* Was leaking fQueuedJobs on destruction.
* fHaveRunnableJobSem implementation was not completed; it was never
released.
* Added Pop() variant that is a bit more flexible, and allows for a
timeout as well as waiting even when the queue is empty, and can
return a status code.
* Fixes sharing semantics, so non-shared semaphores in non-shared
memory do not become shared after a fork.
* Adds two new system calls: _user_mutex_sem_acquire/release(),
which reuse the user_mutex address-hashed wait mechanism.
* Named semaphores continue to use traditional sem_id semaphores.
* Put it in the BSupportKit namespace, following the style introduced
with the package kit for now.
* The BSupportKit::BJob class no longer knows about the package kit's
Context class. However, the BPackageKit::BJob class does.
* Due to the namespace juggling, a lot of files had to be touched.
* The JobQueue class remains private.
* Due to the way Haiku is built on itself, you cannot build this change
under Haiku with an older release.
* When you receive a message from a KMessage, and reply to it,
it will automatically reply as KMessage, too.
* This allows to communicate with BLoopers from within the kernel
or libroot.so.
The AddOnManager was in the global namespace, clashing with application
classes with the same name.
The input_server has an AddOnManager of its own. When the
shortcut_catcher filter was loaded by said AddOnManager, it in turn
loaded libgame.so, which in turn loaded libmedia.so, where an
AddOnManager was created for the global AddOnManager instance in
libmedia.so. Unfortunately the wrong AddOnManager, the one from the
input_server, was created. This lead to two AddOnManagers being active
in the input_server which very well could be responsible for #11049
and #11280.
This was a regression since the move of the AddOnManager from the
media_server to libmedia.so in hrev47086. This also fits with the two
tickets.
I actually noticed the problem when debugging the shutdown process of
the input_server, where the destruction of the wrong AddOnManager
caused a deadlock with itself.
The BNetworkRoute class manages a route_entry and the sockaddr's
associated with it. It replaces the direct use of route_entry in the
BNetworkInterface API.
Using route_entry is fragile and inconvenient as it only holds pointers
to the sockaddr's. When getting a list of routes from the kernel, each
route_entry is set up so that its pointers point into the single flat
buffer that is passed around. Creating a copy of the route_entry and
then deleting the flat buffer makes the pointers in the copy stale.
Returning these route entries therefore always lead to a use-after-free
when they were eventually used.
BNetworkRoute also takes over the code and functionallity of getting
routes from RouteSupport. The corresponding method in BNetworkRoster is
replaced by a static method in BNetworkRoute.
Also distinguish between the default route and gateway of an interface.
GetDefaultRoute() now gets the default BNetworkRoute for the interface
while GetDefaultGateway() gets the associated gateway address within
that default route. Adjust network preferences panel to this change.
Note that we currently only seem to have per interface default routes
and not an actual global default route. This was already the case before
these changes and I did not further investigate what this means.
It can be used to get a stack trace of the current thread. Note that
this works by walking frame pointers and will not produce anything
useful if an application is compiled with the frame pointers omitted.
The stack base and end addresses have to be provided as arguments and
are used to check that the frame pointers fall within that range. These
values are thread specific and can be retrieved with get_thread_info().
No other sanity checks (like checking for loops in the linked list) are
done.
This is a simplified rewrite of the stack trace code from the kernel
debugger.
As this code is common to x86 and x86_64 but is not generic across
architectures I introduced x86_common as a directory to put such
sources.
Extend the get_nearest_symbol_at_address() private runtime_loader
export to include imageName and exactMatch arguments.
The imageName holds the SONAME of the image, if available, so cannot
neccessarily be extracted from the image path.
Whether or not there was an exact match, i.e. the symbol with its size
contains the address, is now returned in exactMatch.
When enabled (using heap_debug_dump_allocations_on_exit(true) or
MALLOC_DEBUG=e) this causes a dump of all remaining allocations when
libroot_debug is unloaded. It uses terminate_after to be called as
late as possible.
When combined with alloc stack traces this makes for a nice if a bit
crude leak checker. Note that a lot of allocations usually remain
even at that stage due to statically, lazyly and globally allocated
stuff from the various system libraries where it isn't necessarily
worth the overhead to free them when the program terminates anyway.
The get_stack_trace syscall generates a stack trace using the kernel
debugging facilities and copies the resulting return address array to
the preallocated buffer from userland. It is only possible to get a
stack trace of the current thread.
The lookup_symbol syscall can be used to look up the symbol and image
name corresponding to an address. It can be used to resolve symbols
from a stack trace generated by the get_stack_trace syscall. Only
symbols of the current team can be looked up. Note that this uses
the symbol lookup of the kernel debugger which does not support lookup
of all symbols (static functions are missing for example).
This is meant to be used in situations where more elaborate stack trace
generation, like done in the userland debugging helpers, is not possible
due to constraints.
* Add a BRow default constructor that use font size to compute height.
* Min height size for Title and Row are decoupled.
* The font ratio for Title and Row are decoupled.
* For small font use min height (set to usual 16.0).
* Better baseline formula.
* Fixes#11944.
* So that you know how much already was, and still has to be downloaded.
* Automatic whitespace cleanup.
* The link in FetchFileJob.h did not fetch the correct header under
Haiku anymore (since the addition of the private headers to the
image).
* drop my fdt tests
* we have to call fdt parsing code *after* cpu_init (why?)
* pass fdt pointer to all FDT support calls to avoid confusion
once we get into the kernel land
* look for PL011 compatible uart and use it
* Add some saftey checks to serial putc code to avoid null*
* fdt_node_check_compatible returns 0 on success not 1
* fdt_get_device_reg needs to add the SOC base to the result
* fdt_get_device_reg might need to add the second range cell
instead of reg?
* You can now optionally specify a converter that does the actual
message to settings conversion, and vice versa.
* This allows for more sophisticated and custom conversions.
* Added an extra looperName argument to the private BApplication
constructor that BServer is using.
* This is now used to fix the ugliness that gave the registrar
a different looper name, and even saves a string comparison.
* Move more code into fdt_support
* We now can query FDT registers based on name or alias
* Return addr_t where it makes sense
* Copyright change ok'ed by mmu_man
* Called via arm_mailbox_bcm2835 *and* arm_framebuffer_bcm2835
* This is a bit messy. We really should be getting these
chipset-centric bases from the provided FDT / DTB.
* I can't think of a way to redo this without undoing
work towards FDT.
* The Raspberry pi 2 uses a new SoC which differs slightly
from the Raspberry Pi 1.
* Someday these two board targets could go away when we get
FDT support.
* To while there was some compatibility between
BCM2708 and BCM2805, it makes the BCM2806 changes
more confusing. We don't have any valueable BCM2708
targets.
Implement the todo in Open Target Folder to select the result by sending
Tracker a message with the refs to select.
Add a new kSelect message constant to tracker_private.h to hook into.
Tracker reads in the message and finds the window that the refs are located in,
activates it, then selects the corresponding poses scrolling the pose view
if necessary.
Bump version of Open Target Folder to 1.0.2
Intel changed the PCH interrupt bits between Sandy Bridge and Ivy Bridge
to make space for the 3rd display pipe. Take this into account and check
for the correct bits on the newer devices.
Fixes#11522.
"BToolBar" matches the current convention ("BStatusBar", "BMenuBar", etc.)
I've no idea what I was thinking when I renamed this before...
Also adjust all users of BToolBar (Tracker and ShowImage).
* The default notifier didn't always take the setting into account.
* The mail server was not using the setting from the settings file and
instead waiting for a message that wasn't sent anywhere.
Fixes#10852.
* Use the preferred time source (GetTimeSource) for the node
* Fix node releasing when creating the connection fails
* Add virtual slots and padding
* Refactor _Connect method
* offsetof is not allowed on non-POD types so we need to use
offset_of_member (gcc2 accepts offsetof, and C++11 relaxed the
constraints on where it is allowed so it should work there too)
* we have offset_of_member as a workaround until we switch to C++11,
move it from khash (which is soon to be removed) to list.h which is the
other place where it is used (for this one single call in our whole
codebase)
Also fix a typo in vfs.cpp.
* Not everything compiles; all protocols, and inbound filters do, though.
* Renamed a few classes to give a better idea what they are for; prefixed
public classes with the 'B' prefix.
* Moved ProtocolConfigView's classes into the BPrivate namespace.
* Moved BMailFilter into its own file.
* Added BMailFilter::DescriptiveName(). This is now used by the RuleFilter
in order to give a description of what it's doing (ie. no more dozens of
"Rule filter" entries in the preferences).
* Removed no longer used MailAddon.h.
* Renamed Addon to AddOn where found, since that is more consistent with the
rest of the API.
* Merged the former MailProtocol with the former MailProtocolThread; the
differentiation between those two was pretty messy.
* All configuration views touched so far are now using the layout kit.
* The RuleFilter is currently broken functionality wise; I have not yet decided
how to solve the stuff it uses (TriggerFileMove() does not exist anymore,
for example).
* BMailAddOnSettings (formerly known as AddonSettings) now directly subclass
BMessage; there are no Settings() and EditSettings() method anymore. The
class uses a copy of itself to determine whether or not it has been changed.
* Lots of cleanup.
* Renamed imap_config.cpp to ConfigView.cpp, IMAPFolderConfig.(h|cpp)
to FolderConfigWindow.(h|cpp).
* Got the latter to build.
* Added Settings class to simplify and unify the BMessage based
settings access.
* Removed the InboundProtocol[Thread] implementation from the build for now.
I already made this patch in Heidi's clone of BToolbar. Adding it here
allows me to drop Heidi's version altogether.
I also relicensed the header file at the permission of Stephan. The .cpp
file still lists him as author and copyright holder.
Signed-off-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
CreateThreadEvent::DoDPC() missed a reference release to balance the
acquired reference before queuing the DPC, resulting in the
CreateThreadEvent objects being leaked.
This also removes the destructor that tried to cancel the DPC. Since
the class is reference counted and only destroyed when the DPC has
run and released the last reference, this didn't make much sense.
The signal to the team/thread is only actually sent in a deferred
procedure. To ensure that the team/thread stays valid between the DPC
being queued and it actually running, we need to acquire a reference.
Fixes#11390, where the DPC was run after the team was already
destroyed.
* VMArea::AddWaiterIfWired(): Replace the ignoreRange argument by a
flags argument and introduce (currently only) flag
IGNORE_WRITE_WIRED_RANGES. If specified, ranges wired for writing
are ignored. Ignoring just a single specified range doesn't cut it
in vm_soft_fault(), and there aren't any other users of that feature.
* vm_soft_fault(): When having to unmap a page of a lower cache, this
page cannot be wired for writing. So we can safely ignore all
writed-wired ranges, instead of just our own. We even have to do that
in case there's another thread that concurrently tries to write-wire
the same page, since otherwise we'd deadlock waiting for each other.
The thread that is being [un]scheduled already has its time_lock locked
in {stop|continue}_cpu_timers(). When updating the TeamTimeUserTimer,
the team is asked for its cpu time. Team::CPUTime() then iterates the
threads of the team and locks the time_lock of the thread again.
This workaround passes a possibly locked thread through the relevant
functions so Team::CPUTime() can decide whether or not a thread it
iterates needs to be locked or not.
This works around #11032 and its duplicates #11314 and #11344.
when uninitializing a partition or a disk (removing the partition
table), check that all partitions from that table are unmounted, as they
are about to become invalid.
Fixes#8827.
The BOOT_GDT_SEGMENT_COUNT was based on USER_DATA_SEGMENT on both
x86 and x86_64. However, on x86_64 the order of the segments is
different, leading to a too small gBootGDT array. Move the define to
the arch specific headers so they can be setup correctly in either case.
Also add a STATIC_ASSERT() to check that the descriptors fit into the
array.
Pointed out by CID 1210898.
There were 3 setting files, each an archived BMessage. Now there is only
one with all the data inside.
* Rework the SettingsPane class to save and load settings from a
message, rather than having each panel pick a file path on its own
* Move saving the app filters to the preference app, rather than the
server (so it's done at the same place as other settings)
* Rework loading prefs in the server so the settings message is read
from the file once and all settings are loaded from it.
This turns out to be more changes than I anticipated.
Fixes#9424.
* Move relevant parts up into BFormat so other format classes can use
those
* Adjust BDurationFormat and BTimeUnitFormat for the changes
* Remove the "default" date format, it is better to keep only a default
locale and let applications create B*Formats from it as needed.
* Creating a B*Format without arguments to the constructor now
configures it for the default locale, which allows for easy use in
standard cases (formatting something with the current language and
format)
* Creating a B*Format is potentially an expansive operation, it is
advised to keep the instance around and reuse it whenever possible.
However it must be "refreshed" when the locale changes, for apps which
supports that, since it keeps a copy of the language and formatting
convention, rather than a pointer to the locale as it did before.