* We can't enable interrupts in an interrupt handler. Instead we use the
newly introduced callback feature, which notifies the debugger right
before returning from the interrupt.
* We didn't indicate that the profiling buffer was full and that the
thread shouldn't be profiled ATM. Therefore it could happen that it
was profiled while trying to notify the debugger that the profiling
buffer was full, resulting in a deadlock. Introduce a respective flag
in the thread debug structure.
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interrupt handler and will be executed right before returning from the
interrupt.
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be tracked to the kernel, which then counts the hits, an area is
passed to kernel in which the hits are recorded. When the area is
full, the debugger is notified. For some reason that part doesn't work
yet -- the whole system freezes when waiting for a reply.
* Reorganized the profile tool code a bit. For one with respect to the
changed API, but also to prepare tracking of image creation/deletion.
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* wait_for_timer() now detects if it has been called from within the timer
execution thread, and will return in error instead of waiting for itself
forever. This fixes bug #2682.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27620 a95241bf-73f2-0310-859d-f6bbb57e9c96
various system information.
* Implemented retrieving some VM stats via this call.
* The VM now maintains a page fault counter, and sets system_info::page_faults
accordingly.
* Added a (pretty simple) "vmstat" command line app.
* Minor cleanup.
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* The layout friendly constructors don't need to mess with the control size.
* The layout friendly constructors can use the respective BControl constructor.
* Refactored some duplicated code.
* Removed duplicated GetFontHeight() calls.
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doing a lot of these things the same way as BMenuField are already doing.
Perhaps a private helper class could be refactored from these two controls
to avoid duplicating a lot of this code, although there are a few subtle
differences here and there.
These changes make a BTextControl behave properly in the layout management
frame work, in case CreateLabelLayoutItem() and CreateTextViewLayoutItem()
are _not_ used to layout the BTextControl.
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MaxSize(). This makes sure that MaxSize() returns a proper size when the
user "unsets" the explicite max size.
* minimum label height is 0 if there is no label.
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* Removed unused fClean member
* Got rid of fSkipSetFlags member by simply calling the BView::SetFlags()
directly where fSkipSetFlags was supposed to prevent the custom
implementation.
* Added some debugging facilities.
* Used the layout friendly constructors of BControl where appropriate.
* Used B_FOLLOW_ALL for the child text input, it should be more correct.
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VMware this doesn't produce very good results though. In my tests I only
got twice as many hits as with 1 ms, although it should be roughly ten
times as many. Might work better on real hardware.
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still pretty much work in progress.
* Introduced init_thread_debug_info() which is used instead of
clear_thread_debug_info() when the thread is created. The latter
requires former initialization.
* user_debug_thread_deleted() is now already invoked in thread_exit(),
not in the undertaker.
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many iframes are supposed to be skipped before recording the stack
trace. Currently implemented for x86 only.
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When specified, the message is read but not removed from the port.
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* The most important fix is that in BMenuField::_ValidateLayoutData(),
divider was calculated, but then never used. If the menu field was not
using the layout management, it should take the existing fDivider into
account, but never did. This caused #2728.
* Added some tracing that helped me debug this.
* Fixed a bunch of layouting inconsistencies. It will also improve some
unnecessary resizing of the menu bar.
Will test all of this some more. But in the test app I do have, the BMenuField
works more like in BeOS now.
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* Added BScrollBar::SetOrientation().
* Improved _DrawArrowButton() to have a good visual result even when the
scroll bar does not have the standard width or height.
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interfaces, endpoints and generic descriptors.
* Add getter for active interface index and simplify the count operation as
it isn't misused to also get interface descriptors anymore.
* Refactor out some common code into helper functions.
* Adapt the USBKit to the changed/new interface.
* Change how alternate interfaces are exposed by USBKit by providing normal
BUSBInterface objects for alternate interfaces that can easily be examined
and used.
* Make BUSBInterface class aware of its alternate index and use the alternate
aware usb_raw functionallity to build the endpoint and descriptor lists.
* Add ActiveAlternateIndex() to find out what alternate is currently active.
* Style cleanup of the USBKit classes, use std::nothrow everywhere and check
all allocations. Simplify some code by removing optimization where the benefit
is questionable.
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for PPC would give compiler errors if this is not defined (to nothing). For
the MetroWerks compiler, one needed to explicitely import/export classes and
methods, but GCC does not need it.
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be used now. Tested only with VMware so far.
* apm_shutdown() is now called with interrupts turned on.
* Renamed arch_cpu.c to arch_cpu.cpp.
* Minor cleanup.
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wake vector (not tested at all).
* Removed disabling interrupts when entering the sleep state - looks like
ACPI still needs memory then.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27403 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Imported radix bitmap tree implementation from FreeBSD and adjusted it
for Haiku.
* Make use of the radix tree in the swap support implementation instead
of using simple bitmaps. This will allow for faster swap slot
allocations. ATM Haiku doesn't benefit that much, since we always
allocate single pages, but that will change eventually.
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unscheduled was incorrect.
* Introduced _kern_analyze_scheduling() syscall. It requires scheduler
kernel tracing to be enabled. It uses the tracing entries for a given
period of time to do a similar analysis the "scheduler" debugger
command does (i.e. number of runs, run time, latencies, preemption
times) for each thread. Additionally the analysis includes for each
thread how long the thread waited on each locking primitive in total.
* Added kernel tracing for the creation of semaphores and initialization
of condition variables, mutexes, and rw locks. The enabling macro is
SCHEDULING_ANALYSIS_TRACING. The only purpose is to provide
_kern_analyze_scheduling() with more info on the locking primitives
(the name in particular).
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tracing buffer entries even when not in the kernel debugger.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27302 a95241bf-73f2-0310-859d-f6bbb57e9c96
* more get/ set functions, operators
* date until 1582 are handled in julian calendar
* date above 1582 are handled in gregorian calendar
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27264 a95241bf-73f2-0310-859d-f6bbb57e9c96
for message queue
* Removed unnecessary header Vector.h
* Removed HasSemaphoreSet method: since there will be an IPC table for each
subsystem, if a key exist, it already has a semaphore set associated
with it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27256 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented _kern_msgget()
Work in progress, some stuff may be removed.
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vector at the end of the file will be aligned to the given value.
* BFS uses an alignment of 512 bytes (should be block size of the
underlying device or BFS block size, whatever is less), which should
be fine, since file data are only stored in BFS blocks. This totally
avoids any partial operations at the I/O scheduler level, thus saving
disk operations. Not that I could measure any performance difference.
Theoretically it should help a lot though, particularly when dealing
with lots of small files, since we avoid using bounce buffers, which
are (a) limited in number and (b) require copying of the data.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27246 a95241bf-73f2-0310-859d-f6bbb57e9c96
256 MB RAM, 1.5 GB swap, and "jam -j2", so it basically seems to do its
job alright.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27233 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implement color palette generation for the boot splash images in the
generate_boot_screen build tool. Only 4-bit screen support is missing now.
* Adopted images.h with the new results from generate_boot_screen.
This should fix black boot screens for graphics cards that don't support
true color modes for the native resolution. I've tried to find the ticket,
#2177 almost looks like the one, but it looks more like the mode is out
of range if I understand the ticket right.
Thanks a lot, David, and sorry it took so very long to apply your patch!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27223 a95241bf-73f2-0310-859d-f6bbb57e9c96
Powel. The functionality was written by Jeff Prosise and Davide Pizzolato and
has been cleaned up and adopted to the Haiku coding style by David Powell and
myself. The class can perform a color quantization for generating the optimal
color index palette (with given maximum size) from a given RGBA image.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27221 a95241bf-73f2-0310-859d-f6bbb57e9c96
referencing iframe registers. Their prefix is "$". E.g. "$eax" refers to
the eax register of the current iframe. The features cooperates with the
"in_context" command, i.e. "in_context 92 $eip = 0" will set the eip
register of thread 92 to 0 (thus sealing its fate ;-)).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27192 a95241bf-73f2-0310-859d-f6bbb57e9c96
due to alignment padding before.
* Reorganized merging of caches a bit. Renamed MergeStore() to Merge()
and moved some more functionality into it. The method also moves the
pages from source to consumer, now. This is necessary, since
VMAnonymousCache needs to consider both physical pages and swap pages
at the same time. Before we first moved the physical pages and the
swap pages later, which was broken for two reasons: (1) A swap page in
the consumer cache shadows a physical page of the source cache, which
we ignored. (2) A source cache's physical page that also had a swap
page would lose the latter in the process when moved to the consumer
cache, i.e. if the page was not marked modified, it could be stolen
and its data would be lost.
These changes improve the situation when building Haiku with 256 MB RAM
in that jam doesn't crash anymore, but in my test the system became
totally unusable after about an hour or 7000 targets (GUI froze). For
some reason it didn't manage to free pages anymore although swapping
heavily.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27179 a95241bf-73f2-0310-859d-f6bbb57e9c96
PC of the innermost iframe.
* The "in_context" command does now set the currently debugged thread
respectively.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27166 a95241bf-73f2-0310-859d-f6bbb57e9c96
debugger and added respective getter/setter methods
debug_{get,set}_debugged_thread(). By default the currently debugged
thread is the thread that dropped into the kernel debugger, but commands
like "in_context" can change it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27164 a95241bf-73f2-0310-859d-f6bbb57e9c96
state_to_text().
* state_to_text() can now deal with a NULL thread argument.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27163 a95241bf-73f2-0310-859d-f6bbb57e9c96
first command line argument of a given command line string.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27155 a95241bf-73f2-0310-859d-f6bbb57e9c96
as they aren't unloaded when there is no boot device yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27136 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a second kernel daemon service, resource resizer, which is
mainly supposed to be used for resizing allocations asynchrounously.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27122 a95241bf-73f2-0310-859d-f6bbb57e9c96
create_area_etc().
* When the new flag CREATE_AREA_DONT_WAIT is specified, the functions
don't wait for memory or pages to become available. They fail
immediately instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27117 a95241bf-73f2-0310-859d-f6bbb57e9c96
of free objects an object cache should try to have ready. If the number
of free objects drops below the threshold, a new urgent priority thread
is asked to asynchronously resize the object cache (pretty similar to
the heap grower thread). Such a mechanism is necessary for code paths
that are supposed to free pages, but may need memory themselves (like
the swap support).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27100 a95241bf-73f2-0310-859d-f6bbb57e9c96
is enabled to set a per-heap get_caller() function.
* Added "-h <heap>" option to the "allocations_per_caller" command. If
given only the allocation for the specified heap are considered.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27097 a95241bf-73f2-0310-859d-f6bbb57e9c96
be passed on to the IORequest. Most relevantly physical pages can now
be written directly by passing B_PHYSICAL_IO_REQUEST.
* Added VMCache::WriteAsync() which is supposed to write pages
asynchronously. The base class version version falls back to the
synchronous Write(). Only VMVnodeCache implements WriteAsync() ATM,
VMAnonymousCache (swap support) still has to be adjusted accordingly.
* write_page() doesn't need to map the page anymore as it can write the
physical page directly.
* Modified the page writer to write pages asynchronously. This shouldn't
have any noticeable effect yet. It will though as soon as the I/O
scheduler reorders I/O operations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27056 a95241bf-73f2-0310-859d-f6bbb57e9c96
writes the given page iovecs asynchronously. The new class
AsyncIOCallback is used to inform the caller when the request has been
finished.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27055 a95241bf-73f2-0310-859d-f6bbb57e9c96
- B_GET_ICON_NAME: returns the name of an icon. This will then be read from
a predefined location on disk (not yet implemented). This would also allow
to add specifiers like "-boot", or "-fat|bfs|ntfs|...", and have special
icons for those.
- B_GET_VECTOR_ICON: retrieves the vector icon of a device, if any.
* get_device_icon(BBitmap*, ...) now supports other color spaces than B_CMAP8.
* Added get_device_icon(), BPartition::GetIcon(), and BVolume::GetIcon()
variants that can also retrieve the icon data directly (like
BNodeInfo::GetIcon()).
* Reenabled the previous BPartition::GetIcon(), based on a patch by
Justin O'Dell - this fixes#1391.
* Tracker's MountMenu class now uses B_RGBA32 icons, instead of B_CMAP8.
* Added vector icon to scsi_disk, and scsi_cd. The former doesn't have any
special removable icon, though.
* Header cleanup, added/updated license, whitespace cleanup.
* Marked deprecated/obsolete driver ioctls in Drivers.h.
* Removed OpenBeOS namespace in the headers I touched that still had them.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27001 a95241bf-73f2-0310-859d-f6bbb57e9c96
Ingo suggestions: instead of having one global sem_undo list,
we now have two local list, one per semaphore set and one per team
which is held in its xsi_sem_context structure, along with a mutex.
A mutex has also been added to the semaphore set class in order to
protect the local list, but also in order to (hopefully) improve
concurrency.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26993 a95241bf-73f2-0310-859d-f6bbb57e9c96
currently points to /etc for the system, and dedicated "data" directories
for common/user (the system directory should get a dedicated "data", too,
though).
* Added B_USER_CACHE_DIRECTORY (in config/cache).
* These additions were discussed some years ago, but I just had a good reason
to use them :-)
* Coding style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26990 a95241bf-73f2-0310-859d-f6bbb57e9c96
wait_for_timer() function.
* Moved the internal Fifo class into utility.cpp - we should probably just
remove it again.
* Fixed uninit_timers() so that it would even work in combination with the
timer thread if there are timers left to be scheduled.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26980 a95241bf-73f2-0310-859d-f6bbb57e9c96