* Instead of faking libstdc++.so from libstdc++.a, use libstdc++.so
from the gcc_syslibs build feature for everything except x86_gcc2.
* Use libgcc_s.so from the gcc_syslibs build feature for everything but
x86_gcc2 (which still carries libgcc as part of libroot.so).
* Drop filtering of libgcc objects for libroot, as that is no longer
necessary since we're only using libgcc-as-single-object for libroot
with x86_gcc2, where the filtered object file doesn't exist. Should
the objects that used to be filtered cause any problems as part of
libgcc_s.so, we can always filter them as part of the gcc build.
* Use libsupc++.so from the gcc_syslibs build feature for everything but
x86_gcc2.
* Adjust all Jamfiles accordingly.
* Deactivate building of faked libstdc++.so for non-x86-gcc2. For
x86_gcc2, we still build libstdc++.so from the sources in the Haiku
source tree as part of the Haiku build .
* Put gcc_syslibs package onto the image, when needed.
* Now that system updates seem to work properly, put the haiku
repository config and cache file onto the image automatically.
* Adjust URL of haiku repository (it is currently redirected
to some other URL at download.haiku-os.org, but that will be
changed later).
libalm.so is used by Stack & Tile as well as for the constraint-based
layout BALMLayout. This also adds libalm.so to the development package;
links it to /boot/system/development/lib.
* data files are still in the source tree.
* gutenprint headers contain a image.h header file which collides
with ours. This is solved by forcing include search first on
os/kernel directory.