files in /boot/home/config/boot. Thanks! Though eventually I'd like to have a
more intuitive method of adding start up applications.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29814 a95241bf-73f2-0310-859d-f6bbb57e9c96
* seems we hit a race during shutdown, thus the BGLView would already be delete
by unload_add_on, crashing the screenblanker (tested with several GL saver)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29793 a95241bf-73f2-0310-859d-f6bbb57e9c96
folders in /boot/beos/, but are real folders, with links to the respective
entries in the /boot/beos/preferences and demos folders. This allows third
party software to place links into the Preferences and Demos entries in the
Deskbar. Fixes ticket #3612.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29745 a95241bf-73f2-0310-859d-f6bbb57e9c96
RecursiveLock in the kernel.
* Several adjustments according to UserlandFS header changes.
* Re-added reiserfs to image.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29410 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added debugger commands to resolve usb_ids to pipes.
* Adjusted the physical memory allocator to be usable in a slimmed down mode
when running inside the kernel debugger.
* Implemented USB keyboard support for KDL through a kernel debugger add-on.
* Added kgetc() and made use of it where previously individual methods were used
to ensure that reading characters always goes through the kernel debugger
add-ons and the other methods.
This has some preconditions to meet though:
1) The keyboard must be in the boot protocol (currently the case but needs to
be revisited once we have a full usb_hid).
2) The keyboard must be attached to a UHCI root port (i.e. not use EHCI or OHCI,
also not through hubs unless those are USB 1.1).
3) the usb_hid driver has to be opened for this to work. This means that for the
time between initializing USB and when usb_hid is opened by the input_server
there is no keyboard support.
Also note that this has no way of detecting hot-plug, meaning that you can't
re-attach your USB keyboard from the hub to the root port once in KDL.
On the bright side of things, since this is a non-destructive mechanism it is
possible to enter and leave KDL without loosing the USB state.
Tested OK in QEMU, not tested on real hardware yet, will see in a few minutes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29291 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add attribute_overlay and write_overlay to the image/floppy instead.
* Mount a iso9660 boot volume with both write and attribute overlay for now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29261 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When booting from an iso, mount the boot volume with the overlay layer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29202 a95241bf-73f2-0310-859d-f6bbb57e9c96
By default it now presents a relatively concise list of USB
devices found on the bus, with an optional -v flag to dump
exhaustive detail. It still also takes an optional device
parameter in case you only want information for a particular
device.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29185 a95241bf-73f2-0310-859d-f6bbb57e9c96
old invalid user listeners yet, though (ie. if a team dies).
* Implemented userland network monitor functions.
* Added a few notifications to the network stack, even though this part isn't
complete yet (especially notify_interface_changed()).
* Added optional debug output to the notifications module.
* Added the module to the image, it basically works now (tested).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28825 a95241bf-73f2-0310-859d-f6bbb57e9c96
UserBuildConfigRulePreImage, and UserBuildConfigRulePostImage which will be
invoked at different points in the build system execution. They can be
overridden in UserBuildConfig, thus allowing for executing user code at
those points.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28765 a95241bf-73f2-0310-859d-f6bbb57e9c96
code duplication and will make maintaining it much easier.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28647 a95241bf-73f2-0310-859d-f6bbb57e9c96
* adjusted libtextencoding's Jamfile
* added libiconv.so to image
* added iconv headers to optional package Development (under 3rdparty)
* removed old private version of libiconv from textencoding
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28631 a95241bf-73f2-0310-859d-f6bbb57e9c96
* While I was at it, I also removed the extra screen savers until Ryan fixed
the issue (bug #2339).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28547 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added GNU M4 1.4.12 package to the Development optional package.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28486 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented a small app "checkfs" to check partitions and put it on the image.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28435 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented BGradient, BGradientLinear, BGradientRadial,
BGradientDiamond, BGradientConic and BGradientRadialFocus
new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
clashing with the new BGradient class. Re-use some
parts where possible.
Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)
TODO:
* Remove the need to have gradient type twice in the
app_server protocol.
* Refactor some parts of the patch to remove duplicated
code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
please let us know. Especially shutting down your system can potentially
change its behaviour (maybe even for the better, but maybe not :-)).
* Added the GCC2 KDL demangle module to the image by default.
* White space cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28020 a95241bf-73f2-0310-859d-f6bbb57e9c96
build. This is mostly complete, excepting BBufferConsumer's virtuals are not
yet implemented, and needs more testing to ensure that the encoded stream is
correctly read from the camera, though based off preliminary tests by Francois,
detection/publishing at least seems to work.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27965 a95241bf-73f2-0310-859d-f6bbb57e9c96