there are prefixed with the respective architecture name. Useful for remote
debugging a different architecture.
* <x86/arch_debugger.h>: Introduced a structure for the FPU state, so that it
isn't left to the debugger.
* Removed the _kern_get_thread_cpu_state() syscall. Was originally intended for
bdb compatiblity, but isn't really needed.
* Kernel x86 arch_get_debug_cpu_state(): The use of fnsave was broken, since
it reinits the FPU after saving the state. This resulted in weird results
when debugging functions using the FPU. We now use fxsave, if available.
Otherwise fnsave + frstor should be used -- not fully implemented yet.
Same for arch_set_debug_cpu_state().
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* The bulk of the work -- i.e. juggling the software and hardware breakpoints,
watchpoints, and memory reads/writes -- is done in the new class
BreakpointManager.
* For the architectures a few capability macros have to be defined, one
pointing to the software breakpoint instruction opcode. Done for x86.
* Some more simplifications in the user debugger code, made possible by the
recently introduced debugger_changed_condition attribute.
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stored now.
* Extended the debugger message for B_DEBUGGER_MESSAGE_HANDED_OVER by the
causing thread.
* Also send B_DEBUGGER_MESSAGE_HANDED_OVER to the debugger to which the team
was handed over. The message will be the very first one the debugger gets
from the team in question.
* Some harmless refactoring (added thread_hit_serious_debug_event()).
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buffer format, the buffer can now also contain other events than just
stack traces. ATM these are only references to the image events
(created/deleted). Therefore we no longer have to flush the profiling
buffer after such an event, since the debugger can exactly match the
samples. Since we couldn't flush when the profiling timer hit while the
thread was in the kernel, that wasn't working that well anyway.
"profile -f" fails to translate stack trace addresses only very rarely,
now.
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* Extended the profiling API by an option to record a variable number of
samples per tick. The stack depth is used as a maximum.
* Added new option "-f" to the "profile" tool. When specified it
increments the hit counts of all symbols in the full available caller
stack. I.e. the resulting hit counts will approximate the total time
spent in each function or any function directly or indirectly called
by it. Thus "_start" and "main" will usually get 100% and leaf
functions only what time has actually been spent in them.
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buffer during a timer event that interrupted a kernel function: We do
now flush the buffer as soon as it is 70% full, *if* we didn't interrupt
a kernel function. When the buffer runs full and we still haven't hit a
user function, we drop the tick. The number of dropped ticks is recorded
and sent to the debugger with the next update message.
Reverted the previous partial solution (the temporary disabling of
profiling while in debugger support code).
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is created or deleted (or exec*() has been invoked). The counter is
sent with several debugger messages.
* Track the image event counter that is used when samples are added to
the profiling buffer. If the current team counter differs, we flush
the buffer first (sending an update message to the debugger), so that
the debugger has a chance to match the addresses to the correct images.
* Disable profiling for a thread while it runs in the debugger support
code. This fixes potential deadlocks which could occur when a
profiling timer event occurred that would require the buffer to be
flushed while the thread was just sending something to the debugger or
waiting for a command. As it turns out, this is not sufficient either,
since we should never try to flush the buffer when the timer event
occurred in the kernel, since the thread might hold a lock that the
debugger thread could try to acquire. Will implement a more general
solution later.
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be tracked to the kernel, which then counts the hits, an area is
passed to kernel in which the hits are recorded. When the area is
full, the debugger is notified. For some reason that part doesn't work
yet -- the whole system freezes when waiting for a reply.
* Reorganized the profile tool code a bit. For one with respect to the
changed API, but also to prepare tracking of image creation/deletion.
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still pretty much work in progress.
* Introduced init_thread_debug_info() which is used instead of
clear_thread_debug_info() when the thread is created. The latter
requires former initialization.
* user_debug_thread_deleted() is now already invoked in thread_exit(),
not in the undertaker.
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{set,clear}_debugger_{break,watch}point(), allowing to set/clear break
and watchpoints for the calling team. When a break/watchpoint is hit,
the team enters the debugger. Handy in situations when the program in
question can't really be started in a debugger (or it would be
complicated to do so). The functions work only as long as no debugger is
installed for the team.
We clear the arch specific team and thread debug infos now, when a new
debugger is installed, thus clearing break- and watchpoints.
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is sent to a debugger when the debugged team has been successfully handed
over to another debugger.
* Fixed handling of B_DEBUG_MESSAGE_PREPARE_HANDOVER. We don't send a reply.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13683 a95241bf-73f2-0310-859d-f6bbb57e9c96
Most of the debug events had their own message, but some were grouped
into this `stopped' message with a `why' field to describe what kind
of event it actually was. Hence the user had to check two levels until
they could know what event occurred. So I got rid of this message and
provided separate messages for the concerned events.
* Got rid of B_DEBUG_MESSAGE_GET_WHY_STOPPED and introduced
B_DEBUG_MESSAGE_GET_CPU_STATE which is pretty much the same.
* Put B_DEBUG_MESSAGE_RUN_THREAD and B_DEBUG_MESSAGE_STEP_THREAD into
a single B_DEBUG_MESSAGE_CONTINUE_THREAD message with a boolean
`single_step' field.
* get_debug_why_stopped_string() -> get_debug_message_string().
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11712 a95241bf-73f2-0310-859d-f6bbb57e9c96
get_debug_exception_string() to get a user-readable string for an
exception type.
* Added more signal support. Now the debugger can set per thread which
signals it wishes to be notified of. It can also just ignore the next
occurrence of a signal.
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debugger. After successful reply to the message the debugger won't receive
any more messages from the debugged team. The mechanism is completely
transparent to the target debugger. It simply installs itself as debugger
for the team.
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translation for the debug_why_stopped codes.
* Added nub_port member to debug_origin structure, so that now all
synchronous messages to the debugger also include the debug nub port.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11489 a95241bf-73f2-0310-859d-f6bbb57e9c96
* team debug flags:
- Added flags for team creation, thread events (creation,
deletion), and image events (creation, deletion).
- Got rid of B_TEAM_DEBUG_SYSCALL_FAST_TRACE. We always send the syscall
arguments. The overhead should be neglectable.
- Added B_TEAM_DEBUG_STOP_NEW_THREADS.
* Added debugger notification messages for signals, team, thread and
image events.
* Added debug request B_DEBUG_MESSAGE_GET_WHY_STOPPED.
* When continuing a thread, the debugger can now specify how to deal with
the occurred event (ignore or handle).
* More data in the signal received notification message.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11468 a95241bf-73f2-0310-859d-f6bbb57e9c96
Unless a good reason appears not to, we'll break binary compatibility here.
BDB could be considered one, but we need a replacement for it anyway. We
strive to port GDB and a couple of changes in the debugger API will make
that easier.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11307 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed ARM support.
* Removed PEF references.
* Added structure and constants for pre syscall tracing.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11245 a95241bf-73f2-0310-859d-f6bbb57e9c96