What appeared to be multiple issues was just one issue: BButton was drawing the
control background color for its border, whereas the previous system drew the
control low color, which was the parent's view color.
Neither is correct, no border should be drawn at all.
This made it appear that the default button was larger than it was and also
made it appear that some apps had a "white" border around the buttons.
In addition, BButton can now use the default BControl color behavior and
BButton exclusively adopt either parental or system colors without worrying
about the case in which another view has set the button's view color manually.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Previous colors matched the menu background color, but should have been
darkened.
The tint value was not being updated for the SetViewUIColor call construction,
therefore the tint parameter was still B_NO_TINT.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Repair regression where low color for text drawing was not set properly.
Do not use tinted color for default color state.
Prior to this, the hinting font would not respond to being pressed and the
column title background was the wrong color initially, but correct after
resizing (but then wrong again after a redraw on exposure).
In addition, the initial tint values used for the view color were unused,
so I removed them.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
* The direct methods in BMailProtocol now forward the request to the
looper; it's no longer the mail_daemon's responsibility to know
anything about that protocol.
* It's in desperate need of refactoring, but it doesn't hurt to add
it to the repository as is.
As suggested by Christopher Sean Morrison:
"Curiously, the two svg files lack styling / namespace declarations so
they won’t render in a browser. Adding an xml namespace to their <svg>
opening tag lets them render correctly: xmlns="http://www.w3.org/2000/svg"
Thanks!
LinkReceiver would spin endlessly when given a timeout value which prevented
DelayedMessageSender from being operational.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Patch 0002 from looncraz, unmodified.
This was a bigger change than many others as BButton now defaults to using
control background colors, and we can not do that here without the buttons
not appearing as we desire (blending in with the toolbar).
Using the control background color for the toolbar would be unacceptable.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Patch 0041 from looncraz, unmodified.
InfoWindow now uses the font size to determine the window size and
placement of elements. Also uses system colors, including link
colors. Permissions view not font sensitive yet.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
Patch 0039 from looncraz, unmodified.
The inseparable changes necessary to support live color updating across the
system in a sane, safe, and performant manner.
BView gains:
HasSystemColors()
HasDefaultColors()
AdoptSystemColors()
AdoptParentColors()
AdoptViewColor(BView*)
SetViewUIColor(color_which, float tint)
SetHighUIColor(...
SetLowUIColor(...
ViewUIColor(float* tint)
HighUIColor(...
LowUIColor(...
DelayedInvalidate()
BWindow gains a simple helper method:
IsOffscreenWindow()
BMessage gains:
AddColor()
FindColor()
GetColor()
HasColor() * allegedly this API is deprecated, but I implemented it anyway
ReplaceColor()
SetColor()
Previous private ColorTools methods are made public and moved into GraphicsDefs:
mix_color, blend_color, disable_color
These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup
of BeOS example code under the OpenTracker license.
In addition, four new colors are created:
B_LINK_TEXT_COLOR
B_LINK_HOVER_COLOR
B_LINK_ACTIVE_COLOR
B_LINK_VISITED_COLOR
These changes are documented in their proper user documentation files.
In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and
used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit.
On the app_server side, the following has changed:
Add DelayedMessage - a system by which messages can be sent at a scheduled time,
and can also be merged according to set rules. A single thread is used to service the
message queue and multiple recipients can be set for each message.
Desktop gains the ability to add message ports to a DelayedMessage so that
said messages can target either all applications or all windows, as needed.
Desktop maintains a BMessage which is used to queue up all pending color changes
and the delayed messaging system is used to enact these changes after a short
period of time has passed. This prevents abuse and allows the system to merge
repeated set_ui_color events into one event for client applications, improving
performance drastically.
In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message
to each BWindow. This is done to improve performance over having the app_server
independently informing each window.
Decorator changes are live now, which required some reworking.
Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>