- in order to set cursor position SVGA_CURSOR_ON_SHOW has to be written to register SVGA_REG_CURSOR_ON.
- do not use alpha cursor because it does not support inverting of source pixels.
- Fixed wrong usage of if-statement inside switch-statement
- Sync at end of SCREEN_TO_SCREEN_BLIT so that app_server does not write to frame buffer while accelerated operation is still running.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23193 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented SetIndexedColors hook, although not really correct.
I don't know why the driver's 8 bit mode were disabled. They seem to
work fine. I had to enable at least 640x480x8 to be able to test
WindowScreen. There are some TODOs in the code. I'll look into them
later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21410 a95241bf-73f2-0310-859d-f6bbb57e9c96
shuffled "isExecutable" to the end. The new order favors the common use
cases. Adjusted all Addon invocations and while at it also removed
separate LinkAgainst invocations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20604 a95241bf-73f2-0310-859d-f6bbb57e9c96
without any argument specifier, and a(void); != a(); in C.
* Added the VMware graphics driver to the image.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19795 a95241bf-73f2-0310-859d-f6bbb57e9c96
Made the following changes from the version I got from Eric:
* made BppForSpace() in DriverInterface.h inline to remove some warnings
* renamed driver source files to lower case.
* removed Be Inc. copyright from kernel driver as I couldn't see anything coming
from Be Inc. there - correct me if I was wrong, Eric.
* Minor other changes like added missing header guards.
* The README provided in the main directory is only included in the accelerant
directory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19793 a95241bf-73f2-0310-859d-f6bbb57e9c96