The device is what actually controls the MTU, and it has its own
field for this, so having a second one just meant the MTU never
got updated after startup.
Remove the "mtu" field from the interface, use the "device->mtu" directly,
and then actually invoke device->module->set_mtu when updating.
* also uses the BAR size when dumping regs (as done by the intel_reg tool).
Change-Id: Ie29768afc8f9c42bb9a03b2866db34c4b0e43b7d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5334
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
BInvoker methods are now used, and input-handling is also tweaked.
Change-Id: I120cca8df9f11c11aac80911108d62fb49488f8f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4927
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
hraw_clock is possibly dynamic, but for the usecase this seems good enough.
Tested on SandyBridge and Haswell laptops.
Change-Id: I045b3c03f6b37bbffb3d8688658ffaa2a97311ae
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5319
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
* also handle dp aux on PCH.
* tested on Gen7, should work from Gen6.
Change-Id: I8d99bcdc10c817e66441a6a644df490dd988a74d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5290
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
we enable every port interrupt instead of relying on the ports found in the VBT.
ATM only log the plug state when it changes.
Change-Id: I5175fb137d11f0114beb2915a4f363341cfe8e36
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5287
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
* BDB version from 111
* for DDI from Gen9
* for HDMI and DisplayPort from Gen6
* use the first port to create the mode list
* also probe DDI Port A
* the aux channel helps to select the correct dp aux registers.
Change-Id: I80549a6ec0477bed768cc5f388959b606d50c1b7
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5286
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Accepts input with separators based on user's Locale. For example,
with a European locale, "1.234,56" is valid input. With a US locale,
"1,234.56" is accepted. The grouping separator is ignored and
removed, and the decimal separator is kept.
Supports multi-byte decimal separator and grouping separators.
The keypad localization is based on the user's Language setting,
but the separators come from the Formatting. Thus if the Language
is set to English, but the Formatting is set to, for example,
German, the keypad will show '.', but when pressed it will emit
',' to match the number Formatting. Otherwise the keypad breaks
the localized formatting.
Fixes#8503
Change-Id: I0d112bdca67a4e4898e37062102343194ed47f8f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4965
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Untested so far.
Change-Id: I3453115599cf2112858a194173212401ae4ac1b7
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5104
Reviewed-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Reviewed-by: David Karoly <karolyd577@gmail.com>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
* This will be needed for the following commit that implements
`pthread_tryjoin_np` and `pthread_timedjoin_np`.
Change-Id: Idccb1aa588d6d10825294d14925d9bd046b65f19
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5098
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Set AP[2:0] and XN flags based on page attributes.
PXN is not implemented as it seems to be available only
in L1 descriptors on ARMv7.
Set TEX, B, C flags based on memoryType:
* B_MTR_UC is mapped to Strongly Ordered (TEX=0, B=0, C=0)
* B_MTR_WC is mapped to Shareable Device Memory (TEX=0, B=1, C=0)
* B_MTR_WT is mapped to Outer and Inner Write-Through, no Write-Allocate (TEX=0, B=0, C=1)
* B_MTR_WB is mapped to Outer and Inner Write-Back, no Write-Allocate (TEx=0, B=1, C=1)
* B_MTR_WP has no direct equivalent on the ARM so it's mapped as B_MTR_WB
* default is Write-Back
Implement ARMPagingMethod32Bit::AttributesToPageTableEntryFlags()
for mapping from page attributes to AP[2:0] and XN flags.
Implement ARMPagingMethod32Bit::PageTableEntryFlagsToAttributes()
for the reverse mapping used in Query() and QueryInterrupt()
i.e. recover page attributes from AP[2:0] and XN flags.
Implement ARMPagingMethod32Bit::MemoryTypeToPageTableEntryFlags()
fr mapping from memoryType to TEX, B, C flags.
Implement ARMVMTranslationMap32Bit::Protect() which used to be commented out.
Accessed and modified flags are not implemented yet, so no such
flags are returned from Query() and QueryInterrupt().
Also because of this, we just invalidate TLB on any call to Protect()
without checking whether the page has been accessed.
Change-Id: I027af5c02bd6218d9f92a58044aeb26373e1956b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5236
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
- All servers are now Werror
- All bus_managers are now Werror
- All input_server add-ons are now Werror
- Some more things in bin/ are Werror
Only tested on x86_64, I'll let the buildbot test on x86_gcc2 and RISC-V
Change-Id: I5ec86512eac729c862828a45d8431f85c4ec422b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5226
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Bootloader:
* set permissions to kernel read/write, no user access
for initially mapped memory areas
* set permissions to kernel read/write, no execute,
no user access for UART
Kernel:
* physical memory mapper uses kernel read/write mapping
with no-execute bit enabled
* all other pages are mapped as read/write/execute for
kernel and user
* proper access permissions and memory types to be
implemented later
Enforce memory access permissions by setting DACR to
client mode for domain #0, no access for other domains.
see ARM Architecture Reference Manual, section B3.7 Memory access control
and in particular the following subsections:
B3.7.1 Access permissions
B3.7.2 Execute-never restrictions on instruction fetching
B3.7.3 Domains, Short-descriptor format only
Change-Id: I8127b4c72dc516d013cb9751d80d6f3a9ec835e6
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5233
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This assumes a Gen9 or Gen11 configuration, and aux channel 0. As a result, the same EDID will
be found for every DDI port. The mapping should be found in the VBT.
Tested on KabyLake and JasperLake
Change-Id: I27f5ac8ec8e6ba519fbe9aaf745e78a7361175b9
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5175
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
- Newer devices use a different layout for the backlight PWM registers
- Get the min brightness level from the BDB
Change-Id: I99745a022dd38733a4c2386f91c4c57016dd2acd
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5162
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
The old implementation used the real lock_memory(). This is problematic
and does not work for a large number of reasons:
1) Various parts of the kernel assume memory is locked only very
temporarily, and will often wait on locked memory to become unlocked.
The transient nature of locks is further demonstrated by the fact that
lock_memory acquires references to structures, like the address space,
which are only released by unlock_memory
2) The VM has a hard assumption that all lock_memory calls will be
exactly balanced, and maintains internal "WiredRange" structures
on areas, etc. corresponding to the original lock_memory calls.
Maintaining separate data structures as this code did is a recipe
for even more problems when the structures are manipulated separately,
leading to confusing or incorrect behavior on unlocks.
3) Areas with locked memory cannot be deleted, nor can the pages which are
locked be removed from the areas/caches. This of course is most notable
when destroying teams which locked memory, but the problem also occurs
when just using delete_area, resize_area, mmap/munmap, etc.
Because of (2) and especially (3), adding support for mlock()-like semantics
to the existing memory locking system is just not a good option. A further
reason is that our lock_memory is much stricter than mlock(), which only
demands the pages in question must remain resident in RAM and cannot be
swapped out (or, it seems, otherwise written back to disk.)
Thus, this commit completely removes the old implementation (which
was seriously broken and did not actually automatically unlock memory
on team exit or area destruction at all, etc.) and instead adds a new
feature to VMAnonymousCache to block certain pages from being written out.
The syscall then just invokes this to do its work.
Fixes#17674. Related to #13651.
Change-Id: Id2745c51796bcf9a74ba5325fe686a95623cd521
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5147
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
* Resize(): adds more space to the end of the bitmap.
* Shift(): moves all bits in the map up or down.
* Use size_t instead of int for indexes.
Also add unit tests for the new functions (they seem to be passing.)
Reference material for shift implementation:
2c56d43c1e/bitops.h (L977)
Change-Id: Ia85768aaeed7bd3ffef3a9f575f05331e048fe50
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5146
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Internal display on my laptop isn't detected yet so modesetting doesn't
work, but at least I get vblank interrupts and backlight control.
Fixes#17569
Change-Id: I86dd56bc3fc2c288688242e34d9220028036ab74
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5156
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
see Devicetree Specification,
section 2.3.5 #address-cells and #size-cells
The #address-cells and #size-cells properties may be used in any
device node that has children in the devicetree hierarchy and
describes how child device nodes should be addressed.
The #address-cells and #size-cells properties are not inherited from
ancestors in the devicetree. They shall be explicitly defined.
If missing, a client program should assume a default value of 2
for #address-cells, and a value of 1 for #size-cells.
Change-Id: Iafed49358540f8ac7aa673c3dc0191c9b580250b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5144
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
This reverts commit 8497a2cc28.
The VFS layer is not at all ready for this. Many places in the
code implicitly assume ino_t values will never change. This
functionality is only necessary for live shrinking of partitions,
which is a feature niche enough we do not need to worry about
implementing it in the first round of resizing (if ever.)
Part of the point of published variables is to make them "shareable",
and not require external synchronization. Requiring the callers
to ensure unpublishing does not occur is thus unreasonable, as e.g.
a variable could be unpublished immediately after being notified.
That is the case for some usages of these variables in the FreeBSD
compatibility layer, which under heavy usage, can and did trigger
use-after-unpublishes and then KDLs, at least in local testing.
Instead, only unlock the hash after we have locked the variable.
This is already done in some other functions, so it's safe to do
it here, too. This way, the variable won't be unpublished
while Notify() is running.
Get the OEM string from the VESA info block (and also get the memory
size from there while we are at it). If the string is empty, use the
BIOS type (identified in other ways) to still report something.
Change-Id: I8cbd75d19f624a43db05e82d1e1b2a536cc418b6
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4625
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
The VESA standard does not define any way for software to set a custom
video mode, which means normally we would be constrained to whichever
modes the video card manufacturer decided to provide. However, since we
run the BIOS in an emulated environment, it is possible (and even quite
easy) to patch it and inject any video mode we want, provided we know
the format to use and where to put the info in.
This approach was used in the NewOS VESA driver, as well as in
915resolution (a tool that predates the availability of native drivers
for Linux for Intel videocards). Later on it was also used in Chameleon
and Clover, bootloaders that are used for hackintoshes (running MacOS on
unsupported hardware).
This commit implements full support for Intel cards only, AMD and NVidia
will be added later (but there is preliminary code to detect them)
Change-Id: I2c528ba18b3863f486da694860a10761efcbfb3f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4624
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>