resized but still had dirty pages to be written back,
vm_cache_resize() (which is called with the inode lock being held)
deadlocked with the page writer.
* Now, I reintroduced busy_writing: it'll be set by everything that
writes back pages (vm_page_write_modified(), and the page writer),
and will be checked for in vm_cache_resize() - other functions are not
affected for now, AFAICT.
* vm_cache_resize() will clear that flag, and the writer will check it
again after it wrote back the page (which will fail when it's outside
the file bounds), and if it's cleared, it will get rid of the page
(if the file has been resized again in the mean time, writing it will
succeed then, and we'll keep the page around).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23334 a95241bf-73f2-0310-859d-f6bbb57e9c96
mouse case in the ioctl() hook. Should be considered work in progress.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23330 a95241bf-73f2-0310-859d-f6bbb57e9c96
* changed the way the interrupt schedules and repeats are handled, the
input server thread (via ioctl) is now triggering the scheduling and
processing of usb interrupt transfers. As long as it is blocking on
the usb_callback semaphore, it is using it as timeout for the key
repeats.
-> no more deadlock because the driver is issuing usb commands from
within the usb_callback function (hotplugging should be fixed
when using the Haiku usb stack)
-> the driver is no longer installing one timer per key down event
-> simplifications
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23328 a95241bf-73f2-0310-859d-f6bbb57e9c96
appear: when freeing a modified page, it wouldn't have a cache
anymore, but set_page_state_nolock() depended on it.
* To work around this, I added a vm_page_free() function, which the
caches that free modified pages have to call (but others may, too).
It will correctly maintain the sModifiedTemporaryPages counter in case
the cache has already been removed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23318 a95241bf-73f2-0310-859d-f6bbb57e9c96
a function in the stack trace (only works reliably when a stack frame
is exists, and you'll have to know the number of arguments).
* Refactored the functions a bit and extracted setup_for_thread() out
of stack_trace() to be used by show_call() as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23316 a95241bf-73f2-0310-859d-f6bbb57e9c96
Set the field on allocation and pass it around.
Still disabled as CodyCam drops everything, I should probably drop old frames from the buffer...
for now it uses system_time() to make CodyCam happy.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23307 a95241bf-73f2-0310-859d-f6bbb57e9c96
should later be replaced by something more useful (when we have a
usable column list/tree view class).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23306 a95241bf-73f2-0310-859d-f6bbb57e9c96
mouse events would not be passed to the correct children of views with
B_DRAW_ON_CHILDREN flag set -> fixed. (fixes#1673)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23300 a95241bf-73f2-0310-859d-f6bbb57e9c96
deserve to be mentioned... please speak up and I will correct it on
the spot! :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23297 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the Revert button always returns to the settings which were active
when the preflet was started
* the Defaults button always applies the default settings (the Revert
button then still reverts to the original settings instead of those
which were active when "Defaults" was pressed)
* the enabled state of the two buttons is correctly maintained
* code cleanup and refactoring
Thanks a lot, aldeck!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23296 a95241bf-73f2-0310-859d-f6bbb57e9c96
frame around the currently selected partition (in the listview)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23290 a95241bf-73f2-0310-859d-f6bbb57e9c96