shared/ObjectList.h.
* Adjusted sources using these headers, mostly by adding missing includes.
* Lots of automatic whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30123 a95241bf-73f2-0310-859d-f6bbb57e9c96
but doesn't really do anything more than before.
* It also replaces everything IDE with ATA counterparts and cleans up a lot
of the definitions.
* Cleaning up the old ATA bus_manager as well as some license headers missing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30049 a95241bf-73f2-0310-859d-f6bbb57e9c96
as on Dano - since the functionality is already there, those two functions
aren't really needed, though, so we could remove them again.
* Cleaned up DataExchange.h, and added basic reply/request structs for anything
that needs an area.
* BControllable now uses a helper class ReceiveTransfer to deal with requests
with areas.
* Major style cleanup of MediaRoster.cpp, though one could still bury some
hours there...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30045 a95241bf-73f2-0310-859d-f6bbb57e9c96
* This fixes the problem when a socket changes something with regards to its
parent.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30000 a95241bf-73f2-0310-859d-f6bbb57e9c96
better, though :-)
* Also fixed a mixup of the unintuitive argument order of our
atomic_test_and_set(); I guess I will change that sooner or later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29994 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renamed DoublyLinkedList::Size() to Count(), since it actually counts the
items (ie. O(n)).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29979 a95241bf-73f2-0310-859d-f6bbb57e9c96
* optimized unmapping of a single page that was rather inefficient
for large areas
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29978 a95241bf-73f2-0310-859d-f6bbb57e9c96
kits/shared since i plan to use it in other places like Tracker. Animated replicants like
ActivityMonitor wont stall anymore when initiating the drag. (On the desktop, Tracker's mouse
tracking still busy loops sometimes, that's next on my list).
I had asynchronous long click detection (one button mouse support) in it but decided to get rid of
it, it adds unneeded complexity in the code and is even getting in your way sometimes (ex: now you can
take your time to drag the dragger, you wont be interrupted). If we want to reimplement that
someday it should be done system wide anyway (only Tracker and replicants have that 'feature'
AFAIK).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29972 a95241bf-73f2-0310-859d-f6bbb57e9c96
the protocoll less prone to errors, reduces possible points of failure and
most importantly, reduces the number of function calls to the link API.
I only know the numbers for StrokeLine(), which I tested via the Benchmark
test app. With this change, drawing random colored and positioned lines
actually doubled in speed. On the BView side, the calls to
ServerLink::Attach() only halfed, while on the app_server side, the number
of calls to ServerLink::Read() is now 1/4th. It will also be worth
investigating why the link stuff is so slow at all. I also optimized
BView::DrawString() a lot in this change, but I don't have any numbers
yet. Some other commands which used multiple Attach()/Read() calls were
also optimized, at least the most important ones. Begin/EndLineArray() was
also pretty bad on the app_server side.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29937 a95241bf-73f2-0310-859d-f6bbb57e9c96
the current thread, now. Implemented by introducing a new base class
KernelRequest which has respective attributes.
* Server: RequestThreadContext does now also save the request that is being
processed. Furthermore some space has been reserved for file system specific
data, which can be initialized by the new
FileSystem::InitRequestThreadContext().
* FUSE library: Implemented fuse_get_context() using the new
RequestThreadContext feature.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29872 a95241bf-73f2-0310-859d-f6bbb57e9c96
(mostly at least). Also disables -Werror for the binutils, but those should
be fixed eventually.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29804 a95241bf-73f2-0310-859d-f6bbb57e9c96
* add some more operator
* adjust some functions to behave properly an invalid values
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29792 a95241bf-73f2-0310-859d-f6bbb57e9c96
FreeBSD version (r188928). Note to JiSheng: I did have to fix fwcontrol.c line
111, looked like a last minute change to me.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29752 a95241bf-73f2-0310-859d-f6bbb57e9c96
newly created dir. The VFS really doesn't need it and for some file systems
it might not be easy to get by. Several file systems (e.g. rootfs and fat)
were ignoring the parameter anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29719 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fix broken Time_t function
* take the missing days into account when adding months
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29713 a95241bf-73f2-0310-859d-f6bbb57e9c96
light-weight read-write lock, that doesn't use a semaphore itself. Locking
and unlocking has to be done via methods of RWLockManager. This combo allows
lots of locks without risking to hit the semaphore limit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29686 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added AutoLocker constructor with the locking strategy as parameter.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29685 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Add support for reading the size of internals buffers of the bt chips
- Add support for Resetting the Device
- Add broadcom vendor command fro writting the bdaddr
- clean up the debug output
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29669 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Implement mechanism GetProperty to retrieve detailed information about the LocalDevice
- Generic BluetoothDevice interface changed and adapted
- Implement ReadLocalVersion to be aware of the bluetooth specification supported by our localdevice
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29639 a95241bf-73f2-0310-859d-f6bbb57e9c96
device additions/removals can be monitored.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29582 a95241bf-73f2-0310-859d-f6bbb57e9c96
We do some caching using a hash table indexed by the operations vector.
* Pass the vnode capabilities to the kernel module.
* In the kernel tailor the operation vectors for volumes and vnodes passed to
the VFS according to the respective capabilities. This way those vectors look
pretty much like those from the client FS. This saves unnecessary calls when
hooks are not implemented and should also fix compatibility problems in cases
where not implementing a hook and returning an error don't mean the same to
the VFS.
* Inlined some of the kernel module Volume class getters.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29572 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Send() now also gets the message to send as parameter.
- Added methods to reserve and unreserve space in the buffer.
* RequestAllocator: Uses the port buffer reservation methods now. This allows
to let more than one RequestAllocator use a Port in a stack-like manner.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29565 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Change Port::Receive() semantics. It does no longer use the buffer associated
with the object. Instead it allocates heap memory for the caller. Since
there's only one caller who clones the message anyway, we save one copy this
way (though we have an additional syscall in userland) and don't overwrite
a request being prepared for sending.
* Changed RequestAllocator::ReadRequest() to also read the request from the
port.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29563 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Pass the request offset and length with the DoIORequest. This allows us to
already get the first vecs for do_iterative_fd_io() in userland, saving a
trip back and forth.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29546 a95241bf-73f2-0310-859d-f6bbb57e9c96
implementations that can be used by subsystems that want to have a pretty
standard service. Only the latter is really complete, though.
* The notification manager is now available earlier in the boot process.
* Added notifications to teams/ports (only add/remove).
* The network notification implementation is now using the
DefaultUserNotificationService.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29543 a95241bf-73f2-0310-859d-f6bbb57e9c96
part.
* Implemented a good part of the kernel part for the support of
do_iterative_fd_io(). The forwarding of the callbacks are missing yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29540 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Add strings for all bluetooth manufacturers
- Add a bunch of strings for each command
- Add methods to get string given a manufacturer code or a command code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29526 a95241bf-73f2-0310-859d-f6bbb57e9c96
an on-stack structure for the request in a hash table when forwarding the
io() hook. Create a new object (HaikuKernelIORequest) instead and store it
in a hash table in HaikuKernelFileSystem.
* Some work on the userland side of do_iterative_fd_io().
* Added some missing requests in UserlandFSUtil::is_{kernel,userland}_request().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29505 a95241bf-73f2-0310-859d-f6bbb57e9c96
can be checked.
* Make the usb_keyboard module check the presence of the needed debugger
commands to avoid the error messages in case of them being unavailable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29472 a95241bf-73f2-0310-859d-f6bbb57e9c96
HashMap and HashSet classes to use the kernel utils OpenHashTable instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29429 a95241bf-73f2-0310-859d-f6bbb57e9c96
RecursiveLock in the kernel.
* Several adjustments according to UserlandFS header changes.
* Re-added reiserfs to image.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29410 a95241bf-73f2-0310-859d-f6bbb57e9c96
file cache are missing yet -- requires some refactoring in Volume.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29402 a95241bf-73f2-0310-859d-f6bbb57e9c96
/system/servers, now.
* Got rid of the dispatcher application. It was the entity the kernel module
talked to when mounting a yet unknown FS. It started the client FS server
applications. Now the kernel module starts them directly. They use
respectively named ports, so the kernel module can find them when already
running.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29377 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The I/O context related vfs_*() functions have io_context* instead of void*
parameters/return values, now.
* vfs_new_io_context(): Lock the parent I/O context before getting its table
size. Otherwise the table size could change until we do.
* vfs_resize_fd_table(): Fixed use of MutexLocker. We created only a temporary
object, not one with function scope.
* Renamed load_image_etc() to load_image_internal() and added a parameter for
specifying the parent team of the one to create.
* Introduced a kernel private load_image_etc() with a few more arguments than
load_image().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29375 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Split the FSCapabilities bit mask into three bit masks for the FS, the
volume, and the vnodes, since we have three independent FS interface
structures, now. The latter is not supported in the kernel add-on, yet.
* Server:
- Temporarily removed some things from the build (the BeOS interface
and the cache implementations).
- Some WIP in HaikuKernelVolume and [haiku_]kernel_emu.{h,cpp}.
- Added HaikuKernelNode, which wraps fs_vnode for the client FS.
The server is still quite a bit away from being buildable again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29323 a95241bf-73f2-0310-859d-f6bbb57e9c96
kernel module compiles again, though newer features like VM file support,
asynchronous I/O, and FS layers aren't supported yet. The userland code is
still completely out of sync and won't even compile.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29318 a95241bf-73f2-0310-859d-f6bbb57e9c96
stored now.
* Extended the debugger message for B_DEBUGGER_MESSAGE_HANDED_OVER by the
causing thread.
* Also send B_DEBUGGER_MESSAGE_HANDED_OVER to the debugger to which the team
was handed over. The message will be the very first one the debugger gets
from the team in question.
* Some harmless refactoring (added thread_hit_serious_debug_event()).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29302 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added debugger commands to resolve usb_ids to pipes.
* Adjusted the physical memory allocator to be usable in a slimmed down mode
when running inside the kernel debugger.
* Implemented USB keyboard support for KDL through a kernel debugger add-on.
* Added kgetc() and made use of it where previously individual methods were used
to ensure that reading characters always goes through the kernel debugger
add-ons and the other methods.
This has some preconditions to meet though:
1) The keyboard must be in the boot protocol (currently the case but needs to
be revisited once we have a full usb_hid).
2) The keyboard must be attached to a UHCI root port (i.e. not use EHCI or OHCI,
also not through hubs unless those are USB 1.1).
3) the usb_hid driver has to be opened for this to work. This means that for the
time between initializing USB and when usb_hid is opened by the input_server
there is no keyboard support.
Also note that this has no way of detecting hot-plug, meaning that you can't
re-attach your USB keyboard from the hub to the root port once in KDL.
On the bright side of things, since this is a non-destructive mechanism it is
possible to enter and leave KDL without loosing the USB state.
Tested OK in QEMU, not tested on real hardware yet, will see in a few minutes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29291 a95241bf-73f2-0310-859d-f6bbb57e9c96
needed at all when used as intended. Thanks Ingo for the explanation on how this
is intended to work. Adjusted the overlay fs accordingly and updated/reverted
the changes to the other filesystems.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29250 a95241bf-73f2-0310-859d-f6bbb57e9c96
It causes the interrupt handler to be inserted at the very end of the list
instead of at the top. It is intended to be used as a workaround when a
interrupt handler cannot know if it actually handled the interrupt. This
should never be used by native drivers. Also if we know that the result is
not valid because of this flag we won't disable the vector in case we count
many unhandled interrupts as those numbers are then unreliable.
* Moved B_NO_LOCK_VECTOR to be a private flag as well.
* Made the interrupt handler list a simple manually maintaned singly linked list
instead of the doubly linked one used with insque and remque as it greatly
simplifies things for such an easy use case and is more compact.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29241 a95241bf-73f2-0310-859d-f6bbb57e9c96
node. That is needed for a layered filesystem to be able to construct a full
fs_vnode out of a volume/inode pair.
* Adapt places where get_vnode is used. Sadly this is a C API and we can't just
use a default NULL for that argument.
* Introduce a flag B_VNODE_WANTS_OVERLAY_SUB_NODE that can be returned in the
flags field of a fs get_vnode call. A filesystem can use this flag to indicate
that it doesn't support the full set of fs features (attributes, write support)
and it'd like to have unsupported calls emulated by an overlay sub node.
* Add a perliminary overlay filesystem that emulates file attributes using files
on a filesystem where attributes aren't supported. It does currently only
support reading attributes/attribute directories though. All other calls are
just passed through to the super filesystem.
* Adjust places where a HAS_FS_CALL() is taken as a guarantee that the operation
is supported. For the overlay filesystem we may later return a B_UNSUPPORTED,
so make sure that in that case proper fallback options are taken.
* Make the iso9660 filesystem request overlay sub nodes. This can be fine tuned
later to only trigger where there are features on a CD that need emulation
at all.
If you happened to know the attribute file format and location you could build
an iso with read-only attribute support now. Note that this won't be enough to
get a bootable iso-only image as the query and index support is yet missing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29177 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Enable -Werror on GCC4 builds as well (limited to the same selected targets).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29118 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Replaced the use of offsetof() for structs that aren't PODs. Add a
offset_of_member() macro to util/khash.h because that's what it's used for
in our cases.
* Change the signature of add_debugger_command()/remove_debugger_command() on
GCC > 2 to avoid the depricated conversion from string constants to char *.
* Adding some "suggested" parenthesis. I know that not everyone likes that, but
it pointed out at least one bug that is fixed here as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29113 a95241bf-73f2-0310-859d-f6bbb57e9c96
- This means that buffers with a initial size of 0 work now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29006 a95241bf-73f2-0310-859d-f6bbb57e9c96
build. I sure hope that this doesn't break the build for anyone else.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28992 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Default buffer size is now set to 1 instead of 0, which would cause the
construction without a given size to fail.
- Added copy constructor.
- Changed _GrowToFit() to have a boolean parameter to indicate if we want
to resize the buffer to an exact size. Used by the copy constructor.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28924 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Will be used by the new (R5 compatible) NetBuffer class.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28918 a95241bf-73f2-0310-859d-f6bbb57e9c96
This is a very welcome addition.
* There are a few issues, and maybe questionable decisions (like the dependence
on ACPI), but I see no reason why it shouldn't be added in its current form
already.
* Unfortunately, I could not test it yet, though, as the CPU of my laptop is
not supported; will see if I can find a supported hardware, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28903 a95241bf-73f2-0310-859d-f6bbb57e9c96
old invalid user listeners yet, though (ie. if a team dies).
* Implemented userland network monitor functions.
* Added a few notifications to the network stack, even though this part isn't
complete yet (especially notify_interface_changed()).
* Added optional debug output to the notifications module.
* Added the module to the image, it basically works now (tested).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28825 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Compiles, but doesn't work at all yet. For those who wonder: the networking
notifications are put into a separate module, so that the network stack can
be unloaded without losing connection, IOW user applications will continue
to retrieve notifications when the stack is loaded again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28790 a95241bf-73f2-0310-859d-f6bbb57e9c96
a message.
* The DesktopSettings class is now using that to send the new
AS_SYSTEM_FONT_CHANGED message to all windows.
* The ServerWindow now propagates font changes to its decorator, causing it
to update its drawing. That means changing the bold font in the "Fonts"
preferences application will instantly change all window titles.
* Factored out a _RebuildAndRedrawAfterWindowChange() out of several Desktop
methods, simplifying some code.
* The DefaultDecorator no longer calls _DoLayout() twice (through SetLook()),
but instead calls the new _UpdateFont() method now also called by
FontsChanged(), and SetLook().
* BWindow::GetDecoratorSettings() now also includes "tab frame" BRect with the
exact footprint of the tab, allowing apps to know the size of the tab to
position itself accordingly.
* Automatic white space cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28664 a95241bf-73f2-0310-859d-f6bbb57e9c96
the per-root-image breadth-first sorted image array. Instead we have a
per-image hook function to resolve the symbols. The default function
uses the sLoadedImages list directly, which is breadth-first sorted
anyway. There's also a BeOS function for old-style symbol resolution
and one for add-ons, which lacks a proper implementation yet (just
uses old-style ATM).
* Made the dl*() functions POSIX compliant:
- dlopen() does no longer use load_add_on(), but loads the object as a
library. It also properly supports a NULL name, now -- the previous
"_APP_" work-around did only work, if this soname was set on the
program (unlikely for programs using this API).
- Implemented RTLD_{GLOBAL,LOCAL}.
- dlsym() looks up symbols properly now, i.e. not just in the given
image, but breadth-first for an actual image or in load order for
the global scope. It also supports the not-quite POSIX RTLD_DEFAULT
and RTLD_NEXT extensions. Our RTLD_NEXT finds more symbols than in
Linux (also in later dlopen()ed libraries), but that should be fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28568 a95241bf-73f2-0310-859d-f6bbb57e9c96
gWidthBuffer.
* Tracker PoseView now uses BPrivate::gWidthBuffer instead of it's own
instance.
* TextView.h and PoseView.h are now a little cleaner.
* InterfaceDefs.cpp now deletes gWidthBuffer in _fini_interface_kit_().
* Added binary compatibility support for NetPositive in WidthBuffer.h and .cpp.
Obviously it kind of defeats the purpose of having WidthBuffer neatly tucked
away in the BPrivate namespace, but Haiku should run NetPositive, I guess.
Fixes#2879.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28532 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fix _SetTime(), was using the wrong * operator, resulting in
an overflow at some point that lead to the mentioned jumping
fixes 2878 and 3057
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28524 a95241bf-73f2-0310-859d-f6bbb57e9c96
as public defines. They are now called THREAD_{MIN|MAX}_SET_PRIORITY to
better reflect what they are for. Minimum priority is now 1, ie. you no
longer can set another thread to the idle priority. This fixes part of
ticket #2959.
* set_thread_priority() will no longer allow to change the priority of the
idle thread to something else. This fixes the rest of ticket #2959.
* Automatic whitespace cleanup in OS.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28521 a95241bf-73f2-0310-859d-f6bbb57e9c96
discarding their changes. This functionality currently only works correctly
when no transactions are used.
* Started test application for the block cache, doesn't do anything yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28496 a95241bf-73f2-0310-859d-f6bbb57e9c96
can export a structure containing callback hooks invoked by the
runtime loader when certain image events occur (image loaded,
relocated, initialized, etc.).
* Also added a mechanism to patch image symbols. For an image callback
functions can be installed that patch symbols exported or imported by
the image.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28475 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added new(mynothrow) operators which avoid clashes when also linking
against libgcc.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28474 a95241bf-73f2-0310-859d-f6bbb57e9c96
<runtime_loader.h>, since it isn't a kernel <-> userland interface.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28456 a95241bf-73f2-0310-859d-f6bbb57e9c96
add-on) we create a breadth-first sorted image list and use that to
search for symbols.
* Added support for preloading libraries. The environment variable
LD_PRELOAD can contain a whitespace-separated list of shared objects
that will be loaded before the program. This allows to replace
symbols without changing the executable or libraries.
* Resolved TODO in load_program() regarding the order of remapping the
images and initializing the dependencies (problem fixed in r28453).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28455 a95241bf-73f2-0310-859d-f6bbb57e9c96
- code is disabled yet as the bootloader doesn't have add_boot_item.. will need to pass via kernel args
- add a GetFileMap() method to the vfs, and implement it in FAT code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28445 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented Synaptics touchpad support in the PS2 bus_manager by
refactoring/splitting the structure some and adding touchpad device
handling.
* Implemented Touchpad input_server device add-on
* Created Touchpad preflet for configuring advances Synaptics touchpad
options like scroll region (both horizontal and vertical) as well
as other neat stuff
Thanks a lot, Clemens!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28416 a95241bf-73f2-0310-859d-f6bbb57e9c96
mode informations are available.
* This is passed to the graphics card when the mode is set in the hopes that it
will be more conforming.
* Not yet tested on real hardware, though, therefore the VESA driver doesn't
do anything like this yet. I will test next, but please report any problems
with this nonetheless.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28390 a95241bf-73f2-0310-859d-f6bbb57e9c96
that conveniently bridge BVolumes/mount points with BPartitions.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28346 a95241bf-73f2-0310-859d-f6bbb57e9c96
ide_mask_sector_count_48, and ide_mask_LBA_*_48 were all wrong.
* Using the high byte in LBA48 mode should work now, too (wasn't written
to the IDE controller before, but that shouldn't have been a problem yet with
today's disks).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28340 a95241bf-73f2-0310-859d-f6bbb57e9c96
This is not necessary, since userland teams' page directories also
contain the kernel mappings, and avoids unnecessary TLB flushes. To make
that possible the vm_translation_map_arch_info objects are reference
counted now.
This optimization reduces the kernel time of the Haiku build on my
machine with SMP disabled a few percent, but interestingly the total
time decreases only marginally. Haven't tested with SMP yet, but for
full impact CPU affinity would be needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28287 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added deferred_delete() that takes a DeferredDeletable and deletes it
asynchronously.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28285 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed the password window to use this feel.
* Later, the screen saver itself should use this feel whenever the password
mode is enabled. The password window should then use a modal-app feel, but
this doesn't work yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28281 a95241bf-73f2-0310-859d-f6bbb57e9c96
scheduler_set_thread_priority(). Setting the thread priority was the
only situation in which it was used.
* Renamed scheduler.cpp to scheduler_simple.cpp.
* The scheduler functions are no longer called directly. Instead there's
an operation vector now, which is initialized at kernel init time.
This allows for picking the most suitable scheduler for the machine
(e.g. a non-SMP scheduler on a non-SMP machine).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28262 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Turned the checks for all those macros to "#if"s instead of "#ifdef"s.
* Introduced macro KDEBUG_LEVEL which serves as a master setting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28248 a95241bf-73f2-0310-859d-f6bbb57e9c96
added vm_memcpy_from_physical() and vm_memcpy_physical_page(), and
added respective functions to the vm_translation_map operations. The
architecture specific implementation can now decide how to implement
them most efficiently. Added generic implementations that can be used,
though.
* Changed vm_{get,put}_physical_page(). The former no longer accepts
flags (the only flag PHYSICAL_PAGE_DONT_WAIT wasn't needed anymore).
Instead it returns an implementation-specific handle that has to be
passed to the latter. Added vm_{get,put}_physical_page_current_cpu()
and *_debug() variants, that work only for the current CPU,
respectively when in the kernel debugger. Also adjusted the
vm_translation_map operations accordingly.
* Made consequent use of the physical memory operations in the source
tree.
* Also adjusted the m68k and ppc implementations with respect to the
vm_translation_map operation changes, but they are probably broken,
nevertheless.
* For x86 the generic physical page mapper isn't used anymore. It is
suboptimal in any case. For systems with small memory it is too much
overhead, since one can just map the complete physical memory (that's
not done yet, though). For systems with large memory it counteracts
the VM strategy to reuse the least recently used pages. Since those
pages will most likely not be mapped by the page mapper anymore, it
will keep remapping chunks. This was also the reason why building
Haiku in Haiku was significantly faster with only 256 MB RAM (since
that much could be kept mapped all the time).
Now we're using a different strategy: We have small pools of virtual
page slots per CPU that are used for the physical page operations
(memset_physical(), memcpy_*_physical()) with CPU-pinned thread.
Furthermore we have four slots per translation map, which are used to
map page tables.
These changes speed up the Haiku image build in Haiku significantly. On
my Core2 Duo 2.2 GHz 2 GB machine about 40% to 20 min 40 s (KDEBUG
disabled, block cache debug disabled). Still more than factor 3 slower
than FreeBSD and Linux, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28244 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Introduced flag "invoke_scheduler" in the per CPU structure. It is
evaluated in hardware_interrupt() (x86 only ATM).
* Introduced SMP_MSG_RESCHEDULE_IF_IDLE message, which enters the
scheduler when the CPU currently runs an idle thread.
* Don't do dprintf() "CPU x halted!" when handling a SMP_MSG_CPU_HALT
ICI message. It uses nested spinlocks and could thus potentially
deadlock itself (acquire_spinlock() processes ICI messages, so it
could already hold one of the locks). This is a pretty likely scenario
on machines with more than two CPUs, but is also possible when the
panic()ing thread holds the threads spinlock. Probably fixes#2572.
* Reworked the way the kernel debugger is entered and added a "cpu"
command that allows switching the CPU once in KDL. It is thus possible
to get a stack trace of the thread not on the panic()ing CPU.
* When a thread is added to the run queue, we do now check, if another
CPU is idle and ask it to reschedule, if it is. Before this change, the
CPU was continuing to idle until the quantum of the idle thread
expired. Speeds up the libbe.so build about 8% on my machine (haven't
tested the full Haiku image build yet).
* When spinlock debugging is enabled (DEBUG_SPINLOCKS) we also record
the spinlock acquirer on non-smp machines. Added "spinlock" debugger
command to get the info.
* Added debugger commands "ici" and "ici_message", printing info on
pending ICI message respectively on a given one.
* Process not only a single ICI message in acquire_spinlock() and other
places, but all pending ones.
* Also process ICI messages when waiting for a free one -- avoids a
potential deadlock.
* Mask out non-existing CPUs in send_multicast_ici(). panic() instead of
just returning when there's no target CPU left.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28223 a95241bf-73f2-0310-859d-f6bbb57e9c96
used that handles NULL returns and doesn't expect an exception. This fixes that
certain constructors would still be called even if the allocation failed in low
memory situations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28208 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a new class BAffineTransform, currently in the BPrivate namespace
and the inofficial "shared kit".
* Extended BPolygon to be transformable by a BAffineTransform.
Thanks a lot!
Minor fixes by myself:
* The class accidentally still derived from agg::trans_affine.
* Added then missing comparator operators.
* Swapped the BPoint* and count arguments of Apply(), since that seems
to be the more common order in the other Be API.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28176 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add possibility to restart a complete pipe through B_KDEBUG_RESTART_PIPE.
* Implement tail in the kernel debugger making use of the former.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28154 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Resolved TODO: The type of the gradient is no longer encoded twice in the
app_server link protocoll.
* Moved instantiation of the BGradient into the LinkReceiver::ReadGradient()
method.
* Check success for (at least) ReadGradient() in ServerWindow.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28150 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a general problem with respect to overriding of the reserved
virtual function slots: instead of statically invoking the method
that corresponds to the reserved slot on the class that contains the
slot, we now invoke the virtual Perform() method. Perform() then dispatches
the method invocation to the "proper" class, i.e. the highest class in the
hierarchy that actually implements the requested method.
This fixes a crash in apps that use liblayout's MSlider class and
should fix one or other spurious bug with old apps or libraries, too.
* added new header folder 'binary_compatibility' that contains files that
define the method codes and data structures required by Perform()
* looked for and implemented all used reserved virtual slot functions to
invoke Perform() where necessary or to pass on the method call statically
(for slots that were already maintained by Be)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28124 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented BGradient, BGradientLinear, BGradientRadial,
BGradientDiamond, BGradientConic and BGradientRadialFocus
new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
clashing with the new BGradient class. Re-use some
parts where possible.
Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)
TODO:
* Remove the need to have gradient type twice in the
app_server protocol.
* Refactor some parts of the patch to remove duplicated
code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
- initialize the time_base_frequency kernel arg (should be done in the bootloader though...). We will use MFP timer to support system_time(). At least try to.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28098 a95241bf-73f2-0310-859d-f6bbb57e9c96
file system can write to files before mounting.
* Set the flag for all file systems that actually can write.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28055 a95241bf-73f2-0310-859d-f6bbb57e9c96
the methods IsFile() and GetFilePath() to BDiskDevice, and
BDiskDeviceRoster::GetFileDeviceForPath().
* Added new syscalls to implement this functionality.
* Added new flag B_DISK_DEVICE_IS_FILE.
* Fixed wrong operator precedence assumption in the BDiskDevice class at
several places.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28052 a95241bf-73f2-0310-859d-f6bbb57e9c96
- remove dead ppc code
- add support for probing hardware registers the way linux does (early, hook with VBR to trap faults)
- detect MFPs this way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28031 a95241bf-73f2-0310-859d-f6bbb57e9c96
debugger add-on set a demangle hook, all modules under debugger/demangle/ are
now considered demangle modules.
* Added another function to the demangle module interface that gives you access
to the arguments.
* Implemented a demangling module for GCC2.
* The older demangling module is now called "gcc3+", but doesn't support
getting the arguments yet.
* The "call" KDL command is now using demangling to automatically show you
the arguments of a call from a stack crawl.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28018 a95241bf-73f2-0310-859d-f6bbb57e9c96
r27530 - allow faults with ints disabled if there is a handler
r27648 - call the end-of-interrupt thread callback
r27718 - add <asm_defs.h>, not used yet
r27722 - register the commpage as image and symbols (but we don't use it yet)
- remove dupped call to thread_get_current_thread()
- use 16MB iospace for now, 4MB seems too small.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27999 a95241bf-73f2-0310-859d-f6bbb57e9c96
* This makes it possible to select a specific device, even if no interface
has been configured for it yet. To make it work, each interface now has a
private direct route which will be returned if a socket is bound to a device.
* This will be used for example in DHCP to make it work when more than one
adapter is attached.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27983 a95241bf-73f2-0310-859d-f6bbb57e9c96
PHYSICAL_PAGE_{NO,CAN}_WAIT into an actual flag
PHYSICAL_PAGE_DONT_WAIT.
* Pass the flags through to the chunk mapper callback.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27979 a95241bf-73f2-0310-859d-f6bbb57e9c96
datagram to have the SO_BROADCAST flags set (the flag
is only needed for sending a broadcast) - fixes part of
#2065
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27973 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use the new VMCache::Read() flags parameter to directly read into the
physical page in the page fault handler instead of mapping it first.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27966 a95241bf-73f2-0310-859d-f6bbb57e9c96
in struct stat.
* Instead, I followed Marcus' great idea and added a compatibility check in
the runtime loader: now, R5 binaries (also shared libraries) are detected,
and they get special versions for stat(), fstat(), and lstat() that return
the smaller stat struct.
* However, I've disabled (in src/system/libroot/posix/sys/stat.c) using the
larger stat field for now, as this breaks some of our optional packages.
So until we rebuild them all, this shouldn't be enabled.
* This should now also be used for BeOS compatibility in libnetwork.so.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27961 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added some convenient functions, operator etc...
* reused parts of the patch by Stephen Deken, thanks
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27954 a95241bf-73f2-0310-859d-f6bbb57e9c96
* memset() is now available through the commpage.
* CPU modules can provide a model-optimized memset().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27952 a95241bf-73f2-0310-859d-f6bbb57e9c96
arch_vm_aspace_swap().
* The x86 implementation does now maintain a bit mask per
vm_translation_map_arch_info indicating on which CPUs the address
space is active. This allows flush_tmap() to avoid ICI for user
address spaces when the team isn't currently running on any other CPU.
In this context ICI is relatively expensive, particularly since we map
most pages via vm_map_page() and therefore invoke flush_tmap() pretty
much for every single page.
This optimization speeds up a "hello world" compilation about 20% on
my machine (KDEBUG turned off, freshly booted), but interestingly it
has virtually no effect on the "-j2" haiku build time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27912 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added smp_send_multicast_ici(), which sends the message to all CPUs
specified via a mask.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27910 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The hardware cursor is now disabled at 640x480 with a Virge VX (before it
was just invisible).
* EDID info can now be read for all S3 chips.
* For the Savage IX, Savage MX, and SuperSavage chips the display is no
longer expanded to fill a laptop LCD display when the mode resolution is
less than the size of LCD display.
* Savage IX, Savage MX, and SuperSavage chips will now display mode
1400x1050 on a 1400x1050 laptop LCD display. Previously the display was
blank at that resolution.
* Previously about half the Savage chips would not draw properly at
1400x1050. That is, the image was badly skewed and unusable. All of
them now draw properly at 1400x1050.
* Some code was reorganized to remove unnecessary and redundant code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27863 a95241bf-73f2-0310-859d-f6bbb57e9c96
Currently it only contains KDEBUG and the block cache debugging macros.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27816 a95241bf-73f2-0310-859d-f6bbb57e9c96
#2261.
* Made at least BFS report it more or less correctly (the attributes are
ignored, though).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27791 a95241bf-73f2-0310-859d-f6bbb57e9c96
buffer format, the buffer can now also contain other events than just
stack traces. ATM these are only references to the image events
(created/deleted). Therefore we no longer have to flush the profiling
buffer after such an event, since the debugger can exactly match the
samples. Since we couldn't flush when the profiling timer hit while the
thread was in the kernel, that wasn't working that well anyway.
"profile -f" fails to translate stack trace addresses only very rarely,
now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27775 a95241bf-73f2-0310-859d-f6bbb57e9c96
letting the boot loader provide full paths for the pre-loaded images.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27753 a95241bf-73f2-0310-859d-f6bbb57e9c96
been mounted, before anyone could try to load any modules from it.
Also pass it a flag whether the boot volume is where the boot loader
pre-loaded the modules from.
* module_init_post_boot_device() changes the pre-loaded module image
paths to normalized boot volume paths, now. Got rid of the code in
register_preloaded_module_image() which tried something like this.
* Changed module image ref counting. A referenced module has single
reference to its image, which is released when the module becomes
unreferenced.
* get_module() for a reference module will not try to re-get and re-set
the module's image anymore. That could lead to a similar module (from
different paths) being loaded at the same time. A module from a new
file can only be loaded when the old one has been put completely.
* Simplified B_KEEP_ALIVE module handling a bit. When the module is
initialized, we add another reference, which we'll never free. Thus
the module remains loaded without special handling. Removed
module_image::keep_loaded. A B_KEEP_ALIVE module remains referenced
and thus its image remains referenced, too.
* Removed module::file, a cached path to the module's image. An
optimization that wouldn't work with multiple root directories for
modules (/boot/beos/..., /boot/common/...) or when module files were
moved. get_module() does now always search the image file, when the
module is still unreferenced. This should be a bit slower than before,
but I didn't notice any difference in VMware at least. If it turns out
to be a problem we could introduce a more intelligent cache that stays
up to date by using node monitoring.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27752 a95241bf-73f2-0310-859d-f6bbb57e9c96
function (normalize_path()), now. There was some code duplication
before.
* Added "bool traverseLink" parameter to vfs_normalize_path(). When
true and the leaf component is a symlink, it will be resolved.
* KPath:
- Added similar leaf link traversal parameter to SetTo() and
SetPath().
- Added Normalize().
- Added DetachBuffer(), which returns the object's current buffer and
unsets itself.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27751 a95241bf-73f2-0310-859d-f6bbb57e9c96
elf_add_memory_image_symbol(). The former creates and registers a new
image that has not been loaded from a file. The latter adds a symbol to
its symbol table. This is mainly a debug feature, allowing to name code
or data in memory regions that aren't associated with loaded ELF
objects.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27721 a95241bf-73f2-0310-859d-f6bbb57e9c96
I'm not happy with the location, but I didn't see any better one in the
header tree.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27717 a95241bf-73f2-0310-859d-f6bbb57e9c96
been called for a team, and fail installing the default debugger if it
is set. This makes disable_debugger() actually work. Fixes bug #2763.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27713 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extended the profiling API by an option to record a variable number of
samples per tick. The stack depth is used as a maximum.
* Added new option "-f" to the "profile" tool. When specified it
increments the hit counts of all symbols in the full available caller
stack. I.e. the resulting hit counts will approximate the total time
spent in each function or any function directly or indirectly called
by it. Thus "_start" and "main" will usually get 100% and leaf
functions only what time has actually been spent in them.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27699 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Relaxed the stack depth and profiling interval limits a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27697 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reduced the kernel_args array size from 32 to 16 (7 are used on a normal
build).
* Cleanup.
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* Fixed hash_remove_current(): It didn't update "lastElement" and thus
always also removed all elements in the same bucket preceding the one
to be removed. Also got rid of the useless "for" loop.
Fixes#2757.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27689 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Adjusted used files systems accordingly.
* BFS::Stream::GetName() was broken. It accessed the small data region
which wasn't loaded, since BFS::Stream derived from bfs_inode, which
is a variably-sized structure with the small data region at the end.
Changed that to a ref-counted, shared member instead.
* Implemented RootFileSystem::GetName().
* Added Directory::GetPath() to get a full path of the directory or an
entry.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27664 a95241bf-73f2-0310-859d-f6bbb57e9c96
buffer during a timer event that interrupted a kernel function: We do
now flush the buffer as soon as it is 70% full, *if* we didn't interrupt
a kernel function. When the buffer runs full and we still haven't hit a
user function, we drop the tick. The number of dropped ticks is recorded
and sent to the debugger with the next update message.
Reverted the previous partial solution (the temporary disabling of
profiling while in debugger support code).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27658 a95241bf-73f2-0310-859d-f6bbb57e9c96
is created or deleted (or exec*() has been invoked). The counter is
sent with several debugger messages.
* Track the image event counter that is used when samples are added to
the profiling buffer. If the current team counter differs, we flush
the buffer first (sending an update message to the debugger), so that
the debugger has a chance to match the addresses to the correct images.
* Disable profiling for a thread while it runs in the debugger support
code. This fixes potential deadlocks which could occur when a
profiling timer event occurred that would require the buffer to be
flushed while the thread was just sending something to the debugger or
waiting for a command. As it turns out, this is not sufficient either,
since we should never try to flush the buffer when the timer event
occurred in the kernel, since the thread might hold a lock that the
debugger thread could try to acquire. Will implement a more general
solution later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27656 a95241bf-73f2-0310-859d-f6bbb57e9c96
BTextView classes:
* Declared the directly used BTextView helper classes as private BTextView
classes and changed all affected files.
* Realized that Tracker's BPoseView was (accidentally?) using what used to
be _BWidthBuffer_. It had declared it's own class with the same name and
same members/size in headers/private/tracker/TextViewSupport.h, but the
implementation was nowhere to be found. I can only explain this that
the BTextView implementation was then actually linked and used. But the big
problem was that it was used without locking (unlike in BTextView)! When
many Tracker windows opened during system startup or later and they happened
to each request characters not yet in the cache, I imagine things could have
gone bad and corrupted memory. Anyways, since I can see the usefulness of
the cache, BPoseView uses BTextView::WidthBuffer on purpose now. And I moved
the locking inside BTextView::WidthBuffer::StringWidth().
* Adjusted InterfaceDefs.cpp accordingly.
* TODO: Move subsequent classes into BTextView namespace as well, ie derived
classes that BTextView doesn't directly know about. All stuff in src/kits/
inteface/textview_support/
* Added preliminary and not yet implemented layout friendly BTextView
constructors.
* I will try to handle the insets imposed by BTextView::fTextRect a bit
differently when used inside the new layout management framework. For this,
I added BTextView::SetInsets() and GetInsets(). SetInsets() doesn't do
anything yet.
So far, everything seems to work still... ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27654 a95241bf-73f2-0310-859d-f6bbb57e9c96
* We can't enable interrupts in an interrupt handler. Instead we use the
newly introduced callback feature, which notifies the debugger right
before returning from the interrupt.
* We didn't indicate that the profiling buffer was full and that the
thread shouldn't be profiled ATM. Therefore it could happen that it
was profiled while trying to notify the debugger that the profiling
buffer was full, resulting in a deadlock. Introduce a respective flag
in the thread debug structure.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27649 a95241bf-73f2-0310-859d-f6bbb57e9c96
interrupt handler and will be executed right before returning from the
interrupt.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27648 a95241bf-73f2-0310-859d-f6bbb57e9c96
be tracked to the kernel, which then counts the hits, an area is
passed to kernel in which the hits are recorded. When the area is
full, the debugger is notified. For some reason that part doesn't work
yet -- the whole system freezes when waiting for a reply.
* Reorganized the profile tool code a bit. For one with respect to the
changed API, but also to prepare tracking of image creation/deletion.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27640 a95241bf-73f2-0310-859d-f6bbb57e9c96
* wait_for_timer() now detects if it has been called from within the timer
execution thread, and will return in error instead of waiting for itself
forever. This fixes bug #2682.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27620 a95241bf-73f2-0310-859d-f6bbb57e9c96
various system information.
* Implemented retrieving some VM stats via this call.
* The VM now maintains a page fault counter, and sets system_info::page_faults
accordingly.
* Added a (pretty simple) "vmstat" command line app.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27597 a95241bf-73f2-0310-859d-f6bbb57e9c96
VMware this doesn't produce very good results though. In my tests I only
got twice as many hits as with 1 ms, although it should be roughly ten
times as many. Might work better on real hardware.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27572 a95241bf-73f2-0310-859d-f6bbb57e9c96
still pretty much work in progress.
* Introduced init_thread_debug_info() which is used instead of
clear_thread_debug_info() when the thread is created. The latter
requires former initialization.
* user_debug_thread_deleted() is now already invoked in thread_exit(),
not in the undertaker.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27531 a95241bf-73f2-0310-859d-f6bbb57e9c96
many iframes are supposed to be skipped before recording the stack
trace. Currently implemented for x86 only.
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When specified, the message is read but not removed from the port.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27527 a95241bf-73f2-0310-859d-f6bbb57e9c96
be used now. Tested only with VMware so far.
* apm_shutdown() is now called with interrupts turned on.
* Renamed arch_cpu.c to arch_cpu.cpp.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27404 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Imported radix bitmap tree implementation from FreeBSD and adjusted it
for Haiku.
* Make use of the radix tree in the swap support implementation instead
of using simple bitmaps. This will allow for faster swap slot
allocations. ATM Haiku doesn't benefit that much, since we always
allocate single pages, but that will change eventually.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27355 a95241bf-73f2-0310-859d-f6bbb57e9c96
unscheduled was incorrect.
* Introduced _kern_analyze_scheduling() syscall. It requires scheduler
kernel tracing to be enabled. It uses the tracing entries for a given
period of time to do a similar analysis the "scheduler" debugger
command does (i.e. number of runs, run time, latencies, preemption
times) for each thread. Additionally the analysis includes for each
thread how long the thread waited on each locking primitive in total.
* Added kernel tracing for the creation of semaphores and initialization
of condition variables, mutexes, and rw locks. The enabling macro is
SCHEDULING_ANALYSIS_TRACING. The only purpose is to provide
_kern_analyze_scheduling() with more info on the locking primitives
(the name in particular).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27304 a95241bf-73f2-0310-859d-f6bbb57e9c96
tracing buffer entries even when not in the kernel debugger.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27302 a95241bf-73f2-0310-859d-f6bbb57e9c96
* more get/ set functions, operators
* date until 1582 are handled in julian calendar
* date above 1582 are handled in gregorian calendar
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27264 a95241bf-73f2-0310-859d-f6bbb57e9c96
for message queue
* Removed unnecessary header Vector.h
* Removed HasSemaphoreSet method: since there will be an IPC table for each
subsystem, if a key exist, it already has a semaphore set associated
with it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27256 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented _kern_msgget()
Work in progress, some stuff may be removed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27254 a95241bf-73f2-0310-859d-f6bbb57e9c96
vector at the end of the file will be aligned to the given value.
* BFS uses an alignment of 512 bytes (should be block size of the
underlying device or BFS block size, whatever is less), which should
be fine, since file data are only stored in BFS blocks. This totally
avoids any partial operations at the I/O scheduler level, thus saving
disk operations. Not that I could measure any performance difference.
Theoretically it should help a lot though, particularly when dealing
with lots of small files, since we avoid using bounce buffers, which
are (a) limited in number and (b) require copying of the data.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27246 a95241bf-73f2-0310-859d-f6bbb57e9c96
256 MB RAM, 1.5 GB swap, and "jam -j2", so it basically seems to do its
job alright.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27233 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implement color palette generation for the boot splash images in the
generate_boot_screen build tool. Only 4-bit screen support is missing now.
* Adopted images.h with the new results from generate_boot_screen.
This should fix black boot screens for graphics cards that don't support
true color modes for the native resolution. I've tried to find the ticket,
#2177 almost looks like the one, but it looks more like the mode is out
of range if I understand the ticket right.
Thanks a lot, David, and sorry it took so very long to apply your patch!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27223 a95241bf-73f2-0310-859d-f6bbb57e9c96
Powel. The functionality was written by Jeff Prosise and Davide Pizzolato and
has been cleaned up and adopted to the Haiku coding style by David Powell and
myself. The class can perform a color quantization for generating the optimal
color index palette (with given maximum size) from a given RGBA image.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27221 a95241bf-73f2-0310-859d-f6bbb57e9c96
referencing iframe registers. Their prefix is "$". E.g. "$eax" refers to
the eax register of the current iframe. The features cooperates with the
"in_context" command, i.e. "in_context 92 $eip = 0" will set the eip
register of thread 92 to 0 (thus sealing its fate ;-)).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27192 a95241bf-73f2-0310-859d-f6bbb57e9c96
due to alignment padding before.
* Reorganized merging of caches a bit. Renamed MergeStore() to Merge()
and moved some more functionality into it. The method also moves the
pages from source to consumer, now. This is necessary, since
VMAnonymousCache needs to consider both physical pages and swap pages
at the same time. Before we first moved the physical pages and the
swap pages later, which was broken for two reasons: (1) A swap page in
the consumer cache shadows a physical page of the source cache, which
we ignored. (2) A source cache's physical page that also had a swap
page would lose the latter in the process when moved to the consumer
cache, i.e. if the page was not marked modified, it could be stolen
and its data would be lost.
These changes improve the situation when building Haiku with 256 MB RAM
in that jam doesn't crash anymore, but in my test the system became
totally unusable after about an hour or 7000 targets (GUI froze). For
some reason it didn't manage to free pages anymore although swapping
heavily.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27179 a95241bf-73f2-0310-859d-f6bbb57e9c96
PC of the innermost iframe.
* The "in_context" command does now set the currently debugged thread
respectively.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27166 a95241bf-73f2-0310-859d-f6bbb57e9c96
debugger and added respective getter/setter methods
debug_{get,set}_debugged_thread(). By default the currently debugged
thread is the thread that dropped into the kernel debugger, but commands
like "in_context" can change it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27164 a95241bf-73f2-0310-859d-f6bbb57e9c96
state_to_text().
* state_to_text() can now deal with a NULL thread argument.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27163 a95241bf-73f2-0310-859d-f6bbb57e9c96
first command line argument of a given command line string.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27155 a95241bf-73f2-0310-859d-f6bbb57e9c96
as they aren't unloaded when there is no boot device yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27136 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a second kernel daemon service, resource resizer, which is
mainly supposed to be used for resizing allocations asynchrounously.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27122 a95241bf-73f2-0310-859d-f6bbb57e9c96
create_area_etc().
* When the new flag CREATE_AREA_DONT_WAIT is specified, the functions
don't wait for memory or pages to become available. They fail
immediately instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27117 a95241bf-73f2-0310-859d-f6bbb57e9c96
of free objects an object cache should try to have ready. If the number
of free objects drops below the threshold, a new urgent priority thread
is asked to asynchronously resize the object cache (pretty similar to
the heap grower thread). Such a mechanism is necessary for code paths
that are supposed to free pages, but may need memory themselves (like
the swap support).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27100 a95241bf-73f2-0310-859d-f6bbb57e9c96
is enabled to set a per-heap get_caller() function.
* Added "-h <heap>" option to the "allocations_per_caller" command. If
given only the allocation for the specified heap are considered.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27097 a95241bf-73f2-0310-859d-f6bbb57e9c96
be passed on to the IORequest. Most relevantly physical pages can now
be written directly by passing B_PHYSICAL_IO_REQUEST.
* Added VMCache::WriteAsync() which is supposed to write pages
asynchronously. The base class version version falls back to the
synchronous Write(). Only VMVnodeCache implements WriteAsync() ATM,
VMAnonymousCache (swap support) still has to be adjusted accordingly.
* write_page() doesn't need to map the page anymore as it can write the
physical page directly.
* Modified the page writer to write pages asynchronously. This shouldn't
have any noticeable effect yet. It will though as soon as the I/O
scheduler reorders I/O operations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27056 a95241bf-73f2-0310-859d-f6bbb57e9c96
writes the given page iovecs asynchronously. The new class
AsyncIOCallback is used to inform the caller when the request has been
finished.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27055 a95241bf-73f2-0310-859d-f6bbb57e9c96
- B_GET_ICON_NAME: returns the name of an icon. This will then be read from
a predefined location on disk (not yet implemented). This would also allow
to add specifiers like "-boot", or "-fat|bfs|ntfs|...", and have special
icons for those.
- B_GET_VECTOR_ICON: retrieves the vector icon of a device, if any.
* get_device_icon(BBitmap*, ...) now supports other color spaces than B_CMAP8.
* Added get_device_icon(), BPartition::GetIcon(), and BVolume::GetIcon()
variants that can also retrieve the icon data directly (like
BNodeInfo::GetIcon()).
* Reenabled the previous BPartition::GetIcon(), based on a patch by
Justin O'Dell - this fixes#1391.
* Tracker's MountMenu class now uses B_RGBA32 icons, instead of B_CMAP8.
* Added vector icon to scsi_disk, and scsi_cd. The former doesn't have any
special removable icon, though.
* Header cleanup, added/updated license, whitespace cleanup.
* Marked deprecated/obsolete driver ioctls in Drivers.h.
* Removed OpenBeOS namespace in the headers I touched that still had them.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27001 a95241bf-73f2-0310-859d-f6bbb57e9c96
Ingo suggestions: instead of having one global sem_undo list,
we now have two local list, one per semaphore set and one per team
which is held in its xsi_sem_context structure, along with a mutex.
A mutex has also been added to the semaphore set class in order to
protect the local list, but also in order to (hopefully) improve
concurrency.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26993 a95241bf-73f2-0310-859d-f6bbb57e9c96
wait_for_timer() function.
* Moved the internal Fifo class into utility.cpp - we should probably just
remove it again.
* Fixed uninit_timers() so that it would even work in combination with the
timer thread if there are timers left to be scheduled.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26980 a95241bf-73f2-0310-859d-f6bbb57e9c96
our dma_restrictions structure (but we're using blocks instead of bytes,
since unlike the block size, the restrictions attributes are constant).
* We might want to use blocks for the dma_restrictions structure as well in
the future...
* Fixed another bug in the device_node variant of DMAResource::Init(): the max
segment size was specified in blocks as well.
* Removed the "hardcode" block_io module and header.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26973 a95241bf-73f2-0310-859d-f6bbb57e9c96